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#1 (permalink) |
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Senior Member
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MMORPG issues
This thread is to bring up issues found in even the most "advanced" MMORPGs.
I will start: 1) No matter what, in an MMORPG the height of terrain makes no difference in combat. Shooting with a bow from the top of a guard tower down below yields in the monster floating up to you and fighting in the melee. 2) Quests in the game are almost always about a specific thing (find an object for me, get revenge on world for me, etc) and make little sense to have them repeatable for the whole world (I am aware of the fact that in an MMO you sort of have to have this) 3) Item weights are rarely realistic (A real one handed sword only weighs about 2-2.5 pounds). 4) The overall environment is not very interactive. Outside of opening a door or attacking/talking to an NPC, there isn't much to do really (can't climb a ladder, etc)
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A knyght ther was, and that a worthy man, That fro the tyme that he first bigan To riden out, he lobed chivalrie, Throuthe and honour, fredom and curtesie. Ful worthy was he in his lordes werre, And thereto hadde he riden, no man ferre, As wel in cristendom as in hethenesse, and ever honoured for his worthynesse. |
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#2 (permalink) |
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Junior Member
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Re: MMORPG issues
I think the issue with these issues is, is that MMOs have to be very careful about bandwidth. Most games, like let's say a MMO like Lineage 2, only take note of mouse clicks, movements and ability activation- along with a bit of targetting and some rough critter AI. MMOs aren't really that simplified, but it's just an example. To keep bandwidth usage within a certain limit, it has to be like that (for the time being) until more people have connections comparable to T1, which will probably be 4-6 years from now.
They could, if they wanted to, probably program alot more depth into MMOs (arrow physics, no shooting through walls, advanced Far-Cry esque enemy AI etc) but they just won't be able to for a while. Also, totally agree on the weight thing.
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A person without a sense of humor is like a wagon without springs. It's jolted by every pebble on the road. -Henry Ward Beecher |
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