From Vanguard WikiSpheres
There are many factions within the world of Telon. Each faction is a recognizable grouping of individuals around a common concept; many NPCs belong to or are allied with multiple factions and are enemies of other factions. These grouping include various cities and groups within the cities (e.g., Khal and Khal Artisans) as well as many bandit and other groups outside civilization; some of these groups are intrinsically opposed to you and you have no way to make friends with them.
- Note: the Kill On Sight table shows your race's initial relationship to the major cities and which ones to avoid until you gain favor with them.
As you travel and interact with members of a faction, you will gain a faction rating with them (this is a measure of how much they like you and is based on what you do for them or to them). Killing NPCs is a good way to lower their faction and improve your standing with their enemies. For instance, a Tuatiren lizardman belongs to the Turatiren Lizardman faction and is enemies to the Ahgram and The Beacon of Hafeez al'Azzimat factions (if you were an Orc, killing them would be one way to become welcome in Ahgram).
Just to confuse things, the term "faction" is used both for the groupings and as a short hand for the faction rating itself.
Faction Levels
| Level | Values
|
| Kill on Sight | -20000 | -8000
|
| Untrustworthy | -7999 | -5000
|
| Wary | -4999 | -2000
|
| Neutral | -1999 | 1999
|
| Sociable | 2000 | 4999
|
| Good | 5000 | 7999
|
| Ally | 8000 | 20000
|
Articles in category "Factions"
There are 26 articles in this category.
A
B
C
D
H
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H cont.
K
L
M
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N
Q
S
T
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