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Old 06-03-2007, 12:15 PM   #31 (permalink)
Naiya
Senior Member
 
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 Additional Info
Last Online: 09-13-2007 03:10 PM
Join Date: Mar 2007
Location: Seattle, WA
Posts: 339

Level: 17

HP: 42 / 404
MP: 113 / 2065
EXP: 19%
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Re: CTD -- client log(s)

lasted a bit longer this time

Code:
[06/03/07 07:20:51] INFO: ====================================================
[06/03/07 07:20:51] INFO: Log opened.
[06/03/07 07:20:51] INFO: Init: Name subsystem initialized
[06/03/07 07:20:51] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[06/03/07 07:20:51] INFO: Init: Compiled: May 25 2007 10:44:14
[06/03/07 07:20:51] INFO: Init: Threadsafe Core: No
[06/03/07 07:20:51] INFO: Init: Base directory: D:\Program Files\Vanguard\binTest\
[06/03/07 07:20:51] INFO: Init: Character set: Unicode
[06/03/07 07:20:52] INFO: DevLoad: Bound to IpDrv.dll
[06/03/07 07:20:52] INFO: DevLoad: Bound to Engine.dll
[06/03/07 07:20:52] INFO: DevLoad: Bound to Core.dll
[06/03/07 07:20:52] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[06/03/07 07:20:52] INFO: DevLoad: Bound to Window.dll
[06/03/07 07:20:52] INFO: Init: Object subsystem initialized
[06/03/07 07:20:52] INFO: Init: Computer: GAMER1
[06/03/07 07:20:52] INFO: Init: User: TonyaAlfarosimpson
[06/03/07 07:20:52] INFO: Init: CPU Page size=4096, Processors=2
[06/03/07 07:20:52] INFO: Init: CPU Detected: AuthenticAMD
[06/03/07 07:20:53] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[06/03/07 07:20:53] INFO: Init: CPU Speed=2202.423325 MHz
[06/03/07 07:20:53] INFO: Init: Memory total: Phys=2096492K Pagef=4194303K Virt=2097024K
[06/03/07 07:20:53] INFO: Init: Working set: 32000 / 159000
[06/03/07 07:20:53] INFO: Init: Process Info: Peak Memory Used: 20256 Working Set: 20256 PageFile: 21084
[06/03/07 07:20:53] INFO: Init: Added all subdirectories and cached all files in 0.031000 seconds
[06/03/07 07:20:53] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18114 files
[06/03/07 07:20:53] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[06/03/07 07:20:53] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[06/03/07 07:20:54] INFO: Init: Unreal engine initialized
[06/03/07 07:20:54] INFO: Init: Client initialized
[06/03/07 07:20:54] INFO: Init: Direct3D adapters detected:
[06/03/07 07:20:54] INFO: Init: NVIDIA GeForce 7600 GT (nv4_disp.dll)
[06/03/07 07:20:54] INFO: Init: D3D Device: Video memory on board: 244
[06/03/07 07:20:54] INFO: Init: D3D Driver: AGP support detected
[06/03/07 07:20:54] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[06/03/07 07:20:54] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[06/03/07 07:20:54] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[06/03/07 07:20:54] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[06/03/07 07:20:54] INFO: Init: D3D Driver: MaxActiveLights=8
[06/03/07 07:20:54] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[06/03/07 07:20:54] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[06/03/07 07:20:54] INFO: Init: D3D Driver: MaxStreams=16
[06/03/07 07:20:54] INFO: Init: D3D Driver: MaxStreamStride=255
[06/03/07 07:20:54] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[06/03/07 07:20:54] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[06/03/07 07:20:54] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[06/03/07 07:20:54] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[06/03/07 07:20:54] INFO: Init: D3D Driver: Device supports FP Filtering
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[06/03/07 07:20:54] INFO: Init: D3D Driver: Device supports Shader Model 3
[06/03/07 07:20:54] INFO: Init: D3D Driver: Using w- pixel fog
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports trilinear
[06/03/07 07:20:54] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports LOD biasing
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports Z biasing
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[06/03/07 07:20:54] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[06/03/07 07:20:54] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[06/03/07 07:20:54] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7600 GT
[06/03/07 07:20:54] INFO: Init: D3D Device: wProduct=6
[06/03/07 07:20:54] INFO: Init: D3D Device: wVersion=14
[06/03/07 07:20:54] INFO: Init: D3D Device: wSubVersion=10
[06/03/07 07:20:54] INFO: Init: D3D Device: wBuild=9371
[06/03/07 07:20:54] INFO: Init: D3D Device: dwVendorId=4318
[06/03/07 07:20:54] INFO: Init: D3D Device: dwDeviceId=913
[06/03/07 07:20:54] INFO: Init: D3D Device: dwSubSysId=572528258
[06/03/07 07:20:54] INFO: Init: D3D Device: dwRevision=161
[06/03/07 07:20:54] INFO: Init: D3D Detected: NVIDIA video card.
[06/03/07 07:20:54] INFO: Init: GPUs detected: 1.
[06/03/07 07:20:54] INFO: Init: (Karma): Initializing Karma for game.
[06/03/07 07:20:54] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[06/03/07 07:20:54] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[06/03/07 07:20:54] INFO: Init: WinSock: I am Gamer1 (192.168.1.100)
[06/03/07 07:20:54] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[06/03/07 07:20:54] INFO: Log: Level is Level Entry.myLevel
[06/03/07 07:20:54] INFO: Log: Bringing Level Entry.myLevel up for play...
[06/03/07 07:20:54] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[06/03/07 07:20:54] INFO: Log: Level is Level loading_screen.myLevel
[06/03/07 07:20:54] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[06/03/07 07:20:55] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[06/03/07 07:20:55] INFO: Init: ALAudio: subsystem initialized.
