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Senior Member
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CTD -- client log(s)
I guess I'm not as immune to them now as I thought.
![]() Maybe the client log will be of use? (Note that PixelShader 2.0 is forced on -- I read someone else's comment that this helped their CTDs and have been trying it out since last week.) Code:
[04/05/07 06:26:50] INFO: ====================================================
[04/05/07 06:26:50] INFO: Log opened.
[04/05/07 06:26:50] INFO: Init: Name subsystem initialized
[04/05/07 06:26:50] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[04/05/07 06:26:50] INFO: Init: Compiled: Apr 4 2007 09:42:12
[04/05/07 06:26:50] INFO: Init: Threadsafe Core: No
[04/05/07 06:26:50] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[04/05/07 06:26:50] INFO: Init: Character set: Unicode
[04/05/07 06:26:53] INFO: DevLoad: Bound to IpDrv.dll
[04/05/07 06:26:54] INFO: DevLoad: Bound to Engine.dll
[04/05/07 06:26:54] INFO: DevLoad: Bound to Core.dll
[04/05/07 06:26:54] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[04/05/07 06:26:54] INFO: DevLoad: Bound to Window.dll
[04/05/07 06:26:54] INFO: Init: Object subsystem initialized
[04/05/07 06:26:54] INFO: Init: Computer: {snip}
[04/05/07 06:26:54] INFO: Init: User: {snip}
[04/05/07 06:26:54] INFO: Init: CPU Page size=4096, Processors=2
[04/05/07 06:26:54] INFO: Init: CPU Detected: AuthenticAMD
[04/05/07 06:26:54] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[04/05/07 06:26:54] INFO: Init: CPU Speed=2006.512890 MHz
[04/05/07 06:26:54] INFO: Init: Memory total: Phys=2096364K Pagef=4194303K Virt=2097024K
[04/05/07 06:26:54] INFO: Init: Working set: 32000 / 159000
[04/05/07 06:26:54] INFO: Init: Process Info: Peak Memory Used: 20128 Working Set: 20128 PageFile: 21128
[04/05/07 06:26:54] INFO: Init: Added all subdirectories and cached all files in 0.026000 seconds
[04/05/07 06:26:54] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18102 files
[04/05/07 06:26:55] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files
[04/05/07 06:26:55] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[04/05/07 06:26:57] INFO: Init: Unreal engine initialized
[04/05/07 06:26:57] INFO: Init: Client initialized
[04/05/07 06:26:58] INFO: Init: Direct3D adapters detected:
[04/05/07 06:26:58] INFO: Init: Radeon X1300 Series (Omega 3.8.330) (ati2dvag.dll)
[04/05/07 06:26:58] INFO: Init: D3D Device: Video memory on board: 256
[04/05/07 06:26:58] INFO: Init: D3D Driver: AGP support detected
[04/05/07 06:26:58] INFO: Init: D3D Driver: PixelShaderVersion=2.0
[04/05/07 06:26:58] INFO: Init: D3D Driver: VertexShaderVersion=2.0
[04/05/07 06:26:58] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[04/05/07 06:26:58] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[04/05/07 06:26:58] INFO: Init: D3D Driver: MaxActiveLights=8
[04/05/07 06:26:58] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405
[04/05/07 06:26:58] INFO: Init: D3D Driver: MaxVertexIndex=16777215
[04/05/07 06:26:58] INFO: Init: D3D Driver: MaxStreams=16
[04/05/07 06:26:58] INFO: Init: D3D Driver: MaxStreamStride=508
[04/05/07 06:26:58] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[04/05/07 06:26:58] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[04/05/07 06:26:58] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[04/05/07 06:26:58] INFO: Init: D3D Driver: Using Hacked HW Instancing
[04/05/07 06:26:58] INFO: Init: D3D Driver: Using w- pixel fog
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports trilinear
[04/05/07 06:26:58] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports LOD biasing
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports Z biasing
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[04/05/07 06:26:58] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[04/05/07 06:26:58] INFO: Init: D3D Device: szDriver=ati2dvag.dll
[04/05/07 06:26:58] INFO: Init: D3D Device: szDescription=Radeon X1300 Series (Omega 3.8.330)
[04/05/07 06:26:58] INFO: Init: D3D Device: wProduct=6
[04/05/07 06:26:58] INFO: Init: D3D Device: wVersion=14
[04/05/07 06:26:58] INFO: Init: D3D Device: wSubVersion=10
[04/05/07 06:26:58] INFO: Init: D3D Device: wBuild=6660
[04/05/07 06:26:58] INFO: Init: D3D Device: dwVendorId=4098
[04/05/07 06:26:58] INFO: Init: D3D Device: dwDeviceId=28994
[04/05/07 06:26:58] INFO: Init: D3D Device: dwSubSysId=50466818
[04/05/07 06:26:58] INFO: Init: D3D Device: dwRevision=0
[04/05/07 06:26:58] INFO: Init: D3D Detected: ATI video card.
