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Old 04-19-2007, 08:33 AM   #11 (permalink)
Ysharros
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Re: Sound cards

Quote:
Originally Posted by Odball-1 View Post
Nope, the live! card is gone, either tossed out, or otherwise missing... =(
That may not be such a bad thing, Od - it might have been too old to run stuff as needed anyway.

Sound has always been a weird thing in games (at least for me), and as someone else mentioned above, getting dedicated hardware to run sound can take a great deal of load off the other stuff. I'm not sure how it works either, but I've seen it in practice in a number of games.

I'm following this thread myself - hubby and I have onboard sound and it seems like a minor investment might pay off handsomely in performance and/or stability, both of which I wouldn't mind improving.
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Old 04-19-2007, 09:08 AM   #12 (permalink)
Darkmoore
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Re: Sound cards

I've heard of gains as much as 10 fps by using good sound cards. Need to go get one. I've got some generic p.o.s. that only shows as software acceleration. Awful stuff really.
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Old 04-19-2007, 09:15 AM   #13 (permalink)
Ysharros
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Re: Sound cards

Quote:
Originally Posted by Darkmoore View Post
I've heard of gains as much as 10 fps by using good sound cards. Need to go get one. I've got some generic p.o.s. that only shows as software acceleration. Awful stuff really.
Same here. If this is accurate... sheesh, I'm going to Fry's!

Sorry for the partial hijack Od - but I do have a related question. Do you hear weird noise-loops when you crash? Hubby often does; I usually don't (when I crash, I keep hearing the "ambient" sounds even though I know the game is gone). Hubby can pretty reliably cause a crash by heading too rapidly to the bridge by the Academy in Tursh, the one with the mage-chap blasting those poor imps every time they try to walk past. We've worked out it *seems* to be right where the rushing water sound effect starts to play.

Can this kind of thing really cause crashes? If so, is it still going to do that if we upgrade? (I know this probably doesn't have a definite answer, but I'm interested to know what more knowledgeable people think.)

As far as Od's original issue with discoveries -- is there a sound that plays when this happens that could be causing his problems? I've got low-qual sound and many fancinesses turned off, so just because I don't hear anything when I get em doesn't mean nothing is being played.
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Old 04-19-2007, 06:26 PM   #14 (permalink)
Odball-1
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Re: Sound cards

I don't have any sound, when I disable the onboard at the hardware manager. All I get are system beeps.

Yet I still crash...
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Old 04-20-2007, 10:01 PM   #15 (permalink)
Odball-1
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Re: Sound cards

I baught a Sound Blaster Audigy SE, latest drivers. disabled the onboard, and crasehd after 3 discoveries.

I TOLD YOU IT WASN'T THE SOUND.
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Old 04-21-2007, 07:52 AM   #16 (permalink)
Asquinol
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Re: Sound cards

Now that you are using an audigy card, do you have your sound set to generic software or hardware?
If you are in software mode try setting it to hardware please and lets see what happens.
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Old 04-21-2007, 04:21 PM   #17 (permalink)
Odball-1
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Re: Sound cards

Done it both ways. Still crash.

Will go try and crash some to post more logs.
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Old 04-22-2007, 09:17 PM   #18 (permalink)
Odball-1
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Re: Sound cards

As promised, G sound, and I crash after leveling to 40, and a discovery on a item. The item I discovered about 2 hours earlier that evening.



