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#1 (permalink) |
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Junior Member
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First impressions. Vanguard is Impressive
Ok, my third thread today, but go easy, I'm on hour 24 and it was well worth the wait. Last one though, promise, 'cause I really badly need sleep.
I ended up logging into Thunderaxe first, but I couldn't get my female Goblin to look, um.. well female really. So I ended up creating a Vulmane (sp) on fl.. flor.. the RP server named Mopy. I have to say, I'm mighty impressed. I'm usually the opposite for hyped games I get excited about, but this was different. The game looks amazing, and I'm managing a good 30 fps with a 7900GT, single core 3700+ and a gig of budget ram @ 1680x1050. I started at 1680x1050 on min settings and graudally increased them. What a diffference it made. I'm now maxed out aside from the shaders option which is at 60% (any higher and my screen goes blue) and of course with my Nvidia card I'm using bloom instead of HDR, anistro is at 8x (can't handle 16x). Anyway, what impressed me about the game so far: 1. The community. Even in game they're nice. 2. Diplomacy. Not all that complicated, but has anyone even dared attempt something like this in the simplified MMO's before? 3. The Tree! I chopped down a tree, and it actually fell down in front me. 4. Stable, or seems to be so far. I crashed once in 7 hours and that was becuase my paging file/swap file got too big, and I was being messaged from work in the background. 5. Looks incredibly nice. Once the details were craked up, things are very pretty. 6. Feels like SWG pre-cu, but with better animations, far more quests, a bigger map and better looking. 7. Pretty cool quests that work. Up to level 7 so far as a Rogue Vulmane (did I say that already?) and no bugs at all as of yet. The testers sure did one heck of a job. 8. I've been awake since 1.45am waiting for this. It is now.. 1.32 am... the next day, and it was well worth it. What can I say, grats on a good game and a good community, and I look forward to being part of it for a long while. And on that note, I'm going to pass out. Officially. Take Care Mopy ::Edit sorry if that seems OTT and nothing special to those of you who were in beta. That was my first time in game though, so it's all kinda new and fresh still. |
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#2 (permalink) |
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Senior Member
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Re: First impressions. Vanguard is Impressive
I'm very impressed. I made a Druid on Florendyl, and even with all the people, more than I've ever seen in beta, things were running much smoother than they did even on the last few days of beta. IMO that bodes well. And the wood elf starting city? Kelethin! Even on high performance the graphics are awesome
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#3 (permalink) |
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Junior Member
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Re: First impressions. Vanguard is Impressive
Florendyle, that's the one
I haven't seen any other area apart from Vulmane camps/villages yet though. Can't wait to get out and see everything at your end too. Sounds cool.Ok, really going to bed now. Have fun if you're still playing ![]() And g'luck, Mopy |
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#5 (permalink) |
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Senior Member
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Re: First impressions. Vanguard is Impressive
/flush is your friend for those growing leak issues.
Hrm. That didn't quite sound like I intended. Seriously though, /flush is a game command and will flush the gfx engine cache. It might just be superstitious juju but I'm pretty certain it postpones my invariable crashing at least for a little while. I use it with gusto - especially now that it's less intrusive and appears to happen more quickly than it once did. (Note that I have a pooey Radeon X1300 Pro, so YMMV as far as how useful the command will be for you. In any case, it can't hurt to do now and then.) As for the rest... glad you guys are having fun. ![]() |
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#6 (permalink) |
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Junior Member
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Re: First impressions. Vanguard is Impressive
Ahh perfect, I'll keep that in mind for tomorrow. I'm still not entirely sure how channel chat works, nor the combo's, nor the crafting come to think of it, so it's very much a learning wassit. I remember SWG had a /flush command, but the specs were much lower so I never had to use it.
Appreciate the tip though Tsharros, thanks muchly ![]() |
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#7 (permalink) |
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Senior Member
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Re: First impressions. Vanguard is Impressive
The /list command will tell you which channels you've joined, and their corresponding number - I think the default is usually 1. Regionsay (e.g. Kojan) and 2. Auction (also regional I think). So "/1 Hello!" will send your chat to the regional channel, etc etc (minus the quotes, of course). /tell Name blah does what you'd expect. /r blah is a reply. Then there's /gr(oup) and /g(uild) -- that last might be /gu.
Right-clicking on a chat tab will open up a goodie-box of options allowing you to create new chat tabs, change the colour of various chats, change various chatbox options (opacity, scroll bars, etc etc) and of course decide which channels you want to see and where. One command I learned late in beta was related to autojoining channels - I stupidly trashed the scrap of paper I had it written down on so someone else will have to confirm, but I think it's /autojoin set ChanName -- and it'll make you automatically join whatever channel you named on login. Downside of this is I don't think there's a way to actually see a list of non-standard channels (as /dip (diplomacy) was back in beta) - again, someone else may know how to show this. Edit -- /autojoin remove ChanName will take the named channel off the autojoin list. More questions, keep asking - plenty of people were in beta, some for quite some time, and if we can help make things a little more smooth we'll be glad to do so. Me, I'm never comfortable till I've folded, stapled, pinned and mutilated the UI to my own preferences. |
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