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#31 (permalink) |
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Junior Member
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Someone please correct me if I am wrong but your calculations are wrong. You do not get 40 levels of Stats you get 41. The Stat allocation begins at level 10 not level 11 and continues to level 50 including both level 10 and 50 totaling to 410 available Stat Pool Points to spend.
Stat Point allocation for me as a Halfling Warrior would go as follows. I am going to be trying to take advantage of as much Dex as I can afford to without gimping myself in other areas. That said.... @ Level 50 Code:
Strength Consitution Dexterity Vitality Inteligence Wisdom Applied 0 0 82 41 0 41 Adjusted Stat 76 91 163 117 66 107 Cap at level 240 255 327 281 230 271 From Pool 90 120 160 0 0 40 TOTAL Stat 166 211 323 117 66 147
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Xerces - Warrior/Diplomat of Leviathan
An Orginal Vanguard Raiding Guild http://www.guildleviathan.org - For every complex problem there is a solution that is Simple, Neat, and Wrong. H.L. Mencken |
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#32 (permalink) |
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Junior Member
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Can anyone suggest what sort of stats I should be aiming for if I want to be a damage dealer with respectable tanking ability? In particular I'm looking at constitution, so far I've been aiming for a minimum of 250 CON then maxing out my strength and dexterity.
So far I like the look of the Varanjar, I have this build so far: STR CON DEX VIT WIS INT 275 250 240 75 105 65 Alternatively I could go for max constitution with the dwarf: STR CON DEX VIT WIS INT 195 330 240 75 105 65 And finally max damage with the orc: STR CON DEX VIT WIS INT 315 250 240 75 65 65 The only problem is that the orc has very low wisdom. If I take a point out of strength and put it into wisdom however, then their stats will be identical to the varanjar's thus making comparison pointless. What do you think? It's very hard to decide how I should balance the stats! I still want to be able to tank effectively but without gimping my damage output. |
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#33 (permalink) |
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Junior Member
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<- Warrior on Tharridon
So far I haven't noticed enough points to max out more than 2 stats before I level again (only level 11) but I am focusing on Con for hp/resists (most important imo), then Dex (for crits and evasion), then Vit (for regen) if I even have any points left. If I need any other stats I can balance it out with gear I'm sure. I highly doubt any choice anyone made would "gimp" themselves, they only let you put X amount of points into a certain stat per level. I'm looking forward to reading more information on the subject from the min/maxers tho |
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#34 (permalink) |
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Member
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Why put points into Vit? I don't see a point. Vit only helps while soloing so you regen more vitality. While tanking you use energy attacks too so I've never had a problem or seen a need to put ANY points in vit.
I also see no reason to put points into int or wis. What's the point? If you put 1 point into int per level that will mean 40 int or so at cap. That's what... 40 extra hate on your taunt. That means nothing. 40 hate extra every 6-8 secs is nothing compared to maxing str for extra autoattack damage and attack damage. 1 damage = 1 hate. Wis... I really don't get. There's not even a small upside to it. I'm going 4 con, 4 dex, 2 str. My only worry is not having enough str. Str affects autoattack and combat art damage so my worry is if I'm at cap dps classes will be maxed str. If I'm too low str then my autoattack will be a lot lower then theirs and it might be harder to hold hate. I'm not sure how much of a difference it will make, but it's something I'm concerned about at least. 4 con, 4 dex, 2 str ftw though. I really see no point in doing anything else and imo you will be an inferrior tank if you don't go with this build. |
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#35 (permalink) | |
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Member
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[quote="XeroKill"]
Quote:
If you've done any endgame raiding you'll know for a tank it's all about giving a margin of error for the healers. Especially when some healers have 4 second cast times on their heals. Those extra hps can give your healers 2 extra seconds to get their heals off saving you from dying. Just out of curiosity, what benefit can you see for other stats? I haven't seen any. See my post above. I see no reason to put any points in any other stats whatsoever. |
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#37 (permalink) | ||
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Junior Member
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Quote:
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#38 (permalink) |
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Member
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Yea, donno how that happened. I was trying to quote the other guy.
I think it's very important that people go for con. I was just thinking about it. If someone goes halfing warrior and then puts no points into con they will have 7 less con per level or 1100 less hps then a full con dwarf. I think people have been overthinking the stats and if someone makes a poor choice like this they can really hurt themselves. I don't even know if my guild, raiding guild, would let someone like that join the guild. They'd be so inferrior as a tank I don't think they could contribute enough to the guild and be viable as a tank. You should SERIOUSLY think about where you're going to put your points. Race matters and stats matter in this game. Vit... run speed and vit regen.... meh. A bard will still run you down. You're talking about pvp and me pve so it's hard to compare. If someone has a bard, druid or shaman in their group they'll run you down no matter how much vit you have. I donno. Pvp's not my game like I said. From what I've seen this game is Mit > Avoidance (dex small part, mainly shield) > Hps > resists. So gear will mean the most but you can still gimp yourself with the wrong choices. |
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#39 (permalink) |
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Junior Member
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These debates have been helpful in deciding on the warrior I wanted. I elected for a Hafling Warrior. So I get the +3 dex, +1 wis. Most people have been looking at what they are spending every level on stats, I've taken an every other level approach as the game begins.
So even levels I'm spending: +4 dex, +4 con, +2 str And odd levels I'm spending: +4 dex, +4 con, +1 str, +1 wis I feel the dex and con are no brainers and being at a severe disadvantage to dwarfs HP's I'll need all the Con I can get. I'm counting on the dex to be my boon with evasions and crits helping my role. I'm hoping I get enough Wis with my racial bonus and the little I add to help me preceive my enemies and of course Str to help with agro. Don't underestimate Pride of the Veil, that racial ability rocks 15 min cool down but good lucking stealing agro from me when I activate it! I love that ability. Regardless thanks for all your input it's helped me forge my path. I figured I'd throw my 2 copper out there for thought... Abram Halfling Tank Hilsbury |
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#40 (permalink) |
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Junior Member
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VIT seems pointless to me. Run speed and regen are gong to be very common buffs, and those buffs are going to be way better than you could hope to acheive through +VIT in you base stats. After CON and DEX, which should be totally maxed out, the only other two that there is an agument for is STR and WIS/INT. Personally I am gonna go STR for the extra damage since damage=hate+quicker death to the enemy. WIS/INT giving the ability to determine who the mobs are targeting is nice too, and they help with your taunts.
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