![]() |
|
Welcome to the Vanguard Spheres forums. You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today! As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 (permalink) |
|
Junior Member
|
VF - 4/10 Dread Knight Test Updates
- Dread Knight – Increased the damage on Word of Doom.
- Dread Knight – Lowered the refresh of Word of Doom to 5 minutes, down from 15 minutes - Dread Knight – Increased the critical chance of Word of Doom - Dread Knight – Increased damage on Cull - Dread Knight – Removed stun requirement on Cull - Dread Knight – Cull now has a 1.5 second cast time, up from Instant cast - Dread Knight – Cull now has a 1.5 second cast time, up from Instant cast - Dread Knight – Increased the energy cost of Cull - Dread Knight – Increased damage of Bane - Dread Knight – Vile Strike no longer requires Dreadful Countenance level 3 to activate - Dread Knight – Vile Strike now has an energy drain component. - Dread Knight – Added the new counter attack ability line Retaliate to all trainers - Dread Knight - Anguish no longer requires Dreadful Countenance level 3 to activate - Dread Knight – Increased the Hate addition on Incite. - Dread Knight – Anguish now deals damage over time, returning that health in energy to you. |
|
|
|
|
|
#2 (permalink) |
|
Member
|
Wow, I thought this was a fake, but indeed: http://www.vanguardspheres.com/forum...notes-4-a.html
__________________
Zuul <Clan In Arms> Florendyl Server |
|
|
|
|
|
#3 (permalink) | |
|
Junior Member
|
Re: 4/10 Dread Knight Test Updates
Quote:
|
|
|
|
|
|
|
#7 (permalink) |
|
Junior Member
|
cull, i don't want an IWIN button, and it's not instant cast anymore
i like the energy drain skill changes tho. curious about how much WoD and cull dmg have been increased as well as WoD's increased crit chance, hope it's a good amount. any idea what the new counter attack ability does? |
|
|
|
|
|
#8 (permalink) |
|
Member
|
I for one have no complaints about these proposed changes. They all look very well designed and thought out IMO.
Cull is hardly an I win button. I have over 6k hp. I can promise you that Cull II hardly makes a dent in my HP but is a nice way to help offset a boss mobs initial damage until you can get it softened up a bit. Also nice for when my cleric (wife) is chatting away and I have to go into fend for yourself mode because she isn't paying attnetion :lol:
__________________
Garn 50 Dreadknight of Thunderaxe |
|
|
|
![]() |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Raid testing signups | Pirotess | The Herald | 2 | 05-08-2007 02:25 PM |
| Vanguard Build 1803a Patch Notes 4/10/2007 – TEST SERVER | Namdarie | Announcements | 0 | 04-10-2007 12:36 PM |
| Game Updates February 15, 2007 | sorkvir | The Informant | 1 | 02-16-2007 09:51 AM |
| Patch upcoming 2AM PST | BloodyTeeth | The Tavern | 7 | 02-16-2007 05:27 AM |
| The Mysterious Dread Knight | Arctic_Slicer | Dread Knight | 21 | 08-24-2006 03:20 PM |