Code:
[04/22/07 15:32:15] INFO: ====================================================
[04/22/07 15:32:15] INFO: Log opened.
[04/22/07 15:32:15] INFO: Init: Name subsystem initialized
[04/22/07 15:32:15] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[04/22/07 15:32:15] INFO: Init: Compiled: Apr 20 2007 16:46:30
[04/22/07 15:32:15] INFO: Init: Threadsafe Core: No
[04/22/07 15:32:15] INFO: Init: Base directory: C:\Vanguard\binTest\
[04/22/07 15:32:15] INFO: Init: Character set: Unicode
[04/22/07 15:32:50] INFO: DevLoad: Bound to IpDrv.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to Engine.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to Core.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to Window.dll
[04/22/07 15:32:50] INFO: Init: Object subsystem initialized
[04/22/07 15:32:50] INFO: Init: Computer: BLACKBIRD
[04/22/07 15:32:50] INFO: Init: User: Cary
[04/22/07 15:32:50] INFO: Init: CPU Page size=4096, Processors=2
[04/22/07 15:32:50] INFO: Init: CPU Detected: AuthenticAMD
[04/22/07 15:32:50] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[04/22/07 15:32:51] INFO: Init: CPU Speed=2413.513720 MHz
[04/22/07 15:32:51] INFO: Init: Memory total: Phys=2095596K Pagef=4034224K Virt=2097024K
[04/22/07 15:32:51] INFO: Init: Working set: 32000 / 159000
[04/22/07 15:32:51] INFO: Init: Process Info: Peak Memory Used: 20252 Working Set: 20252 PageFile: 21276
[04/22/07 15:32:51] INFO: Init: Added all subdirectories and cached all files in 0.023000 seconds
[04/22/07 15:32:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18225 files
[04/22/07 15:32:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[04/22/07 15:32:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[04/22/07 15:32:52] INFO: Init: Unreal engine initialized
[04/22/07 15:32:52] INFO: Init: Client initialized
[04/22/07 15:32:52] INFO: Init: Direct3D adapters detected:
[04/22/07 15:32:52] INFO: Init: NVIDIA GeForce 7600 GS (nv4_disp.dll)
[04/22/07 15:32:52] INFO: Init: D3D Device: Video memory on board: 499
[04/22/07 15:32:52] INFO: Init: D3D Driver: AGP support detected
[04/22/07 15:32:52] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[04/22/07 15:32:52] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxActiveLights=8
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxStreams=16
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxStreamStride=255
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[04/22/07 15:32:52] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[04/22/07 15:32:52] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[04/22/07 15:32:52] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[04/22/07 15:32:52] INFO: Init: D3D Driver: Device supports FP Filtering
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[04/22/07 15:32:52] INFO: Init: D3D Driver: Device supports Shader Model 3
[04/22/07 15:32:52] INFO: Init: D3D Driver: Using w- pixel fog
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports trilinear
[04/22/07 15:32:52] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports LOD biasing
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports Z biasing
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[04/22/07 15:32:52] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[04/22/07 15:32:52] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7600 GS
[04/22/07 15:32:52] INFO: Init: D3D Device: wProduct=6
[04/22/07 15:32:52] INFO: Init: D3D Device: wVersion=14
[04/22/07 15:32:52] INFO: Init: D3D Device: wSubVersion=10
[04/22/07 15:32:52] INFO: Init: D3D Device: wBuild=9371
[04/22/07 15:32:52] INFO: Init: D3D Device: dwVendorId=4318
[04/22/07 15:32:52] INFO: Init: D3D Device: dwDeviceId=914
[04/22/07 15:32:52] INFO: Init: D3D Device: dwSubSysId=0
[04/22/07 15:32:52] INFO: Init: D3D Device: dwRevision=161
[04/22/07 15:32:52] INFO: Init: D3D Detected: NVIDIA video card.
[04/22/07 15:32:52] INFO: Init: GPUs detected: 1.
[04/22/07 15:32:52] INFO: Init: (Karma): Initializing Karma for game.
[04/22/07 15:32:52] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[04/22/07 15:32:52] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[04/22/07 15:32:52] INFO: Init: WinSock: I am black-bird (192.168.254.20)
[04/22/07 15:32:52] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[04/22/07 15:32:53] INFO: Log: Level is Level Entry.myLevel
[04/22/07 15:32:53] INFO: Log: Bringing Level Entry.myLevel up for play...
[04/22/07 15:32:53] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/22/07 15:32:53] INFO: Log: Level is Level loading_screen.myLevel
[04/22/07 15:32:53] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/22/07 15:32:53] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 15:32:53] INFO: Init: ALAudio: subsystem initialized.
[04/22/07 15:33:04] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 15:33:05] INFO: Init: Input system initialized for WindowsViewport
[04/22/07 15:33:05] INFO: Log: Opened viewport
[04/22/07 15:33:05] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[04/22/07 15:33:05] INFO: Init: Best-match display mode: 1280x1024x32@60
[04/22/07 15:33:05] INFO: Log: Using 32-bit back-buffer format (22)
[04/22/07 15:33:05] INFO: Log: Using 32-bit depth-buffer format (75)
[04/22/07 15:33:05] INFO: Log: FSAA support: 8x.  Floating-point FSAA: 2x.
[04/22/07 15:33:05] INFO: Log: Creating device
[04/22/07 15:33:05] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[04/22/07 15:33:05] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[04/22/07 15:33:05] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[04/22/07 15:33:06] INFO: Init: Game engine initialized
[04/22/07 15:33:06] INFO: Log: Startup time: 14.864000 seconds
[04/22/07 15:33:06] INFO: Init: Start SGOUI Init Start
[04/22/07 15:33:07] INFO: Log: VGUIXmlWinManager construction time = 0.889999 sec
[04/22/07 15:33:07] INFO: Init: Start SGOUI Init End
[04/22/07 15:33:07] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[04/22/07 15:33:07] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-798159930 STATS=1
[04/22/07 15:33:07] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 15:33:07] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 15:33:10] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[04/22/07 15:33:10] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[04/22/07 15:33:10] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=1232889686 STATS=1
