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LinkBack | Thread Tools |
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#1 (permalink) |
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Senior Member
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Dreadful Visgage
Well always looked like a very cool skill to have but now that I have earned it the 30 minute refresh timer just makes this another skill that wastes a spot on the hotbar collecting dust.
This skill needs to be moved down to with the 2 to 4 minute refresh timer for any useful purpose and stuff like this just makes me think DrK really still needs to have a make-over. |
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#3 (permalink) | |
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Member
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Quote:
Paladins have an ability that lets them max our DC every 2 minutes. For them to be able to effectively use our DC better than we can is ridiculous. Given the rapid pace of group combat I think about a 2 minute timer would be right on. The 30 minute timer is certainly awful. |
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#4 (permalink) |
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Junior Member
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Anything under a 10 minute time would mean we'd hit max DC almost every fight.
But at 30 minutes it becomes an Emergency only tool that you're always too scared to use. At 10-15 minutes I think it would be good. That makes it useful for fights where you can see things aren't going well but not so spamable to make other abilities (like the actual Dreadful Visage skill) useless. |
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#5 (permalink) | |
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Senior Member
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Quote:
This is why I suggest a 30 min needs to be changed to a 5 or 10 minute thing. |
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#8 (permalink) | |
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Senior Member
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Quote:
what you are referring to, is for DC to be tied to a player himself, not a relationship between the player and the mob. Only player exclusive DC relationship would allow for DC to be raised and dropped slowly, and applied immediately to the mob entering in combat with player. I am in support of that, that is what Monks/Disciples have with their Jin, that is what Bards have with their combat stances, and what Paladins have with their Virtue points. No reason our DC should be singled out the way that it is. |
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