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Old 03-15-2007, 07:27 PM   #31 (permalink)
Alarion
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Re: Test Server Present Ruleset

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Originally Posted by Purr View Post
I'm fine with everything except...

First ... as some people already said - it's nearly impossible to get ANY name even close to what I'm using since over 7 years in MMOs. I would suggest to delete every character that hasn't been played on Test since Test launched. Now or with the begin of next month at the latest.

Second ... I as many others I know went to play beta on beta 2 and 3, simply because with slower systems, the huge population at peaks and the running debugger lag on beta 1 was often unbearable.
Now, not only have you completely disregarded all the work that was done on all but the beta 1 server, you have also NOT done what you announced to do: delete all the beta buffed characters from beta 1, so the playing field is all but leveled between people that just buffed on beta 1, people who worked their butts off on the other beta servers (That will sure teach me!) and people who just didn't have the luck to get into earlier beta phases and build characters.
Not sure if you are suggesting that only beta 1 chars got copied or not...

I joined beta in beta 3, and all 7 of my chars were copied over.
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Old 03-15-2007, 07:40 PM   #32 (permalink)
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Re: Test Server Present Ruleset

Talking about Beta Server 1 Characters. Server not Phase.

I sure didn't see any of mine from Server 3.

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Old 03-15-2007, 10:32 PM   #33 (permalink)
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Re: Test Server Present Ruleset

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Originally Posted by Namdarie View Post
Random answers

  • If we do any live to test transfers it will be moves not copies, and no test to live moves. Guilds as a whole for example would be how this process would be started not on an individual basis.
So I guess we can expect to continue beta testing everything on the live servers like we do now anyway.
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Old 03-15-2007, 10:37 PM   #34 (permalink)
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Re: Test Server Present Ruleset

YEP!

And we can play on the beta server without having to listen to people whine!

It's a win/win!
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Old 03-15-2007, 11:34 PM   #35 (permalink)
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Re: Test Server Present Ruleset

Purr, it's not gonna be the same Test without seeing you around and hearing your, well, purrs! I hope they do clean up Test soon and let others who wanna join as well come over. The more the merrier!

-Kiedral, Rhorn, et al
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Old 03-16-2007, 11:24 PM   #36 (permalink)
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Re: Test Server Present Ruleset

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Originally Posted by Vis View Post
Yeah you guys dont want it, because you want the server to be your own little playground. Only thing thats going to get tested without it, is newbie content and even then, not much of it.
But whatever, if Sigil want numbers on their test server, you know actually testing things, its only a matter of time.


Wow...you have serious previous past experiances you need to work out...

We (and I do me WE) play test because..
1) We want to make the game better...
2) We like the game!

If you want to play and have fun without the "...um judgements..."you should do fine, but my mom always told me it's not polite to take your dirty laundry to anothers house for washing.


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Old 03-18-2007, 12:56 PM   #37 (permalink)
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Re: Test Server Present Ruleset

...
Quote:
Originally Posted by Tybr View Post




Wow...you have serious previous past experiances you need to work out...

We (and I do me WE) play test because..
1) We want to make the game better...
2) We like the game!

If you want to play and have fun without the "...um judgements..."you should do fine, but my mom always told me it's not polite to take your dirty laundry to anothers house for washing.


wtf
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Old 03-18-2007, 01:25 PM   #38 (permalink)
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Re: Test Server Present Ruleset

Please keep it civil, folks.
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Old 03-18-2007, 02:38 PM   #39 (permalink)
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Re: Test Server Present Ruleset

I don't think any of us are against transfers as long as they are one way. Our concern was people poping in to test one item then leaving forever. There is a lot that needs to be tested and we need dedicated people and guilds to test.

Yes we may only be 40 some people currently but we still have found and reported a lot of bugs. We also often server as a sounding board in the test channel for devs.
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Old 03-20-2007, 04:54 PM   #40 (permalink)
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Re: Test Server Present Ruleset

**Yes we may only be 40 some people currently but we still have found and reported a lot of bugs. We also often server as a sounding board in the test channel for devs.** ((haven't learned how to do the quote thingie yet))

I have to agree with Venti. The test community as it is now is a small but helpful community. With the test channel it feels almost like a guild would on the live server. Except for the occassional person that drops by just to ask a bunch of questions and then leave, the rest of the community seems devoted to doing what they can to help test things and help other people with testing things.

Devs actually drop by and ask questions and answer questions or at least some types of questions. Except for the unannounced server reboots, I like the way the test server is shaping up. I am sure more and more people will be visiting test as time goes on. We were averaging 20 or so just 2 weeks ago and have been closer to 40 lately. 100 average people online might be the norm by the end of the month as people find out how good the test community is.
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