[06/03/07 07:21:06] INFO: Init: Input system initialized for WindowsViewport
[06/03/07 07:21:06] INFO: Log: Opened viewport
[06/03/07 07:21:06] INFO: Log: Attempting to set resolution: 1440x900 (Fullscreen)
[06/03/07 07:21:06] INFO: Init: Best-match display mode: 1440x900x32@75
[06/03/07 07:21:06] INFO: Log: Using 32-bit back-buffer format (22)
[06/03/07 07:21:06] INFO: Log: Using 32-bit depth-buffer format (75)
[06/03/07 07:21:06] INFO: Log: FSAA support: 8x.  Floating-point FSAA: 2x.
[06/03/07 07:21:06] INFO: Log: Creating device
[06/03/07 07:21:07] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[06/03/07 07:21:07] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[06/03/07 07:21:07] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[06/03/07 07:21:10] INFO: Init: Game engine initialized
[06/03/07 07:21:10] INFO: Log: Startup time: 16.891000 seconds
[06/03/07 07:21:10] INFO: Init: Start SGOUI Init Start
[06/03/07 07:21:12] INFO: Log: VGUIXmlWinManager construction time = 1.510000 sec
[06/03/07 07:21:12] INFO: Init: Start SGOUI Init End
[06/03/07 07:21:12] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[06/03/07 07:21:13] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=291550998 STATS=1
[06/03/07 07:21:13] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[06/03/07 07:21:13] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[06/03/07 07:21:15] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[06/03/07 07:21:15] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[06/03/07 07:21:15] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=1553078480 STATS=1
[06/03/07 07:21:17] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[06/03/07 07:21:17] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[06/03/07 07:21:17] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[06/03/07 07:21:17] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[06/03/07 07:21:17] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=971444572 STATS=1
[06/03/07 07:21:17] INFO: Log: Sent login to ChatServer.
[06/03/07 07:21:17] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[06/03/07 07:21:18] INFO: Log: Sent login to SocialServer.
[06/03/07 07:21:29] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10114 (chunk_n13_n9)
[06/03/07 07:21:29] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10114/Entry.vgr
[06/03/07 07:21:29] NETWORK: DevNet: Game client on port 0, rate 10000
[06/03/07 07:21:29] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[06/03/07 07:21:29] NETWORK: DevNet: Client received from 64.37.176.127:10114: CHALLENGE VER=3186 CHALLENGE=-652295752 STATS=0
[06/03/07 07:21:29] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[06/03/07 07:21:29] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\AssetsTest\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\AssetsTest\SkeletalMeshes\SteveKar.ukx
[06/03/07 07:21:29] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:21:29] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[06/03/07 07:21:29] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:21:29] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[06/03/07 07:21:29] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:21:29] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[06/03/07 07:21:29] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:21:29] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[06/03/07 07:21:30] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:21:30] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[06/03/07 07:21:30] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:21:30] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[06/03/07 07:21:30] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[06/03/07 07:21:30] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:21:30] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[06/03/07 07:21:30] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:21:30] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[06/03/07 07:21:30] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:21:30] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[06/03/07 07:21:30] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[06/03/07 07:21:30] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[06/03/07 07:21:31] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\AssimX\..\Default\Windows\VGUICharacterSheet.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=D:\Program Files\Vanguard\VGUIAssets\Shells\Default\Windows\VGUICharacterSheet.xml
[06/03/07 07:21:36] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\AssimX\Windows\VGUIInventoryContainerTemplate.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=D:\Program Files\Vanguard\VGUIAssets\Shells\AssimX\Windows\VGUIInventoryContainerTemplate.xml
[06/03/07 07:21:36] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\AssimX\Windows\VGUIInventoryPopups.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=D:\Program Files\Vanguard\VGUIAssets\Shells\AssimX\Windows\VGUIInventoryPopups.xml
[06/03/07 07:21:36] ERROR: XML Fatal Error: ..\VGUIAssets\Shells\AssimX\Windows\aX_EncounterDisplay.xml [0:0] - An exception occurred! Type:RuntimeException, Message:The primary document entity could not be opened. Id=D:\Program Files\Vanguard\VGUIAssets\Shells\AssimX\Windows\aX_EncounterDisplay.xml
[06/03/07 07:21:37] INFO: Log: Sending join.
[06/03/07 07:21:37] NETWORK: DevNet: Client received: JOINED 
[06/03/07 07:22:19] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-12,-9)
[06/03/07 07:22:19] INFO: Log: * * * Moving to chunk -12, -9.  PLocXYZ = 102440.242188, -15627.825195, 2621.736816   TRAVLocXYZ = -102359.757813, -15627.825195, 2621.736816
[06/03/07 07:22:19] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:22:19] INFO: Log: Bringing Level Chunk_n11_n10.myLevel up for play...
[06/03/07 07:22:19] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:22:19] INFO: Log: Bringing Level Chunk_n11_n9.myLevel up for play...
[06/03/07 07:22:20] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:22:20] INFO: Log: Bringing Level Chunk_n11_n8.myLevel up for play...
[06/03/07 07:22:20] INFO: Log: VgPlanet::MoveViewActorToChunk(-12,-9) completed in 0.925000 seconds. (V = )
[06/03/07 07:22:20] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10114 (chunk_n12_n9)
[06/03/07 07:22:20] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10114/Entry.vgr
[06/03/07 07:22:20] NETWORK: DevNet: Game client on port 0, rate 10000
[06/03/07 07:22:20] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[06/03/07 07:22:20] NETWORK: DevNet: Client received from 64.37.176.128:10114: CHALLENGE VER=3186 CHALLENGE=1743647678 STATS=0
[06/03/07 07:22:20] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n12_n9 LONE=0 IP=0.0.0.0 PORT=10114
[06/03/07 07:22:20] INFO: Log: Sending join.
