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| View Poll Results: What death penalty system would you prefer? | |||
| Experience debt, no level gain |
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7 | 9.59% |
| Experience debt, with level gain possible |
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9 | 12.33% |
| Experience loss, no level loss |
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19 | 26.03% |
| Experience loss, with level loss possible |
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38 | 52.05% |
| Voters: 73. You may not vote on this poll | |||
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LinkBack (1) | Thread Tools |
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#51 (permalink) |
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Junior Member
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Re: Death Penalty
I hated the drudgery of EQ2's debt system hated it with a passion, there was nothing worse then sitting there staring at a bar moving at half pace. Now if they had a slide bar that allowed me to determine how much of my xp gain went directly to paying off my debt I guess i could deal with it. Honestly though, EQ1's system was perfectly acceptable why mess with a good thing.
Both debt and xp loss do exactly the same thing they both cost you time. It is your perseption of how much time you have been penalized really and that is an affair of purely psychological nature. I for one like to cut my losses, get back up get right too it. Last edited by Persious : 03-26-2006 at 03:08 AM. |
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#52 (permalink) |
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Junior Member
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Re: Death Penalty
Oh and on the topic of trivial content giving loot. I would really hate to see any system like the ones being mentioned here. There is just no logical reason a mob would mysteriously stop dropping what it always dropped until I hit some magic level. People that gain money through legitimate means within the game, whether it be farmer or player, do not hurt the economy to any degree comparable to exploits and dupes. Spend more time working on making sure exploits and dupes don’t make it in the game and less time making up things that penalize everyone like trivial content loot rules. There was some amount of fun to be had going into old dungeons and laying waste to it and getting some fun little dorky loot, and contrary to common belief we are here to have fun.
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#54 (permalink) | |
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Junior Member
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Re: Death Penalty
Quote:
I agree. If dying isn't all that big of a deal, then you'll have all those players just running around, dying and then shrugging it off as if nothing happened. For instance: In WoW, you die, big woop. All you have to do is find your body and then everything is as if nothing happened. It really eliminates any consequence for dying.
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A cat, by any other name, is still a sneaky little furball that barfs on the furniture. |
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#55 (permalink) |
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Administrator
Community Manager
Site Owner |
Re: Death Penalty
It appears that Sigil will be giving us a choice. We can have loss until we'd lose a level then debt kicks in or we can have debt at 50/50 payback/advance or possibly even adjust our ratio of payback/advance if they have time to add that in. Win Win for everyone!
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O _O..O Community Manager/Site Owner ......V A N G U A R D .. S P H E R E S......... A n .. O f f i c i a l .. A f f i l i a t e .. F a n s i t e.... |
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#58 (permalink) | |
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Senior Member
Class Mgr - Light Fighters
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Re: Death Penalty
Quote:
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O _O..O Class Manager - Light Fighters ......V A N G U A R D .. S P H E R E S......... A n .. O f f i c i a l .. A f f i l i a t e .. F a n s i t e.... |
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#59 (permalink) | |
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Junior Member
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Re: Death Penalty
Quote:
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Daeanor Endarion |
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#60 (permalink) |
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Senior Member
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Re: Death Penalty
AH but if they can come to a solution that satifies the players WITHOUT messing up their plans that is a win win solution.
Having a vision, sadly perhaps, takes second place to recovering 10+ millions of Dollars invested in the game. Ultimately it is the players who have the leaverage, as games like AC2 and Horizons discovered. unhappy players leave the game and if there are not sufficient satified customers left, the game folds. Sigil have stated their vision and players will judge it on whether it lives up to its promise. If they fail they will have to take action to attract players back and they cant do that unless the communicate. |
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LinkBacks (?)
LinkBack to this Thread: http://www.vanguardspheres.com/forums/inquirer/322-death-penalty.html
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| Posted By | For | Type | Date |
| Vanguard Spheres: an official affiliate fansite | This thread | Refback | 10-08-2006 11:48 AM |
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