Vanguard Spheres  

Welcome to the Vanguard Spheres forums.

You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today!

As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support.

Home Forums WikiSphere Gallery Chat Arcade Today's Posts
Go Back   Vanguard Spheres > Server Forums > Test Server > Bug Reporting > Performance
Register FAQ Members List Who's Online Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools
Old 08-07-2007, 09:57 PM   #1 (permalink)
Chantillary
Junior Member
 
 Additional Info
Last Online: 08-18-2007 03:54 PM
Join Date: Feb 2007
Posts: 25

Level: 3

HP: 0 / 68
MP: 8 / 287
EXP: 73%
GU2 Crash to Desktop

Himmel asked us yesterday on test to post our crashlogs here. So here goes:

Code:
[08/07/07 16:37:10] INFO: ====================================================
[08/07/07 16:37:10] INFO: Log opened.
[08/07/07 16:37:10] INFO: Init: Name subsystem initialized
[08/07/07 16:37:10] INFO: Init: Detected: Microsoft Windows Vista 6.0 (Build: 6000)
[08/07/07 16:37:10] INFO: Init: Compiled: Jul 25 2007 16:23:14
[08/07/07 16:37:10] INFO: Init: Threadsafe Core: No
[08/07/07 16:37:10] INFO: Init: Base directory: F:\Program Files\Sony\Vanguard\binTest\
[08/07/07 16:37:10] INFO: Init: Character set: Unicode
[08/07/07 16:37:47] INFO: DevLoad: Bound to IpDrv.dll
[08/07/07 16:37:47] INFO: DevLoad: Bound to Engine.dll
[08/07/07 16:37:47] INFO: DevLoad: Bound to Core.dll
[08/07/07 16:37:47] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[08/07/07 16:37:47] INFO: DevLoad: Bound to Window.dll
[08/07/07 16:37:47] INFO: Init: Object subsystem initialized
[08/07/07 16:37:47] INFO: Init: Computer: BEDROOMPC
[08/07/07 16:37:47] INFO: Init: User: Bill
[08/07/07 16:37:47] INFO: Init: CPU Page size=4096, Processors=2
[08/07/07 16:37:47] INFO: Init: CPU Detected: AuthenticAMD
[08/07/07 16:37:47] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[08/07/07 16:37:47] INFO: Init: CPU Speed=2661.884040 MHz
[08/07/07 16:37:47] INFO: Init: Memory total: Phys=2095040K Pagef=4194303K Virt=2097024K
[08/07/07 16:37:47] INFO: Init: Working set: 32000 / 159000
[08/07/07 16:37:47] INFO: Init: Process Info: Peak Memory Used: 24444 Working Set: 24444 PageFile: 23176
[08/07/07 16:37:47] INFO: Init: Added all subdirectories and cached all files in 0.035000 seconds
[08/07/07 16:37:47] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18117 files
[08/07/07 16:37:47] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[08/07/07 16:37:47] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[08/07/07 16:37:48] INFO: Init: Unreal engine initialized
[08/07/07 16:37:48] INFO: Init: Client initialized
[08/07/07 16:37:48] INFO: Init: Direct3D adapters detected:
[08/07/07 16:37:48] INFO: Init: Radeon X1950 Pro (atiumdag.dll)
[08/07/07 16:37:48] INFO: Init: Radeon X1950 Pro (atiumdag.dll)
[08/07/07 16:37:48] INFO: Init: D3D Device: Video memory on board: 253
[08/07/07 16:37:48] INFO: Init: D3D Driver: AGP support detected
[08/07/07 16:37:48] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[08/07/07 16:37:48] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxActiveLights=8
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxVertexIndex=16777215
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxStreams=16
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxStreamStride=508
[08/07/07 16:37:48] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[08/07/07 16:37:48] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[08/07/07 16:37:48] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[08/07/07 16:37:48] INFO: Init: D3D Driver: Device supports Shader Model 3
[08/07/07 16:37:48] INFO: Init: D3D Driver: Using w- pixel fog
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports trilinear
[08/07/07 16:37:48] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports LOD biasing
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports Z biasing
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[08/07/07 16:37:48] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[08/07/07 16:37:48] INFO: Init: D3D Device: szDriver=atiumdag.dll
[08/07/07 16:37:48] INFO: Init: D3D Device: szDescription=Radeon X1950 Pro
[08/07/07 16:37:48] INFO: Init: D3D Device: wProduct=7
[08/07/07 16:37:48] INFO: Init: D3D Device: wVersion=14
[08/07/07 16:37:48] INFO: Init: D3D Device: wSubVersion=10
[08/07/07 16:37:48] INFO: Init: D3D Device: wBuild=489
[08/07/07 16:37:48] INFO: Init: D3D Device: dwVendorId=4098
[08/07/07 16:37:48] INFO: Init: D3D Device: dwDeviceId=29312
[08/07/07 16:37:48] INFO: Init: D3D Device: dwSubSysId=185733122
[08/07/07 16:37:48] INFO: Init: D3D Device: dwRevision=0
[08/07/07 16:37:48] INFO: Init: D3D Detected: ATI video card.
[08/07/07 16:37:48] INFO: Init: GPUs detected: 1.
[08/07/07 16:37:48] INFO: Init: (Karma): Initializing Karma for game.
[08/07/07 16:37:48] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[08/07/07 16:37:48] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[08/07/07 16:37:49] INFO: Init: WinSock: I am Bedroom-PC (192.168.0.100)
[08/07/07 16:37:49] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[08/07/07 16:37:49] INFO: Log: Level is Level Entry.myLevel
[08/07/07 16:37:49] INFO: Log: Bringing Level Entry.myLevel up for play...
[08/07/07 16:37:49] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[08/07/07 16:37:49] INFO: Log: Level is Level loading_screen.myLevel
[08/07/07 16:37:49] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[08/07/07 16:37:50] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 16:37:50] INFO: Init: ALAudio: subsystem initialized.
[08/07/07 16:38:05] INFO: Init: Input system initialized for WindowsViewport
[08/07/07 16:38:05] INFO: Log: Opened viewport
[08/07/07 16:38:05] INFO: Log: Attempting to set resolution: 1920x1185 (Windowed)
[08/07/07 16:38:05] INFO: Log: Using 32-bit back-buffer format (22)
[08/07/07 16:38:05] INFO: Log: Using 32-bit depth-buffer format (75)
[08/07/07 16:38:05] INFO: Log: FSAA support: 6x.  Floating-point FSAA: 6x.
[08/07/07 16:38:05] INFO: Log: Creating device
[08/07/07 16:38:05] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[08/07/07 16:38:05] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[08/07/07 16:38:05] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[08/07/07 16:38:12] INFO: Init: Game engine initialized
[08/07/07 16:38:12] INFO: Log: Startup time: 24.234000 seconds
[08/07/07 16:38:12] INFO: Init: Start SGOUI Init Start
[08/07/07 16:38:14] INFO: Log: VGUIXmlWinManager construction time = 1.755002 sec
[08/07/07 16:38:14] INFO: Init: Start SGOUI Init End
[08/07/07 16:38:15] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[08/07/07 16:38:15] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-1223891450 STATS=1
[08/07/07 16:38:16] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[08/07/07 16:38:16] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[08/07/07 16:38:18] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[08/07/07 16:38:18] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[08/07/07 16:38:18] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=304462536 STATS=1
[08/07/07 16:38:18] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[08/07/07 16:38:18] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[08/07/07 16:38:18] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[08/07/07 16:38:18] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[08/07/07 16:38:18] INFO: Log: Sent login to ChatServer.
[08/07/07 16:38:18] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=1128629904 STATS=1
[08/07/07 16:38:19] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[08/07/07 16:38:20] INFO: Log: Sent login to SocialServer.
[08/07/07 16:38:24] INFO: Log: Attempting to set resolution: 1920x1181 (Windowed)
[08/07/07 16:38:24] INFO: Log: Using 32-bit back-buffer format (22)
[08/07/07 16:38:24] INFO: Log: Using 32-bit depth-buffer format (75)
[08/07/07 16:38:24] INFO: Log: FSAA support: 6x.  Floating-point FSAA: 6x.
[08/07/07 16:38:24] INFO: Init: D3D Driver: ResetDevice: Failed to reset after 1 attempt(s). It will be re-created (code:2289436780).
[08/07/07 16:38:24] INFO: Log: Creating device
[08/07/07 16:38:24] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[08/07/07 16:38:24] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[08/07/07 16:38:24] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[08/07/07 16:38:27] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[08/07/07 16:38:27] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[08/07/07 16:38:30] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10114 (chunk_n28_26)
[08/07/07 16:38:30] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10114/Entry.vgr
[08/07/07 16:38:30] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 16:38:30] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[08/07/07 16:38:30] NETWORK: DevNet: Client received from 64.37.176.122:10114: CHALLENGE VER=3186 CHALLENGE=-280808016 STATS=0
[08/07/07 16:38:30] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n28_26 LONE=0 IP=0.0.0.0 PORT=10114
[08/07/07 16:38:32] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:32] INFO: Log: Bringing Level chunk_n28_26.myLevel up for play...
[08/07/07 16:38:32] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:32] INFO: Log: Bringing Level Chunk_n29_25.myLevel up for play...
[08/07/07 16:38:33] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:33] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[08/07/07 16:38:34] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:34] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[08/07/07 16:38:34] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:34] INFO: Log: Bringing Level Chunk_n29_26.myLevel up for play...
[08/07/07 16:38:35] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:35] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[08/07/07 16:38:35] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:35] INFO: Log: Bringing Level Chunk_n29_27.myLevel up for play...
[08/07/07 16:38:36] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:36] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[08/07/07 16:38:37] INFO: Log: Level is Level chunk_n28_26.myLevel
[08/07/07 16:38:37] INFO: Log: Bringing Level Chunk_n27_27.myLevel up for play...
[08/07/07 16:38:37] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 16:38:42] INFO: Log: Sending join.
[08/07/07 16:38:43] NETWORK: DevNet: Client received: JOINED 
[08/07/07 16:39:23] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:39:26] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:39:26] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:39:29] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:39:29] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_100': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_100'
[08/07/07 16:39:32] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:39:32] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_300': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_300'
[08/07/07 16:39:34] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:40:33] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:40:35] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:40:35] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_300': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_300'
[08/07/07 16:40:37] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_100': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_100'
[08/07/07 16:40:37] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:40:39] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:40:39] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 16:40:42] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:24] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:25] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:25] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:25] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:26] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:27] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:27] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:27] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 16:59:27] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = EfficientTextures)
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status: 
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: ß