[04/22/07 15:33:11] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[04/22/07 15:33:11] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/22/07 15:33:11] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[04/22/07 15:33:11] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/22/07 15:33:11] INFO: Log: Sent login to ChatServer.
[04/22/07 15:33:11] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=1967513534 STATS=1
[04/22/07 15:33:11] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/22/07 15:33:11] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 15:33:11] INFO: Log: Sent login to SocialServer.
[04/22/07 15:33:16] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10114 (chunk_n12_n9)
[04/22/07 15:33:16] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:16] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:16] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.176.119)
[04/22/07 15:33:16] NETWORK: DevNet: Client received from 64.37.176.119:10114: CHALLENGE VER=3186 CHALLENGE=-2075004865 STATS=0
[04/22/07 15:33:17] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n12_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:17] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level chunk_n12_n9.myLevel up for play...
[04/22/07 15:33:17] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n11_n10.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n13_n9.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n11_n9.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[04/22/07 15:33:18] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:18] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[04/22/07 15:33:18] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/22/07 15:33:18] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:18] INFO: Log: Bringing Level Chunk_n11_n8.myLevel up for play...
[04/22/07 15:33:18] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 15:33:22] INFO: Log: Sending join.
[04/22/07 15:33:22] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:31] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[04/22/07 15:33:31] INFO: Log: * * * Moving to chunk -13, -9.  PLocXYZ = -102443.257813, 7432.582520, 1594.522705   TRAVLocXYZ = 102356.742188, 7432.582520, 1594.522705
[04/22/07 15:33:31] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:31] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[04/22/07 15:33:31] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:31] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[04/22/07 15:33:31] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:31] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[04/22/07 15:33:31] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 0.245000 seconds. (V = )
[04/22/07 15:33:31] INFO: Log: Connecting to SDKVGO-TEST-07.vanguardsoh.net:10114 (chunk_n13_n9)
[04/22/07 15:33:31] INFO: Log: Browse: SDKVGO-TEST-07.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:31] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:31] NETWORK: DevNet: Resolved SDKVGO-TEST-07.vanguardsoh.net (64.37.176.118)
[04/22/07 15:33:31] NETWORK: DevNet: Client received from 64.37.176.118:10114: CHALLENGE VER=3186 CHALLENGE=1264928871 STATS=0
[04/22/07 15:33:31] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:31] INFO: Log: Sending join.
[04/22/07 15:33:32] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:32] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\Assets\Textures\UTX_boar_M_char.utx referenced by ..\Assets\Textures\UTX_catLion_M_char.utx
[04/22/07 15:33:32] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102424.000000, 7434.000000, 1687.981201   TRAVLocXYZ = 102356.742188, 7432.582520, 1594.522705  (V = )
[04/22/07 15:33:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-12,-9)
[04/22/07 15:33:34] INFO: Log: * * * Moving to chunk -12, -9.  PLocXYZ = 102443.046875, 8210.434570, 1589.541260   TRAVLocXYZ = -102356.953125, 8210.434570, 1589.541260
[04/22/07 15:33:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-12,-9) completed in 0.000000 seconds. (V = )
[04/22/07 15:33:34] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10114 (chunk_n12_n9)
[04/22/07 15:33:34] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:34] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:34] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.176.119)
[04/22/07 15:33:34] NETWORK: DevNet: Client received from 64.37.176.119:10114: CHALLENGE VER=3186 CHALLENGE=-1082354007 STATS=0
[04/22/07 15:33:34] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n12_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:34] INFO: Log: Sending join.
[04/22/07 15:33:35] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:35] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102424.000000, 7434.000000, 1687.973022   TRAVLocXYZ = -102356.953125, 8210.434570, 1589.541260  (V = )
[04/22/07 15:33:38] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[04/22/07 15:33:38] INFO: Log: * * * Moving to chunk -13, -9.  PLocXYZ = -102443.046875, 6675.525879, 1613.697144   TRAVLocXYZ = 102356.953125, 6675.525879, 1613.697144
[04/22/07 15:33:38] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 0.000000 seconds. (V = )
[04/22/07 15:33:38] INFO: Log: Connecting to SDKVGO-TEST-07.vanguardsoh.net:10114 (chunk_n13_n9)
[04/22/07 15:33:38] INFO: Log: Browse: SDKVGO-TEST-07.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:38] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:38] NETWORK: DevNet: Resolved SDKVGO-TEST-07.vanguardsoh.net (64.37.176.118)
[04/22/07 15:33:38] NETWORK: DevNet: Client received from 64.37.176.118:10114: CHALLENGE VER=3186 CHALLENGE=-1914580093 STATS=0
[04/22/07 15:33:39] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:39] INFO: Log: Sending join.
[04/22/07 15:33:39] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:39] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102424.000000, 7434.000000, 1687.993286   TRAVLocXYZ = 102356.953125, 6675.525879, 1613.697144  (V = )
[04/22/07 15:37:12] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 15:37:12] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 15:37:12] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:37:12] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 15:37:13] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=1968161146 STATS=0
