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Old 08-06-2007, 06:58 PM   #11 (permalink)
Ysharros
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Re: Decon Items

What Piala said Most crafting tools -- as in the saws, needles, hammers &c used in the crafting process -- seem to be deconnable at the moment. I've seen fewer exceptions to that than not; the only one I can remember offhand was the "Blessed Drill" item you get as a reward for doing Ahgram society work orders, which may be due to the fact that it's rare and not uncommon. So far all uncommon tools I've deconned have gone through - in fact I assumed that was the intent since it was so widespread.
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Old 08-07-2007, 02:36 PM   #12 (permalink)
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Re: Decon Items

Please bug any tool you find that can be deconstructed. Once we have a good sampling of items we can use that to determine the problem. Thanks!
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Old 08-07-2007, 02:37 PM   #13 (permalink)
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Re: Decon Items

Similarly, any crafted item that you find which can be deconstructed, please send a bug about that as well. Crafted items should be completely excluded from the deconstruction table.
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Old 08-07-2007, 03:11 PM   #14 (permalink)
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Re: Decon Items

So far the only deconnable player-made items I've seen are the ones that were copied in from Shidreth and don't have a maker's tag. Others may have had different experiences.

Conversely, so far I've been able to decon almost any crafting tool - spawn yourself any "Reliable Tin" or "Reliable Iron" Saw, Needle, whatever, and it decons just fine - so much so I was pretty sure it was intentional.

Will bug cases as found from now on.
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Old 08-08-2007, 06:08 PM   #15 (permalink)
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Re: Decon Items

I had deconned a few soulbound items last night before Shidreth left test. When deconning for resources I only received a coupe small pieces (i.e. sheafs). Is this the way it is suppose to be?
Others seem to have the same problem:
http://forums.station.sony.com/vg/po...topic_id=15790
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