[08/07/07 17:18:47] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[08/07/07 17:18:51] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status: 
[08/07/07 17:18:51] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Tue, 07 Aug 2007 23:18:45 GMT
Set-Cookie: JSESSIONID=6F4A5E4140E69AE5198252CCDE0AD25A.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-40511-1184783426542-4:57390:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[08/07/07 17:18:51] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[08/07/07 17:18:51] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[08/07/07 17:31:28] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[08/07/07 17:31:28] INFO: Log: Level is Level loading_screen.myLevel
[08/07/07 17:31:28] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[08/07/07 17:31:28] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:31:28] INFO: Log: Collecting garbage
[08/07/07 17:31:28] INFO: Log: Purging garbage
[08/07/07 17:31:30] INFO: Log: Garbage: objects: 58950->14983; refs: 129427
[08/07/07 17:31:33] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[08/07/07 17:31:34] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=1380884704 STATS=1
[08/07/07 17:31:48] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10117 (chunk_n13_n9)
[08/07/07 17:31:48] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10117/Entry.vgr
[08/07/07 17:31:48] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:31:49] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[08/07/07 17:31:49] NETWORK: DevNet: Client received from 64.37.176.128:10117: CHALLENGE VER=3186 CHALLENGE=-70126444 STATS=0
[08/07/07 17:31:50] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10117
[08/07/07 17:31:51] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:51] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[08/07/07 17:31:51] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:51] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[08/07/07 17:31:52] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:52] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[08/07/07 17:31:53] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:53] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[08/07/07 17:31:53] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:53] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[08/07/07 17:31:54] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:54] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[08/07/07 17:31:54] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[08/07/07 17:31:55] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:55] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[08/07/07 17:31:55] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:55] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[08/07/07 17:31:56] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:31:56] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[08/07/07 17:31:56] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[08/07/07 17:31:56] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:32:01] INFO: Log: Sending join.
[08/07/07 17:32:02] NETWORK: DevNet: Client received: JOINED 
[08/07/07 17:32:36] WARN: Warning: Missing StaticMesh StaticMesh Ra25_P1_C2_Decor_Mesh.Ra25_P1_C2_decor_ladder002 imported from file ..\AssetsTest\Meshes\Ra25_P1_C2_Decor_Mesh.usx referenced by chunk_-12_-8_Sector_3_0_ag_binaryprefab.ubc
[08/07/07 17:32:53] WARN: Warning: Missing StaticMesh StaticMesh Ra25_P1_C2_Decor_Mesh.Ra25_P1_C2_decor_ladder002 imported from file ..\AssetsTest\Meshes\Ra25_P1_C2_Decor_Mesh.usx referenced by chunk_-12_-8_Sector_3_1_ag_binaryprefab.ubc
[08/07/07 17:33:41] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10114 (chunk_n27_24)
[08/07/07 17:33:41] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10114/Entry.vgr
[08/07/07 17:33:41] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:33:41] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[08/07/07 17:33:41] NETWORK: DevNet: Client received from 64.37.176.127:10114: CHALLENGE VER=3186 CHALLENGE=-34151116 STATS=0
[08/07/07 17:33:42] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_24 LONE=0 IP=0.0.0.0 PORT=10114
[08/07/07 17:33:43] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:43] INFO: Log: Bringing Level chunk_n27_24.myLevel up for play...
[08/07/07 17:33:44] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:44] INFO: Log: Bringing Level Chunk_n28_23.myLevel up for play...
[08/07/07 17:33:44] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:44] INFO: Log: Bringing Level Chunk_n27_23.myLevel up for play...
[08/07/07 17:33:45] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:45] INFO: Log: Bringing Level Chunk_n26_23.myLevel up for play...
[08/07/07 17:33:46] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:46] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[08/07/07 17:33:46] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:46] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[08/07/07 17:33:47] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:47] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[08/07/07 17:33:47] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:47] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[08/07/07 17:33:48] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:33:48] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[08/07/07 17:33:48] INFO: Log: Collecting garbage
[08/07/07 17:33:48] INFO: Log: Purging garbage
[08/07/07 17:33:49] INFO: Log: Garbage: objects: 62630->41334; refs: 541126
[08/07/07 17:33:49] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:33:49] INFO: Log: Sending join.
[08/07/07 17:33:55] NETWORK: DevNet: Client received: JOINED 
[08/07/07 17:36:08] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,25)
[08/07/07 17:36:08] INFO: Log: * * * Moving to chunk -27, 25.  PLocXYZ = -10021.042969, -102466.468750, 42719.390625   TRAVLocXYZ = -10021.042969, 102333.531250, 42719.390625
[08/07/07 17:36:08] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:36:08] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[08/07/07 17:36:09] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:36:09] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[08/07/07 17:36:10] INFO: Log: Level is Level chunk_n27_24.myLevel
[08/07/07 17:36:10] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[08/07/07 17:36:10] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,25) completed in 2.074000 seconds. (V = )
[08/07/07 17:36:10] INFO: Log: Connecting to SDKVGO-TEST-12.vanguardsoh.net:10133 (Chunk_n27_25)
[08/07/07 17:36:10] INFO: Log: Browse: SDKVGO-TEST-12.vanguardsoh.net:10133/Entry.vgr
[08/07/07 17:36:10] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:36:10] NETWORK: DevNet: Resolved SDKVGO-TEST-12.vanguardsoh.net (64.37.176.123)
[08/07/07 17:36:11] NETWORK: DevNet: Client received from 64.37.176.123:10133: CHALLENGE VER=3186 CHALLENGE=886105352 STATS=0
[08/07/07 17:36:11] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_25 LONE=0 IP=0.0.0.0 PORT=10133
[08/07/07 17:36:11] INFO: Log: Sending join.
[08/07/07 17:36:11] NETWORK: DevNet: Client received: JOINED 
[08/07/07 17:36:12] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -15333.000000, -85843.000000, 45973.000000   TRAVLocXYZ = -10021.042969, 102333.531250, 42719.390625  (V = )
[08/07/07 17:38:59] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,26)
[08/07/07 17:38:59] INFO: Log: * * * Moving to chunk -27, 26.  PLocXYZ = 66037.648438, -102483.796875, 72452.398438   TRAVLocXYZ = 66037.648438, 102316.203125, 72452.398438
[08/07/07 17:39:00] INFO: Log: Level is Level Chunk_n27_25.myLevel
[08/07/07 17:39:00] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[08/07/07 17:39:00] INFO: Log: Level is Level Chunk_n27_25.myLevel
[08/07/07 17:39:00] INFO: Log: Bringing Level Chunk_n27_27.myLevel up for play...
[08/07/07 17:39:01] INFO: Log: Level is Level Chunk_n27_25.myLevel
[08/07/07 17:39:01] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[08/07/07 17:39:01] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,26) completed in 2.028000 seconds. (V = )
[08/07/07 17:39:01] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10120 (Chunk_n27_26)
[08/07/07 17:39:01] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10120/Entry.vgr
[08/07/07 17:39:01] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:39:02] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[08/07/07 17:39:02] NETWORK: DevNet: Client received from 64.37.176.122:10120: CHALLENGE VER=3186 CHALLENGE=-1070897158 STATS=0
[08/07/07 17:39:02] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_26 LONE=0 IP=0.0.0.0 PORT=10120
[08/07/07 17:39:02] INFO: Log: Sending join.
[08/07/07 17:39:02] NETWORK: DevNet: Client received: JOINED 
[08/07/07 17:39:03] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 43018.000000, -40627.000000, 69345.500000   TRAVLocXYZ = 66037.648438, 102316.203125, 72452.398438  (V = )
[08/07/07 17:41:16] INFO: Log: Collecting garbage
[08/07/07 17:41:17] INFO: Log: Purging garbage
[08/07/07 17:41:18] INFO: Log: Garbage: objects: 93095->72289; refs: 1029495
[08/07/07 17:47:42] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10117 (chunk_n13_n9)
[08/07/07 17:47:42] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10117/Entry.vgr
[08/07/07 17:47:42] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:47:42] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[08/07/07 17:47:42] NETWORK: DevNet: Client received from 64.37.176.128:10117: CHALLENGE VER=3186 CHALLENGE=-1709450262 STATS=0
[08/07/07 17:47:43] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10117
[08/07/07 17:47:44] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:44] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[08/07/07 17:47:44] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:44] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[08/07/07 17:47:45] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:45] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[08/07/07 17:47:45] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:45] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[08/07/07 17:47:46] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:46] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[08/07/07 17:47:47] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:47] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[08/07/07 17:47:47] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[08/07/07 17:47:47] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:47] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[08/07/07 17:47:47] INFO: Log: Collecting garbage
[08/07/07 17:47:48] INFO: Log: Purging garbage
[08/07/07 17:47:49] INFO: Log: Garbage: objects: 85329->53130; refs: 740530
[08/07/07 17:47:50] INFO: Log: Level is Level chunk_n13_n9.myLevel
[08/07/07 17:47:50] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[08/07/07 17:47:50] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[08/07/07 17:47:50] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:47:50] INFO: Log: Sending join.
[08/07/07 17:47:51] NETWORK: DevNet: Client received: JOINED 
[08/07/07 17:48:14] WARN: Warning: Missing StaticMesh StaticMesh Ra25_P1_C2_Decor_Mesh.Ra25_P1_C2_decor_ladder002 imported from file ..\AssetsTest\Meshes\Ra25_P1_C2_Decor_Mesh.usx referenced by chunk_-12_-8_Sector_3_0_ag_binaryprefab.ubc
[08/07/07 17:48:26] WARN: Warning: Missing StaticMesh StaticMesh Ra25_P1_C2_Decor_Mesh.Ra25_P1_C2_decor_ladder002 imported from file ..\AssetsTest\Meshes\Ra25_P1_C2_Decor_Mesh.usx referenced by chunk_-12_-8_Sector_3_1_ag_binaryprefab.ubc
[08/07/07 17:48:55] INFO: Log: Connecting to SDKVGO-TEST-19.vanguardsoh.net:10116 (Chunk_n19_6)
[08/07/07 17:48:55] INFO: Log: Browse: SDKVGO-TEST-19.vanguardsoh.net:10116/Entry.vgr
[08/07/07 17:48:55] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:48:55] NETWORK: DevNet: Resolved SDKVGO-TEST-19.vanguardsoh.net (64.37.176.130)
[08/07/07 17:48:55] NETWORK: DevNet: Client received from 64.37.176.130:10116: CHALLENGE VER=3186 CHALLENGE=594181108 STATS=0
[08/07/07 17:48:55] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n19_6 LONE=0 IP=0.0.0.0 PORT=10116
[08/07/07 17:48:56] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:56] INFO: Log: Bringing Level Chunk_n19_6.myLevel up for play...
