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#1 (permalink) |
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Senior Member
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Monk attributes help
I'm playing as a monk, but really have little idea of what I'm supposed to do with my attribute points.
Can someone maybe post which one's I should raise and which I can leave alone? I was thinking the top 3 should be the one's to raise (con/str/dex), is that right. Then just raise the Vitality a little at a time. Can I leave the last two alone altogether? (wis/int) What sort of Armour attribute enhancements should I look for, strength and hit points? |
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#2 (permalink) | |
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Staff
Wiki Administrator
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Re: Monk attributes help
Quote:
One of the nice features of attributes is that as you level, you also earn refund points that allow you to remove manually allocated points from an attribute, making them available to be spent elsewhere. What this implies is that you can't ruin a character through choosing the "wrong" attributes and can play with various configurations over time. All that said, I have no problem with your strategy, it is probably going to be a popular one. Personally, I plan to keep my attributes fairly balanced for my monk and see how that goes. I may emphasize dex and, to a lesser extent, vitality as a test to see if I get to do a lot more chains and specials (based on higher crit rate and regen, plus I am a sucker for run speed bonuses).
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#4 (permalink) |
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Junior Member
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Re: Monk attributes help
best thing u can do is log in game and push C then u go under attributes go with ur mouse over the attribute and read in the pop up window it says EXACTLY what get raised how much and what else is afflicted. to the speed question VIT raises walking speed
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#5 (permalink) |
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Junior Member
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Re: Monk attributes help
I am maxing dex, maxing strength, and dumping the rest into con.
Vitality affects energy and hp regen and someo ther things which are far less important to me than extra hp from con. Dex = Crits and defense Strength = base damage and (some say) to hit. con = HP and resistances. just can't beat that trio. ![]()
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