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LinkBack (63) | Article Tools |
Published by Aredhel
10-16-2006 |
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Naurki
on
10-16-2006, 08:09 PM
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Re: Once again...Michelle Butler
I for one am so excited to see a customer support and GM team that are so involved with the playerbase. Coming from a game realm in which in game gm events were some of the most fun we ever had I can honestly say that I am excited! I can't wait to see, meet, and interact with this team. Kudos to Sigil, a crew who really cares.
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Raolinx Aeromancer
on
10-17-2006, 02:18 AM
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Re: Once again...Michelle Butler
I totally agree. And the Crimson fellowship seems more fleshed out than the guide system EQ tried to use. I have a few Ideas how I'd set it up. I'd use a military like command structure. With GM as a company commander, with layers of Crimson Knights as platoon seargants, down to squires as the grunts who have limited power but are around to help by taking the complaints and sending them up there "chain of command" if necessary.
Squires would be able to investigate item problems and in some cases replace the items if lost (Like maybe thought they put it in the bank buit accidently droped it). But would have to escilate it higher if there were two parties involved (as in a trade) They would also be able to help with corpse recovery when the body is trapped under the world, or lost at sea. They would also take a major role in filling out actors in Live events. Maybe taking control of some of the lesser mobs and training them into diferent patterns than the game would to keep events from seeming to scripted. Maybe something like 20 squires controlling 20 mobs with a knight overseeing them. Rao |
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Aredhel
on
10-17-2006, 12:28 PM
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Re: Once again...Michelle Butler
Nice thought, but has a couple of flaws, that I can see, if I may....
I believe Squires are the "Knights in training" and, as such, need to have limited abilities. Sure, they can do a lot to help players and when they can't any more, the Knights are there, or GMs, even. The part about replacing items...can you see a potential problem there? Almost an exploit, even? How can they confirm that something was really lost? As far as I know, the GMs are the ones that can look at past records. I can see a lot of ppl trying to take advantage of this one! But, yeah...chain of command is important. Helps everyone know where they really are and who to talk to! Thanks for the comments! ![]() |
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Pirotess
on
10-17-2006, 04:57 PM
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Re: Once again...Michelle Butler
I do think they need to enable the lower ranks more than has been the norm in the past. For example theres no reason that Squires shouldnt be able to reference the logs pertaining to the petitioner in question only to verify actual item loss or whatever and then earmark it for reference by a GM so they dont have to spend so much time doing research, slowing them down.
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Raolinx Aeromancer
on
10-17-2006, 10:17 PM
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Re: Once again...Michelle Butler
I really havn't gone over the system much. I was just going off of what I remebered from the one read thru I did do.
I think DO think squires should have a bit more power than just giving directions. And Replacing accedently dropped or destroyed items should be doable at the lowest level. But like I said If it involves more than one person then they would have to excilate it. I Agree Piro, Squires would have to have the abiltty to track players item history as well then follow the lost item to see if anyone picked it up. And have an easy to use Email system that the item can be sent thru so the GM dosn't have to run all over replaycing items or what ever. Rao |
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Last edited by Raolinx Aeromancer : 10-17-2006 at 10:21 PM.
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