[06/03/07 07:22:21] NETWORK: DevNet: Client received: JOINED 
[06/03/07 07:22:21] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 102431.000000, -15624.000000, 2558.000000   TRAVLocXYZ = -102359.757813, -15627.825195, 2621.736816  (V = )
[06/03/07 07:23:34] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\AssetsTest\Textures\UTX_boar_M_char.utx referenced by ..\AssetsTest\Textures\UTX_catLion_M_char.utx
[06/03/07 07:26:02] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[06/03/07 07:26:02] INFO: Log: * * * Moving to chunk -13, -9.  PLocXYZ = -102452.757813, -61983.085938, 19629.013672   TRAVLocXYZ = 102347.242188, -61983.085938, 19629.013672
[06/03/07 07:26:02] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 0.001000 seconds. (V = )
[06/03/07 07:26:02] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10114 (chunk_n13_n9)
[06/03/07 07:26:02] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10114/Entry.vgr
[06/03/07 07:26:02] NETWORK: DevNet: Game client on port 0, rate 10000
[06/03/07 07:26:02] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[06/03/07 07:26:02] NETWORK: DevNet: Client received from 64.37.176.127:10114: CHALLENGE VER=3186 CHALLENGE=-637442312 STATS=0
[06/03/07 07:26:02] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[06/03/07 07:26:02] INFO: Log: Sending join.
[06/03/07 07:26:02] NETWORK: DevNet: Client received: JOINED 
[06/03/07 07:26:03] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -75141.000000, -43049.000000, 12595.654297   TRAVLocXYZ = 102347.242188, -61983.085938, 19629.013672  (V = )
[06/03/07 07:27:07] WARN: Warning: Failed to load 'UEA_giant_M_crft': Can't find file 'UEA_giant_M_crft'
[06/03/07 07:27:07] WARN: Warning: Failed loading package: Can't find file 'UEA_giant_M_crft'
[06/03/07 07:27:10] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-8)
[06/03/07 07:27:10] INFO: Log: * * * Moving to chunk -13, -8.  PLocXYZ = 86263.351563, -102441.156250, 29853.351563   TRAVLocXYZ = 86263.351563, 102358.843750, 29853.351563
[06/03/07 07:27:10] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:27:10] INFO: Log: Bringing Level Chunk_n14_n7.myLevel up for play...
[06/03/07 07:27:10] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:27:10] INFO: Log: Bringing Level Chunk_n13_n7.myLevel up for play...
[06/03/07 07:27:10] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:27:10] INFO: Log: Bringing Level Chunk_n12_n7.myLevel up for play...
[06/03/07 07:27:11] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-8) completed in 0.754000 seconds. (V = )
[06/03/07 07:27:11] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10114 (chunk_n13_n8)
[06/03/07 07:27:11] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10114/Entry.vgr
[06/03/07 07:27:11] NETWORK: DevNet: Game client on port 0, rate 10000
[06/03/07 07:27:11] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.176.119)
[06/03/07 07:27:11] NETWORK: DevNet: Client received from 64.37.176.119:10114: CHALLENGE VER=3186 CHALLENGE=116343157 STATS=0
[06/03/07 07:27:11] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n8 LONE=0 IP=0.0.0.0 PORT=10114
[06/03/07 07:27:11] INFO: Log: Sending join.
[06/03/07 07:27:11] NETWORK: DevNet: Client received: JOINED 
[06/03/07 07:27:12] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 91290.000000, -99555.000000, 28771.994141   TRAVLocXYZ = 86263.351563, 102358.843750, 29853.351563  (V = )
[06/03/07 07:28:51] INFO: Log: Collecting garbage
[06/03/07 07:28:52] INFO: Log: Purging garbage
[06/03/07 07:28:53] INFO: Log: Garbage: objects: 65564->45550; refs: 676080
[06/03/07 07:30:10] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[06/03/07 07:30:10] INFO: Log: * * * Moving to chunk -13, -9.  PLocXYZ = 89600.968750, 102440.343750, 29907.416016   TRAVLocXYZ = 89600.968750, -102359.656250, 29907.416016
[06/03/07 07:30:10] INFO: Log: Level is Level Chunk_n13_n8.myLevel
[06/03/07 07:30:10] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[06/03/07 07:30:10] INFO: Log: Level is Level Chunk_n13_n8.myLevel
[06/03/07 07:30:10] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[06/03/07 07:30:11] INFO: Log: Level is Level Chunk_n13_n8.myLevel
[06/03/07 07:30:11] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[06/03/07 07:30:11] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 0.422000 seconds. (V = )
[06/03/07 07:30:11] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10114 (chunk_n13_n9)
[06/03/07 07:30:11] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10114/Entry.vgr
[06/03/07 07:30:11] NETWORK: DevNet: Game client on port 0, rate 10000
[06/03/07 07:30:11] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[06/03/07 07:30:11] NETWORK: DevNet: Client received from 64.37.176.127:10114: CHALLENGE VER=3186 CHALLENGE=1628331558 STATS=0
[06/03/07 07:30:11] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[06/03/07 07:30:11] INFO: Log: Sending join.
[06/03/07 07:30:11] NETWORK: DevNet: Client received: JOINED 
[06/03/07 07:30:12] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 61927.000000, 79989.000000, 25976.886719   TRAVLocXYZ = 89600.968750, -102359.656250, 29907.416016  (V = )
[06/03/07 07:30:57] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\AssetsTest\Textures\UTX_boar_M_char.utx referenced by ..\AssetsTest\Textures\UTX_catLion_M_char.utx
[06/03/07 07:31:01] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-12,-9)
[06/03/07 07:31:01] INFO: Log: * * * Moving to chunk -12, -9.  PLocXYZ = 102440.914063, -70156.492188, 21025.818359   TRAVLocXYZ = -102359.085938, -70156.492188, 21025.818359
[06/03/07 07:31:01] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:31:01] INFO: Log: Bringing Level Chunk_n11_n10.myLevel up for play...