[04/05/07 06:26:58] INFO: Init: GPUs detected: 1.
[04/05/07 06:26:58] INFO: Init: (Karma): Initializing Karma for game.
[04/05/07 06:26:58] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[04/05/07 06:26:58] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[04/05/07 06:26:58] INFO: Init: WinSock: I am {snip} (192.168.1.101)
[04/05/07 06:26:58] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[04/05/07 06:27:01] INFO: Log: Level is Level Entry.myLevel
[04/05/07 06:27:01] INFO: Log: Bringing Level Entry.myLevel up for play...
[04/05/07 06:27:01] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/05/07 06:27:01] INFO: Log: Level is Level loading_screen.myLevel
[04/05/07 06:27:01] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/05/07 06:27:01] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/05/07 06:27:03] INFO: Init: ALAudio: subsystem initialized.
[04/05/07 06:27:23] INFO: Init: Input system initialized for WindowsViewport
[04/05/07 06:27:23] INFO: Log: Opened viewport
[04/05/07 06:27:23] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[04/05/07 06:27:23] INFO: Init: Best-match display mode: 1280x1024x32@75
[04/05/07 06:27:23] INFO: Log: Using 32-bit back-buffer format (22)
[04/05/07 06:27:23] INFO: Log: Using 32-bit depth-buffer format (75)
[04/05/07 06:27:23] INFO: Log: FSAA support: 6x. Floating-point FSAA: 6x.
[04/05/07 06:27:23] INFO: Log: Creating device
[04/05/07 06:27:23] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[04/05/07 06:27:23] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[04/05/07 06:27:23] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[04/05/07 06:27:26] INFO: Init: Game engine initialized
[04/05/07 06:27:26] INFO: Log: Startup time: 30.950000 seconds
[04/05/07 06:27:26] INFO: Init: Start SGOUI Init Start
[04/05/07 06:27:30] INFO: Log: VGUIXmlWinManager construction time = 2.813000 sec
[04/05/07 06:27:30] INFO: Init: Start SGOUI Init End
[04/05/07 06:27:30] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[04/05/07 06:27:31] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=581433620 STATS=1
[04/05/07 06:27:31] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/05/07 06:27:31] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/05/07 06:27:33] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[04/05/07 06:27:33] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[04/05/07 06:27:33] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=1829209972 STATS=1
[04/05/07 06:27:33] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[04/05/07 06:27:33] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/05/07 06:27:33] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[04/05/07 06:27:33] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/05/07 06:27:33] INFO: Log: Sent login to ChatServer.
[04/05/07 06:27:33] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=-1832487510 STATS=1
[04/05/07 06:27:35] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/05/07 06:27:36] INFO: Log: Sent login to SocialServer.
[04/05/07 06:27:57] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10114 (chunk_n13_n9)
[04/05/07 06:27:57] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10114/Entry.vgr
[04/05/07 06:27:57] NETWORK: DevNet: Game client on port 0, rate 10000
[04/05/07 06:27:57] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.176.119)
[04/05/07 06:27:57] NETWORK: DevNet: Client received from 64.37.176.119:10114: CHALLENGE VER=3186 CHALLENGE=2029345004 STATS=0
[04/05/07 06:27:58] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/05/07 06:27:58] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/05/07 06:27:59] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/05/07 06:27:59] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[04/05/07 06:27:59] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/05/07 06:27:59] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[04/05/07 06:28:00] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/05/07 06:28:00] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[04/05/07 06:28:00] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/05/07 06:28:00] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[04/05/07 06:28:01] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/05/07 06:28:01] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[04/05/07 06:28:01] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/05/07 06:28:01] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[04/05/07 06:28:01] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/05/07 06:28:02] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/05/07 06:28:02] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[04/05/07 06:28:02] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/05/07 06:28:02] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[04/05/07 06:28:02] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/05/07 06:28:02] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[04/05/07 06:28:02] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/05/07 06:28:02] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/05/07 06:28:21] INFO: Log: Sending join.
[04/05/07 06:28:22] NETWORK: DevNet: Client received: JOINED
[04/05/07 06:35:40] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:41] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:53] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:54] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:55] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:56] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:57] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:58] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:58] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:58] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:58] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:58] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:58] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:35:58] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = ParticleDensity)
[04/05/07 06:41:04] INFO: Log: ReadFile Failed : Insufficient system resources exist to complete the requested service.
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I have sigs turned off. Don't hate me for it. There *was* a time when sigs weren't 5" high... |
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#2 (permalink) |
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Member
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Re: CTD -- client log(s)
Looks like to me that your memory is being flooded with a single reference and ends up overstacking and causing a failed loading. If we could find out what particle or texture it was trying to load into mem we could isolate the graphical problem. Are there any way to get a comprehensive detailed log for crashes?
