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View Poll Results: Should Vengeance Be Usuable Its Whole Duration? (Read Below Befor Voting)
Yes - With no other changes. 2 50.00%
Yes - But it needs to be nerfed in some way. (Please Explain) 0 0%
No - It is just fine the way it is. 1 25.00%
Don't Know / Don't Care 1 25.00%
Other - Please provide detailed explanation below. 0 0%
Voters: 4. You may not vote on this poll

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Old 01-18-2007, 12:46 PM   #1 (permalink)
XeroKill
Senior Member
 
 Additional Info
Last Online: 02-19-2007 02:35 PM
Join Date: Jan 2007
Posts: 186

Level: 12

HP: 19 / 292
MP: 62 / 1317
EXP: 68%
Vengeance - An Idea!

I have been in love with this ability since I first got it at level 14. For those that don't know, it is a counter attack that is only available when we "block" according to the tool tip, but I think it is Block, Parry, or Dodge. I haven't checked so someone can either confirm or deny.

Now there is a big drawback to the fact that it is activated on a defensive move and it would be that activation of ANY other ability overwrites just the same as Wrack or Incite is overwritten. What usually ends up happening is that it gets overwritten the second it becomes available by virtue of simple bad timing. I am hitting Malice or Vexing Strike just as it opens up and it is gone just as quickly as it appears.

I suggest we make a request that it be allowed to remain its full duration no matter what other abilities are used. I don't think it will be overpowering either since it has about half the time available as our offensive chains like Wrack and Incite. You really only have about 1 second to activate it once it is available. Between that and it getting overwritten a lot due to combat ability usage, it makes it kinda hard to fully utilize this ability.

How does this sound to you guys? I would also be willing to make it a broad request on behalf of Paladins and Warriors if they are also having the same issue with a similar ability.

Would really love to get a feel for how you guys think about this issue.
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Old 01-18-2007, 03:42 PM   #2 (permalink)
TeamSKKeris
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 Additional Info
Last Online: 04-04-2007 12:03 PM
Join Date: Jan 2007
Location: SC
Posts: 206

Level: 13

HP: 22 / 309
MP: 68 / 1393
EXP: 38%
You get spammed, but make a hotkey like I recommended in the last post of the hotkey thread. Basically:

Temp Ability A
Temp Ability B
Vex

It will cast the temp ability if it is up. If not cast Vex. Stupid on-screen and chat spam though.
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(Umbra Lepus)
Dread Knight
Shidreth
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Old 01-19-2007, 07:30 AM   #3 (permalink)
XeroKill
Senior Member
 
 Additional Info
Last Online: 02-19-2007 02:35 PM
Join Date: Jan 2007
Posts: 186

Level: 12

HP: 19 / 292
MP: 62 / 1317
EXP: 68%
I was doing this yesterday and even after I siphoned off the error messages to a separate window and then closed it, the overhead spam is still enough to bug the crap out of me. I wonder if they intend to add a function to turn off certain overhead spam. I don't want it all gone, just that crap.
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