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Old 01-25-2007, 02:20 PM   #11 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

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i hope not... the game seems to me more leniant with that stuff as far as balance goes, just as long as it doesnt get to the extend that FFXI did im going to call it good, in ffxi if you werent a War/nin or a Nin/war or a Whm/blm, or a Smn/whm you didnt get a grp, ever.... it was lame i always wanted to try Smn/bard but nevre got too... and i know one guy that tryed getting a whm to lvl 75 w/o getting his sub job, and it took him 3 years to get to lvl 40... how lame is that... then again it was Soo hard to kill mobs w/ people doing everything "cookie cutter" basicly if you had one noob in the grp you died every few seconds... thats lame in itself
Hmmm, on my server there was a white mage who made it to level 60 without a subjob. She was a hume, too. Took her less than a year, so I'm not sure I believe you friend was logging in very often at all.
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Old 01-25-2007, 02:28 PM   #12 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

I've been wondering the same thing. Take a look at:

http://vanguard.tentonhammer.com/ind...lay&ceid= 535

For instance, I'm looking at a ranger. According to these charts, your final available Dex number (at lvl 50) can vary from 250 to 373 depending upon race. That is a huge diff. (I'm not saying Dex is all that matters for a Ranger, just using it as an example.)

The question is, how much will this matter in a practical sense? I'm sure picking proper equipment can help mitigate it, but who knows? Until folks start getting to level 50 it will be difficult to tell. Plus Sigil continues to tweak things, so all of the data we are using to decide may change mid-stream.

Personally, I'm going to pick a race that "doesn't suck", but not necessarily the "best" based on current stat charts... and most importantly one that I want to play
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Old 01-25-2007, 08:52 PM   #13 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

A race/class that is the "perfect" selection to max X/Y, doesn't matter a bit if they still can't "play their class", ect.
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Old 01-26-2007, 04:32 AM   #14 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

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Originally Posted by Nimikos View Post
For instance, I'm looking at a ranger. According to these charts, your final available Dex number (at lvl 50) can vary from 250 to 373 depending upon race. That is a huge diff. (I'm not saying Dex is all that matters for a Ranger, just using it as an example.)

The question is, how much will this matter in a practical sense? I'm sure picking proper equipment can help mitigate it, but who knows?
Gear will close the gaps, sure some races will have a head start but looted and crafted gear can have single stats bonuses easily in the 20's that I have seen at relatively low levels (level11-20). No idea how gear could go but the hard cap is 18 points per level (900 in total) so 373 is a long way off that.

And as others have said, knowing how to play the class will be the deciding factor I'm sure
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Old 01-26-2007, 11:32 AM   #15 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

Oh, I agree completely. Vangaurd is complex enough that playing skill will matter a lot.

I was responding to the question about stats, and wondering what their impact would be long term.

A poor player with max stats is still a poor player.
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Old 01-26-2007, 12:18 PM   #16 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

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Oh, I agree completely. Vangaurd is complex enough that playing skill will matter a lot.

I was responding to the question about stats, and wondering what their impact would be long term.

A poor player with max stats is still a poor player.
Totally agree with that

What I meant to say was I don't think stats based on race will matter than much since gear will be able to fix any short comings.

I think you philosophy of choosing a race you want to play is the main thing Maybe its just me but I can't face the idea of playing an orc or a goblin. I always choose the "attractive" races (well to me anyway ) and my main will be wood elf
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Old 01-26-2007, 09:28 PM   #17 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

Play what you want, if you don't enjoy what you're playing, you probably won't be around long enough for it to matter what race is better for which class, if it ever does, given that you'll probably find all races matching/balancing with each other once they hit high end with high end gear anyway.
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Old 01-28-2007, 09:09 AM   #18 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

Although many things have changed since the early design of the game, I remember reading somewhere (not sure where) that the game will be very equipmetn centric, as per EQ which the same team designed, so although one race might end up with 100 extra dex points, if there is another race only 100 dex bp the original player gains no advantage of playing a cookie cutter race over one they'd enjoy more. Any game developer knows that if a games at a point where only one or two races is viable for a certain class then the game is fundamentally flawed and has no real long term viability
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Old 01-28-2007, 11:13 AM   #19 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

Does the 18 point cap/level mean that the combined total of all your gear buffs/spell buffs cannot be higher than (18xLevel)?

I chose a Varanjar Warrior because I thought it would be fun, and they're somewhat Norseesque in their history. I guess that was a good combo, too.

I DEFINATLY hope this game dosn't result to "if not x/y, then no group" ways of thinking. WoW was like that (I was a warrior that accually killed things) and it definatly ruins games for me.
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Old 01-28-2007, 09:28 PM   #20 (permalink)
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Re: Does picking your Race really depend on the atribute's to your class?

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Does the 18 point cap/level mean that the combined total of all your gear buffs/spell buffs cannot be higher than (18xLevel)?
Good question! I don't know if anyone really knows at this point, unless a dev has commented somewhere.

Lots of stuff isn't really documented, which is unfortunate... probably the biggest weakness in VG right now IMHO.

Maybe I've just missed it somewhere tho. I suppose it might be in the back patch notes somewhere.

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I DEFINATLY hope this game dosn't result to "if not x/y, then no group" ways of thinking. WoW was like that (I was a warrior that accually killed things) and it definatly ruins games for me.
Yes! I totally, 1000% agree. FFXI was both forced grouping and pretty much required you to pick one of a handful of 'approved' classes to get into groups. Sucked rocks.

WoW had problems this way to, although I never really got into the raiding stuff, not my cup of tea. I really liked the game until you hit 60, then lost interest.

Seems like the VG team is trying to accomodate all types of players, and seems to have done a good job so far. Soloing is definately do-able, and by a variety of classes, which is even better. Love it!
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