![]() |
|
Welcome to the Vanguard Spheres forums. You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today! As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 (permalink) |
|
Senior Member
|
DC seemingly does nothing
Well played a while today and was just getting a sense of how DC was working now that we are pre-live and it seems its a waste to even think about DC and the bonuses it is to give us.
Not once while it was raised did I see an increase in the percentage occurrence from anything it has to offer. The occurrence of crits is so low, it makes having a chain system a waste at this point. This needs to be looked at but sadly wont as they have so many things wrong with this game and we are sadly only what three days away from live. |
|
|
|
|
#2 (permalink) |
|
Senior Member
|
This is a known issue, but not because it's bugged.
It's because we can't get any decent DC until high levels. What they need to do is allow us the 'chance' to hit higher levels of DC at low levels. Why is there a hard-cap on DC? If I'm lvl 5, why the heck can't I hit DC3, 4 or 5? If a fight takes an hour for me to kill a mob...I see no reason why I shouldn't be able to reach those countenances. It's just a limiting factor they don't need. As a lvl 10, if I'm tanking a lvl 10 4-dot...it really disappoints me that even in a tough fight like that I can't reach DC 3 because of some level cap. Don't need to raise our abilities...don't need to tweak the system...just allow us to REACH the damn system. That's all. -Cev
__________________
![]() Without honor - what are you but a pile of metal? |
|
|
|
|
#3 (permalink) | |
|
Senior Member
|
Quote:
|
|
|
|
|
|
#4 (permalink) |
|
Senior Member
|
Yes, it's easy to hit 2. What I'm saying is the buffs DC2 give us are meaningless. 7% crit...ooooh! I don't see the increase really. I would have to ask my offensive fighters if they noticed a diff in crit % over a hundred fights with DC on or off.
But more importantly...they need to let us have the ability to hit DC3 and 4 at any level. As a lvl 10, I was tanking 4-dot yellows in a group of 3. It would take a while to kill them, and I was max DC2 within the first 10 seconds...I should have been able to hit much higher than that. We will be gimped compared to other tanks until we can. My group has no complaints though, I'm skilled...it's all they care about. -Cev
__________________
![]() Without honor - what are you but a pile of metal? |
|
|
|
|
#5 (permalink) | |
|
Senior Member
|
Quote:
|
|
|
|
|
|
#6 (permalink) |
|
Senior Member
|
One thing you should test is spells with DC.
Over 5 fights with even-con, mid-range resilient mobs: DC0 : torture ticks for 40-something DC1: 50-60 DC2: 70-upwards of 95 Also, Word of Doom goes from mid 500, to around 680 from DC0 - DC2. And that is when casting it on even con 3-dot. (I don't generally waste our 15 friggin min cooldown WoD on a 2-dot )I'm lvl 12. -Cev
__________________
![]() Without honor - what are you but a pile of metal? |
|
|
|
|
#8 (permalink) |
|
Junior Member
|
"Raise countenance" and "Raise countenance one level" not being synonyms...there's a little bar on the left side of the enemy's target panel. Has a crawling red line that lets you know how much DC progression you have made (and a set of red dots to tell you how many ranks of DC you have built up).
As for checking ticks on Torture, that's really guesswork. Hell, at level 8 I scored a 161 point per tick Torture on something as a pulling maneuver. No DC there. I think that was an epic crit, but I didn't scroll up to find the message. |
|
|
|
|
#9 (permalink) | |
|
Senior Member
|
Quote:
|
|
|
|
|
|
#10 (permalink) |
|
Senior Member
|
Matuse:
You can always mouse over the icon for Torture on the mob and see the damage done. Nite: They always raise DC. Vex just raises it a lot more than Malice, especially when Vex crits. Everything else: I used to think we should get DC5 at level 1, and then when I started messing around more and more in beta you could see that we would be horrendously overpowered at lower levels if that happened. We already were nerfed once in the last week because they parsed we were out DPSing all other classes. Would you like to be nerfed some more, but given DC5? (Although, I am still fully unconvinced we are out DPSing people. Equal level offensive melee can pull aggro off me if it is just one on one damage output, which I could only guess means they are doing more damage.) The other issue is that even at a beta buffed level 35, if I was soloing mobs around my level I would sometimes not reach DC4. It took me about as long to solo 2 dot mobs as it did for a decent group to kill 4 dots. Realistically, the fact that it does take a lot longer to reach anything above DC3 is a good reason not to give us DC until we reach a certain level. We would probably never get there anyway.
__________________
Demise (Umbra Lepus) Dread Knight Shidreth |
|
|