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| View Poll Results: Is agro lock essential for tanks? | |||
| yes |
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7 | 43.75% |
| no |
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9 | 56.25% |
| Voters: 16. You may not vote on this poll | |||
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LinkBack | Thread Tools |
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#1 (permalink) |
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Member
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Agro lock = booorrrring
After reading numerous posts it seems that many believe that agro-lock is a requiem for tanking and not the ability to create sufficient agro to tank. Agro-lock is boring, all tanks should have to work to keep agro, dpsers who are intent on taking agro should jeapordize the group. I think mitigation should be substantially reduced for light and medium armor wearers, dpsers more than healers to force more consequences for less than intelligent play.
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#2 (permalink) |
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Junior Member
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I've noticed my friend who is a ranger seems to have little difficulty in multi mob fights even though he can only wear medium armor.
Also I played with a cleric the otther day who could tank better than I or the warrior that was in our group, I know they can wear heavy armor but seriously they are supposed to be healers, whats up with that. |
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#3 (permalink) |
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Member
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Tanks need to be able to build the argro and keep it. I find it too easie to take argro from a Fighter friend of mine and were equal level. With close to the same weapons. I have to wait till hes done about 1/8 th damage on mob befor engaging. Mega nukers should wait longer.
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Keecho 28 Dread Knight |
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#4 (permalink) |
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Senior Member
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Keecho that is intended. Tanks are supposed to be able to swap aggro easily.
To tell you the truth, I voted yes, because I could not think of a single time that I would want a mob running between the 5 people of my group or 23 other people in a raid whenever they put that in. Have you people seen a 5-dot+ hit a cloth wearer? It's instant death.
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Demise (Umbra Lepus) Dread Knight Shidreth |
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