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Old 02-06-2007, 06:02 AM   #11 (permalink)
Angbor
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Last Online: 03-01-2007 11:48 AM
Join Date: Jan 2007
Posts: 13

Level: 2

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MP: 4 / 171
EXP: 38%
I already posted a thread on this but I figured I would copy it to the issues thread.

Our level 22, AoE Taunt/Damage Battlecry is bugged currently.

Here is a mildly outdated description from TenTonHammer:

This battle cry hits all nearby opponents, dealing 100 points of damage and adding 218 hate. Only one battle cry can be performed every 60 seconds.

In-game it lists as a range of 60-80 or something like that damage, but thats besides the point. The skill is currently only doing 1 Damage to mobs. 2 Damage on a crit. The Added hate appears to be working, but the damage isn't.

Would be nice if it was fixed.
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Level 40 Orc Warrior of Hilsbury
Shadows of Legend
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Old 02-06-2007, 09:12 AM   #12 (permalink)
malachai
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Last Online: 05-17-2007 09:04 AM
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Location: mexico city
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Quote:
Originally Posted by Iskiab
I agree with most of what you've written.

I also see no point in aoes and you're going to be disappointed when you get it. Have you guys never heard of crowd control? I think for the most part you guys just have to adjust to playing a new game. WoW while it is fun, it is an easy game so with very little depth and Vanguard is a deep game.

In beta when I was grouping I rarely used my aoe. It just wasn't worth it. It does damage and will break a mez. Instead what you need to do is control the number of mobs you're fighting to reduce their dps. Every offensive class (except maybe ranger) gets a crowd control ability. You need to get them to use it.

Psionicists - mez, charm, etc... they get the most
Bards - mez, charm, etc... almost as good as a psionicst
Rogues - 30 second stun spell they can cast on a mob
Sorcerer - 30 second sleep spell they can cast on a mob
Druids - root and at lvl 25 or so they get a silence
Necro - can off tank a mob with their pet
Monk - can off tank
Ranger - not sure, I guess they can kite a mob if you're in a bind

So here's what I do. Say you have a group of warrior, disciple, cleric, sorcerer, rogue and ranger. Communicate with your group before hand. Say you pull and 3 4 dot mobs come at you. You stay on the main mob and ignore the other 2. The sorcerer sleeps the mob on the right. The rogue stuns the mob on the left.

In this way you can survive the fight and focus on one mob. No one casts any aoes and you've isolated the one mob. Kill him, move onto the next, rinse and repeat. That's how you clear dungeons with multiple 4 dot pulls.

About leap attack. You're nuts if you don't use it... I'm able to solo even conned 3 dots because of this ability. While we aren't monks or disciples, we are a very good solo class because of this abililty. Learn how to use it and love it. If you don't like it already it's because you haven't learned how to use it properly yet.
coudn't agree more.


as a warrior we have always been dependant of other people just as people depend on us. asking for more abilities is nonesense, as we excell on our primary role and are very good on our secondary. So far i've had no agro issues on multiple mobs unless people is aoeing like crazy, and yet we have a rescue (that with today patch might be trivialized, because it used to take skill and concentration) and we have a couple of inmediate working taunts.

as far as it goes (lvl 19) i've never felt so challenged on tanking since velious. taking once again requires skill, a deep knowedlege of the other classes, leadership, an a hell lot of concentration.

this has been fun to me, and i really hope we stay the way we are.

Malachai of Halgarad.
Targonor
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Old 02-06-2007, 04:53 PM   #13 (permalink)
Persis
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Last Online: 02-27-2007 09:33 AM
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Quote:
Originally Posted by malachai
as far as it goes (lvl 19) i've never felt so challenged on tanking since velious. taking once again requires skill, a deep knowedlege of the other classes, leadership, an a hell lot of concentration.
I've found that the above is really the only thing that makes tanking challenging. The actual act of tanking, and hitting buttons, I think is far easier in this game than in any game I've ever played.
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Old 02-06-2007, 09:22 PM   #14 (permalink)
Iskiab
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I don't understand what you mean. Those are the things that make a good tank. That's like saying besides all the things that make us a tank, we're an easy class.
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