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Old 01-31-2006, 12:32 PM   #1 (permalink)
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Race/class list from CrimsonWind writeup

I posted this at one other site, but I have to spread the joy, since no one else has beat me to the punch yet.

Someone from Fanguard finally took the time to write this down. I've been waiting for this information ever since someone hinted that the race/class combos were visible at the char-creation screen.

I can be a Raki Disciple!

Reprinted from http://www.crimsonwind.net/viewtopic...asc&&star t=0

Oh, and other tidbits of interest in that post...the barbarians have names. Varanjar are the ones in Thestra and Varathari are in Qalia.

Thestra

Thestran (11)- WAR, PAL, DK, BRD, RNG, ROG, CLE, BM, SOR, NEC, DRU

Varajar (5)- WAR, BER, ROG, SHA, DRU

Dwarf (7)- WAR, PAL, DK, BER, ROG, CLE, SOR

Halfling (5)- WAR, BRD, ROG, CLE, DRU

High Elf (10)- PAL, DK, BRD, RNG, ROG, CLE, BM, SOR, NEC, DRU

Vulmane (6)- WAR, DK, BER, ROG, SHA, DRU

Lesser Giant (4)- WAR, PAL, BER, SHA

Qaila

Qualiathari (11)- WAR, PAL, INQ, BER, BRD, ROG, CLE, BM, DIS, SOR, PSI

Mordebi (10)- WAR, PAL, INQ, MNK, RNG, ROG, BM, DIS, DRU, PSI

Varathari (5)- WAR, BER, RNG, SHA, DRU

Dark Elf (11)- DK, INQ, BER, BRD, ROG, CLE, BM, DIS, SOR, NEC, PSI

Gnome (- WAR, INQ, ROG, CLE, BM, SOR, NEC, PSI

Kurashasa (9)- WAR, DK, BER, RNG, ROG, BM, SHA, SOR, NEC

Kojan

Kojani (9)- WAR, DK, MNK, RNG, ROG, BM, DIS, SOR, NEC

Wood Elf (7)- INQ, BER, BRD, RNG, DIS, NEC, DRU

Raki (7)- BRD, MNK, ROG, BM, DIS, DRU, PSI

Goblin (6)- MNK, ROG, BM, SHA, SOR, NEC

Orc (6)- WAR, DK, BER, MNK, ROG, SHA

Half Elf (10)- WAR, INQ, BRD, MNK, RNG, ROG, BM, DIS, DRU, PSI
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Old 01-31-2006, 12:45 PM   #2 (permalink)
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Re: Race/class list from CrimsonWind writeup

Great list. Thanks for pointing it out Foxeye. I've asked for permission to format it into a matrix and will get it up on the site if I get clearance.
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Old 01-31-2006, 03:48 PM   #3 (permalink)
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Re: Race/class list from CrimsonWind writeup

It was said in one of the write-ups that the Inquistor *may* not be available at launch.

For those that went how big is the *may* and did you hear anything else?
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Old 01-31-2006, 03:58 PM   #4 (permalink)
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Re: Race/class list from CrimsonWind writeup

Nice list but I imagine that it's subject to change between now and launch.

DK is Dread Knight right? So High Elves can be dread knights? That was unexpected.
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Old 01-31-2006, 04:15 PM   #5 (permalink)
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Re: Race/class list from CrimsonWind writeup

And there's the fact that they've said that humans are the largest race that can be paladins, yet lesser giants are listed.

I'd guess the list is something like 80% accurate. Still, it gives us some ideas of their direction.

Like the Kurashasa...from the look of that list, they are mean, unfriendly kitties. Possibly evil kitties. O_O
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Old 01-31-2006, 04:27 PM   #6 (permalink)
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Re: Race/class list from CrimsonWind writeup

Niiiice Well from that list... I'd say I would be in debate between a Halfling Bard, OR a Raki Monk or Bard... Decisions, decisions. Of course, I'll most likely have to give 'em all a play to see what I like in how they're implemented But those are my gut reactions...