[04/22/07 15:37:13] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 15:37:13] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:13] INFO: Log: Bringing Level Chunk_n18_n11.myLevel up for play...
[04/22/07 15:37:13] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:13] INFO: Log: Bringing Level Chunk_n19_n12.myLevel up for play...
[04/22/07 15:37:14] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:14] INFO: Log: Bringing Level Chunk_n18_n12.myLevel up for play...
[04/22/07 15:37:14] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:14] INFO: Log: Bringing Level Chunk_n17_n12.myLevel up for play...
[04/22/07 15:37:14] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:14] INFO: Log: Bringing Level Chunk_n19_n11.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n17_n11.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n18_n10.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 15:37:15] INFO: Log: Sending join.
[04/22/07 15:37:15] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:39:36] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-11)
[04/22/07 15:39:36] INFO: Log: * * * Moving to chunk -17, -11.  PLocXYZ = 102444.726563, 25918.111328, 5366.090820   TRAVLocXYZ = -102355.273438, 25918.111328, 5366.090820
[04/22/07 15:39:36] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:39:36] INFO: Log: Bringing Level Chunk_n16_n12.myLevel up for play...
[04/22/07 15:39:37] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:39:37] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[04/22/07 15:39:37] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:39:37] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/22/07 15:39:37] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-11) completed in 1.365000 seconds. (V = )
[04/22/07 15:39:38] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10114 (chunk_n17_n11)
[04/22/07 15:39:38] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:39:38] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:39:39] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[04/22/07 15:39:39] NETWORK: DevNet: Client received from 64.37.176.124:10114: CHALLENGE VER=3186 CHALLENGE=-1991867598 STATS=0
[04/22/07 15:39:39] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:39:39] INFO: Log: Sending join.
[04/22/07 15:39:39] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:39:40] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 84294.000000, 5956.000000, 12534.549805   TRAVLocXYZ = -102355.273438, 25918.111328, 5366.090820  (V = )
[04/22/07 15:41:38] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/22/07 15:52:39] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-11)
[04/22/07 15:52:39] INFO: Log: * * * Moving to chunk -18, -11.  PLocXYZ = -102440.484375, 7769.945801, 6791.800293   TRAVLocXYZ = 102359.515625, 7769.945801, 6791.800293
[04/22/07 15:52:39] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-11) completed in 0.000000 seconds. (V = )
[04/22/07 15:52:40] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 15:52:40] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 15:52:40] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:52:40] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 15:52:40] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=495345812 STATS=0
[04/22/07 15:52:40] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 15:52:40] INFO: Log: Sending join.
[04/22/07 15:52:40] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:52:41] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102242.000000, 8300.000000, 6929.963379   TRAVLocXYZ = 102359.515625, 7769.945801, 6791.800293  (V = )
[04/22/07 15:53:24] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-11)
[04/22/07 15:53:24] INFO: Log: * * * Moving to chunk -17, -11.  PLocXYZ = 102441.562500, -43613.828125, 3957.153320   TRAVLocXYZ = -102358.437500, -43613.828125, 3957.153320
[04/22/07 15:53:24] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-11) completed in 0.000000 seconds. (V = )
[04/22/07 15:53:24] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10114 (chunk_n17_n11)
[04/22/07 15:53:24] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:53:24] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:53:24] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[04/22/07 15:53:25] NETWORK: DevNet: Client received from 64.37.176.124:10114: CHALLENGE VER=3186 CHALLENGE=623079838 STATS=0
[04/22/07 15:53:25] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:53:25] INFO: Log: Sending join.
[04/22/07 15:53:25] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:53:25] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102242.000000, 8300.000000, 6929.952148   TRAVLocXYZ = -102358.437500, -43613.828125, 3957.153320  (V = )
[04/22/07 15:55:21] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 15:55:21] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = -37599.394531, -102478.953125, 4030.702881   TRAVLocXYZ = -37599.394531, 102321.046875, 4030.702881
[04/22/07 15:55:21] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/22/07 15:55:21] INFO: Log: Bringing Level Chunk_n18_n9.myLevel up for play...
[04/22/07 15:55:21] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/22/07 15:55:21] INFO: Log: Bringing Level Chunk_n17_n9.myLevel up for play...
[04/22/07 15:55:22] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/22/07 15:55:22] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/22/07 15:55:22] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.849000 seconds. (V = )
[04/22/07 15:55:22] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 15:55:22] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 15:55:22] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:55:24] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 15:55:24] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=271499048 STATS=0
[04/22/07 15:55:24] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 15:55:24] INFO: Log: Sending join.
[04/22/07 15:55:24] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:55:25] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -91321.000000, -83760.000000, 3991.951904   TRAVLocXYZ = -37599.394531, 102321.046875, 4030.702881  (V = )