ERROR: Error: (Karma): KInitActorDynamics: No Model. Karma character could be a mesh detail problem or collision-hull, but thats just a guess lol. that is the only thing I can see that would cause a problem but it could also be something else in the model. |
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#3 (permalink) |
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Senior Member
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Re: CTD -- client log(s)
Ya, I saw that flood too, which was why I posted the log this time. Hopefully those wiser than I will see something useful in it - or let me know what else I need to log/post/do to be helpful.
Reducing CTDs is a high priority of mine, and I'm sure I'm not alone in that aim. ![]()
__________________
I have sigs turned off. Don't hate me for it. There *was* a time when sigs weren't 5" high... |
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#4 (permalink) |
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Senior Member
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Re: CTD -- client log(s)
Another one, similar. Not requesting resolution, just putting these up for perusal in case it's useful to someone.
Code:
[04/08/07 06:46:40] INFO: ==================================================== [04/08/07 06:46:40] INFO: Log opened. [04/08/07 06:46:40] INFO: Init: Name subsystem initialized [04/08/07 06:46:40] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600) [04/08/07 06:46:40] INFO: Init: Compiled: Apr 6 2007 09:48:48 [04/08/07 06:46:40] INFO: Init: Threadsafe Core: No [04/08/07 06:46:40] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\ [04/08/07 06:46:40] INFO: Init: Character set: Unicode [04/08/07 06:46:41] INFO: DevLoad: Bound to IpDrv.dll [04/08/07 06:46:41] INFO: DevLoad: Bound to Engine.dll [04/08/07 06:46:41] INFO: DevLoad: Bound to Core.dll [04/08/07 06:46:41] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll [04/08/07 06:46:41] INFO: DevLoad: Bound to Window.dll [04/08/07 06:46:41] INFO: Init: Object subsystem initialized [04/08/07 06:46:41] INFO: Init: Computer: [04/08/07 06:46:41] INFO: Init: User: [04/08/07 06:46:41] INFO: Init: CPU Page size=4096, Processors=2 [04/08/07 06:46:41] INFO: Init: CPU Detected: AuthenticAMD [04/08/07 06:46:41] INFO: Init: CPU Features: MMX SSE SSE2 SSE3 [04/08/07 06:46:41] INFO: Init: CPU Speed=2006.489440 MHz [04/08/07 06:46:41] INFO: Init: Memory total: Phys=2096364K Pagef=4194303K Virt=2097024K [04/08/07 06:46:41] INFO: Init: Working set: 32000 / 159000 [04/08/07 06:46:41] INFO: Init: Process Info: Peak Memory Used: 18580 Working Set: 18580 PageFile: 20792 [04/08/07 06:46:41] INFO: Init: Added all subdirectories and cached all files in 0.024000 seconds [04/08/07 06:46:42] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18102 files [04/08/07 06:46:42] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files [04/08/07 06:46:42] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files [04/08/07 06:46:44] INFO: Init: Unreal engine initialized [04/08/07 06:46:44] INFO: Init: Client initialized [04/08/07 06:46:45] INFO: Init: Direct3D adapters detected: [04/08/07 06:46:45] INFO: Init: Radeon X1300 Series (Omega 3.8.330) (ati2dvag.dll) [04/08/07 06:46:45] INFO: Init: D3D Device: Video memory on board: 256 [04/08/07 06:46:45] INFO: Init: D3D Driver: AGP support detected [04/08/07 06:46:45] INFO: Init: D3D Driver: PixelShaderVersion=2.0 [04/08/07 06:46:45] INFO: Init: D3D Driver: VertexShaderVersion=2.0 [04/08/07 06:46:45] INFO: Init: D3D Driver: MaxTextureBlendStages=8 [04/08/07 06:46:45] INFO: Init: D3D Driver: MaxSimultaneousTextures=8 [04/08/07 06:46:45] INFO: Init: D3D Driver: MaxActiveLights=8 [04/08/07 06:46:45] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405 [04/08/07 06:46:45] INFO: Init: D3D Driver: MaxVertexIndex=16777215 [04/08/07 06:46:45] INFO: Init: D3D Driver: MaxStreams=16 [04/08/07 06:46:45] INFO: Init: D3D Driver: MaxStreamStride=508 [04/08/07 06:46:45] INFO: Init: D3D Driver: MaxVertexShaderConst=256 [04/08/07 06:46:45] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F [04/08/07 06:46:45] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports Shader Detail Level: 5 [04/08/07 06:46:45] INFO: Init: D3D Driver: Using Hacked HW Instancing [04/08/07 06:46:45] INFO: Init: D3D Driver: Using w- pixel fog [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports trilinear [04/08/07 06:46:45] INFO: Init: D3D Driver: using cubemaps [with mipmaps] [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports LOD biasing [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports Z biasing [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3 [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR [04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA [04/08/07 06:46:45] INFO: Init: D3D Device: szDriver=ati2dvag.dll [04/08/07 06:46:45] INFO: Init: D3D Device: szDescription=Radeon X1300 Series (Omega 3.8.330) [04/08/07 06:46:45] INFO: Init: D3D Device: wProduct=6 [04/08/07 06:46:45] INFO: Init: D3D Device: wVersion=14 [04/08/07 06:46:45] INFO: Init: D3D Device: wSubVersion=10 [04/08/07 06:46:45] INFO: Init: D3D Device: wBuild=6660 [04/08/07 06:46:45] INFO: Init: D3D Device: dwVendorId=4098 [04/08/07 06:46:45] INFO: Init: D3D Device: dwDeviceId=28994 [04/08/07 06:46:45] INFO: Init: D3D Device: dwSubSysId=50466818 [04/08/07 06:46:45] INFO: Init: D3D Device: dwRevision=0 [04/08/07 06:46:45] INFO: Init: D3D Detected: ATI video card. [04/08/07 