Vanguard Spheres  

Welcome to the Vanguard Spheres forums.

You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today!

As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support.

Home Forums WikiSphere Gallery Chat Arcade Today's Posts
Go Back   Vanguard Spheres > Server Forums > Test Server
Register FAQ Members List Who's Online Search Today's Posts Mark Forums Read

Reply
 
LinkBack (10) Thread Tools
Old 04-02-2007, 07:08 PM   10 links from elsewhere to this Post. Click to view. #1 (permalink)
EdwinAhe
Junior Member
 
 Additional Info
Last Online: 05-27-2007 02:18 PM
Join Date: Apr 2007
Posts: 21

Level: 3

HP: 0 / 57
MP: 7 / 221
EXP: 31%
Different Rule-set servers.

First of all Hello everybody =)

Like i noticed in this thread (and i think that there are lot`s of people who will agree with me) it is possible that to keep subs Sigil need to "nerf" some of game mechanics (such as death penalty) , while there will be people who will welcome such change, many others will be upset by such change (and other changes that might follow). So my idea is: servers with different rule-sets, let`s say 3 types of it "casual", "core-gamer" and "hard-core". As a quick sketch:

"Casual"

Faster XP gain
Lower death penalty
Teleporters/Public Transportation that allows quick travel to any part of a world
No items higher than "rare"
No raid content at all
No Flying mounts and Boats

"Core Gamer"

Most things stay as they are on live servers, except not all raid content makes it (hardest part), XP gain is better while in group (or for 4-6 DOTs)

"Hard-Core"

Lower XP gain (with 4-6 DOTs bonus XP)
Harsher death penalty
No means of public transportation or teleportation, only mounts are player owned and they are hard to get
All of raid content is there


PS Sorry if it is not appropriate place for such thread
PPS Sorry for possible mistakes, english is not my first language
EdwinAhe is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-03-2007, 03:57 AM   #2 (permalink)
Siul
Senior Member
 
Siul's Avatar
 
 Additional Info
Last Online: 01-16-2008 10:47 AM
Join Date: Dec 2006
Location: Switzerland
Posts: 139

Level: 10

HP: 11 / 246
MP: 46 / 1127
EXP: 84%
Send a message via Skype™ to Siul
Re: Different Rule-set servers.

In principle the idea is not bad. There are the so PVP and the RP servers but these are rule sets (easier to deal with) and not mechanics changes.

IMO from the devs point of view this would actually be hard to implement (granted I am not a programmer and can only speculate how hard things like this are) considering that all patches load up first and then you choose the server. ON the other hand the test server is working differently... so maybe it's possible to do so.

Has to the definition you make I am not sure if I agree. I am not a hard core player and I like the difficulty has is. Plus even the casual player would like the mounts and boats.

Maybe it is important to define Casual, Core and Hard-Core. I consider myself a casual player. I'm not always on and only play an hour or two a day (at the moment no time for more). But I like the difficulty and don't mind to progress slowly. Actually I wonder if the point are these categories. I think that some ppl just want to do it faster and that's it. Or just care for raiding (which I don't consider to be a hard core gamer just because one likes to raid). So in the end what are we really talking about?

Sorry I have to go now for a meeting....
__________________
Arkrnum : Raki Sorcerer / Minerologist
Sideroth : Kurashasa Necromancer
Siul : Vulmane Ranger

Shadows of the Dragon Guild ~ Gelenia Server
www.shadowsofthedragon.com
Siul is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-03-2007, 08:19 AM   #3 (permalink)
EdwinAhe
Junior Member
 
 Additional Info
Last Online: 05-27-2007 02:18 PM
Join Date: Apr 2007
Posts: 21

Level: 3

HP: 0 / 57
MP: 7 / 221
EXP: 31%
Re: Different Rule-set servers.