[08/07/07 17:48:57] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:57] INFO: Log: Bringing Level Chunk_n20_5.myLevel up for play...
[08/07/07 17:48:57] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:57] INFO: Log: Bringing Level Chunk_n19_5.myLevel up for play...
[08/07/07 17:48:58] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:58] INFO: Log: Bringing Level Chunk_n18_5.myLevel up for play...
[08/07/07 17:48:58] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:58] INFO: Log: Bringing Level Chunk_n20_6.myLevel up for play...
[08/07/07 17:48:59] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:48:59] INFO: Log: Bringing Level Chunk_n18_6.myLevel up for play...
[08/07/07 17:49:00] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:49:00] INFO: Log: Bringing Level Chunk_n20_7.myLevel up for play...
[08/07/07 17:49:00] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:49:00] INFO: Log: Bringing Level Chunk_n19_7.myLevel up for play...
[08/07/07 17:49:01] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:49:01] INFO: Log: Bringing Level Chunk_n18_7.myLevel up for play...
[08/07/07 17:49:01] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[08/07/07 17:49:01] INFO: Log: Sending join.
[08/07/07 17:49:03] NETWORK: DevNet: Client received: JOINED 
[08/07/07 17:49:17] INFO: Log: Collecting garbage
[08/07/07 17:49:17] INFO: Log: Purging garbage
[08/07/07 17:49:20] INFO: Log: Garbage: objects: 93340->60255; refs: 700611
[08/07/07 17:50:33] INFO: Log: Could not create compiled shader for Shader P1_c4_cloth_shaders.P1_c4_cloth_ricePaper002
[08/07/07 17:59:13] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-20,6)
[08/07/07 17:59:13] INFO: Log: * * * Moving to chunk -20, 6.  PLocXYZ = -102456.468750, 50569.343750, 24357.482422   TRAVLocXYZ = 102343.531250, 50569.343750, 24357.482422
[08/07/07 17:59:13] WARN: Warning: Failed to load 'Chunk_n21_5.vgr': Can't find file 'Chunk_n21_5.vgr'
[08/07/07 17:59:13] WARN: Warning: Failed to load 'Level None.MyLevel': Can't find file 'Chunk_n21_5.vgr'
[08/07/07 17:59:13] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:59:13] INFO: Log: Bringing Level Package0.myLevel up for play...
[08/07/07 17:59:13] INFO: Log: Collecting garbage
[08/07/07 17:59:14] INFO: Log: Purging garbage
[08/07/07 17:59:15] INFO: Log: Garbage: objects: 84755->73144; refs: 956438
[08/07/07 17:59:15] WARN: Warning: Failed to load 'Chunk_n21_6.vgr': Can't find file 'Chunk_n21_6.vgr'
[08/07/07 17:59:15] WARN: Warning: Failed to load 'Level None.MyLevel': Can't find file 'Chunk_n21_6.vgr'
[08/07/07 17:59:15] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:59:15] INFO: Log: Bringing Level Package1.myLevel up for play...
[08/07/07 17:59:15] WARN: Warning: Failed to load 'Chunk_n21_7.vgr': Can't find file 'Chunk_n21_7.vgr'
[08/07/07 17:59:15] WARN: Warning: Failed to load 'Level None.MyLevel': Can't find file 'Chunk_n21_7.vgr'
[08/07/07 17:59:15] INFO: Log: Level is Level Chunk_n19_6.myLevel
[08/07/07 17:59:15] INFO: Log: Bringing Level Package2.myLevel up for play...
[08/07/07 17:59:15] INFO: Log: VgPlanet::MoveViewActorToChunk(-20,6) completed in 2.067000 seconds. (V = )
[08/07/07 17:59:16] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10119 (Chunk_n20_6)
[08/07/07 17:59:16] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10119/Entry.vgr
[08/07/07 17:59:16] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 17:59:16] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[08/07/07 17:59:16] NETWORK: DevNet: Client received from 64.37.176.121:10119: CHALLENGE VER=3186 CHALLENGE=-2144144046 STATS=0
[08/07/07 17:59:16] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n20_6 LONE=0 IP=0.0.0.0 PORT=10119
[08/07/07 17:59:16] INFO: Log: Sending join.
[08/07/07 17:59:17] NETWORK: DevNet: Client received: JOINED 
[08/07/07 17:59:17] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -95192.000000, 38984.000000, 24778.980469   TRAVLocXYZ = 102343.531250, 50569.343750, 24357.482422  (V = )
[08/07/07 18:00:02] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-20,5)
[08/07/07 18:00:02] INFO: Log: * * * Moving to chunk -20, 5.  PLocXYZ = 69803.343750, 102481.984375, 22529.437500   TRAVLocXYZ = 69803.343750, -102318.015625, 22529.437500
[08/07/07 18:00:02] WARN: Warning: Failed to load 'Chunk_n21_4.vgr': Can't find file 'Chunk_n21_4.vgr'
[08/07/07 18:00:02] WARN: Warning: Failed to load 'Level None.MyLevel': Can't find file 'Chunk_n21_4.vgr'
[08/07/07 18:00:02] INFO: Log: Level is Level Chunk_n20_6.myLevel
[08/07/07 18:00:02] INFO: Log: Bringing Level Package3.myLevel up for play...
[08/07/07 18:00:02] INFO: Log: Collecting garbage
[08/07/07 18:00:03] INFO: Log: Purging garbage
[08/07/07 18:00:03] INFO: Log: Garbage: objects: 77086->73005; refs: 939376
[08/07/07 18:00:04] INFO: Log: Level is Level Chunk_n20_6.myLevel
[08/07/07 18:00:04] INFO: Log: Bringing Level Chunk_n20_4.myLevel up for play...
[08/07/07 18:00:04] INFO: Log: Level is Level Chunk_n20_6.myLevel
[08/07/07 18:00:04] INFO: Log: Bringing Level Chunk_n19_4.myLevel up for play...
[08/07/07 18:00:04] INFO: Log: VgPlanet::MoveViewActorToChunk(-20,5) completed in 2.099000 seconds. (V = )
[08/07/07 18:00:05] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10116 (chunk_n20_5)
[08/07/07 18:00:05] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10116/Entry.vgr
[08/07/07 18:00:05] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:00:05] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[08/07/07 18:00:05] NETWORK: DevNet: Client received from 64.37.176.128:10116: CHALLENGE VER=3186 CHALLENGE=1829816500 STATS=0
[08/07/07 18:00:05] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n20_5 LONE=0 IP=0.0.0.0 PORT=10116
[08/07/07 18:00:05] INFO: Log: Sending join.
[08/07/07 18:00:05] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:00:06] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -95192.000000, 38984.000000, 24769.421875   TRAVLocXYZ = 69803.343750, -102318.015625, 22529.437500  (V = )
[08/07/07 18:03:19] INFO: Log: Could not create compiled shader for Shader Ra21_P1_Ahgram_shaders02.Texture.Ra21_P1_Galleon_GoldPattern001
[08/07/07 18:03:19] INFO: Log: Could not create compiled shader for Shader Ra21_P1_Ahgram_shaders02.Texture.Ra21_P1_Galleon_Shield001
[08/07/07 18:03:27] INFO: ScriptLog: StartDriving
[08/07/07 18:03:31] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-24,23)
[08/07/07 18:03:31] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:31] INFO: Log: Bringing Level Chunk_n24_23.myLevel up for play...
[08/07/07 18:03:31] INFO: Log: * * * Moving to chunk -24, 23.  PLocXYZ = -34662.531250, 3426.301025, 1542.477905   TRAVLocXYZ = 2117.432129, 84.913857, 1576.535034
[08/07/07 18:03:32] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:32] INFO: Log: Bringing Level Chunk_n25_22.myLevel up for play...
[08/07/07 18:03:32] INFO: Log: Collecting garbage
[08/07/07 18:03:32] INFO: Log: Purging garbage
[08/07/07 18:03:35] INFO: Log: Garbage: objects: 80837->47395; refs: 474461
[08/07/07 18:03:36] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:36] INFO: Log: Bringing Level Chunk_n24_22.myLevel up for play...
[08/07/07 18:03:36] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:36] INFO: Log: Bringing Level Chunk_n23_22.myLevel up for play...
[08/07/07 18:03:37] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:37] INFO: Log: Bringing Level Chunk_n25_23.myLevel up for play...
[08/07/07 18:03:37] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:37] INFO: Log: Bringing Level Chunk_n23_23.myLevel up for play...
[08/07/07 18:03:38] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:38] INFO: Log: Bringing Level Chunk_n25_24.myLevel up for play...
[08/07/07 18:03:38] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:38] INFO: Log: Bringing Level Chunk_n24_24.myLevel up for play...
[08/07/07 18:03:39] INFO: Log: Level is Level Chunk_n20_5.myLevel
[08/07/07 18:03:39] INFO: Log: Bringing Level Chunk_n23_24.myLevel up for play...
[08/07/07 18:03:39] INFO: Log: VgPlanet::MoveViewActorToChunk(-24,23) completed in 8.214000 seconds. (V = Clover Pride)
[08/07/07 18:03:39] INFO: Log: Connecting to SDKVGO-TEST-18.vanguardsoh.net:10116 (chunk_n24_23)
[08/07/07 18:03:39] INFO: Log: Browse: SDKVGO-TEST-18.vanguardsoh.net:10116/Entry.vgr
[08/07/07 18:03:39] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:03:39] NETWORK: DevNet: Resolved SDKVGO-TEST-18.vanguardsoh.net (64.37.176.129)
[08/07/07 18:03:39] NETWORK: DevNet: Client received from 64.37.176.129:10116: CHALLENGE VER=3186 CHALLENGE=-1877125578 STATS=0
[08/07/07 18:03:40] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n24_23 LONE=0 IP=0.0.0.0 PORT=10116
[08/07/07 18:03:40] INFO: Log: Sending join.
[08/07/07 18:03:40] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:03:40] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 1073.433838, 40275.273438, 1566.943481   TRAVLocXYZ = 2117.432129, 84.913857, 1576.535034  (V = Clover Pride)
[08/07/07 18:04:20] INFO: ScriptLog: StartDriving
[08/07/07 18:04:34] INFO: Log: (Karma): Quaternion (-1.#IND00 -0.000460 0.000214 -1.000000) with non-unit magnitude detected. (VGThestranLargeShip1)
[08/07/07 18:04:35] INFO: Log: (Karma): Quaternion (-1.#IND00 -0.000460 0.000214 -1.000000) with non-unit magnitude detected. (VGThestranLargeShip1)
[08/07/07 18:04:46] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-25,23)
[08/07/07 18:04:46] INFO: Log: * * * Moving to chunk -25, 23.  PLocXYZ = -102448.796875, 16333.940430, 4925.652832   TRAVLocXYZ = 102351.203125, 16333.940430, 4925.652832
[08/07/07 18:04:47] INFO: Log: Level is Level Chunk_n24_23.myLevel
[08/07/07 18:04:47] INFO: Log: Bringing Level Chunk_n26_22.myLevel up for play...
[08/07/07 18:04:47] INFO: Log: Collecting garbage
[08/07/07 18:04:47] INFO: Log: Purging garbage
[08/07/07 18:04:47] INFO: Log: Garbage: objects: 60419->53553; refs: 543181
[08/07/07 18:04:48] INFO: Log: Level is Level Chunk_n24_23.myLevel
[08/07/07 18:04:48] INFO: Log: Bringing Level Chunk_n26_23.myLevel up for play...
[08/07/07 18:04:48] INFO: Log: Level is Level Chunk_n24_23.myLevel
[08/07/07 18:04:48] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[08/07/07 18:04:48] INFO: Log: VgPlanet::MoveViewActorToChunk(-25,23) completed in 1.990000 seconds. (V = )
[08/07/07 18:04:48] INFO: Log: Connecting to SDKVGO-TEST-06.vanguardsoh.net:10116 (chunk_n25_23)
[08/07/07 18:04:48] INFO: Log: Browse: SDKVGO-TEST-06.vanguardsoh.net:10116/Entry.vgr
[08/07/07 18:04:48] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:04:48] NETWORK: DevNet: Resolved SDKVGO-TEST-06.vanguardsoh.net (64.37.176.117)
[08/07/07 18:04:49] NETWORK: DevNet: Client received from 64.37.176.117:10116: CHALLENGE VER=3186 CHALLENGE=1876630060 STATS=0
[08/07/07 18:04:49] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n25_23 LONE=0 IP=0.0.0.0 PORT=10116
[08/07/07 18:04:49] INFO: Log: Sending join.
[08/07/07 18:04:49] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:04:50] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -97829.000000, 8779.000000, 3780.731201   TRAVLocXYZ = 102351.203125, 16333.940430, 4925.652832  (V = )
[08/07/07 18:06:03] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-25,22)
[08/07/07 18:06:03] INFO: Log: * * * Moving to chunk -25, 22.  PLocXYZ = 56498.304688, 102457.539063, 12345.323242   TRAVLocXYZ = 56498.304688, -102342.460938, 12345.323242
[08/07/07 18:06:03] INFO: Log: Level is Level Chunk_n25_23.myLevel
[08/07/07 18:06:03] INFO: Log: Bringing Level Chunk_n26_21.myLevel up for play...
[08/07/07 18:06:03] INFO: Log: Collecting garbage
[08/07/07 18:06:04] INFO: Log: Purging garbage
[08/07/07 18:06:04] INFO: Log: Garbage: objects: 58095->53556; refs: 525147
[08/07/07 18:06:04] INFO: Log: Level is Level Chunk_n25_23.myLevel
[08/07/07 18:06:04] INFO: Log: Bringing Level Chunk_n25_21.myLevel up for play...
[08/07/07 18:06:05] INFO: Log: Level is Level Chunk_n25_23.myLevel
[08/07/07 18:06:05] INFO: Log: Bringing Level Chunk_n24_21.myLevel up for play...
[08/07/07 18:06:05] INFO: Log: VgPlanet::MoveViewActorToChunk(-25,22) completed in 1.947000 seconds. (V = )
[08/07/07 18:06:05] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10132 (Chunk_n25_22)
[08/07/07 18:06:05] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10132/Entry.vgr
[08/07/07 18:06:05] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:06:05] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[08/07/07 18:06:06] NETWORK: DevNet: Client received from 64.37.176.127:10132: CHALLENGE VER=3186 CHALLENGE=-445963498 STATS=0
