![]() |
|
Welcome to the Vanguard Spheres forums. You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today! As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 (permalink) |
|
Senior Member
|
weapon skill advancement.
It is extremely painful to level a skill from zero. you end up going back to noob zone and killing lvl 1s and 2s to get to kill mid 10s and so on and so forth. They really need to make it that you will increase skill while killing like level content.
Sorta makes the game feel unfun having the current set up. In addition just about every other skill even if at a lower level will still level effectively with same level content, may take a fun or two of grouping or grinding but still very doable. |
|
|
|
|
|
#2 (permalink) | |
|
Junior Member
|
Re: weapon skill advancement.
Quote:
__________________
Kanevala, Warrior, Wood Elf Oira Dacilea, Gelenia (EU) We are what we repeatedly do. Excellence, then, is not an act, but a habit. - Aristotle |
|
|
|
|