Vanguard Spheres  

Welcome to the Vanguard Spheres forums.

You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today!

As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support.

Home Forums WikiSphere Gallery Chat Arcade Today's Posts
Go Back   Vanguard Spheres > Vanguard : Saga of Heroes > The Tavern
Register FAQ Members List Who's Online Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools
Old 02-18-2007, 08:33 AM   #1 (permalink)
Herne
Member
 
Herne's Avatar
 
 Additional Info
Last Online: 07-04-2007 04:35 PM
Join Date: Jan 2007
Posts: 76

Level: 7

HP: 3 / 166
MP: 25 / 901
EXP: 65%
Mobs dots (1,2,3,4 etc) and reletive hardness

I was pondering the other night as i stood outside the lyceum,on the quest 'tainted knowledge', two things.

1. Exactly how much harder than a 2 dot lv 15 is a 4 dot lv 15.

2. As there were 7 lv15 4 dot mobs guardsing the entrance, why didn't my quest say (group) or more importantly (bloody huge group with M1 Abrahms).

Going back to point 1 though. How exactly do the mobs compare. Take for example some level 10 mob, how would its dot varieties compare. How much harder to kill and how much more damaging is the 2 dot vs the 1 dot.

If they were ranked on a scale where the 'true' level is the one dot version of any mob would the 2 dot version be one level higher, 2 levels higher or what? e.g.

true level=====dot level
10==========10.
11==========11.
12==========12. 10..
13==========13. 11..
14==========14. 12.. 10...

just as an example....is it a linear scale or is it exponential in that a 4 dot is not twice as good as a 2 dot but many many times better (as seems to be the case)?
__________________
Herne, Ranger, Arificer, Infinium.
Currently lv 36 adventurer wondering when a bow will drop!

Last edited by Herne : 02-18-2007 at 08:39 AM.
Herne is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-18-2007, 08:45 AM   #2 (permalink)
Roo
Member
 
Roo's Avatar
 
 Additional Info
Last Online: 04-13-2007 02:29 PM
Join Date: Feb 2007
Location: Greystones, Ireland
Posts: 35

Level: 4

HP: 0 / 92
MP: 11 / 491
EXP: 68%
Send a message via MSN to Roo
Re: Mobs dots (1,2,3,4 etc) and reletive hardness

I find the dot's quite misleading. Was in a group the other day, and we were taking on 6-8 4 dot mobs at a time. Granted it was an excellent group...but still was quite easy.

Then again, I've been absolutely destroyed trying to solo some 2 dot mobs. Doesn't really make alot of sense.
__________________
Rupert Avery - Lvl 15 Halfing Ranger on Infineum
Roo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-18-2007, 09:55 AM   #3 (permalink)
Ysharros
Senior Member
 
Ysharros's Avatar
 
 Additional Info
Last Online: 11-20-2008 02:11 PM
Join Date: Sep 2005
Location: Texas
Posts: 1,009

Level: 28

HP: 116 / 677
MP: 336 / 6392
EXP: 10%
Re: Mobs dots (1,2,3,4 etc) and reletive hardness

They said back in beta that the dot system isn't an absolute ranking. One level 15 2-dot will not be the same as a different critter who also happens to be level 15 2-dot. Similarly, some 3-dots I can solo very easily with some of my chars, and some I can't (also depending on the char).

Me, I liked the old Asheron's Call system. Levels meant pretty much nothing, so you ogled their stats if you could, tried them on for size, and realised they were too tough for you if you woke up at the lifestone with a long run back to your corpse. None of this dot crap in my day! Uphill! In the snow! Barefoot!

On a more serious note, it does allow for a neater separation of group/small group/solo content, I guess. Or neater labelling of such, anyway.
__________________
Stylish Corpse -- yet another MMO blog
Ysharros is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-18-2007, 10:24 AM   #4 (permalink)
Rithrin
Senior Member
 
Rithrin's Avatar
 
 Additional Info
Last Online: 05-28-2007 07:32 PM
Join Date: Feb 2007
Posts: 138

Level: 10

HP: 10 / 244
MP: 46 / 1308
EXP: 79%
Re: Mobs dots (1,2,3,4 etc) and reletive hardness

It seems to be quite random. As a DK I can solo most 3 dots and end up with about 25% health. 4 dots on the other hand, and they four-shot me with no chance of survival.
__________________
My Sig Image: Hath rid itself of these mortal coils.
Rithrin is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

  Vanguard Spheres > Vanguard : Saga of Heroes > The Tavern



Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 11:12 PM.



SEO by vBSEO 3.0.0
Regency Sword © T. King @ Tkingart.com
Trademarks are the property of Sigil Games Online, Inc.
Game content and materials copyright Sigil Games Online, Inc. All rights reserved.