[08/07/07 18:06:06] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n25_22 LONE=0 IP=0.0.0.0 PORT=10132
[08/07/07 18:06:06] INFO: Log: Sending join.
[08/07/07 18:06:06] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:06:07] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 70652.000000, 90100.000000, 14375.981445   TRAVLocXYZ = 56498.304688, -102342.460938, 12345.323242  (V = )
[08/07/07 18:08:39] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-26,22)
[08/07/07 18:08:39] INFO: Log: * * * Moving to chunk -26, 22.  PLocXYZ = -102453.757813, -1040.318970, 41458.546875   TRAVLocXYZ = 102346.242188, -1040.318970, 41458.546875
[08/07/07 18:08:39] INFO: Log: Level is Level Chunk_n25_22.myLevel
[08/07/07 18:08:39] INFO: Log: Bringing Level Chunk_n27_21.myLevel up for play...
[08/07/07 18:08:39] INFO: Log: Collecting garbage
[08/07/07 18:08:40] INFO: Log: Purging garbage
[08/07/07 18:08:40] INFO: Log: Garbage: objects: 57927->54215; refs: 525619
[08/07/07 18:08:40] INFO: Log: Level is Level Chunk_n25_22.myLevel
[08/07/07 18:08:40] INFO: Log: Bringing Level Chunk_n27_22.myLevel up for play...
[08/07/07 18:08:41] INFO: Log: Level is Level Chunk_n25_22.myLevel
[08/07/07 18:08:41] INFO: Log: Bringing Level Chunk_n27_23.myLevel up for play...
[08/07/07 18:08:41] INFO: Log: VgPlanet::MoveViewActorToChunk(-26,22) completed in 2.077000 seconds. (V = )
[08/07/07 18:08:41] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10122 (Chunk_n26_22)
[08/07/07 18:08:41] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10122/Entry.vgr
[08/07/07 18:08:41] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:08:41] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.176.116)
[08/07/07 18:08:42] NETWORK: DevNet: Client received from 64.37.176.116:10122: CHALLENGE VER=3186 CHALLENGE=-1651151464 STATS=0
[08/07/07 18:08:42] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n26_22 LONE=0 IP=0.0.0.0 PORT=10122
[08/07/07 18:08:42] INFO: Log: Sending join.
[08/07/07 18:08:42] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:08:43] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -64129.000000, -14058.000000, 44862.988281   TRAVLocXYZ = 102346.242188, -1040.318970, 41458.546875  (V = )
[08/07/07 18:11:18] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,22)
[08/07/07 18:11:18] INFO: Log: * * * Moving to chunk -27, 22.  PLocXYZ = -102442.007813, -67120.734375, 41188.277344   TRAVLocXYZ = 102357.992188, -67120.734375, 41188.277344
[08/07/07 18:11:19] INFO: Log: Level is Level Chunk_n26_22.myLevel
[08/07/07 18:11:19] INFO: Log: Bringing Level Chunk_n28_21.myLevel up for play...
[08/07/07 18:11:19] INFO: Log: Collecting garbage
[08/07/07 18:11:19] INFO: Log: Purging garbage
[08/07/07 18:11:19] INFO: Log: Garbage: objects: 58344->55172; refs: 528140
[08/07/07 18:11:20] INFO: Log: Level is Level Chunk_n26_22.myLevel
[08/07/07 18:11:20] INFO: Log: Bringing Level Chunk_n28_22.myLevel up for play...
[08/07/07 18:11:20] INFO: Log: Level is Level Chunk_n26_22.myLevel
[08/07/07 18:11:20] INFO: Log: Bringing Level Chunk_n28_23.myLevel up for play...
[08/07/07 18:11:20] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,22) completed in 2.108000 seconds. (V = )
[08/07/07 18:11:21] INFO: Log: Connecting to SDKVGO-TEST-18.vanguardsoh.net:10130 (Chunk_n27_22)
[08/07/07 18:11:21] INFO: Log: Browse: SDKVGO-TEST-18.vanguardsoh.net:10130/Entry.vgr
[08/07/07 18:11:21] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:11:21] NETWORK: DevNet: Resolved SDKVGO-TEST-18.vanguardsoh.net (64.37.176.129)
[08/07/07 18:11:22] NETWORK: DevNet: Client received from 64.37.176.129:10130: CHALLENGE VER=3186 CHALLENGE=874026194 STATS=0
[08/07/07 18:11:22] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_22 LONE=0 IP=0.0.0.0 PORT=10130
[08/07/07 18:11:22] INFO: Log: Sending join.
[08/07/07 18:11:22] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:11:23] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -54304.000000, -52860.000000, 41609.988281   TRAVLocXYZ = 102357.992188, -67120.734375, 41188.277344  (V = )
[08/07/07 18:12:52] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,23)
[08/07/07 18:12:52] INFO: Log: * * * Moving to chunk -27, 23.  PLocXYZ = -6846.448242, -102446.734375, 15742.901367   TRAVLocXYZ = -6846.448242, 102353.265625, 15742.901367
[08/07/07 18:12:53] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:12:53] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[08/07/07 18:12:53] INFO: Log: Collecting garbage
[08/07/07 18:12:53] INFO: Log: Purging garbage
[08/07/07 18:12:53] INFO: Log: Garbage: objects: 61380->57808; refs: 565837
[08/07/07 18:12:54] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:12:54] INFO: Log: Bringing Level Chunk_n27_24.myLevel up for play...
[08/07/07 18:12:54] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:12:54] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[08/07/07 18:12:54] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,23) completed in 1.828000 seconds. (V = )
[08/07/07 18:12:57] INFO: Log: Connecting to SDKVGO-TEST-14.vanguardsoh.net:10140 (Chunk_n27_23)
[08/07/07 18:12:57] INFO: Log: Browse: SDKVGO-TEST-14.vanguardsoh.net:10140/Entry.vgr
[08/07/07 18:12:57] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:12:57] NETWORK: DevNet: Resolved SDKVGO-TEST-14.vanguardsoh.net (64.37.176.125)
[08/07/07 18:12:58] NETWORK: DevNet: Client received from 64.37.176.125:10140: CHALLENGE VER=3186 CHALLENGE=-605527892 STATS=0
[08/07/07 18:12:58] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_23 LONE=0 IP=0.0.0.0 PORT=10140
[08/07/07 18:12:58] INFO: Log: Sending join.
[08/07/07 18:12:58] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:12:59] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 34161.000000, -93350.000000, 17839.988281   TRAVLocXYZ = -6846.448242, 102353.265625, 15742.901367  (V = )
[08/07/07 18:13:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,22)
[08/07/07 18:13:34] INFO: Log: * * * Moving to chunk -27, 22.  PLocXYZ = -52501.558594, 102442.343750, 24027.925781   TRAVLocXYZ = -52501.558594, -102357.656250, 24027.925781
[08/07/07 18:13:34] INFO: Log: Level is Level Chunk_n27_23.myLevel
[08/07/07 18:13:34] INFO: Log: Bringing Level Chunk_n28_21.myLevel up for play...
[08/07/07 18:13:34] INFO: Log: Collecting garbage
[08/07/07 18:13:34] INFO: Log: Purging garbage
[08/07/07 18:13:34] INFO: Log: Garbage: objects: 65035->58164; refs: 553382
[08/07/07 18:13:34] INFO: Log: Level is Level Chunk_n27_23.myLevel
[08/07/07 18:13:34] INFO: Log: Bringing Level Chunk_n27_21.myLevel up for play...
[08/07/07 18:13:34] INFO: Log: Level is Level Chunk_n27_23.myLevel
[08/07/07 18:13:34] INFO: Log: Bringing Level Chunk_n26_21.myLevel up for play...
[08/07/07 18:13:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,22) completed in 0.757000 seconds. (V = )
[08/07/07 18:13:35] INFO: Log: Connecting to SDKVGO-TEST-18.vanguardsoh.net:10130 (Chunk_n27_22)
[08/07/07 18:13:35] INFO: Log: Browse: SDKVGO-TEST-18.vanguardsoh.net:10130/Entry.vgr
[08/07/07 18:13:35] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:13:35] NETWORK: DevNet: Resolved SDKVGO-TEST-18.vanguardsoh.net (64.37.176.129)
[08/07/07 18:13:35] NETWORK: DevNet: Client received from 64.37.176.129:10130: CHALLENGE VER=3186 CHALLENGE=171089562 STATS=0
[08/07/07 18:13:35] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_22 LONE=0 IP=0.0.0.0 PORT=10130
[08/07/07 18:13:35] INFO: Log: Sending join.
[08/07/07 18:13:35] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:13:36] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 34161.000000, -93350.000000, 17839.988281   TRAVLocXYZ = -52501.558594, -102357.656250, 24027.925781  (V = )
[08/07/07 18:14:16] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,22)
[08/07/07 18:14:16] INFO: Log: * * * Moving to chunk -28, 22.  PLocXYZ = -102450.390625, -92323.320313, 37429.851563   TRAVLocXYZ = 102349.609375, -92323.320313, 37429.851563
[08/07/07 18:14:16] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:14:16] INFO: Log: Bringing Level Chunk_n29_21.myLevel up for play...
[08/07/07 18:14:16] INFO: Log: Collecting garbage
[08/07/07 18:14:17] INFO: Log: Purging garbage
[08/07/07 18:14:17] INFO: Log: Garbage: objects: 62507->59507; refs: 570888
[08/07/07 18:14:17] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:14:17] INFO: Log: Bringing Level Chunk_n29_22.myLevel up for play...
[08/07/07 18:14:18] INFO: Log: Level is Level Chunk_n27_22.myLevel
[08/07/07 18:14:18] INFO: Log: Bringing Level Chunk_n29_23.myLevel up for play...
[08/07/07 18:14:18] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,22) completed in 2.158000 seconds. (V = )
[08/07/07 18:14:18] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10136 (Chunk_n28_22)
[08/07/07 18:14:18] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10136/Entry.vgr
[08/07/07 18:14:18] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:14:18] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.176.115)
[08/07/07 18:14:19] NETWORK: DevNet: Client received from 64.37.176.115:10136: CHALLENGE VER=3186 CHALLENGE=-1711891248 STATS=0
[08/07/07 18:14:19] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_22 LONE=0 IP=0.0.0.0 PORT=10136
[08/07/07 18:14:19] INFO: Log: Sending join.
[08/07/07 18:14:19] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:14:20] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 34161.000000, -93350.000000, 17839.980469   TRAVLocXYZ = 102349.609375, -92323.320313, 37429.851563  (V = )
[08/07/07 18:14:36] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,23)
[08/07/07 18:14:36] INFO: Log: * * * Moving to chunk -28, 23.  PLocXYZ = 87004.617188, -102440.531250, 31921.248047   TRAVLocXYZ = 87004.617188, 102359.468750, 31921.248047
[08/07/07 18:14:37] INFO: Log: Level is Level Chunk_n28_22.myLevel
[08/07/07 18:14:37] INFO: Log: Bringing Level Chunk_n29_24.myLevel up for play...
[08/07/07 18:14:37] INFO: Log: Collecting garbage
[08/07/07 18:14:37] INFO: Log: Purging garbage
[08/07/07 18:14:37] INFO: Log: Garbage: objects: 66686->62888; refs: 616964
[08/07/07 18:14:37] INFO: Log: Level is Level Chunk_n28_22.myLevel
[08/07/07 18:14:37] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[08/07/07 18:14:38] INFO: Log: Level is Level Chunk_n28_22.myLevel
[08/07/07 18:14:38] INFO: Log: Bringing Level Chunk_n27_24.myLevel up for play...
[08/07/07 18:14:38] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,23) completed in 1.532000 seconds. (V = )
[08/07/07 18:14:38] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10136 (Chunk_n28_23)
[08/07/07 18:14:38] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10136/Entry.vgr
[08/07/07 18:14:38] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:14:38] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.176.116)
[08/07/07 18:14:38] NETWORK: DevNet: Client received from 64.37.176.116:10136: CHALLENGE VER=3186 CHALLENGE=1100162450 STATS=0
[08/07/07 18:14:38] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_23 LONE=0 IP=0.0.0.0 PORT=10136
[08/07/07 18:14:38] INFO: Log: Sending join.
[08/07/07 18:14:39] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:14:39] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 34161.000000, -93350.000000, 17839.951172   TRAVLocXYZ = 87004.617188, 102359.468750, 31921.248047  (V = )
[08/07/07 18:22:13] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,24)
[08/07/07 18:22:13] INFO: Log: * * * Moving to chunk -28, 24.  PLocXYZ = 20289.625000, -102450.703125, 39026.503906   TRAVLocXYZ = 20289.625000, 102349.296875, 39026.503906
[08/07/07 18:22:13] INFO: Log: Level is Level Chunk_n28_23.myLevel
[08/07/07 18:22:13] INFO: Log: Bringing Level Chunk_n29_25.myLevel up for play...
[08/07/07 18:22:13] INFO: Log: Collecting garbage
[08/07/07 18:22:14] INFO: Log: Purging garbage
[08/07/07 18:22:14] INFO: Log: Garbage: objects: 76847->73907; refs: 782494
[08/07/07 18:22:15] INFO: Log: Level is Level Chunk_n28_23.myLevel
[08/07/07 18:22:15] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[08/07/07 18:22:15] INFO: Log: Level is Level Chunk_n28_23.myLevel
[08/07/07 18:22:15] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[08/07/07 18:22:15] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,24) completed in 2.576000 seconds. (V = )
[08/07/07 18:22:16] INFO: Log: Connecting to SDKVGO-TEST-09.vanguardsoh.net:10129 (Chunk_n28_24)
