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Outfitter Action Families

From Vanguard WikiSpheres

Contents

Outfitter Skills

Outfitter Attributes and Skills
Action Type Attribute Refining Skill Finishing Skill
Station Ingenuity Material Processing Stitching
Tool Finesse Material Processing ToolsStitching Tools
Utility Reasoning Material Processing UtilitiesStitching Utilities
Remedy Problem (see above)

Stages 2 and 3

Station Actions

Station action families have actions with a standard pattern based on level:

Level Action Points Progress Quality
1 75 Moderate
40 100 High
80 50 Low
Arrange Material
  • Arrange
  • Layout
  • Align
Design
  • Design
  • Decorate
  • Tuck
Prime
  • Prime Material
  • Ready Material
  • Brief Adjustment
Spin (refine)
  • Spin
  • Quick Weave
Stretch
  • Stretch
  • Quick Stretching

Utility Actions

Utility action families have actions with a standard pattern based on level (the utility used is the family name):

Level Action Points Utility Amount Progress Quality
1 75 1 Moderate
1 100 2 High
70 125 2 Very Hign
110 100 2 Moderate Very Low
Cleaner
  • Wash Clean
  • Powder Cleaning
  • Heavy Washing
  • Power Wash
Cure
  • Cure Hide
  • Slow Tanning
  • Leather Forming
  • Tanning Process
Solvent
  • Corrode Debris
  • Dissolve Debris
  • Complete Removal
  • Acid Cleaning

Tool Actions

Tool action families have actions with a standard pattern based on level:

Level Action Points Progress Quality
1 75 Moderate
10 100 Low Low
50 125 Moderate Low
120 125 Low Moderate
Fit
  • Fit (Ruler)
  • Snip (Needle)
  • Primed Material (Ruler)
  • Overlock (Needle)
Pattern
  • Sew (Ruler)
  • Definite Measurements (Needle)
  • Patient Cutting (Ruler)
  • Cross Stitch (Needle)
Prepare (refine)
  • Prepare Material (Ruler)
  • Razor Edge (Scraper)
  • Winnowing Stroke (Ruler)
  • Clean Cut (Scraper)
Purify (refine)
  • Purified Toolwork (Ruler)
  • Pristing Cutting (Scraper)
  • Material Cleaning (Ruler)
  • Quality Cleaning (Scraper)
Ready (refine)
  • Ready Material (Scraper)
  • Deleicate Adjustments (Ruler)
  • Talented Processing (Scraper)
  • Ready Preparation (Ruler)
Size
  • Steady Cuttiing (Needle)
  • Fancy Stitching (Ruler)
  • Size Calculation (Needle)
  • Scissor
Tool
  • Straight Cut (Needle)
  • Prepared Work (Ruler)
  • Seam (Needle)
  • Angled Adjustment (Ruler)

Stage 4

Level Action Points Quality
1 100
1 0 Moderate Loss
Bolt
  • Bind Material
  • Bolt
Bundle
  • Bind Material
  • Bundle
Fold Material
  • Fold
  • Careless Folding
Fold Material
  • Add
  • Careless Attachment

Complications

The second set of remedies for each remedy family appear at Station, Tool, or Utility skill 125.

