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Old 04-01-2007, 04:57 AM   #1 (permalink)
Aradhan
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 Additional Info
Last Online: 11-01-2007 09:06 PM
Join Date: Mar 2007
Location: Sweden
Posts: 2

Level: 1

HP: 0 / 0
MP: 0 / 2
EXP: 2%
Riders of the Khelfarimm - Infineum

Guild Name: Riders of the Khelfarimm
Mission Statement: The Riders of the Khelfarimm is an ancient semi-secret organization which sole objective is to protect Thestra from invading forces, something they have done numerous times. The now existing Riders concentrate mostly on the undead threat and the Kaon infestation but will also wreak havoc on evil-doers such as bandits, gnolls and the treacherous Bloodhowlers. The Riders are zealous to say the least, and often have personal traumas to back up their reasons for joining the Khelfarimm.
Immersion Level: Spatial is IC, /group is ooc/out of game (which will probably be only ooc when the guild is registered and /guild will be ooc/oog. Tells are for whispers, preferably followed by an emote (e.g /em whispers something to %td), psionicists or if necessary ooc/oog (since anything that needs to be said oog is probably best said where it doesn't take up to much space). RP is highly encouraged and migth come to be enforced (it depends on how things turn out). Personally I can always work around someone not RPing, and in my experience people will at least try to RP when being RPed to (heh, did that come out right?).
Main Time Zone: CET
# of members: Since we haven't even registered yet we're only 5 but there are some who are probably going to join our cause in the near future.
Home area or city: Thestra. The Riders of the Khelfarimm serves Thestra as a whole though priorities may be with central/eastern Thestra as of now.
Accepting new members: Oh yes indeed. We're even accepting founding members.
Requirements to be considered for membership: Since it is a Thestran-based guild, Thestran races are the most likely candidates (though one of us is an varanthari), and when it comes to class anyone is welcome as long as their heart's in the right place. With that said, the Khelfarimm probably doesn't have too much in common with necromancers.


The lore of the Riders is being written at this moment more of less so nothing is yet written in stone. If you become one of the founding members, any suggestions, ideas and opinions on the nature of the Khelfarimm will be appreciated as well as encouraged (and anyone who comes along after that will of course also be a part of molding the Riders, seeing that this will hopefully become a living and breathing guild able to change and develop with the march of time. Who knows, we might as well end up on the "dark side"

For further info, just pm me or send me a tell in-game. It's Aradhan there as well
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Riddir Aradhan Griftnagir - First rider of Khelfarimm
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