[08/07/07 18:22:16] INFO: Log: Browse: SDKVGO-TEST-09.vanguardsoh.net:10129/Entry.vgr
[08/07/07 18:22:16] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:22:16] NETWORK: DevNet: Resolved SDKVGO-TEST-09.vanguardsoh.net (64.37.176.120)
[08/07/07 18:22:16] NETWORK: DevNet: Client received from 64.37.176.120:10129: CHALLENGE VER=3186 CHALLENGE=1553897400 STATS=0
[08/07/07 18:22:16] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_24 LONE=0 IP=0.0.0.0 PORT=10129
[08/07/07 18:22:16] INFO: Log: Sending join.
[08/07/07 18:22:16] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:22:18] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 47302.000000, -63802.000000, 39329.000000   TRAVLocXYZ = 20289.625000, 102349.296875, 39026.503906  (V = )
[08/07/07 18:31:33] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,25)
[08/07/07 18:31:33] INFO: Log: * * * Moving to chunk -28, 25.  PLocXYZ = -85751.281250, -102447.320313, 66380.289063   TRAVLocXYZ = -85751.281250, 102352.679688, 66380.289063
[08/07/07 18:31:33] INFO: Log: Level is Level Chunk_n28_24.myLevel
[08/07/07 18:31:33] INFO: Log: Bringing Level Chunk_n29_26.myLevel up for play...
[08/07/07 18:31:33] INFO: Log: Collecting garbage
[08/07/07 18:31:34] INFO: Log: Purging garbage
[08/07/07 18:31:34] INFO: Log: Garbage: objects: 84181->76402; refs: 808237
[08/07/07 18:31:35] INFO: Log: Level is Level Chunk_n28_24.myLevel
[08/07/07 18:31:35] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[08/07/07 18:31:36] INFO: Log: Level is Level Chunk_n28_24.myLevel
[08/07/07 18:31:36] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[08/07/07 18:31:36] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,25) completed in 3.084000 seconds. (V = )
[08/07/07 18:31:36] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10118 (Chunk_n28_25)
[08/07/07 18:31:36] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10118/Entry.vgr
[08/07/07 18:31:36] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:31:37] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[08/07/07 18:31:37] NETWORK: DevNet: Client received from 64.37.176.124:10118: CHALLENGE VER=3186 CHALLENGE=-464897188 STATS=0
[08/07/07 18:31:37] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_25 LONE=0 IP=0.0.0.0 PORT=10118
[08/07/07 18:31:37] INFO: Log: Sending join.
[08/07/07 18:31:37] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:31:37] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -66727.000000, -91387.000000, 98842.578125   TRAVLocXYZ = -85751.281250, 102352.679688, 66380.289063  (V = )
[08/07/07 18:31:52] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-29,25)
[08/07/07 18:31:52] INFO: Log: * * * Moving to chunk -29, 25.  PLocXYZ = -102457.546875, 92844.257813, 69619.078125   TRAVLocXYZ = 102342.453125, 92844.257813, 69619.078125
[08/07/07 18:31:52] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:31:52] INFO: Log: Bringing Level Chunk_n30_24.myLevel up for play...
[08/07/07 18:31:52] INFO: Log: Collecting garbage
[08/07/07 18:31:53] INFO: Log: Purging garbage
[08/07/07 18:31:53] INFO: Log: Garbage: objects: 85385->76904; refs: 808516
[08/07/07 18:31:54] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:31:54] INFO: Log: Bringing Level Chunk_n30_25.myLevel up for play...
[08/07/07 18:31:54] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:31:54] INFO: Log: Bringing Level Chunk_n30_26.myLevel up for play...
[08/07/07 18:31:54] INFO: Log: VgPlanet::MoveViewActorToChunk(-29,25) completed in 2.646000 seconds. (V = )
[08/07/07 18:31:55] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10143 (Chunk_n29_25)
[08/07/07 18:31:55] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10143/Entry.vgr
[08/07/07 18:31:55] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:31:56] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[08/07/07 18:31:56] NETWORK: DevNet: Client received from 64.37.176.128:10143: CHALLENGE VER=3186 CHALLENGE=365744164 STATS=0
[08/07/07 18:31:57] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n29_25 LONE=0 IP=0.0.0.0 PORT=10143
[08/07/07 18:31:57] INFO: Log: Sending join.
[08/07/07 18:31:57] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:31:58] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -66727.000000, -91387.000000, 63538.980469   TRAVLocXYZ = 102342.453125, 92844.257813, 69619.078125  (V = )
[08/07/07 18:32:41] INFO: Log: Could not create compiled shader for Shader Ra8_P1_masonry_shaders.Normals.Ra8_P1_masonry_bastionbricks002
[08/07/07 18:33:21] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,25)
[08/07/07 18:33:21] INFO: Log: * * * Moving to chunk -28, 25.  PLocXYZ = 102513.625000, -3002.615723, 81168.507813   TRAVLocXYZ = -102286.375000, -3002.615723, 81168.507813
[08/07/07 18:33:21] INFO: Log: Level is Level Chunk_n29_25.myLevel
[08/07/07 18:33:21] INFO: Log: Bringing Level Chunk_n27_24.myLevel up for play...
[08/07/07 18:33:21] INFO: Log: Collecting garbage
[08/07/07 18:33:22] INFO: Log: Purging garbage
[08/07/07 18:33:22] INFO: Log: Garbage: objects: 84877->80623; refs: 860433
[08/07/07 18:33:22] INFO: Log: Level is Level Chunk_n29_25.myLevel
[08/07/07 18:33:22] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[08/07/07 18:33:22] INFO: Log: Level is Level Chunk_n29_25.myLevel
[08/07/07 18:33:22] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[08/07/07 18:33:22] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,25) completed in 1.356000 seconds. (V = )
[08/07/07 18:33:22] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10118 (Chunk_n28_25)
[08/07/07 18:33:22] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10118/Entry.vgr
[08/07/07 18:33:22] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:33:23] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[08/07/07 18:33:23] NETWORK: DevNet: Client received from 64.37.176.124:10118: CHALLENGE VER=3186 CHALLENGE=310013038 STATS=0
[08/07/07 18:33:23] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_25 LONE=0 IP=0.0.0.0 PORT=10118
[08/07/07 18:33:23] INFO: Log: Sending join.
[08/07/07 18:33:23] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:33:24] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 90404.000000, 17806.000000, 79257.257813   TRAVLocXYZ = -102286.375000, -3002.615723, 81168.507813  (V = )
[08/07/07 18:35:37] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,26)
[08/07/07 18:35:37] INFO: Log: * * * Moving to chunk -28, 26.  PLocXYZ = -4139.708496, -102466.640625, 129122.226563   TRAVLocXYZ = -4139.708496, 102333.359375, 129122.226563
[08/07/07 18:35:37] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:35:37] INFO: Log: Bringing Level Chunk_n29_27.myLevel up for play...
[08/07/07 18:35:37] INFO: Log: Collecting garbage
[08/07/07 18:35:38] INFO: Log: Purging garbage
[08/07/07 18:35:38] INFO: Log: Garbage: objects: 93325->87450; refs: 977813
[08/07/07 18:35:39] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:35:39] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[08/07/07 18:35:40] INFO: Log: Level is Level Chunk_n28_25.myLevel
[08/07/07 18:35:40] INFO: Log: Bringing Level Chunk_n27_27.myLevel up for play...
[08/07/07 18:35:40] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,26) completed in 2.945000 seconds. (V = )
[08/07/07 18:35:40] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10114 (chunk_n28_26)
[08/07/07 18:35:40] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10114/Entry.vgr
[08/07/07 18:35:40] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 18:35:40] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[08/07/07 18:35:41] NETWORK: DevNet: Client received from 64.37.176.122:10114: CHALLENGE VER=3186 CHALLENGE=729121442 STATS=0
[08/07/07 18:35:41] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n28_26 LONE=0 IP=0.0.0.0 PORT=10114
[08/07/07 18:35:41] INFO: Log: Sending join.
[08/07/07 18:35:41] NETWORK: DevNet: Client received: JOINED 
[08/07/07 18:35:42] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -7552.000000, -87873.000000, 118101.750000   TRAVLocXYZ = -4139.708496, 102333.359375, 129122.226563  (V = )
[08/07/07 18:52:52] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 18:52:54] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 18:52:54] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 18:52:56] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_100': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_100'
[08/07/07 18:52:56] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_200': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_200'
[08/07/07 18:52:58] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 18:53:01] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[08/07/07 18:53:09] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_300': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_300'
[08/07/07 19:11:29] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(714): error X3018: invalid subscript 'LightAttenuationLinear'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:11:29] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaPointQuadratic
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMaterial Sp
[08/07/07 19:11:29] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:29] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:11:35] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(714): error X3018: invalid subscript 'LightAttenuationLinear'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:11:35] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMateria
[08/07/07 19:11:35] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:35] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:11:41] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(714): error X3018: invalid subscript 'LightAttenuationLinear'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:11:41] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaPointQuadratic
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMaterial Sp
[08/07/07 19:11:41] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:41] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:11:48] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:11:48] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaPointQuadratic
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMaterial
[08/07/07 19:11:48] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:48] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesTwoSided = 1
[08/07/07 19:11:48] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:11:54] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:11:54] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaScalarTexture
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial Specul
[08/07/07 19:11:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesAlbedoTintmap = 1
[08/07/07 19:11:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:11:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesTwoSided = 1
[08/07/07 19:11:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:12:00] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:12:00] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaPointQuadratic
#define CalculateLighting LightingFormulaPointQuadratic
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaScalarTexture
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMa
[08/07/07 19:12:00] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesAlbedoTintmap = 1
[08/07/07 19:12:00] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 4
[08/07/07 19:12:00] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesTwoSided = 1
[08/07/07 19:12:00] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:14:40] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:14:40] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCubePointQuadraticPointLinear
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormula
[08/07/07 19:14:40] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:14:40] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:14:54] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:14:54] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCubePointLinear
#define CalculateLighting LightingFormulaNone
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define C
[08/07/07 19:14:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:14:54] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:16:37] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file

