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Old 03-01-2007, 08:32 PM   #1 (permalink)
Caestus
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my Rant to Sigil or whoever cares.

Vanguard Saga of Heroes. 5 years in the making:


awsome graphics. creative world.

but it all ends there. level 50 max cap? common rediculous, ok sure it's just released fine. but today i am more P.O'd than ever at this game.

my system is decent for running this game but when i go from 40 FPS to 0 in a matter of a split second it's frustrating. especially when loading a new zone and die, and i cannot get body.

i was :chunking: had aggro. died. released to go get corpse and forced me to go to a load screen, where i shouldnt have had to. i come back with all my gear on but no tombstone anywhere. searched for 40 min. went back to Alter, and tried to summon my earthly remains but there was none! oh but you still managed to take my exp with no chance of returning it GG ya morons.

hmmm other issues with this game? obviously you are aware of a lot of them and are fixing them. i applaud you for that, good job. you know what you need to do. but here is where i get angry. release new content only 1 month after the game is live, AND you can't even fix other issues yet? common now get with the program. FIX the damn problems you have before adding more crap. it's bad enough you need to spend an eternity leveling. I thought Final Fantasy 11 (FFXI) was bad leveling, where it took an average player aprox 6 months to attain the max level (of 75 there) when the game first released, max level was 65. then 2 level caps latter over a course of about 1 year raised to 75.

To Compare leveling in FFXI to a game known for leveling Fast, WoW. it took me a year to get my first 75. now it takes me about 1-2 months depending on the job, simply because i know how to play. When i went to WoW it took me 4 weeks to get my first level 60 (max level at the time) and even now they have level 70s.

can't you atleast average the 2, make it harder than WoW to level yet Easier than FFXI, it's already absolute hell. quests are boring, griding is slow to worthless at best. sure 4 dot mobs raised in exp..... uhhh you need a group, not always easy to do. ok so you get a group start exping. awsome, fantastic. except for 1 drawback, the game playes EXACTLY like WoW GOOD JOB! the defualt UI is -exactly like WoW- uhhh yea.... way to go.... are you kidding me? this is supposed to be a new game. sure there are a few twists in techniques but man it's all the same. i could have came up with a better UI than you guys could have. could i have written it? no, i couldn't have but i could have came up with a different layout. as for the way you use abilities.... let's press 1 2 3 4 or control 1 2 3 4 GREAT woo hoo so fun... (sarcasm intended) i use my mouse to push the commands cuz i would fall asleep at the keyboard if didn't.

basically i'm not the only one who thinks this. here are some reviews.

http://www.gamedaily.com/vanguard-sa...rticleID=40942

http://www.atomicgamer.com/article.php?id=376

http://pc.ign.com/articles/688/688718p1.html

http://www.gamespot.com/pc/rpg/vangu...ml?sid=6166043

http://www.warcry.com/content/reviews/vanguard

http://www.trustedreviews.com/gaming...a-of-Heroes/p1


i think that is enough to get the idea that Vanguard is a 7. that's good. it is. but with so many issues within the game, it's just... yea... if the game was working i'd say it was a 7 but the game is incomplete, it's probably a 5 for enjoyment. there are other games out there that are better.

basically while i am only 1 person my plead to Sigil is this:

Fix the damn problems, or make the game free to play.

Leveling is too redundant, make it a little easier to get to level 30 and harder to get to 50 or something.

make the gameplay the way it should be. why don't you make the game controller work with it the way it should. seeing as how you like using other UI, why not look at the FFXI Macro System and incorperate it into your game, or something similar, that macro system is the best for any MMO i have ever played, EQ, WoW, Liniage2 FFXI etc.


basically, to make this game great, you need to fix the problems that exist now, don't release new crap until it's fixed. and after the issues i've been having i won't be back until they are fixed. with the exception of double exp weekend, i'll play then and then sit around till you have the brain cells to fix what players are telling you is wrong.
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Old 03-01-2007, 08:38 PM   #2 (permalink)
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Re: my Rant to Sigil or whoever cares.

IIRC, the defult WoW UI looks ALOT like Everquests...GOOD JOB BLIZZARD!

Stop complaining, get a job, and go back to WoW if you want to act like that. Game has enough problems without bashing.
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Old 03-01-2007, 08:45 PM   #3 (permalink)
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Re: my Rant to Sigil or whoever cares.

exactly the game has problems.

but here is the thing. while i do NOT play WoW anymore because it was only mearly entertaining for few months.

here is the reason i compared it to WoW, because that IS the game that people who don't play MMO even know about. common now South Park meets WoW, remember that? they will never do a South Park meets Vanguard.

did WoW copy UI from EQ sure, but WoW is the game that made it all happen dragging in all types of players. people who have never played MMO before.

did you actually read my post? did you actually read the reviews and what i had actually stated. Vanguard is a ok game with lots of potential they need to fix it and make it a game of the calibur of WoW, it has that potential.

what the hell does getting a job have to do with any of this? grow up.
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Old 03-01-2007, 09:52 PM   #4 (permalink)
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Re: my Rant to Sigil or whoever cares.

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Originally Posted by Caestus View Post
exactly the game has problems.

did WoW copy UI from EQ sure, but WoW is the game that made it all happen dragging in all types of players. people who have never played MMO before.
So did EQ, and UO...
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Old 03-01-2007, 10:29 PM   #5 (permalink)
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Re: my Rant to Sigil or whoever cares.

you are blind to see past my point. it's clearly obvious all MMO (all games in general) have issues but clearly Vanguard was released (from what it looks like) 6 months too early judging by the severity of the glitcehs in the game.
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Old 03-01-2007, 11:10 PM   #6 (permalink)
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Re: my Rant to Sigil or whoever cares.

