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#1 (permalink) | |
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Senior Member
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This made me happy.
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#3 (permalink) |
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Administrator
Community Manager
Site Owner |
Re: This made me happy.
Its unlikely a spoiler site will be able to help people out to the degree we're used to. Perception is expected to be a MAJOR part of Vanguard and many of the things mentioned above will only be possible if you have the proper perception level and are traveling at the proper speed to find them. This is similarly true in combat. If you cant comprehend what the enemy is doing then you wont be able to learn from them. Also many quests will only be available to people with a certain diplomacy skill. So in general its going to be more involved than going to a spoiler site. You might be able to learn the last step you have to perform to get the skill but all the other pre-reqs might be entirely unknown.
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O _O..O Community Manager/Site Owner ......V A N G U A R D .. S P H E R E S......... A n .. O f f i c i a l .. A f f i l i a t e .. F a n s i t e.... |
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#4 (permalink) | |
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Junior Member
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Re: This made me happy.
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Words can't express how sad I was when Brad said that although they wanted perception to play in to noticing dungeons, that's not likely to happen at launch. Alas. |
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#5 (permalink) |
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Administrator
Community Manager
Site Owner |
Re: This made me happy.
I hadnt seen that comment from Brad. Was it on the official forums?
__________________
O _O..O Community Manager/Site Owner ......V A N G U A R D .. S P H E R E S......... A n .. O f f i c i a l .. A f f i l i a t e .. F a n s i t e.... |
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#7 (permalink) | |
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Junior Member
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Re: This made me happy.
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Quote:Originally Posted by Skarlath I think Brad also said that perception might effect noticing entrances to dungeons and stuff? Not sure about that though - dont quote me Brad says this: I did allude to that in an interview, although looking back at it I think I came off too strongly (as in that will definitely be part of Perception in Vanguard at launch), when it's not; rather, it's what we'd like to see and what seems to be a logical extension and natural evolutoiin of the Perception system. I apologize if I miscommunicated here -- I'm usually very careful about managing expectations and clearly defining what we're confident we'll have vs. cool ideas we'd like to see implemented at some point, but it's harder to do this in video interviews and you also never know how such interviews are going to be edited. here is the thread: http://www.vanguardsaga.com/forums/s...267#post283267 |
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#8 (permalink) | |
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Senior Member
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Re: This made me happy.
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#9 (permalink) | |
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Junior Member
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Re: This made me happy.
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If a dungeon entrance is hidden behind a pile of rocks, or something. I know it's been said that perception will play into noticing mobs... if youi're going too fast you won't see some of them and whatnot... I was all stoked about the idea of having dungeons work the same way. Bye bye spoilera! Can't just look up where Ultimate Dungeon of Uber Gear Dropping Mobs is, if you don't have the perception to know it's there! mua ha ha ha ha But, alas. |
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