[06/03/07 07:31:01] INFO: Log: Level is Level chunk_n13_n9.myLevel
[06/03/07 07:31:01] INFO: Log: Bringing Level Chunk_n11_n8.myLevel up for play...
[06/03/07 07:31:01] INFO: Log: VgPlanet::MoveViewActorToChunk(-12,-9) completed in 0.176000 seconds. (V = )
[06/03/07 07:31:01] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10114 (chunk_n12_n9)
[06/03/07 07:31:01] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10114/Entry.vgr
[06/03/07 07:31:01] NETWORK: DevNet: Game client on port 0, rate 10000
[06/03/07 07:31:01] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[06/03/07 07:31:01] NETWORK: DevNet: Client received from 64.37.176.128:10114: CHALLENGE VER=3186 CHALLENGE=1949698638 STATS=0
[06/03/07 07:31:01] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n12_n9 LONE=0 IP=0.0.0.0 PORT=10114
[06/03/07 07:31:02] INFO: Log: Sending join.
[06/03/07 07:31:02] NETWORK: DevNet: Client received: JOINED 
[06/03/07 07:31:02] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 61927.000000, 79989.000000, 25865.000000   TRAVLocXYZ = -102359.085938, -70156.492188, 21025.818359  (V = )
[06/03/07 07:34:52] INFO: Log: Collecting garbage
[06/03/07 07:34:52] INFO: Log: Purging garbage
[06/03/07 07:34:53] INFO: Log: Garbage: objects: 67971->53450; refs: 776915
[06/03/07 07:35:52] INFO: Log: Collecting garbage
[06/03/07 07:35:52] INFO: Log: Purging garbage
[06/03/07 07:35:52] INFO: Log: Garbage: objects: 54355->52806; refs: 759290
[06/03/07 07:36:50] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[06/03/07 07:36:52] INFO: Log: Collecting garbage
[06/03/07 07:36:52] INFO: Log: Purging garbage
[06/03/07 07:36:52] INFO: Log: Garbage: objects: 52993->52557; refs: 757501
[06/03/07 07:36:53] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[06/03/07 07:37:06] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[06/03/07 07:37:14] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[06/03/07 07:37:52] INFO: Log: Collecting garbage
[06/03/07 07:37:52] INFO: Log: Purging garbage
[06/03/07 07:37:52] INFO: Log: Garbage: objects: 52870->52597; refs: 758018
[06/03/07 07:38:52] INFO: Log: Collecting garbage
[06/03/07 07:38:52] INFO: Log: Purging garbage
[06/03/07 07:38:52] INFO: Log: Garbage: objects: 54805->53065; refs: 761745
[06/03/07 07:39:45] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\AssetsTest\Textures\UTX_boar_M_char.utx referenced by ..\AssetsTest\Textures\UTX_catLion_M_char.utx
[06/03/07 07:40:52] INFO: Log: Collecting garbage
[06/03/07 07:40:52] INFO: Log: Purging garbage
[06/03/07 07:40:53] INFO: Log: Garbage: objects: 54101->51126; refs: 741984
[06/03/07 07:54:52] INFO: Log: Collecting garbage
[06/03/07 07:54:53] INFO: Log: Purging garbage
[06/03/07 07:54:53] INFO: Log: Garbage: objects: 54271->51277; refs: 745851
[06/03/07 08:09:14] WARN: Warning: Failed to load 'UEA_giant_M_crft': Can't find file 'UEA_giant_M_crft'
[06/03/07 08:09:14] WARN: Warning: Failed loading package: Can't find file 'UEA_giant_M_crft'
[06/03/07 08:09:52] INFO: Log: Collecting garbage
[06/03/07 08:09:53] INFO: Log: Purging garbage
[06/03/07 08:09:53] INFO: Log: Garbage: objects: 57794->52620; refs: 768389
[06/03/07 08:10:52] INFO: Log: Collecting garbage
[06/03/07 08:10:53] INFO: Log: Purging garbage
[06/03/07 08:10:53] INFO: Log: Garbage: objects: 53905->52352; refs: 759844
[06/03/07 08:11:38] WARN: Warning: Missing Action Action SPAWN_ACTIONS.NPC_ACTION_ELEMENTALSTORM_1000263 imported from file ..\AssetsTest\Actions\SPAWN_ACTIONS.acn referenced by ..\AssetsTest\Characters\Meshes\UEM_npcElf_M_char.uem
[06/03/07 08:11:52] INFO: Log: Collecting garbage
[06/03/07 08:11:53] INFO: Log: Purging garbage
[06/03/07 08:11:53] INFO: Log: Garbage: objects: 56701->53855; refs: 782981
[06/03/07 08:12:31] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\AssetsTest\Textures\UTX_boar_M_char.utx referenced by ..\AssetsTest\Textures\UTX_catLion_M_char.utx
[06/03/07 08:12:52] INFO: Log: Collecting garbage
[06/03/07 08:12:53] INFO: Log: Purging garbage
[06/03/07 08:12:54] INFO: Log: Garbage: objects: 55556->51322; refs: 742739
[06/03/07 08:13:52] INFO: Log: Collecting garbage
[06/03/07 08:13:53] INFO: Log: Purging garbage
[06/03/07 08:13:53] INFO: Log: Garbage: objects: 54946->52834; refs: 768839
[06/03/07 08:14:39] WARN: Warning: Failed to load 'UEA_giant_M_crft': Can't find file 'UEA_giant_M_crft'
[06/03/07 08:14:39] WARN: Warning: Failed loading package: Can't find file 'UEA_giant_M_crft'
[06/03/07 08:14:52] INFO: Log: Collecting garbage
[06/03/07 08:14:53] FATAL: Critical: UObject::GetFullName
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: UObject::GetFullName
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor FloorActor[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4004)Ra21_P1_C2_Grid_Home01_BuExtHome001StaticMeshActor8_371_7258)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4004)Ra21_P1_C2_Grid_Home01_BuExtHome001StaticMeshActor8_371_7258)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY29)Ra21_P1_C2_Grid_Home01_root002_ver02CompoundObject5_370_7257)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY29)Ra21_P1_C2_Grid_Home01_root002_ver02CompoundObject5_370_7257)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4030)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4030)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class FXfire.torch005fx Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY8)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY8)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4028)Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1954_392_7535)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4028)Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1954_392_7535)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4029)Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1953_392_7538)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4029)Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1953_392_7538)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY26)Ra79_P1_C2_Grid_House01_Entrance1CompoundObject0_316_5529)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY26)Ra79_P1_C2_Grid_House01_Entrance1CompoundObject0_316_5529)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY3150)Ra79_P1_C2_Grid_House01_Entrance1StaticMeshActor0_316_5530)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY3150)Ra79_P1_C2_Grid_House01_Entrance1StaticMeshActor0_316_5530)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01_binaryprefab.ubc_392.Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1954_392_7535)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01_binaryprefab.ubc_392.Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1954_392_7535)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01_binaryprefab.ubc_392.Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1953_392_7538)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01_binaryprefab.ubc_392.Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1953_392_7538)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Ra79_P1_C2_Grid_House01_Entrance2_binaryprefab.ubc_389.Ra79_P1_C2_Grid_House01_Entrance2CompoundObject1_389_7530)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Ra79_P1_C2_Grid_House01_Entrance2_binaryprefab.ubc_389.Ra79_P1_C2_Grid_House01_Entrance2CompoundObject1_389_7530)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor FloorActor[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4019)Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1953_392_7538)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4019)Ra79_P1_C2_Grid_Hollow01_door001_Sunlit_Locked01StaticMeshActor1953_392_7538)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY25)Ra79_P1_C2_Grid_House01_Entrance1CompoundObject0_316_5529)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY25)Ra79_P1_C2_Grid_House01_Entrance1CompoundObject0_316_5529)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY3148)Ra79_P1_C2_Grid_House01_Entrance1StaticMeshActor0_316_5530)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY3148)Ra79_P1_C2_Grid_House01_Entrance1StaticMeshActor0_316_5530)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4016)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4016)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class FXfire.torch005fx Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY6)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY6)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4017)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4017)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class FXfire.torch005fx Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY7)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY7)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4001)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4001)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class FXfire.torch005fx Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY5)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY5)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4000)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY4000)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class FXfire.torch005fx Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY4)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY4)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY3988)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY3988)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class FXfire.torch005fx Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY2)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY2)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY3996)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY3996)Ra70_P1_C2_Torches_Large001_Sunlit01StaticMeshActor0_182_3366)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class FXfire.torch005fx Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY3)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (torch005fx Chunk_n13_n8.(COPY3)Ra70_P1_C2_Torches_Large001_Sunlit01torch005fx1_182_3367)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY2813)Water_Meshes_1_Rot_0_agStaticMeshActor6476_18_131)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY2813)Water_Meshes_1_Rot_0_agStaticMeshActor6476_18_131)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_314.chunk_-13_-8_Sector_3_1_agStaticMeshActor1318_314_5524)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_314.chunk_-13_-8_Sector_3_1_agStaticMeshActor1318_314_5524)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_314.chunk_-13_-8_Sector_3_1_agStaticMeshActor1254_314_5525)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_314.chunk_-13_-8_Sector_3_1_agStaticMeshActor1254_314_5525)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_314.chunk_-13_-8_Sector_3_1_agStaticMeshActor1226_314_5526)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_314.chunk_-13_-8_Sector_3_1_agStaticMeshActor1226_314_5526)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_1_2_ag_binaryprefab.ubc_383.chunk_-13_-8_Sector_1_2_agStaticMeshActor1628_383_7351)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_1_2_ag_binaryprefab.ubc_383.chunk_-13_-8_Sector_1_2_agStaticMeshActor1628_383_7351)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_1_2_ag_binaryprefab.ubc_383.chunk_-13_-8_Sector_1_2_agStaticMeshActor1624_383_7352)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_1_2_ag_binaryprefab.ubc_383.chunk_-13_-8_Sector_1_2_agStaticMeshActor1624_383_7352)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_1_2_ag_binaryprefab.ubc_383.chunk_-13_-8_Sector_1_2_agStaticMeshActor1629_383_7353)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_1_2_ag_binaryprefab.ubc_383.chunk_-13_-8_Sector_1_2_agStaticMeshActor1629_383_7353)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Ra5002_P1_C2_Rocks_KhalRock021_binaryprefab.ubc_675.Ra5002_P1_C2_Rocks_KhalRock021StaticMeshActor341_675_10399)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Ra5002_P1_C2_Rocks_KhalRock021_binaryprefab.ubc_675.Ra5002_P1_C2_Rocks_KhalRock021StaticMeshActor341_675_10399)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY86)Ra21_P1_C2_Grid_WatchTower01_Root001CompoundObject17_260_4630)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY86)Ra21_P1_C2_Grid_WatchTower01_Root001CompoundObject17_260_4630)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY7363)Ra21_P1_C2_Grid_WatchTower01_Root001StaticMeshActor36_260_4631)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY7363)Ra21_P1_C2_Grid_WatchTower01_Root001StaticMeshActor36_260_4631)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class FXfire.bonfire001fx Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (bonfire001fx Chunk_n13_n8.(COPY5)Ra21_P1_C2_Grid_WatchTower01_Root001bonfire001fx0_260_4632)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (bonfire001fx Chunk_n13_n8.(COPY5)Ra21_P1_C2_Grid_WatchTower01_Root001bonfire001fx0_260_4632)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY85)Ra79_P1_C2_Grid_House01_Entrance1CompoundObject0_668_10274)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.