![]() |
|
Welcome to the Vanguard Spheres forums. You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today! As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
|
|
ViewsCrafting ProcessFrom Vanguard WikiSpheres
[edit] IntroductionTo make an item, you must use the appropriate Crafting Station for the piece:
For each of these stations, the process of creating the resulting item from the starting items is the same. It consists of three basic steps, each with it's own window:
To begin the process, right click on the crafting station.
[edit] Crafting SetupYou must first choose the recipe you will use to craft the item you want to make. The Crafting Setup window displays the recipes you can use at the current station, grouped by type for easier access. Click on the recipe name to read about it.After selecting a recipe, choose one of the buttons at the bottom of the window:
[edit] Crafting Table SetupThe crafting table has an inventory; this is the set of ingredients and utilities that you will be using during the crafting process. When you begin your career, you can place three items on the station; as you progress, you become more efficient Once you begin actually crafting an item, you can't reach into your pack for the odd utility, so choose wisely grasshopper.The setup window shows a list of items in up to three groupings:
As you select and deselect items in these lists, the table inventory window will display your current choice. You can make this step easier by letting the station perform an "Auto Table Setup". This automatically selects the items you probably need. However, it won't choose any optional utilities and, if you have multiple starting components, it may choose the wrong one. You can adjust the selection manually before beginning to craft. When you have finished with the Crafting Table Setup, choose one of the buttons at the bottom of the window:
[edit] Make the itemIt is now time to make the desired item. You are faced with several windows during the process:
[edit] Windows[edit] Table InventoryThe Table window shows your current station inventory. With it, you can keep an eye on your utility use while crafting.[edit] Crafting Process WindowThe crafting process window displays the current state of the crafting process and lets you perform crafting actions and swap toolbelts when needed. It has the following displays and controls:
[edit] ComplicationsThe complications window pops up when you encounter one or more complications in the process. The top row shows each complication; below it is displayed the action family that can be used to remedy the complication. As with action families on the process window, clicking on the family icon shows the icons of the available remedy actions below the window.Below each complication is a progress bar. This shows your progress in remedying the complication.
[edit] The ProcessThe goal of any crafting process is to create an item of the highest quality grade possible without running out of action points. You are allocated a set number of action points when you start the recipe that may be used across all four stages; actions generally consume some of the points and, if you run out, you may not be able to perform any more actions to complete the item. [edit] Making the ItemThe crafting process is split into four stages:
Each crafting action can advance your progress in completing the current stage, improve the quality of the item, or both. As you become knowledgeable about the process and your available actions, you will be able to determine when you can safely add to quality without risking failure.
When stage 2 or 3 has multiple action families associated with it, they represent different activities needed to complete the stage. Actions from each family must be used to advance to the next stage in equal amounts; however, a given family may be used to add as much quality as desired as long as it is still eligible to be used to advance the progress. After you complete the process you may "loot" the station for the completed item. [edit] Dealing with ComplicationsVarious complications can crop up during the crafting process. These complications degrade the process in some way and you may need to remedy them to successfully complete the item; if you don't remedy them, they will fade after a set number of crafting actions are completed (Duration). There can be at most three active complications. To remedy a complication, click on the action family icon and choose a remedy action. Each remedy has a cost in action points and may require a tool or utilities. You will need to apply remedies until the progress bar under the complication is empty. [edit] Assembling a Complete ItemYou assemble items together on the Assembly workbench. Process starts with a complete item and creates a new, improved item.
This process can fail and depends on ... |