06:46:45] INFO: Init: GPUs detected: 1. [04/08/07 06:46:45] INFO: Init: (Karma): Initializing Karma for game. [04/08/07 06:46:45] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0 [04/08/07 06:46:45] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ... [04/08/07 06:46:45] INFO: Init: WinSock: I am (192.168.1.101) [04/08/07 06:46:45] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249) [04/08/07 06:46:47] INFO: Log: Level is Level Entry.myLevel [04/08/07 06:46:47] INFO: Log: Bringing Level Entry.myLevel up for play... [04/08/07 06:46:47] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1 [04/08/07 06:46:47] INFO: Log: Level is Level loading_screen.myLevel [04/08/07 06:46:47] INFO: Log: Bringing Level loading_screen.myLevel up for play... [04/08/07 06:46:48] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE [04/08/07 06:46:49] INFO: Init: ALAudio: subsystem initialized. [04/08/07 06:47:09] INFO: Init: Input system initialized for WindowsViewport [04/08/07 06:47:09] INFO: Log: Opened viewport [04/08/07 06:47:10] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen) [04/08/07 06:47:10] INFO: Init: Best-match display mode: 1280x1024x32@75 [04/08/07 06:47:10] INFO: Log: Using 32-bit back-buffer format (22) [04/08/07 06:47:10] INFO: Log: Using 32-bit depth-buffer format (75) [04/08/07 06:47:10] INFO: Log: FSAA support: 6x. Floating-point FSAA: 6x. [04/08/07 06:47:10] INFO: Log: Creating device [04/08/07 06:47:10] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s). [04/08/07 06:47:10] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting. [04/08/07 06:47:10] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing [04/08/07 06:47:14] INFO: Init: Game engine initialized [04/08/07 06:47:14] INFO: Log: Startup time: 31.893000 seconds [04/08/07 06:47:14] INFO: Init: Start SGOUI Init Start [04/08/07 06:47:18] INFO: Log: VGUIXmlWinManager construction time = 2.841002 sec [04/08/07 06:47:18] INFO: Init: Start SGOUI Init End [04/08/07 06:47:19] INFO: Log: Trying to connect to LoginServer at 64.37.176.112 port 10101 ... [04/08/07 06:47:19] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-189108894 STATS=1 [04/08/07 06:47:19] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer. [04/08/07 06:47:19] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer. [04/08/07 06:47:21] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ... [04/08/07 06:47:21] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112) [04/08/07 06:47:22] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=953463212 STATS=1 [04/08/07 06:47:22] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ... [04/08/07 06:47:22] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112) [04/08/07 06:47:22] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ... [04/08/07 06:47:22] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112) [04/08/07 06:47:22] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=1555468490 STATS=1 [04/08/07 06:47:22] INFO: Log: Sent login to ChatServer. [04/08/07 06:47:23] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u [04/08/07 06:47:25] INFO: Log: Sent login to SocialServer. [04/08/07 06:47:50] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10114 (chunk_n27_27) [04/08/07 06:47:50] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10114/Entry.vgr [04/08/07 06:47:50] NETWORK: DevNet: Game client on port 0, rate 10000 [04/08/07 06:47:50] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.176.115) [04/08/07 06:47:50] NETWORK: DevNet: Client received from 64.37.176.115:10114: CHALLENGE VER=3186 CHALLENGE=374819318 STATS=0 [04/08/07 06:47:50] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_27 LONE=0 IP=0.0.0.0 PORT=10114 [04/08/07 06:47:51] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx [04/08/07 06:47:52] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 06:47:52] INFO: Log: Bringing Level chunk_n27_27.myLevel up for play... [04/08/07 06:47:53] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 06:47:53] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play... [04/08/07 06:47:54] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 06:47:54] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play... [04/08/07 06:47:54] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 06:47:54] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play... [04/08/07 06:47:55] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 06:47:55] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play... [04/08/07 06:47:55] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 06:47:55] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play... [04/08/07 06:47:56] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 06:47:56] INFO: Log: Bringing Level Chunk_n28_28.myLevel up for play... [04/08/07 06:47:56] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 06:47:56] INFO: Log: Bringing Level Chunk_n27_28.myLevel up for play... [04/08/07 06:47:57] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 06:47:57] INFO: Log: Bringing Level Chunk_n26_28.myLevel up for play... [04/08/07 06:47:57] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE [04/08/07 06:48:15] INFO: Log: Sending join. [04/08/07 06:48:17] NETWORK: DevNet: Client received: JOINED [04/08/07 06:52:24] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1 [04/08/07 06:52:24] INFO: Log: Level is Level loading_screen.myLevel [04/08/07 06:52:24] INFO: Log: Bringing Level loading_screen.myLevel up for play... [04/08/07 