(COPY85)Ra79_P1_C2_Grid_House01_Entrance1CompoundObject0_668_10274)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY7362)Ra79_P1_C2_Grid_House01_Entrance1StaticMeshActor0_668_10275)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY7362)Ra79_P1_C2_Grid_House01_Entrance1StaticMeshActor0_668_10275)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY6646)Water_Meshes_1_Rot_0_agStaticMeshActor6476_18_131)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n13_n8.(COPY6646)Water_Meshes_1_Rot_0_agStaticMeshActor6476_18_131)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_655.chunk_-13_-8_Sector_3_1_agStaticMeshActor1318_655_10135)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_655.chunk_-13_-8_Sector_3_1_agStaticMeshActor1318_655_10135)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_655.chunk_-13_-8_Sector_3_1_agStaticMeshActor1254_655_10136)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_655.chunk_-13_-8_Sector_3_1_agStaticMeshActor1254_655_10136)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Deleted[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_655.chunk_-13_-8_Sector_3_1_agStaticMeshActor1226_655_10137)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_-13_-8_Sector_3_1_ag_binaryprefab.ubc_655.chunk_-13_-8_Sector_3_1_agStaticMeshActor1226_655_10137)
[06/03/07 08:14:53] FATAL: Critical: ULevel::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (Level Chunk_n13_n8.myLevel)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.PlayerStart XLevel[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (PlayerStart Chunk_n13_n8.PlayerStart4)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (PlayerStart Chunk_n13_n8.PlayerStart4)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.LevelInfo NavigationPointList[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (LevelInfo Chunk_n13_n8.LevelInfo0)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (LevelInfo Chunk_n13_n8.LevelInfo0)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Level[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Water_Meshes_3_Rot_90_ag_binaryprefab.ubc_175.Water_Meshes_3_Rot_90_agStaticMeshActor86_175_3277)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Water_Meshes_3_Rot_90_ag_binaryprefab.ubc_175.Water_Meshes_3_Rot_90_agStaticMeshActor86_175_3277)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject m_ComponentActors[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.CompoundObject143)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n13_n8.CompoundObject143)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Base[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_n13_n9.(COPY1716)Water_Meshes_3_Rot_90_agStaticMeshActor86_175_3277)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor chunk_n13_n9.(COPY1716)Water_Meshes_3_Rot_90_agStaticMeshActor86_175_3277)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject m_ComponentActors[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject chunk_n13_n9.CompoundObject256)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject chunk_n13_n9.CompoundObject256)
[06/03/07 08:14:53] FATAL: Critical: ULevelBase::Serialize
[06/03/07 08:14:53] FATAL: Critical: ULevel::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (Level chunk_n13_n9.myLevel)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.PlayerStart XLevel[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (PlayerStart chunk_n13_n9.PlayerStart4)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (PlayerStart chunk_n13_n9.PlayerStart4)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.LevelInfo NavigationPointList[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (LevelInfo chunk_n13_n9.LevelInfo0)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (LevelInfo chunk_n13_n9.LevelInfo0)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject Level[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject chunk_n13_n9.CompoundObject958)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject chunk_n13_n9.CompoundObject958)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.StaticMeshActor Base[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n12_n9.(COPY6355)Ra5002_P1_C2_Rocks_KhalRock005StaticMeshActor1_428_7695)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (StaticMeshActor Chunk_n12_n9.(COPY6355)Ra5002_P1_C2_Rocks_KhalRock005StaticMeshActor1_428_7695)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class Engine.CompoundObject m_ComponentActors[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n12_n9.CompoundObject112)
[06/03/07 08:14:53] FATAL: Critical: AActor::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (CompoundObject Chunk_n12_n9.CompoundObject112)
[06/03/07 08:14:53] FATAL: Critical: ULevelBase::Serialize
[06/03/07 08:14:53] FATAL: Critical: ULevel::Serialize
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (Level Chunk_n12_n9.myLevel)
[06/03/07 08:14:53] FATAL: Critical: UStruct::SerializeBin
[06/03/07 08:14:53] FATAL: Critical: (Class SGOUnrealAbstractionLayer.SGOUnrealGameEngine GLevel[0])
[06/03/07 08:14:53] FATAL: Critical: UObject::Serialize
[06/03/07 08:14:53] FATAL: Critical: (SGOUnrealGameEngine Package.SGOUnrealGameEngine)
[06/03/07 08:14:53] FATAL: Critical: UGameEngine::Serialize
[06/03/07 08:14:53] FATAL: Critical: (SGOUnrealGameEngine Package.SGOUnrealGameEngine)
[06/03/07 08:14:53] FATAL: Critical: UGameEngine::Serialize
[06/03/07 08:14:53] FATAL: Critical: (SGOUnrealGameEngine Package.SGOUnrealGameEngine)
[06/03/07 08:14:53] FATAL: Critical: TestReach
[06/03/07 08:14:53] FATAL: Critical: (SGOUnrealGameEngine Package.SGOUnrealGameEngine)
[06/03/07 08:14:53] FATAL: Critical: TArray<<
[06/03/07 08:14:53] FATAL: Critical: UObject::SerializeRootSet
[06/03/07 08:14:53] FATAL: Critical: UObject::CollectGarbage
[06/03/07 08:14:53] FATAL: Critical: VgPlanet::DoGarbageCollection
[06/03/07 08:14:53] FATAL: Critical: VgPlanet::CheckGarbageCollection
[06/03/07 08:14:53] FATAL: Critical: VgPlanet::Tick
[06/03/07 08:14:53] FATAL: Critical: USGOUnrealGameEngine::LicenseeTick_PreTickLevel
[06/03/07 08:14:53] FATAL: Critical: TickLevel
[06/03/07 08:14:53] FATAL: Critical: UGameEngine::Tick
[06/03/07 08:14:53] FATAL: Critical: UpdateWorld
[06/03/07 08:14:53] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[06/03/07 08:14:53] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[06/03/07 08:14:53] FATAL: Exit: OpenAL Audio subsystem shut down.
