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| View Poll Results: Adventuring money gains are: | |||
| Too slow |
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20 | 42.55% |
| Not sure |
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23 | 48.94% |
| too fast. |
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4 | 8.51% |
| Voters: 47. You may not vote on this poll | |||
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#31 (permalink) | |
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Junior Member
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Re: Money generation rate: too slow?
Quote:
Still, I wonder how I am going to pay a 30gp house, why isn't there credits just like in rl? :P |
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#32 (permalink) |
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Senior Member
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Re: Money generation rate: too slow?
Haha, a post was nuked. Anyway, if your whole purpose of this poll was to find out opinions about the money generation of the AVERAGE player. Why did you not include an AVERAGE response option?
Is money generation by the average Adventurer below that of the average Crafter? Maybe. Is the average Adventurer/Crafter/Diplomat making more than the single sphere player? Most definitely, and so it should be. |
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#33 (permalink) |
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Staff
Hardware Guru
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Re: Money generation rate: too slow?
It was only moved because of language. I do not have issues with him expressing his opinion, even if it disagrees with mine.
I do expect a certain level of civility in the post, however. I hope that he will return to the thread and post constructively.
__________________
Last edited by Nil : 03-08-2007 at 03:44 PM. |
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#34 (permalink) | |
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Senior Member
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Re: Money generation rate: too slow?
Quote:
I don't really know what the average is for my server for players that do all three spheres. I would think that for anyone participating in all three spheres, the average would be higher for that player's levels, but per time invested it would be lower. |
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#36 (permalink) |
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Senior Member
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Re: Money generation rate: too slow?
Agree. I think it is actually quite good and balanced, but i must admit that this may vary depending how each one plays. I was able to easily get a mount at lvl 10, something I was never able to get in WoW. Prices are not too high and the revenue for someone who plays all three spheres is quite good. Never had problems of learning new abilities or getting the right equipment for me. SO "just right" seems to be a good option to add to the poll.
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#38 (permalink) |
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Senior Member
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Re: Money generation rate: too slow?
Siul makes a good point, I've been dead busted broke at levl 9 twice and by the time I hit 10 had my mount/extras money with just questing.
and aegis says, I'm sure money is pretty easy after point X. just too many of us are playing veruca salt esp. with houses and the suppliers have caught wind of that making it so daddy better start shelling more nuts unless he wants to hear us scream. my only goal of the game is to build my house and boat, I don't much care abotu level or end game so rather than sitting down and just leveling I play higglypiggly with everything (which is fun on it's on so there is no downside) when common sense tells me a lvl 25 will see a lot more silver than 3 level 10's. and if it was all easy, instant, it wouldn't be worth anything. it ain't the girls who said yes the first time you remember. |
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#40 (permalink) | |
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Senior Member
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Re: Money generation rate: too slow?
Quote:
![]() Carry on...
__________________
Validus(PSI-42)/Ragnarr(Sh-24)/Sigurd(War-14)/Aegnor(Nec-14)/Vanir(Cl-14)/Khardan(Dis-11) The Steel Wind, Xeth (formerly ThunderAxe) ------------ Sigurd Wyrmsbane (EQ, Cazic-Thule) Ragnarr Sigurdson (DAoC, Morgan LeFay) Varsuuk (DAoC, MLF; WoW, Whisperwind) |
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