[08/07/07 19:16:37] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaPlusTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialFormu
[08/07/07 19:16:37] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:16:37] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:16:41] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file

[08/07/07 19:16:41] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimesTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialForm
[08/07/07 19:16:41] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:16:41] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:16:45] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:16:45] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlendTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialForm
[08/07/07 19:16:45] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:16:45] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:17:15] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:17:15] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCube
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlendTimes
#define CalculatePixelNormal PixelNormalFormulaTimes
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSp
[08/07/07 19:17:15] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:17:15] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:17:30] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:17:30] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCube
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimes
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecular
[08/07/07 19:17:30] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:17:30] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:17:40] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file

[08/07/07 19:17:40] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaLightingCubePointLinearPointLinear
#define CalculateLighting LightingFormulaLightingCubePointLinearPointLinear
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTinted
[08/07/07 19:17:40] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:17:40] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:17:50] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:17:50] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCubePointLinearPointLinear
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlendTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaN
[08/07/07 19:17:50] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:17:50] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:21:46] ERROR: Error: PS_UberShader (pixelShader#2 ): PS_UberShader.fx(12): error X3018: invalid subscript 'TexSources'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file

[08/07/07 19:21:46] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCubePointLinearPointLinear
#define CalculateLighting LightingFormulaLightingCubePointLinearPointLinear
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTint
[08/07/07 19:21:46] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:21:46] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:24:57] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:24:57] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCube
#define CalculateLighting LightingFormulaLightingCube
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlend
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMate
[08/07/07 19:24:57] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:24:57] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:25:04] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(691): error X3018: invalid subscript 'LightAttenuationLinear'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:25:04] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCube
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaBlend
#define CalculatePixelNormal PixelNormalFormulaNone
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialForm
[08/07/07 19:25:04] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:25:04] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:31:43] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,26)
[08/07/07 19:31:43] INFO: Log: * * * Moving to chunk -27, 26.  PLocXYZ = 102440.679688, -50786.171875, 114512.476563   TRAVLocXYZ = -102359.320313, -50786.171875, 114512.476563
[08/07/07 19:31:44] INFO: Log: Level is Level Chunk_n28_26.myLevel
[08/07/07 19:31:44] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[08/07/07 19:31:44] INFO: Log: Collecting garbage
[08/07/07 19:31:45] INFO: Log: Purging garbage
[08/07/07 19:31:46] INFO: Log: Garbage: objects: 114620->96053; refs: 1138115
[08/07/07 19:31:47] INFO: Log: Level is Level Chunk_n28_26.myLevel
[08/07/07 19:31:47] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[08/07/07 19:31:47] INFO: Log: Level is Level Chunk_n28_26.myLevel
[08/07/07 19:31:47] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[08/07/07 19:31:48] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,26) completed in 4.404000 seconds. (V = )
[08/07/07 19:31:48] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10120 (Chunk_n27_26)
[08/07/07 19:31:48] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10120/Entry.vgr
[08/07/07 19:31:48] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 19:31:48] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[08/07/07 19:31:48] NETWORK: DevNet: Client received from 64.37.176.122:10120: CHALLENGE VER=3186 CHALLENGE=772365100 STATS=0
[08/07/07 19:31:48] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_26 LONE=0 IP=0.0.0.0 PORT=10120
[08/07/07 19:31:48] INFO: Log: Sending join.
[08/07/07 19:31:49] NETWORK: DevNet: Client received: JOINED 
[08/07/07 19:31:49] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 100345.000000, -49976.000000, 114933.726563   TRAVLocXYZ = -102359.320313, -50786.171875, 114512.476563  (V = )
[08/07/07 19:45:47] INFO: Log: Cant change texture pool
[08/07/07 19:48:33] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(175): error X1502: unexpected end of file