[04/22/07 15:57:32] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 15:57:32] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status: 
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: Á3
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[04/22/07 15:57:44] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status: 
[04/22/07 15:57:44] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sun, 22 Apr 2007 19:57:32 GMT
Set-Cookie: JSESSIONID=6749220F76B188E5285EAEF638A77C0F.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:455827:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[04/22/07 15:57:44] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 15:57:44] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 16:00:33] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 16:00:33] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -101911.898438, 20627.605469, -17.780998   TRAVLocXYZ = 101900.000000, 20627.605469, 482.218994
[04/22/07 16:00:33] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 16:00:33] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/22/07 16:00:33] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.261000 seconds. (V = )
[04/22/07 16:00:33] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 16:00:33] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 16:00:33] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:00:33] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 16:00:33] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-1893263980 STATS=0
[04/22/07 16:00:33] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 16:00:33] INFO: Log: Sending join.
[04/22/07 16:00:34] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:00:34] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -95276.000000, 23205.000000, 81.973000   TRAVLocXYZ = 101900.000000, 20627.605469, 482.218994  (V = )
[04/22/07 16:04:25] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 16:04:25] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 16:09:28] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 16:09:28] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 16:09:28] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 16:09:28] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:09:28] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 16:09:28] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=414427080 STATS=0
[04/22/07 16:09:28] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 16:09:28] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 16:09:28] INFO: Log: Sending join.
[04/22/07 16:09:29] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:09:38] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 16:09:38] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 16:20:24] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 16:20:24] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 16:47:03] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 16:47:03] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102454.359375, 37966.519531, 796.489929   TRAVLocXYZ = 102345.640625, 37966.519531, 796.489929
[04/22/07 16:47:03] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 16:47:03] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 16:47:03] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 16:47:03] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:47:03] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 16:47:03] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=1585006098 STATS=0
[04/22/07 16:47:03] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 16:47:03] INFO: Log: Sending join.
[04/22/07 16:47:03] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:47:04] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -77759.000000, 45969.000000, 437.951996   TRAVLocXYZ = 102345.640625, 37966.519531, 796.489929  (V = )
[04/22/07 16:48:16] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-11)
[04/22/07 16:48:16] INFO: Log: * * * Moving to chunk -18, -11.  PLocXYZ = 52849.406250, 102458.289063, 5523.394531   TRAVLocXYZ = 52849.406250, -102341.710938, 5523.394531
[04/22/07 16:48:16] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-11) completed in 0.000000 seconds. (V = )
[04/22/07 16:48:16] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 16:48:16] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 16:48:16] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:48:16] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 16:48:16] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=-818558178 STATS=0
[04/22/07 16:48:16] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 16:48:16] INFO: Log: Sending join.
[04/22/07 16:48:16] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:48:17] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 62375.000000, 89086.000000, 4871.981445   TRAVLocXYZ = 52849.406250, -102341.710938, 5523.394531  (V = )
[04/22/07 16:50:18] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-12)
[04/22/07 16:50:18] INFO: Log: * * * Moving to chunk -18, -12.  PLocXYZ = 20639.113281, 102454.468750, 4778.791992   TRAVLocXYZ = 20639.113281, -102345.531250, 4778.791992
[04/22/07 16:50:18] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 16:50:18] INFO: Log: Bringing Level Chunk_n19_n13.myLevel up for play...
[04/22/07 16:50:19] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 16:50:19] INFO: Log: Bringing Level Chunk_n18_n13.myLevel up for play...
[04/22/07 16:50:19] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 16:50:19] INFO: Log: Bringing Level Chunk_n17_n13.myLevel up for play...
[04/22/07 16:50:19] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-12) completed in 1.076000 seconds. (V = )
[04/22/07 16:50:19] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10129 (Chunk_n18_n12)
[04/22/07 16:50:19] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10129/Entry.vgr
[04/22/07 16:50:19] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:50:19] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[04/22/07 16:50:20] NETWORK: DevNet: Client received from 64.37.176.122:10129: CHALLENGE VER=3186 CHALLENGE=1654817462 STATS=0
[04/22/07 16:50:20] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n12 LONE=0 IP=0.0.0.0 PORT=10129
