| Level | Spell | Details | Description
|
| 26
|
| Bonemail I
|
| Clothes you and your abomination in spiked bone armor which increases your armor class by 558 and causes damage to any that attack you.
|
| Death Shroud I
|
| This spell wraps your target in a deathly coat, greatly increasing cold resistance by 130.
|
| Ritual of Necropotence
|
| Consumes the energy in a nearby corpse and lowers the cost of your spells to 0 for 12 seconds.
|
| Soul Blight I
|
| Causes your opponent's soul to wither and decay which reduces spiritual resistance by 200 for 60 sec. The target temporarily becomes an undead creature, causing them to be susceptible to any abilities that affect the living dead.
|
| Plague of Infestation IV
|
| Scarabs devour your opponent piece by piece, dealing 1144 to 1206 damage over 24 sec.
Afflicted
Lethargic
|
| Torment IV
|
| Tormenting spirits attack the soul of your opponent, slowing movement by 55% and inflicting 1035 to 1093 damage over 32 seconds.
|
| Dark Rebuke II
|
| Spiritual energy crushes your target by 298 to 318 damage. Deals 172 to 184 added damage to undead targets.
|
|
| Sealed Fate III
|
| You condemn an opponent, dealing damage to them in 3 waves. The first wave deals 3330 to 3504 physical damage instantly, the second deals 4432 to 4664 over 60 seconds and the third deals 7388 to 7772 over 10 minutes.
|
| Spectre's Touch II
|
| A soul chilling blast of cold that inflicts 601 to 635 and depletes 601 to 635 energy.
|
|
| Vile Ritual IV
|
| Performs a ritual on a nearby corpse, giving you and your abomination 498 energy.
|
| Ritual of the Slayer
|
| Performs a ritual over a corpse that raises a slayer to serve you. Slayers viciously attack your enemies with all the strength they possess.
|
| 28
|
| Crippling Blight IV
|
| Cripples your opponent, lowering damage by 105. The weakness mostly fades after 35 seconds, but lingers for 2 minutes.
|
| Detonate Corpse II
|
| The targeted corpse explodes with great force, dealing 493 to 523 damage on all opponents within 10m.
|
| 30
|
| Grasp of the Grave II
|
| The chill of death overcomes your target, inflicting 1450 to 1528 damage over 36 sec.
|
| Poison Burst I
|
| A blast of noxious poison hits all opponents within 10m for 391 to 415 damage.
|
| Bone Spear I
|
| Hurls a spear of bone at your opponent, dealing 452 to 480 physical damage.
|
| Shadow Feast II
|
| Feast upon the soul of your opponent, dealing 720 to 762 damage and stealing 102 constitution from them.
|
| Awaken Abomination II
|
| Awakens an abomination to serve your needs.
|
| Power of the Grave IV
|
| Grants your target unnatural vigor and intellect, increasing both constitution and intelligence by 44.
|
| 32
|
| Plague of Infestation V
|
| Scarabs devour your opponent piece by piece, dealing 1422 to 1498 damage over 24 sec.
Afflicted
Lethargic
|
| Death Incarnate II
|
| Infuses your abomination with the power of death, increasing its damage and movement by 80% and making it immune to fear, stun and movement effects for 45 seconds.
|
|
| Vile Ritual V
|
| Performs a ritual on a nearby corpse, giving you and your abomination 661 energy.
|
| 34
|
| Wail of the Banshee I
|
| You emit a terrible wail which causes all opponents within 10m to flee in terror.
|
| Soul Blight II
|
| Causes your opponent's soul to wither and decay which reduces spiritual resistance by 300 for 60 sec. The target temporarily becomes an undead creature, causing them to be susceptible to any abilities that affect the living dead.
|
| Torment V
|
| Tormenting spirits attack the soul of your opponent, slowing movement by 55% and inflicting 1371 to 1445 damage over 32 seconds.
|
| Dark Rebuke III
|
| Spiritual energy crushes your target for 395 to 419 damage. Deals 227 to 243 added damage to undead targets.
|
|
| Sealed Fate IV
|
| You condemn an opponent, dealing damage to them in 3 waves. The first wave deals 4298 to 4628 physical damage instantly, the second deals 5858 to 6154 over 60 seconds and the third deals 9771 to 10277 over 10 minutes
|
| Spectre's Touch III
|
| A soul chilling blast of cold that inflicts 795 to 839 and depltes 795 to 839 energy.
|
| Mend Flesh I
|
| Mends the flesh of your abomination, healing 480 over 20 seconds.