Quote:
Originally Posted by Siul View Post

Has to the definition you make I am not sure if I agree. I am not a hard core player and I like the difficulty has is. Plus even the casual player would like the mounts and boats.
Yeah maybe i`m not 100% right with names for this servers This should be more like "ez-mode" "normal" "challenge". And why i`m proposing that casual server should have no flying mounts etc. : This content (mb excluding boats) is hard and requie skill and solid group to obtain, so called "casuals" (ones who ask for ez-mode) will never be able to obtain/experience such content, but there can be cheating hard-cores who will create alts on ez-mode server to (for example) learn tactics on some raid encounter or such. So to gather it all in one sentence: if you want ez-mode, be ready that you will not gain anything significant at all.

Quote:
Originally Posted by Siul View Post
Maybe it is important to define Casual, Core and Hard-Core. I consider myself a casual player. I'm not always on and only play an hour or two a day (at the moment no time for more). But I like the difficulty and don't mind to progress slowly. Actually I wonder if the point are these categories. I think that some ppl just want to do it faster and that's it. Or just care for raiding (which I don't consider to be a hard core gamer just because one likes to raid). So in the end what are we really talking about?

Sorry I have to go now for a meeting....
As i said before, it`s problem with names for this "rule-sets", sorry if it was confusing. I`m talking here not about people who play more/less, but about people who dedicate them to their characters or not. People who like challenge or want "ez-mode-gimme-that-epixxx-now"
EdwinAhe is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-03-2007, 11:28 AM   #4 (permalink)
Prithivi
Member
 
Prithivi's Avatar
 
 Additional Info
Last Online: 07-11-2007 05:26 PM
Join Date: Apr 2007
Location: WA State
Posts: 32

Level: 4

HP: 1 / 85
MP: 10 / 326
EXP: 40%
Re: Different Rule-set servers.

EdwinAhe, that is an awesome idea. It's the only way to make everyone happy.
Prithivi is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-03-2007, 11:31 AM   #5 (permalink)
EdwinAhe
Junior Member
 
 Additional Info
Last Online: 05-27-2007 02:18 PM
Join Date: Apr 2007
Posts: 21

Level: 3

HP: 0 / 57
MP: 7 / 221
EXP: 31%
Re: Different Rule-set servers.

Quote:
Originally Posted by Prithivi View Post
EdwinAhe, that is an awesome idea. It's the only way to make everyone happy.
Thx =)

PS I will be realy happy panda if this thread gets some developer attention
EdwinAhe is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-03-2007, 11:46 AM   #6 (permalink)
Prithivi
Member
 
Prithivi's Avatar
 
 Additional Info
Last Online: 07-11-2007 05:26 PM
Join Date: Apr 2007
Location: WA State
Posts: 32

Level: 4

HP: 1 / 85
MP: 10 / 326
EXP: 40%
Re: Different Rule-set servers.

Actually if you go to SilkyVenom, under recent developer posts, Aradune Mithara mentions it, he says "Hopefully on some of the more controversial issues that cannot by definition co-exist on the same server/shard, we can use alternate rule-set servers. Thoughts?"

Just thought you might like that info
Prithivi is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-03-2007, 11:50 AM   #7 (permalink)
EdwinAhe
Junior Member
 
 Additional Info
Last Online: 05-27-2007 02:18 PM
Join Date: Apr 2007
Posts: 21

Level: 3

HP: 0 / 57
MP: 7 / 221
EXP: 31%
Re: Different Rule-set servers.

Quote:
Originally Posted by Prithivi View Post
Actually if you go to SilkyVenom, under recent developer posts, Aradune Mithara mentions it, he says "Hopefully on some of the more controversial issues that cannot by definition co-exist on the same server/shard, we can use alternate rule-set servers. Thoughts?"

Just thought you might like that info
Yes i allready saw that post, but thanks for info anyway
EdwinAhe is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-03-2007, 05:55 PM   #8 (permalink)
Penth
Junior Member
 
 Additional Info
Last Online: 05-15-2007 02:33 PM
Join Date: Mar 2007
Posts: 5

Level: 1

HP: 0 / 8
MP: 1 / 32
EXP: 34%
Re: Different Rule-set servers.