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Originally Posted by Caestus View Post
you are blind to see past my point. it's clearly obvious all MMO (all games in general) have issues but clearly Vanguard was released (from what it looks like) 6 months too early judging by the severity of the glitcehs in the game.
Sigil ran out of money and was forced to release early. Overall though I think Vanguard plays great though. If you don't like the UI get a new one. As for making the game easier, you chose the wrong game, sorry. Also don't believe what reviews tell you, plus your playing, whats a review matter?

Oh, and can I have your stuff?
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Old 03-01-2007, 11:25 PM   #7 (permalink)
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Re: my Rant to Sigil or whoever cares.

there are ways of making a game easier, while making certain things harder. there is a way to incorperate this into this game. they just chose not to. as you can see they are tweaking exp honestly i don't wanna have a hard time leveling for the first 30 levels of a game it's just un-enjoyable.

as for the UI i use CMod, but that;s not my point. the fact of pushing the same buttons over on your keyboard get's redundant to me in this type of manor. while you can keep it this way, there is also a way to incorperate a new Macro system in addition to what they already have enabling full Game Pad support.

i personally have an issue with my left hand due to an injury where my hand goes numb lol.... now this would be a personal request to me but in reality others besides myself would enjoy a fully supported Gamepad, where a push of a button on the game pad could bring up a Macro Pallet and use the directional pad or joystick to chose what particular key. you can use the R1 R2 L1 L2 to bring up macro pallets.

this would give a balance to thoes who enjoy the way it is, and thoes who look for something different. i also feel it could bring a new fan base to the game.

in terms of leveling raise the level cap to 60 (after they fix the issues in the game) and make leveling to say 30 or 35 a tad easier, while increasing the ammount of exp needed to level on said levels after. it's really not a hard thing to do.

the graphics are there for this game to me. it's incredible. they just need to tweak things around a bit and i hope they listen.

if any of you are more interested in what im talking about in my UI tweaks for Macro pallet feel free to PM me. or just ask here i can explain a little more.
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Old 03-01-2007, 11:57 PM   #8 (permalink)
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Re: my Rant to Sigil or whoever cares.

I am not sure I see why the level cap of 50 and leveling rate is a problem. If it takes X months to get to level 50 while enjoying a great deal of content, what benefit is there to raising the cap to 60 or 70 and speeding up the leveling (and re-leveling the high level content to match and redoing the stats on all the high level drop and adding another tier or two to crafted equipment) so players still get the cap in X months.

This game is in for the long haul. The cap will rise slowly over the years as new content is added (this is the EQ model).

I think the whole idea is that, for the average player, gaining levels is slow enough that the cap on levels or other forms of character development stays ahead of them. The average character should level slowly enough that there is always somewhere to grow.

Yes, there will always be the hard core types that race to the cap and grind raids and dungeons for the best equipment, but that is, for them, its own reward. Games can never keep ahead of them.
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Old 03-02-2007, 12:06 AM   #9 (permalink)
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Re: my Rant to Sigil or whoever cares.

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I am not sure I see why the level cap of 50 and leveling rate is a problem. If it takes X months to get to level 50 while enjoying a great deal of content, what benefit is there to raising the cap to 60 or 70 and speeding up the leveling (and re-leveling the high level content to match and redoing the stats on all the high level drop and adding another tier or two to crafted equipment) so players still get the cap in X months.

This game is in for the long haul. The cap will rise slowly over the years as new content is added (this is the EQ model).

I think the whole idea is that, for the average player, gaining levels is slow enough that the cap on levels or other forms of character development stays ahead of them. The average character should level slowly enough that there is always somewhere to grow.

Yes, there will always be the hard core types that race to the cap and grind raids and dungeons for the best equipment, but that is, for them, its own reward. Games can never keep ahead of them.

see that's very true. but for the hardcore gamers it's not the leveling that should be the problem. it's the end game content that is what should matter for them. now obviously i can not speak about Vanguard End game content quite yet. i am only level 16.

you speak of the average gamer taking a while to level up. it should take a while yes, but some of us wanna get to the end game content and not spend so much time on monotonous grinding. i like the fact that exp parties are the way to go, get's you involved with others. just that it's hard to find parties. atleast for me anyways.

but in all reality the real problems lie within the glitches of the game. and should be fixed before they release new content. as far as i know the Mem leak is still around i was hovering around 5 FPS the other day until i rebooted my PC then i was back to 25-30. it just keeps hogging all my PF (Page file) after a while.

and what do you think about my Macro Pallet idea for the game?
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Old 03-02-2007, 01:08 AM   #10 (permalink)
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Re: my Rant to Sigil or whoever cares.

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Originally Posted by Caestus View Post
but in all reality the real problems lie within the glitches of the game. and should be fixed before they release new content. as far as i know the Mem leak is still around i was hovering around 5 FPS the other day until i rebooted my PC then i was back to 25-30. it just keeps hogging all my PF (Page file) after a while.

and what do you think about my Macro Pallet idea for the game?
Yes, the game does have noticeable issues. As has been mentioned, it was released before it was ready; we can do nothing about this, and neither can Sigil. However, the game is improving with every patch, and teh bugs are diminishing. If it concerns you so much, you might consider coming back in 6 months. (That is not a bash, but an honest suggestion.)

As far as these memory leeks and paging issues, I have no idea where they come from. I have yet to reboot my machine more than once in a week since starting Vanguard. Am I just a fluke?

By the way, if you are just looking to map a gamepad to your macros, try Belkin's programmable gamepads. I have one, and it allows multiple modes per device and its own macro system.
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