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Old 02-15-2007, 07:06 PM   #1 (permalink)
labrat
Senior Member
 
 Additional Info
Last Online: 05-31-2007 03:28 PM
Join Date: Jan 2007
Posts: 131

Level: 10

HP: 10 / 237
MP: 43 / 1125
EXP: 49%
weapon skill advancement.

It is extremely painful to level a skill from zero. you end up going back to noob zone and killing lvl 1s and 2s to get to kill mid 10s and so on and so forth. They really need to make it that you will increase skill while killing like level content.

Sorta makes the game feel unfun having the current set up. In addition just about every other skill even if at a lower level will still level effectively with same level content, may take a fun or two of grouping or grinding but still very doable.
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Old 02-15-2007, 08:45 PM   #2 (permalink)
Kanevala
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Last Online: 03-22-2007 10:54 AM
Join Date: Jan 2007
Posts: 29

Level: 4

HP: 0 / 78
MP: 9 / 366
EXP: 12%
Re: weapon skill advancement.

Quote:
Originally Posted by labrat
It is extremely painful to level a skill from zero. you end up going back to noob zone and killing lvl 1s and 2s to get to kill mid 10s and so on and so forth. They really need to make it that you will increase skill while killing like level content.

Sorta makes the game feel unfun having the current set up. In addition just about every other skill even if at a lower level will still level effectively with same level content, may take a fun or two of grouping or grinding but still very doable.
If you check the Dread Knight section, there's a dev quote stating they are trying to make the skill ups work on misses. Where as currently they only work on Hits.
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