[04/22/07 16:50:20] INFO: Log: Sending join.
[04/22/07 16:50:20] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:50:20] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 20736.947266, 100197.492188, 29588.869141   TRAVLocXYZ = 20639.113281, -102345.531250, 4778.791992  (V = )
[04/22/07 16:51:16] INFO: Log: Collecting garbage
[04/22/07 16:51:17] INFO: Log: Purging garbage
[04/22/07 16:51:19] INFO: Log: Garbage: objects: 112405->55812; refs: 717518
[04/22/07 16:55:47] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 16:55:47] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_2_70036 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 16:55:47] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_1_70007 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 16:56:00] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:56:00] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:56:07] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:56:07] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:04] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 16:58:13] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:13] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:20] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:20] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:41] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:41] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:45] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:45] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:04] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:04] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:54] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:54] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:15] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:15] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:42] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:42] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:05:56] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:05:56] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:32] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:32] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:48] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:48] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:23] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:23] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:40] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:40] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:33] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:33] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:42] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:42] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:13] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:13] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:37] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:37] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:43] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:43] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:10:21] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:10:21] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:11:43] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:11:43] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:16:08] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:16:08] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:08] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:08] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:27] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:27] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:29] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:29] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:22:42] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 17:22:42] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 17:22:42] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 17:22:42] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 17:22:42] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 17:22:43] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=-1574792328 STATS=0
[04/22/07 17:22:43] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 17:22:43] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 17:22:43] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/22/07 17:22:43] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 17:22:43] INFO: Log: Bringing Level Chunk_n18_n10.myLevel up for play...
[04/22/07 17:22:43] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 17:22:43] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[04/22/07 17:22:43] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 17:22:43] INFO: Log: Sending join.
[04/22/07 17:22:43] NETWORK: DevNet: Client received: JOINED 
[04/22/07 17:22:49] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 17:22:49] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 17:48:04] WARN: Warning: Failed to load 'UEA_giant_M_crft': Can't find file 'UEA_giant_M_crft'
[04/22/07 17:48:04] WARN: Warning: Failed loading package: Can't find file 'UEA_giant_M_crft'
[04/22/07 18:02:32] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[04/22/07 18:12:44] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:44] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:56] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:56] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:57] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:57] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): HANDLE_CREATED (4), Status: 
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: É
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: ä$
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): RECEIVING_RESPONSE (0), Status: (null)
[04/22/07 18:53:19] INFO: Log: Callback received msg: Upload ID (1): RESPONSE_RECEIVED (4), Status: 
[04/22/07 18:53:19] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sun, 22 Apr 2007 22:53:05 GMT