[08/07/07 19:48:33] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaNone
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaPlus
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial SpecularMaterialFormulaNon
[08/07/07 19:48:33] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:48:33] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:49:32] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-26,26)
[08/07/07 19:49:32] INFO: Log: * * * Moving to chunk -26, 26.  PLocXYZ = 102444.164063, 31831.414063, 72535.828125   TRAVLocXYZ = -102355.835938, 31831.414063, 72535.828125
[08/07/07 19:49:33] INFO: Log: Level is Level Chunk_n27_26.myLevel
[08/07/07 19:49:33] INFO: Log: Bringing Level Chunk_n25_25.myLevel up for play...
[08/07/07 19:49:33] INFO: Log: Collecting garbage
[08/07/07 19:49:35] INFO: Log: Purging garbage
[08/07/07 19:49:35] INFO: Log: Garbage: objects: 121277->116276; refs: 1474817
[08/07/07 19:49:36] INFO: Log: Level is Level Chunk_n27_26.myLevel
[08/07/07 19:49:36] INFO: Log: Bringing Level Chunk_n25_26.myLevel up for play...
[08/07/07 19:49:37] INFO: Log: Level is Level Chunk_n27_26.myLevel
[08/07/07 19:49:37] INFO: Log: Bringing Level Chunk_n25_27.myLevel up for play...
[08/07/07 19:49:37] INFO: Log: VgPlanet::MoveViewActorToChunk(-26,26) completed in 4.636000 seconds. (V = )
[08/07/07 19:49:37] INFO: Log: Connecting to SDKVGO-TEST-06.vanguardsoh.net:10118 (Chunk_n26_26)
[08/07/07 19:49:37] INFO: Log: Browse: SDKVGO-TEST-06.vanguardsoh.net:10118/Entry.vgr
[08/07/07 19:49:37] NETWORK: DevNet: Game client on port 0, rate 10000
[08/07/07 19:49:37] NETWORK: DevNet: Resolved SDKVGO-TEST-06.vanguardsoh.net (64.37.176.117)
[08/07/07 19:49:37] NETWORK: DevNet: Client received from 64.37.176.117:10118: CHALLENGE VER=3186 CHALLENGE=511240412 STATS=0
[08/07/07 19:49:38] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n26_26 LONE=0 IP=0.0.0.0 PORT=10118
[08/07/07 19:49:38] INFO: Log: Sending join.
[08/07/07 19:49:38] NETWORK: DevNet: Client received: JOINED 
[08/07/07 19:49:39] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 52407.000000, 52736.000000, 52631.500000   TRAVLocXYZ = -102355.835938, 31831.414063, 72535.828125  (V = )
[08/07/07 19:50:28] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(395): error X3018: invalid subscript 'xyz'
UberShaderFragments.h(396): error X1500: syntax error : unexpected token 'e'
UberShaderFragments.h(398): error X1500: syntax error : unexpected token 'e'
UberShaderFragments.h(422): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(423): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(424): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(595): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(596): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(597): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(598): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(841): error X1502: unexpected end of file
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[08/07/07 19:50:28] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCube
#define USES_CUBEROTATION 1
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecu
[08/07/07 19:50:28] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[08/07/07 19:50:28] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[08/07/07 19:50:30] ERROR: Error: VirtualAlloc FAILED for 262144 bytes
[08/07/07 19:50:30] FATAL: Critical: Ran out of virtual memory. This condition may be caused by a lack of available space on your hard-drive.
[08/07/07 19:50:30] FATAL: Critical: Windows GetLastError:  (3)
[08/07/07 19:50:30] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[08/07/07 19:50:30] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[08/07/07 19:50:31] FATAL: Exit: OpenAL Audio subsystem shut down.
[08/07/07 19:50:32] FATAL: Critical: FMallocWindows::Malloc
[08/07/07 19:50:32] FATAL: Critical: FMallocWindows::Realloc
[08/07/07 19:50:32] FATAL: Critical: 00000000 262144 FArray
[08/07/07 19:50:32] FATAL: Critical: TLazyArray::Load
[08/07/07 19:50:32] FATAL: Critical: TLazyArray::ASyncFileRead
[08/07/07 19:50:32] FATAL: Critical: ASyncLoadTexture
[08/07/07 19:50:32] FATAL: Critical: ATerrainInfo::UpdateLODDeco
[08/07/07 19:50:32] FATAL: Critical: VgPlanetScene::RenderScene
[08/07/07 19:50:32] FATAL: Critical: VgPlanetScene::RenderLevels
[08/07/07 19:50:32] FATAL: Critical: (Pos=-72055.41,10697.12,61680.48)
[08/07/07 19:50:32] FATAL: Critical: UGameEngine::Draw
[08/07/07 19:50:32] FATAL: Critical: UWindowsViewport::Repaint
[08/07/07 19:50:32] FATAL: Critical: UWindowsClient::Tick
Enjoy!
Chantillary is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-07-2007, 11:24 PM   #2 (permalink)
Chantillary
Junior Member
 