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Old 06-03-2007, 05:44 PM   #32 (permalink)
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Re: CTD -- client log(s)

I wonder if these are the "appropriate places" the new test MOTD is talking about. Somehow I think not. Maybe when SOE boards get proper tagging I'll be happier about posting long logs there.
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Old 06-09-2007, 09:26 AM   #33 (permalink)
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Re: CTD -- client log(s)

It's no use posting here, I know, but I can't seem to get to the "appropriate place". We're only going to be told it's our machine's fault anyway, the usual technical passing of the buck. Really, really REALLLY tired of this. Maybe Flyt was right to stop putting up with it.

[06/09/07 07:23:54] FATAL: Critical: Windows GetLastError: The system cannot find the path specified. (3)
[06/09/07 07:23:54] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[06/09/07 07:23:54] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[06/09/07 07:23:54] FATAL: Exit: OpenAL Audio subsystem shut down.
[06/09/07 07:23:54] FATAL: Critical: UObjectProperty::CleanupDestroyed
[06/09/07 07:23:54] FATAL: Critical: (ObjectProperty Engine.Actor.Base)
[06/09/07 07:23:55] FATAL: Critical: UStruct::CleanupDestroyed
[06/09/07 07:23:55] FATAL: Critical: (Class Engine.StaticMeshActor)
[06/09/07 07:23:55] FATAL: Critical: CleanupRefs
[06/09/07 07:23:55] FATAL: Critical: ULevel::CleanupDestroyed
[06/09/07 07:23:55] FATAL: Critical: ULevel::Tick
[06/09/07 07:23:55] FATAL: Critical: (NetMode=3)
[06/09/07 07:23:55] FATAL: Critical: TickLevel
[06/09/07 07:23:55] FATAL: Critical: UGameEngine::Tick
[06/09/07 07:23:55] FATAL: Critical: UpdateWorld
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Old 06-13-2007, 12:26 PM   #34 (permalink)
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Re: CTD -- client log(s)

I'm still floating around... I can't log in to test, I get to cs, and the game crashes to desktop without any input from me, and the only thing that I can find on the logs is the game losing contact with the server, then shutting down. For now, I'm back on eq2test..
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Old 06-13-2007, 02:16 PM   #35 (permalink)
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Re: CTD -- client log(s)

Poor Pol

Hav you tried all your chars? Hubby has an issue where he can't seem to log in to Lomshir at all, but elsewhere is fine.
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Old 06-27-2007, 01:05 PM   #36 (permalink)
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Re: CTD -- client log(s)

First crash since 1849 Test patch - though admittedly I got RL-aggro and hadn't logged on before yesterday. Logs were emailed on crash as usual, too.

Code:
[06/27/07 06:25:20] INFO: ====================================================
[06/27/07 06:25:20] INFO: Log opened.
[06/27/07 06:25:20] INFO: Init: Name subsystem initialized
[06/27/07 06:25:20] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[06/27/07 06:25:20] INFO: Init: Compiled: Jun 18 2007 18:19:05
[06/27/07 06:25:20] INFO: Init: Threadsafe Core: No
[06/27/07 06:25:20] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[06/27/07 06:25:20] INFO: Init: Character set: Unicode
[06/27/07 06:25:26] INFO: DevLoad: Bound to IpDrv.dll
[06/27/07 06:25:26] INFO: DevLoad: Bound to Engine.dll
[06/27/07 06:25:26] INFO: DevLoad: Bound to Core.dll
[06/27/07 06:25:26] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[06/27/07 06:25:27] INFO: DevLoad: Bound to Window.dll
[06/27/07 06:25:27] INFO: Init: Object subsystem initialized
[06/27/07 06:25:27] INFO: Init: Computer: IZDESKTOP
[06/27/07 06:25:27] INFO: Init: User: Isabelle
[06/27/07 06:25:27] INFO: Init: CPU Page size=4096, Processors=2
[06/27/07 06:25:27] INFO: Init: CPU Detected: AuthenticAMD
[06/27/07 06:25:27] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[06/27/07 06:25:27] INFO: Init: CPU Speed=2006.511450 MHz
[06/27/07 06:25:27] INFO: Init: Memory total: Phys=2096364K Pagef=4194303K Virt=2097024K
[06/27/07 06:25:27] INFO: Init: Working set: 32000 / 159000
[06/27/07 06:25:27] INFO: Init: Process Info: Peak Memory Used: 20420 Working Set: 20420 PageFile: 21260
[06/27/07 06:25:27] INFO: Init: Added all subdirectories and cached all files in 0.019000 seconds
[06/27/07 06:25:27] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18114 files
[06/27/07 06:25:28] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[06/27/07 06:25:28] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[06/27/07 06:25:29] INFO: Init: Unreal engine initialized
[06/27/07 06:25:29] INFO: Init: Client initialized
[06/27/07 06:25:29] INFO: Init: Direct3D adapters detected:
[06/27/07 06:25:29] INFO: Init: Radeon X1300 Series (Omega 3.8.330)   (ati2dvag.dll)
[06/27/07 06:25:29] INFO: Init: D3D Device: Video memory on board: 256
[06/27/07 06:25:29] INFO: Init: D3D Driver: AGP support detected
[06/27/07 06:25:29] INFO: Init: D3D Driver: PixelShaderVersion=2.0
[06/27/07 06:25:29] INFO: Init: D3D Driver: VertexShaderVersion=2.0
[06/27/07 06:25:29] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[06/27/07 06:25:29] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[06/27/07 06:25:29] INFO: Init: D3D Driver: MaxActiveLights=8
[06/27/07 06:25:29] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405