Edit:
And by the way Foxeye, I just wanted to let you know that at Fanguard I got a chance to talk about the animal races quite a deal with Jeff Butler. And he too is an advocate for what you were pushing for so long in EQ2 regarding making those races look authentic and varied depending on their referring animal's characteristics. I didn't include it in my post, but they're all undergoing tweaks that will let creation not only benefit from those unique non-humanoid quirks in the facial areas, but to make them much better related.

'Course that's just words, but it's better than silence I was extremely impressed when I was able to make a lithe and skinny Raki, much more akin to a fox than the "humanoid" staples that were in earlier screenshots.
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Old 01-31-2006, 04:57 PM   #7 (permalink)
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Re: Race/class list from CrimsonWind writeup

Cobalt, you are my HERO! And so is Jeff. *raises her coffee mug to Jeff* I was wondering, after I heard about the changes for Vulmane, if the Raki and Kura would get similar thoughtful attention. It sounds like they just might.

Huzzah!

I'm a happy camper.

Oh, how *tall* were the Raki? That's excellent news that they were lithe and skinny. Very excellent.

Edit: I should have remembered you liked the raki as well, based on that hair of yours. Is that stuff natural? That is some darned vivid hair you have. My red has stayed red as I age, but I've never been quite so bright.
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Old 01-31-2006, 05:45 PM   #8 (permalink)
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Re: Race/class list from CrimsonWind writeup

Quote:
Originally Posted by Foxeye
And there's the fact that they've said that humans are the largest race that can be paladins, yet lesser giants are listed.

I'd guess the list is something like 80% accurate. Still, it gives us some ideas of their direction.

Like the Kurashasa...from the look of that list, they are mean, unfriendly kitties. Possibly evil kitties. O_O
They also said that the Psionicst class was only available to residents of Qalia but that list once again disproves that. It is the first list we have but I am a bit skeptical on it's accuracy or maybe the game really has changed that much since the last time we got infor on classes.
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Old 01-31-2006, 05:48 PM   #9 (permalink)
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Re: Race/class list from CrimsonWind writeup

I don't think they ever said it was restricted to Qalia, Arctic_Slicer. I believe they only said it was NOT in Thestra, and at the time they first said this there was no announcement of Kojan. Hence, folks assumed it was Qalia-only.
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Old 01-31-2006, 07:23 PM   #10 (permalink)
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Re: Race/class list from CrimsonWind writeup

Quote:
Originally Posted by Foxeye
Oh, how *tall* were the Raki? That's excellent news that they were lithe and skinny. Very excellent.
It's all relative at the moment. I could make him tall with Arnold stature if I wanted to, or short and pudgy. I just chose to make him medium-short and skinny/lithe and was pleased that that range of diversity was allowed. It may get narrowed down by release, but yes Raki were more naturally lithe than.. say.. kurashasa or humans. They currently have a glitch right now where their cheeks stay puffy no matter what you do... but what they want to do in the future is incorporate that into a slider, or part of facial hair options.. as well as have tufts of hair on the chin or head an option for hair styles and facial hair selections.

An interesting story about Jeff's character: He originally made... I think it was a male Orc Dread Knight. Some mischief-prone folks at Sigil went into the database overnight and changed him to a female Raki, and his name to SGO Furry, just to tick him off. It was a good laugh, and despite changing his name back, he stuck with the race.

Quote:
Originally Posted by Foxeye
Edit: I should have remembered you liked the raki as well, based on that hair of yours. Is that stuff natural? That is some darned vivid hair you have. My red has stayed red as I age, but I've never been quite so bright.
Yes indeed, natural redhead I get flack on both sides: to let it grow out or cut it haha, so I'm just leaving it as-is for now. I'll probably cut it shorter once Seattle starts warming up for the summer though.
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