People have been begging for this since early beta. The problem with implementing it now is - would they change the rulesets on the existing servers? Open new ones? If they opened new ones, would they allow free transfers? And how does that affect things like server firsts? I'm level 43, nearly 44 on live now - if they open a hardcore server and allow transfers and I go, don't I "cheapen" the experience for those starting new characters on it? Yet if they don't allow transfers, those who really want to be there likely won't go because they won't want to start over again.

Then there is the question of the goodies that came with the collector's edition. I wouldn't mind making a new character on a new hard server - but would want to be able to reclaim my cloak/fireworks wand/etc. I suspect most would be in the same boat on that.
Penth is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-03-2007, 06:01 PM   #9 (permalink)
EdwinAhe
Junior Member
 
 Additional Info
Last Online: 05-27-2007 02:18 PM
Join Date: Apr 2007
Posts: 21

Level: 3

HP: 0 / 57
MP: 7 / 221
EXP: 31%
Re: Different Rule-set servers.

Quote:
Originally Posted by Penth View Post
People have been begging for this since early beta. The problem with implementing it now is - would they change the rulesets on the existing servers? Open new ones? If they opened new ones, would they allow free transfers? And how does that affect things like server firsts? I'm level 43, nearly 44 on live now - if they open a hardcore server and allow transfers and I go, don't I "cheapen" the experience for those starting new characters on it? Yet if they don't allow transfers, those who really want to be there likely won't go because they won't want to start over again.

Then there is the question of the goodies that came with the collector's edition. I wouldn't mind making a new character on a new hard server - but would want to be able to reclaim my cloak/fireworks wand/etc. I suspect most would be in the same boat on that.
I don`t know how it will be hard/easy to reclaim your CE items, but i think the solution can be found. As with how to implement such feature, i think that given enough effort it is possible. Like for example: merging some severs to create "easy" servers, using hardware that is now free for Hard-core server, leave "core" servers as they are now ( core-player is still considered target player right?).
EdwinAhe is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-03-2007, 09:15 PM   #10 (permalink)
vizigoth
Junior Member
 
vizigoth's Avatar
 
 Additional Info
Last Online: 05-15-2007 12:54 PM
Join Date: Jan 2007
Posts: 20

Level: 3

HP: 0 / 55
MP: 6 / 244
EXP: 20%
Re: Different Rule-set servers.

I think it is a great Idea, and i dont realy see any downsides. The more choices they offer the bigger fanbase they can pull from.
vizigoth is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

  Vanguard Spheres > Server Forums > Test Server


LinkBacks (?) LinkBack to this Thread: http://www.vanguardspheres.com/forums/test-server/9333-different-rule-set-servers.html
Posted By For Type Date
Different Ruleset servers proposal. - TenTonHammer Forums This thread Refback 04-27-2007 01:33 PM
Different Ruleset servers proposal. - TenTonHammer Forums This thread Refback 04-27-2007 01:32 PM
Different Ruleset servers proposal. - TenTonHammer Forums This thread Refback 04-27-2007 01:16 PM
Different Ruleset servers proposal. - TenTonHammer Forums This thread Refback 04-27-2007 01:13 PM
Different Ruleset servers proposal. - TenTonHammer Forums This thread Refback 04-27-2007 01:09 PM
Proposed riftway stones (see test server) make travel WORTHLESS! - Page 11 - Silky Venom This thread Refback 04-22-2007 11:09 AM
Proposed riftway stones (see test server) make travel WORTHLESS! - Page 11 - Silky Venom This thread Refback 04-22-2007 11:04 AM
Brad is up late. - Page 8 - Silky Venom This thread Refback 04-03-2007 08:46 AM
Brad is up late. - Page 8 - Silky Venom This thread Refback 04-03-2007 08:44 AM
Brad is up late. - Page 8 - Silky Venom This thread Refback 04-03-2007 08:41 AM

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Premium Servers? Pirotess The Herald 1 06-06-2005 10:07 AM


All times are GMT -4. The time now is 08:23 AM.



SEO by vBSEO 3.0.0
Regency Sword © T. King @ Tkingart.com
Trademarks are the property of Sigil Games Online, Inc.
Game content and materials copyright Sigil Games Online, Inc. All rights reserved.