06:52:24] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE [04/08/07 06:52:24] INFO: Log: Collecting garbage [04/08/07 06:52:24] INFO: Log: Purging garbage [04/08/07 06:52:26] INFO: Log: Garbage: objects: 52319->12780; refs: 92106 [04/08/07 06:52:30] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u [04/08/07 06:52:30] INFO: Log: Trying to connect to LoginServer at 64.37.176.112 port 10101 ... [04/08/07 06:52:30] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-1383718432 STATS=1 [04/08/07 06:53:45] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10115 (chunk_n14_n9) [04/08/07 06:53:45] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10115/Entry.vgr [04/08/07 06:53:45] NETWORK: DevNet: Game client on port 0, rate 10000 [04/08/07 06:53:45] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124) [04/08/07 06:53:45] NETWORK: DevNet: Client received from 64.37.176.124:10115: CHALLENGE VER=3186 CHALLENGE=-102819166 STATS=0 [04/08/07 06:53:45] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n14_n9 LONE=0 IP=0.0.0.0 PORT=10115 [04/08/07 06:53:45] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx [04/08/07 06:53:46] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 06:53:46] INFO: Log: Bringing Level chunk_n14_n9.myLevel up for play... [04/08/07 06:53:46] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 06:53:46] INFO: Log: Bringing Level Chunk_n15_n10.myLevel up for play... [04/08/07 06:53:47] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 06:53:47] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play... [04/08/07 06:53:47] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 06:53:47] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play... [04/08/07 06:53:48] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 06:53:48] INFO: Log: Bringing Level Chunk_n15_n9.myLevel up for play... [04/08/07 06:53:48] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 06:53:48] INFO: Log: Bringing Level Chunk_n13_n9.myLevel up for play... [04/08/07 06:53:48] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 06:53:48] INFO: Log: Bringing Level Chunk_n15_n8.myLevel up for play... [04/08/07 06:53:49] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 06:53:49] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play... [04/08/07 06:53:49] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 06:53:49] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play... [04/08/07 06:53:49] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE [04/08/07 06:54:06] INFO: Log: Sending join. [04/08/07 06:54:07] NETWORK: DevNet: Client received: JOINED [04/08/07 07:23:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-15,-9) [04/08/07 07:23:34] INFO: Log: * * * Moving to chunk -15, -9. PLocXYZ = -102527.304688, 2656.160400, 10993.751953 TRAVLocXYZ = 102272.695313, 2656.160400, 10993.751953 [04/08/07 07:23:34] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 07:23:34] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play... [04/08/07 07:23:35] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 07:23:35] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play... [04/08/07 07:23:35] INFO: Log: Level is Level chunk_n14_n9.myLevel [04/08/07 07:23:35] INFO: Log: Bringing Level Chunk_n16_n8.myLevel up for play... [04/08/07 07:23:35] INFO: Log: VgPlanet::MoveViewActorToChunk(-15,-9) completed in 0.958000 seconds. (V = ) [04/08/07 07:23:35] INFO: Log: Connecting to SDKVGO-TEST-09.vanguardsoh.net:10114 (chunk_n15_n9) [04/08/07 07:23:35] INFO: Log: Browse: SDKVGO-TEST-09.vanguardsoh.net:10114/Entry.vgr [04/08/07 07:23:35] NETWORK: DevNet: Game client on port 0, rate 10000 [04/08/07 07:23:35] NETWORK: DevNet: Resolved SDKVGO-TEST-09.vanguardsoh.net (64.37.176.120) [04/08/07 07:23:35] NETWORK: DevNet: Client received from 64.37.176.120:10114: CHALLENGE VER=3186 CHALLENGE=994010358 STATS=0 [04/08/07 07:23:36] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n15_n9 LONE=0 IP=0.0.0.0 PORT=10114 [04/08/07 07:23:36] INFO: Log: Sending join. [04/08/07 07:23:36] NETWORK: DevNet: Client received: JOINED [04/08/07 07:23:37] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -83551.000000, 13225.000000, 17608.650391 TRAVLocXYZ = 102272.695313, 2656.160400, 10993.751953 (V = ) [04/08/07 07:24:57] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\Assets\Textures\UTX_boar_M_char.utx referenced by ..\Assets\Textures\UTX_catLion_M_char.utx [04/08/07 07:25:14] INFO: Log: Could not create compiled shader for Shader P1_c2_stone_shaders.Shaders.P1_c2_stone_striated006 [04/08/07 07:26:04] WARN: Warning: Failed to load 'None': Can't find file 'None' [04/08/07 07:26:04] WARN: Warning: Failed loading package: Can't find file 'None' [04/08/07 07:35:32] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1 [04/08/07 07:35:32] INFO: Log: Level is Level loading_screen.myLevel [04/08/07 07:35:32] INFO: Log: Bringing Level loading_screen.myLevel up for play... [04/08/07 07:35:32] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE [04/08/07 07:35:32] INFO: Log: Collecting garbage [04/08/07 07:35:32] INFO: Log: Purging garbage [04/08/07 07:35:37] INFO: Log: Garbage: objects: 66440->15965; refs: 92732 [04/08/07 07:35:49] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u [04/08/07 07:35:50] INFO: Log: Trying to connect to LoginServer at 64.37.176.112 port 10101 ... [04/08/07 07:35:50] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=1220086132 STATS=1 [04/08/07 07:35:57] INFO: Log: Connecting to SDKVGO-TEST-09.vanguardsoh.net:10114 (chunk_n15_n9) [04/08/07 07:35:57] INFO: Log: Browse: SDKVGO-TEST-09.vanguardsoh.net:10114/Entry.vgr [04/08/07 07:35:57] NETWORK: DevNet: Game client on port 0, rate 10000 [04/08/07 07:35:57] NETWORK: DevNet: Resolved SDKVGO-TEST-09.vanguardsoh.net (64.37.176.120) [04/08/07 07:35:57] NETWORK: DevNet: Client received from 64.37.176.120:10114: CHALLENGE VER=3186 CHALLENGE=-596733108 STATS=0 [04/08/07 07:35:58] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n15_n9 LONE=0 IP=0.0.0.0 PORT=10114 [04/08/07 07:35:59] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx [04/08/07 07:35:59] INFO: Log: Level is Level chunk_n15_n9.myLevel [04/08/07 07:35:59] INFO: Log: Bringing Level chunk_n15_n9.myLevel up for play... [04/08/07 07:35:59] INFO: Log: Level is Level chunk_n15_n9.myLevel [04/08/07 07:35:59] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play... [04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel [04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n15_n10.myLevel up for play... [04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel [04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play... [04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel [04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play... [04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel [04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play... [04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel [04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n16_n8.myLevel up for play... [04/08/07 07:36:01] INFO: Log: Level is Level chunk_n15_n9.myLevel [04/08/07 07:36:01] INFO: Log: Bringing Level Chunk_n15_n8.myLevel up for play... [04/08/07 07:36:01] INFO: Log: Level is Level chunk_n15_n9.myLevel [04/08/07 07:36:01] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play... [04/08/07 07:36:01] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE [04/08/07 07:36:20] INFO: Log: Sending join. [04/08/07 07:36:22] NETWORK: DevNet: Client received: JOINED [04/08/07 07:36:30] WARN: Warning: Failed to load 'None': Can't find file 'None' [04/08/07 07:36:30] WARN: Warning: Failed loading package: Can't find file 'None' [04/08/07 07:36:57] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\Assets\Textures\UTX_boar_M_char.utx referenced by ..\Assets\Textures\UTX_catLion_M_char.utx [04/08/07 07:47:16] INFO: Log: Could not create compiled shader for Shader P1_c2_stone_shaders.Shaders.P1_c2_stone_striated006 [04/08/07 08:38:52] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1 [04/08/07 08:38:53] INFO: Log: Level is Level loading_screen.myLevel [04/08/07 08:38:53] INFO: Log: Bringing Level loading_screen.myLevel up for play... [04/08/07 08:38:53] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE [04/08/07 08:38:53] INFO: Log: Collecting garbage [04/08/07 08:38:53] INFO: Log: Purging garbage [04/08/07 08:38:55] INFO: Log: Garbage: objects: 55829->18304; refs: 92911 [04/08/07 08:39:07] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u [04/08/07 08:39:08] INFO: Log: Trying to connect to LoginServer at 64.37.176.112 port 10101 ... [04/08/07 08:39:08] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=1368035134 STATS=1 [04/08/07 08:39:22] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10114 (chunk_n27_27) [04/08/07 08:39:22] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10114/Entry.vgr [04/08/07 08:39:22] NETWORK: DevNet: Game client on port 0, rate 10000 [04/08/07 08:39:22] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.176.115) [04/08/07 08:39:22] NETWORK: DevNet: Client received from 64.37.176.115:10114: CHALLENGE VER=3186 CHALLENGE=-1990316174 STATS=0 [04/08/07 08:39:22] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_27 LONE=0 IP=0.0.0.0 PORT=10114 [04/08/07 08:39:23] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx [04/08/07 08:39:24] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 08:39:24] INFO: Log: Bringing Level chunk_n27_27.myLevel up for play... [04/08/07 08:39:25] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 08:39:25] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play... [04/08/07 08:39:25] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 08:39:25] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play... [04/08/07 08:39:26] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 08:39:26] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play... [04/08/07 08:39:26] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 08:39:26] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play... [04/08/07 08:39:27] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 08:39:27] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play... [04/08/07 08:39:27] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 08:39:27] INFO: Log: Bringing Level Chunk_n28_28.myLevel up for play... [04/08/07 08:39:27] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 08:39:27] INFO: Log: Bringing Level Chunk_n27_28.myLevel up for play... [04/08/07 08:39:28] INFO: Log: Level is Level chunk_n27_27.myLevel [04/08/07 08:39:28] INFO: Log: Bringing Level Chunk_n26_28.myLevel up for play... [04/08/07 08:39:28] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE [04/08/07 08:39:48] INFO: Log: Sending join. [04/08/07 08:39:49] NETWORK: DevNet: Client received: JOINED [04/08/07 08:40:57] INFO: Log: ReadFile Failed : Insufficient system resources exist to complete the requested service.