|
| Devour Curse II
|
| Removes curses from your target. Can be used to remove stronger curses, but will need to be used more than once.
|
| Corruption I
|
| Your mind expands and your body withers, increasing energy by 20% and intelligence by 20%. The physical corruption reduces hit points by 10% and strength by 10%.
|
| 36
|
| Bonemail II
|
| Clothes you and your abomination in spiked bone armor which increases armor class by 738 and causes damage to any that attack you.
|
| Ritual of Necropotence II
|
| Consumes the energy in a nearby corpse and lowers the cost of your spells to 0 for 16 seconds.
|
| Crippling Blight V
|
| Cripples your opponent, lowering damage by 130. The weakness mostly fades after 40 seconds, but lingers for 2 minutes.
|
| Bone Spear II
|
| Hurls a spear of bone at your opponent, dealing 553 to 585 physical damage.
|
| Drain Life IV
|
| Steals life from your target, dealing 274 to 292 damage and healing you for the same amount.
|
| 38
|
| Death Shroud II
|
| This spell wraps your target in a deathly coat, greatly increasing cold resistance by 170.
|
| Bloodfeast
|
| This spell allows you to quickly convert your life into mana. Prolonged use of this ability without healing can cause death.
|
| Despoiling Blight I
|
| Drains an opponent's constitution, dexterity, intelligence, strength, vitality, and wisdom by 41, giving them to you and your allies for 60 seconds.
|
| Fear II
|
| This spell instills fear in your target, causing it to run away from you for 20 seconds.
|
| Grasp of the Grave III
|
| The chill of death overcomes your target, inflicting 1872 to 1972 damage over 36 sec.
|
| Devouring Shadows IV
|
| Shadows slowly consume your opponent's life force, dealing 384 to 408 damage over 24 sec and transferring half of the life to you.
|
| Detonate Corpse III
|
| The targeted corpse explodes with great force, dealing 677 to 715 all opponents within 10m.
|
| Life Draught I
|
| Pulls the life from your target, dealing 352 to 374 damage and heals you and your group.
|
| Shadow Feast III
|
| Feast upon the soul of your opponent, dealing 928 to 980 damage and stealing 126 constitution from them.
|
|
| Vile Ritual VI
|
| Performs a ritual on a nearby corpse, giving you and your abomination 835 energy.
|
| 40
|
| Soul Trap II
|
| Traps the essence of an undead target preventing it from moving, casting or attacking. Any damage will break the effects of the spell. Only one target may be trapped at once. After 4 sec a trapped target will begin to rapidly regenerate life.
|
| Poison Burst II
|
| A blast of noxious poison hits all opponents within 10m for 533 to 565 damage.
|
| Blood Rite IV
|
| Transfers a portion of your life to your abomination, healing it for 3660.
|
| Power of the Grave V
|
| Grants your target unnatural vigor and intellect, increasing both constitution and intelligence by 56.
|
| 42
|
| Font of Depravity I
|
| Summons a Well of Depravation from a nearby corpse. Using this well willa fflict you with a subtle madness, increasing hit points by 22% and strength by 22%. The depravity reduces energy by 34% and intelligence by 34%.
|
| Torment VI
|
| Tormenting spirits attack the soul of your opponent, slowing movement by 55% and inflicting 1729 to 1821 damage over 32 seconds.
|
| Bone Spear III
|
| Hurls a spear of bone at your opponent, dealing 657 to 695 physical damage.
|
| Dark Rebuke IV
|
| Spiritual energy crushes your target for 498 to 528 damage. Deals 287 to 305 added damage to undead targets.
|
|
| Sealed Fate V
|
| You condemn an opponent, dealing damage to them in 3 waves. The first wave deasl 5544 to 5832 physical damage instantly, the second deals 7376 to 7758 over 60 seconds and the third deals 12275 to 12909 over 10 minutes.
|
| Spectre's Touch IV
|
| A soul chilling blast of cold that inflicts 1001 to 1057 and depletes 1001 to 1057 energy.
|
| Mend Flesh II
|
| Mends the flesh of your abomination, healing 606 over 20 seconds.
|
| Ritual Animatus II
|
| A dark ritual that reanimates a targeted corpse, forcing it to fight for you for a brief time.
|
| Deadman's Bargain I
|
| Brings the dead back to life.
|
| 44
|
| Crippling Blight VI
|
| Cripples your opponent, lowering damage by 160. The weakness mostly fades after 45 seconds, but lingers for 2 minutes.
