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Old 03-27-2007, 08:57 PM   #1 (permalink)
Naiya
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Process order consistancy

I don't know if this affects other crafts too, but has anyone else noticed the inconsistanct in the order of craft process order?

For instance:

When I want to make a jute bolt, I am given three options for my first step in the process

1 bolt--> 3 bolts--> 5 bolts

The same logical procession follows through the crafting process with each step being progressively better/more expensive than the previous step.

However, When I work with leather to make mangled bundles this logical procession is not the case. Instead, it proceeds as follows:

3 bundles--> 5 bundles--> 1 bundle

does this odd progression happen in any other grafting profession? Is it just the outfitters? Is it just mangled bundles of leather?

it's not really a bug, jsut a minor annoyance (but I /bug'ed it as an "enhancement request" )
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Old 03-28-2007, 01:35 AM   #2 (permalink)
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Re: Process order consistancy

I have seen the same with my artificer. It would help to keep the same consistent order or, like it has been suggested in another thread (which i never know which) adding a little number to the icon would make a lot easier too.
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Old 03-28-2007, 10:18 AM   #3 (permalink)
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Re: Process order consistancy

I'm sorry about the double thread - I think I hit back or something.... wasn't intentional though.

at least this answered my question that it's not limited to outfitters. I don't disagree that the numbered icon would be easier, but if both combined were implemented.... I think that would be ideal.

Any idea if the artificer one was submitted as a bug as well? I wonder if it's across the board. I'm curious enough to actually start leveling my blacksmith when I get back
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Old 05-04-2007, 07:12 PM   #4 (permalink)
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Re: Process order consistancy

I've noticed this as well.. I think it has to do which type of refining you are doing (leather, cloth in the case of outfitter) when you get the skill improve in material processing that grants you the ability to process 3 or 5 at a time.. the type you're working on at the time seems to be set up correctly.. but when you later try the other refining type, the order gets jumbled..

if that makes any sense.. lol
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Old 05-05-2007, 01:56 AM   #5 (permalink)
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Re: Process order consistancy

Out of curriosity when did they add in the ability to do things in mass? I have about an hour of VG time over the past two months (bugs, system issue, and SOE scared me a way) and noticed it last week for the first time.
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Old 05-05-2007, 02:39 AM   #6 (permalink)
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Re: Process order consistancy

makeing certain items in mass has been here always, just have to be a certian lvl above the recipe to get the option.

as for the moveing actions many ppl thought it was an anti bot mesure, but Silius has stated its an old bug that keeps showing its ugly face now and then. guess its on there bug list but probably not very close to the top hehe.
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Old 05-05-2007, 10:03 AM   #7 (permalink)
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Re: Process order consistancy

yea - this is honestly more of an annoyance tahn anything else - really doesn't need to be fixed really soon. I mean the functionality is sound.
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Old 05-05-2007, 01:02 PM   #8 (permalink)
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Re: Process order consistancy

Quote:
Originally Posted by Naiya View Post
yea - this is honestly more of an annoyance tahn anything else - really doesn't need to be fixed really soon. I mean the functionality is sound.
The one thing I would like is some form of feedback (in the window title or something) of how many items you are trying to make after doing the selection (of 1, 3, or 5). It is annoying to find after you commit catalysts that you made 1 instead of 5 items with it.
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Old 05-05-2007, 04:41 PM   #9 (permalink)
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Re: Process order consistancy

Spent a few hours last night (4 or 5 I think) crafting up some stuff on my artificier...crafting is much more interesting now than I remember it being.
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