Refining

Complication and Effects Dur Remedy Family Remedy Uses AP Reduction
Incomplete Processing
  • Quality Penalty: Moderate
5 Basic Upkeep Reinforce Processing Solvent (2) 50 High
Incorrect Cut
  • Action Point Cost Penalty: Very Low
5 Emergency Repairs Minor Repair Needle 35 Moderate
Reinforce Blades Adhesive (2) 50 High
Injured
  • Quality Bonus: Low
  • Action Point Cost Penalty: Low
5 Slight Overhaul Staunch Bleeding Rigging Tools 35 Low
Incorrect Estimate
  • Action Point Cost Penalty: Low or Moderate
5 Basic Upkeep Adjust Estimate Water (2) 50 High
Slight Overhaul Second Opinion Ruler 35 Moderate
Minor Impurities
  • Tool Progress Penalty: Low or Moderate
  • Action Point Cost Penalty: Very Low
  • Effectiveness Penalty: Moderate
5 Emergency Repairs Scrub Out Brush 35 Moderate
Deep Clean Cleaner (2) 50 High
Minor Slip Up
  • Effectiveness Penalty: Low or Moderate
5 General Maintenance Restore 50 High
Mend Tear Needle 35 Moderate
Muscle Pain
  • Effectiveness Penalty: Low
5 Basic Upkeep Wrap Hands Bandages (2) 50 High
Obsessive Processing
  • Quality Bonus: Low
  • Action Point Cost Penalty: Low
5 General Maintenance Rethink Action 50 High
Shaky Hands
  • Tool Progress Penalty: Low
  • Action Point Cost Penalty: Very Low
5 Basic Upkeep Soothe Skin Water (2) 50 High
Stained Material
  • Station Progress Penalty: Low
  • Action Point Cost Penalty: Very Low
  • Effectiveness Penalty: Very Low
5 Emergency Repairs Scrub Out Brush 35 Moderate
Deep Clean Cleaner (2) 50 High
Uneven Modification
  • Utility Progress Penalty: Low
  • Action Point Cost Penalty: Very Low
5 General Maintenance Restore Repair Tools 35 Moderate
Mend Tear Adhesive (2) 50 High
Weak Product
  • Station Progress Penalty: Low
  • Effectiveness Penalty: Low
  • Action Point Cost Penalty: Very Low
5 Emergency Repairs Minor Repair Repair Tools 35 Moderate
Fuse Material Solvent (2) 50 High

Finishing

Complication and Effects Dur Remedy Family Remedy Uses AP Reduction
Bad Seam
  • Effectiveness Penalty: Low
5 Emergency Repairs Minor Repair Shears 35 Moderate
Fuse Damage Adhesive (2) 50 High
Bad Stitching
  • Effectiveness Penalty: Low
5 General Maintenance Adjust Workspace 50 High
Redo Stitches Needle 35 Medium
Bent Needle
  • Action Point Cost Penalty: Low or Moderate
5 Patch-Up Work Reinforce Needle Solvent (2) 50 High
Quick Measurement Ruler 25 Moderate
Careful Stitching
  • Action Point Penalty: Low
  • Effectiveness Penalty: Low
  • Tool Progress Bonus: Low
5 Emergency Repairs Fold Material Ruler 35 Moderate
Soak Seam Water (2) 50 High
Careless Stitching
  • Action Point Cost Penalty: Low
  • Effectiveness Penalty: Low
  • Tool Progress Penalty: Low
5 Emergency Repairs Fold Material Ruler 35 Moderate
Damaged Tool
  • Tool Progress Penalty: Low or Moderate
  • Action Point Cost Penalty: Very Low
5 Basic Upkeep Rig Tool Solvent (2) 50 High
Minor Spill
  • Tool Progress Penalty: Low
  • Action Point Cost Penalty: Very Low
5 Emergency Repairs Brush Away Brush 35 Moderate
Slow Wipe Bandages (2) 50 High
Pin Prick
  • Station Progress Penalty: Low
  • Action Point Cost Penalty: Very Low
5 Basic Upkeep Dress Wound Bandages (2) 50 Moderate
Poor Measuring
  • Quality Penalty: Moderate
  • Action Point Cost Penalty: Low
5 Emergency Repairs Second Opinion Ruler 35 Moderate
Mark Measurements Adhesive (2) 50 High
Rough Cut
  • Action Point Cost Penalty: Low or Moderate
5 Slight Overhaul Minor Repair Shears 35 Moderate
Rumpled Material
  • Utility Progress Penalty: Low
  • Action Point Cost Penalty: Very Low
5 General Maintenance Pull Tight 50 High
Smooth Out Rigging Tools 35 Moderate
Slight Imperfection
  • Utility Progress Penalty: Low or Moderate
  • Action Point Cost Penalty: Very Low
5 Quick Adjustments Adjust Workspace 50 High
Fuse Damage Adhesive (2) 50 High
Stiff Joints
  • Station Progress Penalty: Low
  • Action Point Cost Penalty: Very Low
5 Basic Upkeep Wrap Hands Bandages (2) 50 High
Stretched Fabric
  • Action Point Cost Penalty: Low
5 General Maintenance Major Soak 50 High
Cut Down To Size Shears 35 Moderate

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