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#1 (permalink) |
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Junior Member
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Why the Shadowmeld Adjustment (Nerf)?
This stance used to give us a 5% base chance to dodge.
- Dread Knight – Shadow Meld now increases Block instead of dodge. When they took dodge out for heavy fighters, they neglected to correct this stance. Yay for today's patch! Finally fixed! OH WAIT!! It's now a 1% base chance to block! What happened to a marginally useful stance that would add the accuracy and give us a 5% base block chance? Is this a joke? What a slap in the face... :evil: |
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