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#11 (permalink) | |
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Re: So... is Adventuring required to explore the lands?
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#12 (permalink) | |
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Senior Member
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Re: So... is Adventuring required to explore the lands?
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I dont think i could say that any better, couldnt agree more. |
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#13 (permalink) | |
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Administrator
Community Manager
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Re: So... is Adventuring required to explore the lands?
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O _O..O Community Manager/Site Owner ......V A N G U A R D .. S P H E R E S......... A n .. O f f i c i a l .. A f f i l i a t e .. F a n s i t e.... |
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#14 (permalink) | |
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Junior Member
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Re: So... is Adventuring required to explore the lands?
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That would make me seriously consider being one of the people who spends very little time on Adventuring, if the other two spheres turn out to be fun enough. The problem is, I probably won't be able to get the game at release - need a new computer first - so there will already be people high level in all spheres by the time I start my character. |
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#15 (permalink) |
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Senior Member
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Re: So... is Adventuring required to explore the lands?
My guess is that very few will concentrate on just one sphere. Most will spend a bit of time on other spheres out of curiosity if for no other reason. Unless you join a guild that is focused on raiding in the endgame.
My guess is that it will be guilds that generally dictate pace. If your guild wants a Guild house and ship then crafting will dominate for a while. |
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#16 (permalink) |
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Member
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Re: So... is Adventuring required to explore the lands?
Being an appropriate adventurer who is also high enough in diplomacy is still possible. Some people just happen to have a lot more free time than some others.
Anyway I plan to level all 3 fields at about the same rate |
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#17 (permalink) |
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Member
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Re: So... is Adventuring required to explore the lands?
I doubt it. Considering the world will be dangerous outside(and even inside) cities, a Diplomat might have the skills to survive in a city, but you cant very well try to convince that bear to stop ripping your arm off while trying to get to some secret area in the middle of nowhere.
Although, im sure roads will be fairly safe places to travel ![]()
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~DruidFire, MMOer, RPer, and forum-crazed loony! I go by many names: Tyros Oakheart - Vulmane Dread Knight Tyrial Oakheart - Wood Elf Druid Tyrue Oakheart - Thestran Ranger Tyrical Oakheart - High Elf Sorcerer I'm an Alt-o-holic! |
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#18 (permalink) |
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Senior Member
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Re: So... is Adventuring required to explore the lands?
I think I could stay alive as a low level adventurer (high level diplo and craft) if my group was good enough to protect me.
I posted something like this on the OVF a week or two ago. Consider that you are a low level adventurer, but are a rich crafter who has paid a group to protect you while seeking some rare materials. You come across a rogue mage who casts a spell at you - a high enough spell to kill you instantly - your group can do the following:
See, plenty of ways to stay alive. I don't expect to have to level up adventuring just to leave the city walls!
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Doddy Curumehtar- High Elf Arbiter and Alchemist (perhaps Druid or Sorcerer too, if I decide to adventure) VGTact.com - Finessing Telon, One Parley at a Time! |
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