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Mekalia

From Vanguard WikiSpheres

Mekalia4_thumb.jpg
The gnomes of Qalia have never been closer to the surface of the desert. After being driven from their home in the Deep Dark, they began carving out a new empire in the Khelium Mountains. On the eastern tip of the continent, the gnomes have built an impressive stronghold united under the banner of the Underking. Drawn to the miraculous crystal formations, the gnomes created an entire city of open caverns and winding passages.

The center of the city serves as a residential hub lined with cobblestone streets and lit by the largest chrysol shard ever unearthed. From the center of the city players can head in any direction to one of Mekalia’s guild halls. The arcane hall and warrior hall are on opposite sides of town, while to the north lies the Menagerie. Here the beauty of the outside world has been captured for all eternity. The large yellow crystals provide a natural light that attracts flora and fauna of all types. Unfortunately, khelium slime creatures are attracted to the bright lights and feed on the crystals. Players begin here in the Menagerie trying to help the city deal with the removal of these slimy nuisances.

The city opens to the Qa riverbank to the south. Players will file out of the great city past the Hall of the Underking into the high desert to begin a journey their ancestors only dreamt of.


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