[06/27/07 06:25:29] INFO: Init: D3D Driver: MaxVertexIndex=16777215
[06/27/07 06:25:29] INFO: Init: D3D Driver: MaxStreams=16
[06/27/07 06:25:29] INFO: Init: D3D Driver: MaxStreamStride=508
[06/27/07 06:25:29] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[06/27/07 06:25:29] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[06/27/07 06:25:29] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[06/27/07 06:25:29] INFO: Init: D3D Driver: Using Hacked HW Instancing
[06/27/07 06:25:29] INFO: Init: D3D Driver: Using w- pixel fog
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports trilinear
[06/27/07 06:25:29] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports LOD biasing
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports Z biasing
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[06/27/07 06:25:29] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[06/27/07 06:25:29] INFO: Init: D3D Device: szDriver=ati2dvag.dll
[06/27/07 06:25:29] INFO: Init: D3D Device: szDescription=Radeon X1300 Series (Omega 3.8.330)  
[06/27/07 06:25:29] INFO: Init: D3D Device: wProduct=6
[06/27/07 06:25:29] INFO: Init: D3D Device: wVersion=14
[06/27/07 06:25:29] INFO: Init: D3D Device: wSubVersion=10
[06/27/07 06:25:29] INFO: Init: D3D Device: wBuild=6660
[06/27/07 06:25:29] INFO: Init: D3D Device: dwVendorId=4098
[06/27/07 06:25:29] INFO: Init: D3D Device: dwDeviceId=28994
[06/27/07 06:25:29] INFO: Init: D3D Device: dwSubSysId=50466818
[06/27/07 06:25:29] INFO: Init: D3D Device: dwRevision=0
[06/27/07 06:25:29] INFO: Init: D3D Detected: ATI video card.
[06/27/07 06:25:29] INFO: Init: GPUs detected: 1.
[06/27/07 06:25:29] INFO: Init: (Karma): Initializing Karma for game.
[06/27/07 06:25:29] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[06/27/07 06:25:30] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[06/27/07 06:25:30] INFO: Init: WinSock: I am iz-desktop (192.168.1.101)
[06/27/07 06:25:30] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[06/27/07 06:25:30] INFO: Log: Level is Level Entry.myLevel
[06/27/07 06:25:30] INFO: Log: Bringing Level Entry.myLevel up for play...
[06/27/07 06:25:30] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[06/27/07 06:25:30] INFO: Log: Level is Level loading_screen.myLevel
[06/27/07 06:25:30] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[06/27/07 06:25:30] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[06/27/07 06:25:31] INFO: Init: ALAudio: subsystem initialized.
[06/27/07 06:25:47] INFO: Init: Input system initialized for WindowsViewport
[06/27/07 06:25:47] INFO: Log: Opened viewport
[06/27/07 06:25:47] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[06/27/07 06:25:47] INFO: Init: Best-match display mode: 1280x1024x32@75
[06/27/07 06:25:47] INFO: Log: Using 32-bit back-buffer format (22)
[06/27/07 06:25:47] INFO: Log: Using 32-bit depth-buffer format (75)
[06/27/07 06:25:47] INFO: Log: FSAA support: 6x.  Floating-point FSAA: 6x.
[06/27/07 06:25:47] INFO: Log: Creating device
[06/27/07 06:25:47] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[06/27/07 06:25:47] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[06/27/07 06:25:47] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[06/27/07 06:25:48] INFO: Init: Game engine initialized
[06/27/07 06:25:48] INFO: Log: Startup time: 20.639000 seconds
[06/27/07 06:25:49] INFO: Init: Start SGOUI Init Start
[06/27/07 06:25:52] INFO: Log: VGUIXmlWinManager construction time = 2.586000 sec
[06/27/07 06:25:52] INFO: Init: Start SGOUI Init End
[06/27/07 06:25:53] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[06/27/07 06:25:53] INFO: Log: Precaching: loading_screen.LevelInfo0
[06/27/07 06:25:53] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-1022562418 STATS=1
[06/27/07 06:25:53] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[06/27/07 06:25:53] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[06/27/07 06:25:58] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[06/27/07 06:25:58] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[06/27/07 06:25:58] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=621727782 STATS=1
[06/27/07 06:25:59] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[06/27/07 06:25:59] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[06/27/07 06:25:59] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[06/27/07 06:25:59] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[06/27/07 06:25:59] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=1278289188 STATS=1
[06/27/07 06:25:59] INFO: Log: Sent login to ChatServer.
[06/27/07 06:25:59] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[06/27/07 06:26:01] INFO: Log: Sent login to SocialServer.
[06/27/07 06:26:20] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10114 (chunk_n27_27)
[06/27/07 06:26:20] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10114/Entry.vgr
[06/27/07 06:26:20] NETWORK: DevNet: Game client on port 0, rate 10000
[06/27/07 06:26:20] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[06/27/07 06:26:20] NETWORK: DevNet: Client received from 64.37.176.113:10114: CHALLENGE VER=3186 CHALLENGE=-1715892122 STATS=0
[06/27/07 06:26:20] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_27 LONE=0 IP=0.0.0.0 PORT=10114
[06/27/07 06:26:20] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[06/27/07 06:26:21] INFO: Log: Level is Level chunk_n27_27.myLevel
[06/27/07 06:26:21] INFO: Log: Bringing Level chunk_n2