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Old 05-06-2007, 10:10 AM   #1 (permalink)
labrat
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Dreadful Visgage

Well always looked like a very cool skill to have but now that I have earned it the 30 minute refresh timer just makes this another skill that wastes a spot on the hotbar collecting dust.

This skill needs to be moved down to with the 2 to 4 minute refresh timer for any useful purpose and stuff like this just makes me think DrK really still needs to have a make-over.
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Old 05-06-2007, 02:05 PM   #2 (permalink)
Tyrannus
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Humm, not so sure about that, maybe a little tweak, maybe down to 10 minits, its a very powerfull ability. At DC5 dreads are very deadly and beeing able to almost spam it...im not so sure.
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Old 05-06-2007, 02:42 PM   #3 (permalink)
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Quote:
Originally Posted by Tyrannus
Humm, not so sure about that, maybe a little tweak, maybe down to 10 minits, its a very powerfull ability. At DC5 dreads are very deadly and beeing able to almost spam it...im not so sure.
At DC 5 a DK is finally on PAR with the other guys (and even then our stances are still weaker, though we do get the 15% dmg from DC5 when it's working).

Paladins have an ability that lets them max our DC every 2 minutes. For them to be able to effectively use our DC better than we can is ridiculous.


Given the rapid pace of group combat I think about a 2 minute timer would be right on.


The 30 minute timer is certainly awful.
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Old 05-09-2007, 04:43 PM   #4 (permalink)
Jooma
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Anything under a 10 minute time would mean we'd hit max DC almost every fight.

But at 30 minutes it becomes an Emergency only tool that you're always too scared to use.

At 10-15 minutes I think it would be good. That makes it useful for fights where you can see things aren't going well but not so spamable to make other abilities (like the actual Dreadful Visage skill) useless.
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Old 05-10-2007, 03:58 PM   #5 (permalink)
labrat
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Quote:
Originally Posted by Jooma
Anything under a 10 minute time would mean we'd hit max DC almost every fight.

But at 30 minutes it becomes an Emergency only tool that you're always too scared to use.

At 10-15 minutes I think it would be good. That makes it useful for fights where you can see things aren't going well but not so spamable to make other abilities (like the actual Dreadful Visage skill) useless.
I can see why people think this but honestly this skill is a HUGE waste of space on any hot bar. To reach DC5 is well simply a very easy thing to do so obtaining max dps from DC5 if used with the right symbol is very very easy.

This is why I suggest a 30 min needs to be changed to a 5 or 10 minute thing.
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Old 05-10-2007, 07:06 PM   #6 (permalink)
Meldryn
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They need to either fix DC so that it scales much faster, or put Terror Incarnate on a 2 minute refresh.
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Old 05-11-2007, 08:09 AM   #7 (permalink)
Jooma
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I think they just need to not whipe DC to 0 instantly after your target dies. Let it drop slowly, perhaps 1 DC per 5 seconds.
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Old 05-12-2007, 08:59 AM   #8 (permalink)
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Quote:
Originally Posted by Jooma
I think they just need to not whipe DC to 0 instantly after your target dies. Let it drop slowly, perhaps 1 DC per 5 seconds.
Jooma,

what you are referring to, is for DC to be tied to a player himself, not a relationship between the player and the mob. Only player exclusive DC relationship would allow for DC to be raised and dropped slowly, and applied immediately to the mob entering in combat with player.

I am in support of that, that is what Monks/Disciples have with their Jin, that is what Bards have with their combat stances, and what Paladins have with their Virtue points. No reason our DC should be singled out the way that it is.
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