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View Poll Results: Is agro lock essential for tanks?
yes 7 43.75%
no 9 56.25%
Voters: 16. You may not vote on this poll

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Old 03-08-2007, 10:03 PM   #1 (permalink)
Azgod
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Agro lock = booorrrring

After reading numerous posts it seems that many believe that agro-lock is a requiem for tanking and not the ability to create sufficient agro to tank. Agro-lock is boring, all tanks should have to work to keep agro, dpsers who are intent on taking agro should jeapordize the group. I think mitigation should be substantially reduced for light and medium armor wearers, dpsers more than healers to force more consequences for less than intelligent play.
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Old 03-09-2007, 02:00 AM   #2 (permalink)
Scotty1981
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I've noticed my friend who is a ranger seems to have little difficulty in multi mob fights even though he can only wear medium armor.

Also I played with a cleric the otther day who could tank better than I or the warrior that was in our group, I know they can wear heavy armor but seriously they are supposed to be healers, whats up with that.
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Old 03-09-2007, 09:03 AM   #3 (permalink)
Keecho
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Tanks need to be able to build the argro and keep it. I find it too easie to take argro from a Fighter friend of mine and were equal level. With close to the same weapons. I have to wait till hes done about 1/8 th damage on mob befor engaging. Mega nukers should wait longer.
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Old 03-09-2007, 11:15 AM   #4 (permalink)
TeamSKKeris
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Keecho that is intended. Tanks are supposed to be able to swap aggro easily.

To tell you the truth, I voted yes, because I could not think of a single time that I would want a mob running between the 5 people of my group or 23 other people in a raid whenever they put that in.

Have you people seen a 5-dot+ hit a cloth wearer? It's instant death.
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