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#3 (permalink) | |
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Junior Member
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#4 (permalink) |
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Member
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What a great idea, Dwarf! I'll be looking forward to each installment.
I'd like to see hamstringing akin to snare in Vanguard, but with a much shorter duration, invoking the need for tactics. Also, totally new CC methods would be cool, something like Petrify instead of just Fear or Turn Undead. Petrify could also come with a price: like a boost to the AC of a mob, so you'd need to think ahead what CC you'd want to use against what kind of mob. Maybe an ice type spell could make the AC boost 'crack' like stone would or something. Oh wow, you really inspired me to start brainstorming . |
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#5 (permalink) | |
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Member
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Wisdom is womething we will gain through our experience in the game, knowledge can be achieved at any number of sources. So even though we "know" how to treat an encounter, or a certain area, its our own experience with it that will alllow us to use the knowledge we gained effectively. Faadeyn The First |
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