![]() |
|
Welcome to the Vanguard Spheres forums. You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today! As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
LinkBack | Thread Tools |
|
|
#2 (permalink) |
|
Junior Member
|
I haven't tested it. Mainly because I can't afford 3 good weapons (2 1-handers and a 2-hander).
I dual-wield 2 short swords. I've decided to do that because they both give me +5% crit. Finishers seem to do the bulk of the damage for me. Having +10% crit seems very valuable. More valuable than some extra dps from a 2 hander. I understand that slow weapons will make specials hit harder. But as finishers are triggered by crits, I think crit is more important overall. Just a gut feeling. Without addons to track dps, hits, crits, white versus yellow damage, etc, it is gonna be hard to find the real answer. I'd be interested in hard facts. Oh, and of course an important fact is that I played a rogue in WoW, who dual wielded swords. Dual wielding, and managing my endurance as a warrior is almost the same as playing the rogue in WoW. ![]() |
|
|
|
|
#3 (permalink) |
|
Member
|
Im not 100% positive but I think the 5% crit chance on shortsword gets cut in half in secondary hand doesn't it? to 2.5%?
Either way I am in the same boat. I live by 2 shortswords. I find the crit ratio is far much better. Only drawback is you put all your eggs in one basket relying on crits. When you don't crit things get hairy heh.
__________________
Moloka Apollo of Thunderaxe - May the Dwarf be with you! |
|
|
|
|
#4 (permalink) |
|
Junior Member
|
This is a question I've had since I started up my warrior.
I've stuck to whatever best combination of 2 weapons I could afford. I've always kept my best dps in my primary hand and my other in my off hand. I'm still looking to hear what reason I'd have to try out a 2 handed weapon. Please share! |
|
|
|
|
#5 (permalink) |
|
Junior Member
|
As far as I can tell the special dmg created by a special ability such as decimate only applies to your main hand weapon, though I may be wrong. It seems that whenever i use decimate i hit for 300+ with my main hand weapon and still hit about 100 with my off hand. I am only lvl 16 so it could be wrong, or the dmg done is also cut in half from the offhand or possibly not affected at all. With my 2h Axe i decimate for about almost 500.
Kend Warrior Thunderaxe |
|
|
|
|
#6 (permalink) | |
|
Junior Member
|
Quote:
You can easily see this is the case by just removing your offhand, and then looking at your log. You will see it will now show "Your ability hits Mob X for 200 damage". The +dmg in parenthesis will be gone. Here's a short log where you can see the effects while using DW. Notice the auto attack damage hits for 162+95, while the Decimate hits for 1121+500. The 95 and 500 are the offhand damage. You can see the other specials are doing the same. [13:28:42] [13:28] You begin autoattacking. [13:28:43] [13:28] <BLUE>You rend Desolation Wolf's armor. [13:28:45] [13:28] You slash Desolation Wolf for <highlight>257 (162+95)</color> damage. [13:28:45] [13:28] Your <highlight>Kick III</color> hits Desolation Wolf for <highlight>201</color> damage. [13:28:45] [13:28] Critical hit for an additional 67 points! [13:28:45] [13:28] Your <highlight>Decimate III</color> hits Desolation Wolf for <highlight>1621 (1121+500)</color> damage. [13:28:45] [13:28] Critical hit for an additional 540 points! [13:28:47] [13:28] Your <highlight>Obliterate I</color> misses Desolation Wolf! [13:28:50] [13:28] Your <highlight>Devastating Blow IV</color> hits Desolation Wolf for <highlight>754 (511+243)</color> damage. [13:28:53] [13:28] You stop autoattacking. [13:28:54] [13:28] Your <highlight>Brutal Strike IV</color> hits Desolation Wolf for <highlight>865 (582+283)</color> damage. [13:28:54] [13:28] Critical hit for an additional 288 points! |
|
|
|
|
|
#7 (permalink) | |
|
Junior Member
|
Quote:
1) Double damage on crits 2) Equip costs. A comparable 2H to DW setup will cost you half the equip costs using 2H. Which means you have more % to use better gear in other slots. So, for example, if you have two Lvl36 Rare DW short swords that cost 18% equip costs apiece and you have a Lvl36 Rare 2H that costs 18% also, then you save 18% equip costs. Disadvantages: 1) 2H often doesn't have the same stat bonus potential a DW setup can 2) DW setup with short swords has a superior chance to crit bonus There are probably other advantages and disadvantages for using 2H vs. DW, these are just the obvious ones I can think off the top of my head. In the end, which setup is better to use is often a matter of situation and circumstances. |
|
|
|
|
|
#8 (permalink) | |
|
Senior Member
|
Quote:
I wanted to say a few words about stats. I am wielding a really good 2H weapon, and I get about 15sh str and dext on it, and about 220 HPs, I do not believe I saw a combo of DW weapons that get that much, so I am not sure about DW stat potential. What I would truly expect though, is DW having a higher and more smooth average damage curve, as opposed to a spiky 2H dmg curve, because of lucky series of crits and what not. DW hits more times and thus should mathematically offer a smoother curve of consistent damage. As a DRK tanking with a 2h, I find that I have to score a few heavy hits starting combat timeframe to have a fun fight after that, and if I do not fill my "quota" of damage done in the first 5 seconds, I might be forced to engage into rescue tanking. Thanks |
|
|
|
|
|
#9 (permalink) | |
|
Junior Member
|
Quote:
But here is an example: http://vg-en.curse-gaming.com/databa...word-of-venom/ DW'ing a pair of those would give you 22 str, 16 dex, and 196HP. And a proc to boot. And that sword is two levels lower then your 2H (assuming your using Flawless Defender's Greatsword of Health, by your description). DW builds tend to emphasis damage, so your more likely to see folks (and the broker) having things like this: http://vg-en.curse-gaming.com/databa...d-of-striking/ http://vg-en.curse-gaming.com/databa...d-of-striking/ |
|
|
|