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Old 03-19-2007, 09:14 AM   #51 (permalink)
Niteflyx
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 Additional Info
Last Online: 04-30-2007 01:26 PM
Join Date: Apr 2006
Posts: 236

Level: 14

HP: 18 / 334
MP: 78 / 2365
EXP: 36%
Quote:
Originally Posted by Ghul
if i understand your problem, i have a solution for you:

simply drag and drop the wrack item not from your spellbook, but directly from the reaction field into the hotbar. then you can use one hotbar button for wrack and ruin.

if you dont understand my bad explanation, please say and i try to illustrate it with a screenshot
Hmm I understand what you mean, I'll try and give that a shot~

I'll also try your solution Raz, want to see what works best
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Old 04-03-2007, 06:15 PM   #52 (permalink)
Lynxal
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Last Online: 06-05-2007 07:38 AM
Join Date: Feb 2007
Posts: 101

Level: 9

HP: 6 / 201
MP: 33 / 929
EXP: 5%
Quote:
Originally Posted by Voidus
Also finding that /wear commands aren't working without /remove commands first, as in

/remove "greatsword" primaryhand
/wear "onehander" primaryhand
/wear "shield" secondaryhand

Any additional pointers?
You don't need primaryhand and secondaryhand it knows where to put them since you are a DK and can't dual wield.

Unless you typed something wrong, the likely reason you can't equip your weapons without /remove is because your equipment expertise is too high. This game always adds before it removes the previous.

Essentially if you are at 95% equipment expertise and your 2-hander is 10% and your one-hander is 10% it doesn't "swap" them out....it attempts to add 10% for the one hander before it removes 10% for the 2-hander which produces an error because you exceed 100% equipment expertise temporarily (105%) as far as the game is concerned.

It's just like when you have your sword and shield in the top open slots of your main container.....when you switch them in for your 2-hander with a hotkey it does not then place the 2-hander in one of the newly created empty slots....it puts it in a third slot. The game always adds first it doesn't "swap".

I am not sure if it's a bug or tied in to some protective measure for not destroying/dropping objects accidently. Maybe Xaices can ask Avair to check into it.
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Old 04-11-2007, 07:06 PM   #53 (permalink)
Freeg
Junior Member
 
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Last Online: 04-19-2007 06:05 AM
Join Date: Apr 2007
Posts: 8

Level: 1

HP: 0 / 18
MP: 2 / 75
EXP: 73%
Ok I duno if this is valid for the rest or not but I was having the same problem when I used the macro :

/wear "1 hand weapon" primaryhand
/wear "shield" secondaryhand

The shield just wont be armed. At first I tried everything and then I took a real close look....

I realised that the name of the shield "Drifter's Shield" doesnt have a space in between! So I put the macro as "Drifter'sshield" and VOILA!

It fixed the problem... so if any of you face this problem, maybe its the same reason...
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