Set-Cookie: JSESSIONID=88BCD0E657D5FA26E986E9C4146D7D73.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:457310:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[04/22/07 18:53:19] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 18:53:19] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 19:12:25] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 19:12:25] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = 42323.890625, -102444.906250, 1730.423950   TRAVLocXYZ = 42323.890625, 102355.093750, 1730.423950
[04/22/07 19:12:26] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 19:12:26] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/22/07 19:12:26] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 19:12:26] INFO: Log: Bringing Level Chunk_n18_n9.myLevel up for play...
[04/22/07 19:12:26] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 19:12:26] INFO: Log: Bringing Level Chunk_n17_n9.myLevel up for play...
[04/22/07 19:12:26] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.186000 seconds. (V = )
[04/22/07 19:12:26] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 19:12:26] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 19:12:26] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:12:26] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 19:12:26] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=424142374 STATS=0
[04/22/07 19:12:26] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 19:12:26] INFO: Log: Sending join.
[04/22/07 19:12:26] NETWORK: DevNet: Client received: JOINED 
[04/22/07 19:12:27] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 57242.000000, -71764.000000, 914.963257   TRAVLocXYZ = 42323.890625, 102355.093750, 1730.423950  (V = )
[04/22/07 19:14:50] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 19:14:50] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = 102451.515625, 44265.750000, 1386.771973   TRAVLocXYZ = -102348.484375, 44265.750000, 1386.771973
[04/22/07 19:14:50] INFO: Log: Level is Level Chunk_n18_n10.myLevel
[04/22/07 19:14:50] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[04/22/07 19:14:50] INFO: Log: Level is Level Chunk_n18_n10.myLevel
[04/22/07 19:14:50] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/22/07 19:14:50] INFO: Log: Level is Level Chunk_n18_n10.myLevel
[04/22/07 19:14:50] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/22/07 19:14:50] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.220000 seconds. (V = )
[04/22/07 19:14:50] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 19:14:50] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 19:14:50] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:14:50] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 19:14:50] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=685109622 STATS=0
[04/22/07 19:14:51] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 19:14:51] INFO: Log: Sending join.
[04/22/07 19:14:51] NETWORK: DevNet: Client received: JOINED 
[04/22/07 19:14:51] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 84331.992188, 44399.996094, 37999.089844   TRAVLocXYZ = -102348.484375, 44265.750000, 1386.771973  (V = )
[04/22/07 19:23:18] INFO: Log: Collecting garbage
[04/22/07 19:23:19] INFO: Log: Purging garbage
[04/22/07 19:23:23] INFO: Log: Garbage: objects: 100028->60836; refs: 768985
[04/22/07 19:25:38] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 19:26:50] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 19:40:50] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_2_70036 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 19:40:50] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_1_70007 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 19:56:41] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 19:56:41] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102451.273438, 34911.589844, 704.511353   TRAVLocXYZ = 102348.726563, 34911.589844, 704.511353
[04/22/07 19:56:41] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 19:56:41] INFO: Log: Bringing Level Chunk_n19_n11.myLevel up for play...
[04/22/07 19:56:41] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 19:56:41] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/22/07 19:56:41] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 19:56:41] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/22/07 19:56:41] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.329000 seconds. (V = )
[04/22/07 19:56:41] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 19:56:41] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 19:56:41] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:56:41] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 19:56:41] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=1855641946 STATS=0
[04/22/07 19:56:41] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 19:56:42] INFO: Log: Sending join.
[04/22/07 19:56:42] NETWORK: DevNet: Client received: JOINED 
[04/22/07 19:56:42] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -83077.000000, 45257.000000, 508.924988   TRAVLocXYZ = 102348.726563, 34911.589844, 704.511353  (V = )
[04/22/07 19:59:18] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 19:59:18] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 19:59:18] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:59:18] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 19:59:19] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=-2126800876 STATS=0
[04/22/07 19:59:19] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 19:59:19] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 19:59:19] INFO: Log: Sending join.
[04/22/07 19:59:19] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:03:25] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 20:03:25] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102441.039063, 50137.375000, 1497.500000   TRAVLocXYZ = 102358.960938, 50137.375000, 1497.500000
[04/22/07 20:03:25] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:03:25] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 20:03:25] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 20:03:25] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:03:25] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 20:03:25] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-291904288 STATS=0
[04/22/07 20:03:25] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 20:03:25] INFO: Log: Sending join.
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