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I have sigs turned off. Don't hate me for it. There *was* a time when sigs weren't 5" high... |
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#6 (permalink) |
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Junior Member
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Re: CTD -- client log(s)
Im CTD about every 15 minutes today. I thought it was southwatch but its not I went to cis and its happening there to.
These crashes go perfect with Patcher Initializing................................... for 7 minutes.
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Rhazes Dreadknight of (Lights End) Test Server |
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#7 (permalink) |
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Junior Member
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Re: CTD -- client log(s)
Well, I was moderately stable today. Until I took my wild griffon and tried to do something silly, that is. I tried jumping off it at about 15 metres up (I'm a disciple so the worst that would've happened is that my Safe Fall would've skilled up). As soon as I clicked on the icon on my hotbar to dismount, I had a CTD. Code follows: Code:
[04/09/07 22:26:50] INFO: ==================================================== [04/09/07 22:26:50] INFO: Log opened. [04/09/07 22:26:50] INFO: Init: Name subsystem initialized [04/09/07 22:26:50] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600) [04/09/07 22:26:50] INFO: Init: Compiled: Apr 6 2007 09:48:48 [04/09/07 22:26:50] INFO: Init: Threadsafe Core: No [04/09/07 22:26:50] INFO: Init: Base directory: J:\Program Files\Sony\Vanguard\binTest\ [04/09/07 22:26:50] INFO: Init: Character set: Unicode [04/09/07 22:26:50] INFO: DevLoad: Bound to IpDrv.dll [04/09/07 22:26:50] INFO: DevLoad: Bound to Engine.dll [04/09/07 22:26:50] INFO: DevLoad: Bound to Core.dll [04/09/07 22:26:50] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll [04/09/07 22:26:50] INFO: DevLoad: Bound to Window.dll [04/09/07 22:26:50] INFO: Init: Object subsystem initialized [04/09/07 22:26:50] INFO: Init: Computer: CHANTILLARY [04/09/07 22:26:50] INFO: Init: User: HPAdministrator [04/09/07 22:26:50] INFO: Init: CPU Page size=4096, Processors=2 [04/09/07 22:26:50] INFO: Init: CPU Detected: AuthenticAMD [04/09/07 22:26:50] INFO: Init: CPU Features: MMX SSE SSE2 SSE3 [04/09/07 22:26:51] INFO: Init: CPU Speed=2006.137570 MHz [04/09/07 22:26:51] INFO: Init: Memory total: Phys=3668460K Pagef=4194303K Virt=2097024K [04/09/07 22:26:51] INFO: Init: Working set: 32000 / 159000 [04/09/07 22:26:51] INFO: Init: Process Info: Peak Memory Used: 18800 Working Set: 18800 PageFile: 21032 [04/09/07 22:26:51] INFO: Init: Added all subdirectories and cached all files in 0.025000 seconds [04/09/07 22:26:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18102 files [04/09/07 22:26:51] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files [04/09/07 22:26:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files [04/09/07 22:26:55] INFO: Init: Unreal engine initialized [04/09/07 22:26:55] INFO: Init: Client initialized [04/09/07 22:26:56] INFO: Init: Direct3D adapters detected: [04/09/07 22:26:56] INFO: Init: Radeon X1900 Series (ati2dvag.dll) [04/09/07 22:26:56] INFO: Init: Radeon X1900 Series Secondary (ati2dvag.dll) [04/09/07 22:26:56] INFO: Init: D3D Device: Video memory on board: 512 [04/09/07 22:26:56] INFO: Init: D3D Driver: AGP support detected [04/09/07 22:26:56] INFO: Init: D3D Driver: PixelShaderVersion=3.0 [04/09/07 22:26:56] INFO: Init: D3D Driver: VertexShaderVersion=3.0 [04/09/07 22:26:56] INFO: Init: D3D Driver: MaxTextureBlendStages=8 [04/09/07 22:26:56] INFO: Init: D3D Driver: MaxSimultaneousTextures=8 [04/09/07 22:26:56] INFO: Init: D3D Driver: MaxActiveLights=8 [04/09/07 22:26:56] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405 [04/09/07 22:26:56] INFO: Init: D3D Driver: MaxVertexIndex=16777215 [04/09/07 22:26:56] INFO: Init: D3D Driver: MaxStreams=16 [04/09/07 22:26:56] INFO: Init: D3D Driver: MaxStreamStride=508 [04/09/07 22:26:56] INFO: Init: D3D Driver: MaxVertexShaderConst=256 [04/09/07 22:26:56] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F [04/09/07 22:26:56] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports Shader