I seem to be crashing often when I ride the gree griffon about. I hope we don't need a recall! Here is the log.
Code:
vgclient.exe (Build 1862) caused an Access Violation (0xc0000005) in module d3dx9_31.dll at 0x00db0a73 trying to read from 0xfffffffc.
Exception occurred at 8/7/2007 10:58:31
Running Time = 0 days, 00 hours, 42 minutes, 18 seconds
Application Specific Data:
General protection fault!
Stack History:
CreateShader <- UD3DRenderDevice::GetPixelShader <- FD3DRenderInterface::SetHWSShaderMaterial <- FD3DRenderInterface::SetMaterial <- (Shader P1_c2_stone_shaders.Shaders.P1_c2_stone_Fhareen_boulder001) <- RenderStaticMesh <- FDynamicActor::Render <- [ Rendering:StaticMeshActor chunk_-10_-7_Sector_2_3_ag_binaryprefab.ubc_1282.chunk_-10_-7_Sector_2_3_agStaticMeshActor342_1282_23376 ] <- VgPlanetScene::RenderLevelsActorArray <- RenderLevel <- (Level=-10,-7 Pos=-72035.57,54449.86,10171.33) <- VgPlanetScene::RenderScene <- VgPlanetScene::RenderLevels <- (Pos=-72035.57,54449.86,10171.33) <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick
Build: 1862
Build Stamp: VANGUARD_BUILD_01862_2007-07-25_15:49_RELEASECLIENT
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel @ 2403 MHz with 2046MB RAM
Video: NVIDIA GeForce 7950 GX2 (9147)
Player data:
Name = Trooli
Chunk = (-10,-7)
Location = (-71812.77,54343.54,9717.83)
Context:
EDI: 0x00129d90 ESI: 0x00000000 EAX: 0xffffffff
EBX: 0x11e630c0 ECX: 0x11e630c0 EDX: 0xffd934a0
EIP: 0x00db0a73 EBP: 0x00129944 SegCs: 0x0000001b
EFlags: 0x00210287 ESP: 0x00129938 SegSs: 0x00000023
Code Bytes around EIP
0x00DB0A50: 3a 53 ff 75 08 8b cf e8 d1 d9 ff ff 85 f6 76 22
0x00DB0A60: 8b 55 0c 8b cb 2b d3 89 75 10 8b 77 08 8b 04 0a
0x00DB0A70: 8b 76 14 8b 04 86 8b 31 09 30 83 c1 04 ff 4d 10
0x00DB0A80: 75 e8 53 e8 88 a5 10 00 59 33 c0 5f 5e 5b 5d c2
0x00DB0A90: 0c 00 cc cc cc cc cc 8b ff 55 8b ec 83 ec 1c 53
hope it helps
Tru