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#2 (permalink) |
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Junior Member
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As of right now it looks like Dex is our most important stat. After that I see a whole combo of things going on. Some ppl go str/int for more aggro control. I have seen some ppl focusing on con/wis and idk how much those stats rly benefit us. I think Dex will be my primary focus followed by str or int.
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#3 (permalink) |
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Member
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Joined: Jan 08, 2007
Posts: 129 Posted: Wed Jan 24, 2007 5:39 pm Post subject: -------------------------------------------------------------------------------- Brelic, no one can commit to a solid answer yet. We all have our speculations about what will be most important, and for the early adopters it will be a matter of taste. It will take probably 6 months before people start getting enough solid data to confirm or deny the validity of any of the stats. Even by that time, there will probably be a dozen changes made to the stats, and how they interact with the players. It may come to bare that CON doesn't do enough and gets a huge boost, making it the best stat. DEX could have its crit% removed from it, making it just for avoidance. The point is, if you intend to start from the ground floor, there will be no guarantees about what stat is best. All you can do is take in the current information (of which there is a plethora), and make an educated guess, then do it. If you intend to min/max then it would be best to wait 5 - 6 months for all the dust to settle and the hard data to prevail. _________________ Dread Knight Abilities - Click HERE! I thought this was really good advice, there is no "right" build . If you want meatshield stats my theory is to go with Con/Dex as this increases HP and Avoidance; if you want Hate/DPS then go with Int/Dex for spell damage and crits. With one patch, what is good advice today could be changed. |
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#4 (permalink) |
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Senior Member
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I think it's more likely you'll need to be good at both. If you go all-out into hate, then you won't have the HP and mitigation to withstand the onslaught. If you go all-out into HP and mitigation, then you won't have the aggro/hate in order to keep the mob on you.
Don't let someone tell you that one idea isn't going to work, because until they've hit lvl 50 and tested it...no amount of "other game" experience will be solid enough to tell you one way or another if something will not work. -Eclipse
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