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Old 02-07-2007, 12:33 PM   #71 (permalink)
Fhyn
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Last Online: 02-12-2007 12:56 PM
Join Date: Feb 2007
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Level: 1

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MP: 1 / 41
EXP: 34%
Things are working fine at least for kojani. Forgot to add my points from when I hit 10, so had points from 10 and 20% into 11. So put 5 into dex and str, and couldnt put anymore, and then points into con and int I think.

Still need to really figure out where I want to thow points as though.

I know I want to do Dex and Str max every level, at least I think i want to. Put trying to figure out where to put the other 4 points each level.
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Old 02-07-2007, 12:40 PM   #72 (permalink)
TeamSKKeris
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Last Online: 04-04-2007 12:03 PM
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Location: SC
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I've found maxing INT is much more profitable for a human than putting anything in CON. Plate armor is lacking in INT, but almost all of it has CON.

Not getting a resist on a snare, fear, or torture can be the difference between living and dying. Also, having that high INT lets you recognize weaknesses on the mobs. Noticing a weakness and exploiting it can give you anywhere from 50-500 extra damage on an attack.
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Shidreth
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Old 02-07-2007, 12:44 PM   #73 (permalink)
BigGino
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Just logged on for a quick second to check this out and was able to put my first 2 points into dex on my halfling warrior. With the 3 racial thats puts me over 4 so I guess it is only happening for certain races or just certain toons are bugged.
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Old 02-07-2007, 02:37 PM   #74 (permalink)
Fhyn
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Good point Demise. Noticed that while I was looking at gear on the broker. Everything for plate, normally had Str and Con on it.

So what would you suggest, max Dex, Int and put remaining points where? Was thinking Str wouldnt be bad, or maybe split the remaining 4 points into Str and Con
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Old 02-07-2007, 03:10 PM   #75 (permalink)
TeamSKKeris
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I max DEX, STR and put 3-4 points in INT. Lately I've been putting 4.
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Old 02-07-2007, 03:36 PM   #76 (permalink)
Fhyn
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Sounds like a good plan. And luckily, wont really have to change much, specially since only 11.
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Old 02-08-2007, 06:38 AM   #77 (permalink)
Forz
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Last Online: 04-22-2007 10:48 PM
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Has anyone seen or done any analysis of the value of Vitality or Wisdom?

How much regen we get for say 10 vit points or increase in spell crit chance for say 10 wisdom or mana pool?....


As my previous post

Iam going Lesser Giant with allocating stats either...

1/ 4dex/3int/3wis for good lifetap damage with decent mana pool and some spell crit chance on lifetaps...

2/ 4 dex/2int/2wis/2 vit for more rounded out tank who can last abit longer with some spell dam/spell crits as well...


Any thoughts?...


Thanks in Advance...

Forz DeimonzBlade..
"Evil Comes this way!".... :twisted: :twisted: :twisted:
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Old 02-11-2007, 02:15 PM   #78 (permalink)
Juba
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Honestly seeing as how this game has just released and much work has yet to be done, I am going for an all around Dread Knight.

I am lesser giant so thats 4 points per level in strength. I am barely going to touch that. I am going to pop a bunch points at first into con just to give me a little extra. Then I am going to more or less evenly distribute points between Con/Int/Dex/and then Str/Wis/Vit. As the dynamics of the game change, my character creation will change. As long as you have options and don't limit yourself at any point in time, I feel like you're in a good position.

We're dealing with an entity that hasn't made up its minds right now. (Vanguard). In my opinion, its all about hoping for the best, and bracing for the worst.
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