 Additional Info
Last Online: 08-18-2007 03:54 PM
Join Date: Feb 2007
Posts: 25

Level: 3

HP: 0 / 68
MP: 8 / 287
EXP: 73%
Re: GU2 Crash to Desktop

And another. Was doing the Thestran diplo web quests, so I recalled from Renton Keep to Khal, then teleported to New Taragonor. As I was entering House Vermach, I crashed.

Code:
[08/07/07 20:00:35] INFO: ====================================================
[08/07/07 20:00:35] INFO: Log opened.
[08/07/07 20:00:35] INFO: Init: Name subsystem initialized
[08/07/07 20:00:35] INFO: Init: Detected: Microsoft Windows Vista 6.0 (Build: 6000)
[08/07/07 20:00:35] INFO: Init: Compiled: Jul 25 2007 16:23:14
[08/07/07 20:00:35] INFO: Init: Threadsafe Core: No
[08/07/07 20:00:35] INFO: Init: Base directory: F:\Program Files\Sony\Vanguard\binTest\
[08/07/07 20:00:35] INFO: Init: Character set: Unicode
[08/07/07 20:00:40] INFO: DevLoad: Bound to IpDrv.dll
[08/07/07 20:00:40] INFO: DevLoad: Bound to Engine.dll
[08/07/07 20:00:40] INFO: DevLoad: Bound to Core.dll
[08/07/07 20:00:40] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[08/07/07 20:00:40] INFO: DevLoad: Bound to Window.dll
[08/07/07 20:00:40] INFO: Init: Object subsystem initialized
[08/07/07 20:00:40] INFO: Init: Computer: BEDROOMPC
[08/07/07 20:00:40] INFO: Init: User: Bill
[08/07/07 20:00:40] INFO: Init: CPU Page size=4096, Processors=2
[08/07/07 20:00:40] INFO: Init: CPU Detected: AuthenticAMD
[08/07/07 20:00:40] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[08/07/07 20:00:41] INFO: Init: CPU Speed=2639.824160 MHz
[08/07/07 20:00:41] INFO: Init: Memory total: Phys=2095040K Pagef=4194303K Virt=2097024K
[08/07/07 20:00:41] INFO: Init: Working set: 32000 / 159000
[08/07/07 20:00:41] INFO: Init: Process Info: Peak Memory Used: 24484 Working Set: 24484 PageFile: 23172
[08/07/07 20:00