|
| Soul Blight III
|
| Causes your opponent's soul to wither and decay which reduces spiritual resistance by 400 for 60 sec. The target temporarily becomes an undead creature, causing them to be susceptible to any abilities that affect the living dead.
|
|
| Vile Ritual VII
|
| Performs a ritual on a nearby corpse, giving you and your abomination 1020 energy.
|
| 46
|
| Bonemail III
|
| Clothes you and your abomination in spiked bone armor which increases armor class by 918 and causes damage to any that attack you.
|
| Grasp of the Grave IV
|
| The chill of death overcomes your target, inflicting 2316 to 2438 damage over 36 sec.
|
| Devouring Shadows V
|
| Shadows slowly consume your opponent's life force, dealing 475 to 503 damage over 24 sec and transferring half of the life to you.
|
| Plague of Infestation VI
|
| Scarabs devour your opponent piece by piece, dealing 2118 to 2230 damage over 24 sec.
Afflicted
Lethargic
|
| Shadow Feast IV
|
| Feast upon the soul of your opponent, dealing 1148 to 1212 damage and stealing 158 constitution from them.
|
| Rite of the Master I
|
| Drains the remaining life from your abomination and heals you with its life force.
|
| Devour Curse III
|
| Removes powerful curses from your target. Some curses may require multiple casts before they are completely removed.
|
| 48
|
| Well of Corruption I
|
| Summons a Well of Corruption from a nearby corpse. Using this well will corrupt your mind, increasing energy by 24% and intelligence by 24%. The physical corruption reduces hit points by 32% and stregnth by 32%.
|
| Death Shroud III
|
| This spell wraps your target in a deathly coat, greatly increasing cold resistance by 210.
|
| Despoiling Blight II
|
| Drains an opponent's constitution, dexterity, intelligence, strength, vitality, and wisdom by 51, giving them to you and your allies for 60 seconds.
|
| Poison Burst III
|
| A blast of noxious poison hits all opponents within 10m for 656 to 694 damage.
|
| Bone Spear IV
|
| Hurls a spear of bone at your opponent dealing 767 to 811 physical damage.
|
| Detonate Corpse IV
|
| The targeted corpse explodes with great force, dealing 876 to 926 to all opponents within 10m.
|
| Life Draught II
|
| Pulls the life from your target, dealing 456 to 484 damage and heals you and your group.
|
| Corruption II
|
| Your mind expands and your body withers, increasing energy by 24% and intelligence by 24%. The physical corruption reduces hit points by 10% and strength by 10%.
|
| 50
|
| Deathwalk
|
| Partially transforms your target into an incorporeal undead, granting them physical resistance, levitation and removes their need to breath.
|
| Font of Depravity II
|
| Summons a Well of Depravation from a nearby corpse. Using this well will afflict you with a subtle madness, increasing hit points by 24% and strength by 24%. The depravity reduces energy by 32% and intelligence by 32%.
|
| Torment VII
|
| Tormenting spirits attack the soul of your opponent, slowing movement by 60% and inflicting 2108 to 2220 damage over 32 seconds.
|
| Dark Rebuke V
|
| Spiritual energy crushes your target for 607 to 643 damage. Deals 350 to 372 added damage to undead targets.
|
| Death Touch I
|
| Snuffs out the life of a target that is below 40% life. Some opponents will be immune.
|
|
| Sealed Fate VI
|
| You condemn an opponent, dealing damage to them in 3 waves. The first wave deals 6762 to 7112 physical damage instantly, the second deals 8997 to 9463 over 60 seconds and the third deals 15017 to 15791 over 10 minutes.
|
| Spectre's Touch V
|
| A soul chilling blast of cold that inflicts 1221 to 1287 and depletes 1221 to 1287 energy.
|
| Shadowmaster's Pact
|
| Drains life from your body and infuses an ally with your blood, healing them for the amount of life you lose.
|
| Death Incarnate III
|
| Infuses your abomination with the power of death, increasing its damage and movement by 100% and making it immune to fear, stun and movement effects for 60 seconds.
|
|
| Vile Ritual VIII
|
| Performs a ritual on a nearby corpse, giving you and your abomination 1213 energy.
|
| Mend Flesh III
|
| Mends the flesh of your abomination, healing 738 over 20 seconds.
|
| Awaken Abomination III
|
| Awakens an abomination to serve your needs.
|
| Blood Rite V
|
| Transfers a portion of your life to your abomination, healing it for 4200.
|