![]() |
|
Welcome to the Vanguard Spheres forums. You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today! As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
LinkBack | Thread Tools |
|
|
#11 (permalink) |
|
Staff
Moderator
|
Re: Mounts and combat
To push the thread back on target, what do you guys want to see in mounted combat? Of course, with stability stat, there should be a chance to get knocked off your horse, or maybe even for your horse to get injured.
![]() Keep in mind that combat would be both on land and in the air! Even now, you can get knocked out of the sky by flying creatures if you fly to close to an aggressive flying mob.
__________________
O _O..O Moderator ......V A N G U A R D .. S P H E R E S......... A n .. O f f i c i a l .. A f f i l i a t e .. F a n s i t e.... |
|
|
|
|
|
#13 (permalink) |
|
Senior Member
|
Re: Mounts and combat
It was in the original plan that mounts could be killed (boats too) and you would need to do some sort of corpse run to recover them. Difficult to see how that could now work for horses but still possible for boats.
Of course if killed your horse could reappear at the nearest Stables? |
|
|
|
|
|
#14 (permalink) |
|
Senior Member
|
Re: Mounts and combat
i'll stick to horses since they are the first we can get....
mounted attacks- kick, bite, trample, and knock(knock aside, over, unbalance an attacker)
__________________
Only the good die young eh?! Welcome to eternity! Murphy's law- anything that can go wrong will go wrong at the worst possible moment. Sullivan's law- murphy was an optimist. It's a case of mind over matter, you don't have a mind so it doesn't matter... Ceyllynn Ferlomarcan Shaman Leatherworker AfterHours ThunderAxe |
|
|
|
|
|
#15 (permalink) |
|
Staff
Moderator
|
Re: Mounts and combat
Aye, I'd love to have a fighting horse. If any of you have ever seen the Lipizzaner stallions show... wow, just wow.
__________________
O _O..O Moderator ......V A N G U A R D .. S P H E R E S......... A n .. O f f i c i a l .. A f f i l i a t e .. F a n s i t e.... |
|
|
|
|
|
#16 (permalink) | |
|
Senior Member
|
Re: Mounts and combat
Quote:
__________________
Only the good die young eh?! Welcome to eternity! Murphy's law- anything that can go wrong will go wrong at the worst possible moment. Sullivan's law- murphy was an optimist. It's a case of mind over matter, you don't have a mind so it doesn't matter... Ceyllynn Ferlomarcan Shaman Leatherworker AfterHours ThunderAxe |
|
|
|
|
|
|
#17 (permalink) |
|
Senior Member
|
Re: Mounts and combat
How's the animation for the rearing?
One thing (but probably won't see it) I'd like to see is if I run across a friend who needs a ride, I would like to be able to have them hop up on the mount behind me... like you see in the movies. But like I said I probably won't see that in-game. |
|
|
|
|
|
#18 (permalink) | |
|
Senior Member
|
Re: Mounts and combat
Quote:
Then seperate mount attack skills so the mount itself can make attacking moves or defensive stance's. Training these two skill tree's could open up a whole variety of special moves the higher level of ability that you get and your mount gets. as for falling off, I should imagine a 'mount control skill' which levels up the more experience you get and the less chance of failing a 'de-mount' attack roll. |
|
|
|
|
|
|
#19 (permalink) |
|
Senior Member
|
Re: Mounts and combat
Mounted combat was *the* main reason I got interested in VG in the first place, to be honest. Oblivion didn't have it, and the only game I play that does is Mount and Blade, but that has no multi player.
Thusly I will not be buying a horse I think.
__________________
A knyght ther was, and that a worthy man, That fro the tyme that he first bigan To riden out, he lobed chivalrie, Throuthe and honour, fredom and curtesie. Ful worthy was he in his lordes werre, And thereto hadde he riden, no man ferre, As wel in cristendom as in hethenesse, and ever honoured for his worthynesse. |
|
|
|
|
|
#20 (permalink) |
|
Member
|
Re: Mounts and combat
What about the other aspect of mounted combat. For example boats, Say you where just sailing along and a giant Kraken attacked your boat. The size of the monster attacking would depend on the size of the boat. Another idea is that a party may go out and hunt a sea monster. Maybe a White whale like moby dick lol
![]()
__________________
|
|
|
|
![]() |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| so, the worl isn't small after all! | vedavyasa | The Tavern | 37 | 12-27-2006 03:20 PM |
| The Newcomer's Guide to Seeing Telon | Ryun | Articles | 10 | 11-21-2006 08:53 AM |
| Where is all the best gear at? | Raolinx Aeromancer | The Tavern | 3 | 09-01-2006 01:16 AM |