Detail Level: 5 [04/09/07 22:26:56] INFO: Init: D3D Driver: Device supports Shader Model 3 [04/09/07 22:26:56] INFO: Init: D3D Driver: Using w- pixel fog [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports trilinear [04/09/07 22:26:56] INFO: Init: D3D Driver: using cubemaps [with mipmaps] [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports LOD biasing [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports Z biasing [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3 [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR [04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA [04/09/07 22:26:56] INFO: Init: D3D Device: szDriver=ati2dvag.dll [04/09/07 22:26:56] INFO: Init: D3D Device: szDescription=Radeon X1900 Series [04/09/07 22:26:56] INFO: Init: D3D Device: wProduct=6 [04/09/07 22:26:56] INFO: Init: D3D Device: wVersion=14 [04/09/07 22:26:56] INFO: Init: D3D Device: wSubVersion=10 [04/09/07 22:26:56] INFO: Init: D3D Device: wBuild=6677 [04/09/07 22:26:56] INFO: Init: D3D Device: dwVendorId=4098 [04/09/07 22:26:56] INFO: Init: D3D Device: dwDeviceId=29257 [04/09/07 22:26:56] INFO: Init: D3D Device: dwSubSysId=185733122 [04/09/07 22:26:56] INFO: Init: D3D Device: dwRevision=0 [04/09/07 22:26:56] INFO: Init: D3D Detected: ATI video card. [04/09/07 22:26:56] INFO: Init: GPUs detected: 1. [04/09/07 22:26:56] INFO: Init: (Karma): Initializing Karma for game. [04/09/07 22:26:56] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0 [04/09/07 22:26:56] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ... [04/09/07 22:26:56] INFO: Init: WinSock: I am Chantillary (206.75.38.207) [04/09/07 22:26:59] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249) [04/09/07 22:27:02] INFO: Log: Level is Level Entry.myLevel [04/09/07 22:27:02] INFO: Log: Bringing Level Entry.myLevel up for play... [04/09/07 22:27:02] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1 [04/09/07 22:27:02] INFO: Log: Level is Level loading_screen.myLevel [04/09/07 22:27:02] INFO: Log: Bringing Level loading_screen.myLevel up for play... [04/09/07 22:27:03] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE [04/09/07 22:27:04] INFO: Init: ALAudio: subsystem initialized. [04/09/07 22:27:24] INFO: Init: Input system initialized for WindowsViewport [04/09/07 22:27:24] INFO: Log: Opened viewport [04/09/07 22:27:24] INFO: Log: Attempting to set resolution: 1920x1200 (Windowed) [04/09/07 22:27:24] INFO: Log: Using 32-bit back-buffer format (22) [04/09/07 22:27:24] INFO: Log: Using 32-bit depth-buffer format (75) [04/09/07 22:27:24] INFO: Log: FSAA support: 6x. Floating-point FSAA: 6x. [04/09/07 22:27:24] INFO: Log: Creating device [04/09/07 22:27:24] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s). [04/09/07 22:27:24] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting. [04/09/07 22:27:24] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing [04/09/07 22:27:26] INFO: Init: Game engine initialized [04/09/07 22:27:26] INFO: Log: Startup time: 34.860000 seconds [04/09/07 22:27:27] INFO: Init: Start SGOUI Init Start [04/09/07 22:27:31] INFO: Log: VGUIXmlWinManager construction time = 2.654001 sec [04/09/07 22:27:31] INFO: Init: Start SGOUI Init End [04/09/07 22:27:31] INFO: Log: Trying to connect to LoginServer at 64.37.176.112 port 10101 ... [04/09/07 22:27:32] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-218249414 STATS=1 [04/09/07 22:27:32] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer. [04/09/07 22:27:32] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer. [04/09/07 22:27:33] INFO: Log: Attempting to set resolution: 1920x1181 (Windowed) [04/09/07 22:27:33] INFO: Log: Using 32-bit back-buffer format (22) [04/09/07 22:27:33] INFO: Log: Using 32-bit depth-buffer format (75) [04/09/07 22:27:33] INFO: Log: FSAA support: 6x. Floating-point FSAA: 6x. [04/09/07 22:27:33] INFO: Init: D3D Driver: ResetDevice: Failed to reset after 1 attempt(s). It will be re-created (code:2289436780). [04/09/07 22:27:33] INFO: Log: Creating device [04/09/07 22:27:33] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s). [04/09/07 22:27:33] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting. [04/09/07 22:27:33] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing [04/09/07 22:27:34] INFO: Log: Allocating 32bit 65536 byte dynamic ind |