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Old 03-02-2007, 05:20 PM   #21 (permalink)
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Re: my Rant to Sigil or whoever cares.

Quote:
Originally Posted by Caestus View Post
FFXI
FFXI FFXI FFXI
I honestly do not mean this rudely. I am curious - why aren't you playing FFXI? It sounds like it has the things you're looking for.
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Old 03-02-2007, 06:03 PM   #22 (permalink)
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Re: my Rant to Sigil or whoever cares.

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Originally Posted by TheKnight View Post
The topic starter reminds me of a hard-core WoW player I used to work with last year at the local hospital. While describing VG to him, he considered it the stupidest thing inthe world not to have instances, or a game that starts at max level, or end-game rushes or anything of that sort. Really didn't like him much...


I think Caestus is about 13-15 years old, so the game is a bit above him. My suggestion to him would be to go play EQ2, as it seems to be the middle ground in all things. Failing that I guess he could open a power-leveling service for WoW, as by reading his posts he has ALOT of free time on his hands.
This was uncalled for. There is no reason to lower oneself to insults and put downs. All they do is raise the emotional content of the thread and lower the possibility of rational discourse.
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Old 03-02-2007, 06:22 PM   #23 (permalink)
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Re: my Rant to Sigil or whoever cares.

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Originally Posted by Caestus View Post
i respect all others opinions.


but TheKnight you are just an ignorant MORON 13-15 are you kidding me? go play FFXI son seriously go level to 75 on that game and then come back and comment on my age and talking about difficulty on games. WoW lost my interest due to the constant arguing over petty things.

take a look at these if you will:

http://www.youtube.com/watch?v=pkl1PE6rbGs (Newest of them all)

http://www.youtube.com/watch?v=Dx9WGTP-2Z8

http://www.youtube.com/watch?v=1xLtE_eXu28 (oldest of them all before i really started making videos this was my first)

http://www.youtube.com/watch?v=AK2vAi25CQo

this is not even the True end game on FFXI, Leveling is fun it is, i enjoy grinding a lot that and end game is what i do. but the way it is set up in Vanguard is beyond pathetic spice it up some i'm not even a game developer and i could think of a few varriations to leveling.

now while Instances are not needed, i could care less for them, but they do have their usses. instead of quests, have missions that take a group of people go do that mission in an Instance type enviroment, and upon completion it gives EXP. the constant killing mobs, doing quests that all feel the same just get's boring over time.

i am a wicked hardcore gamer. always have been always will be i am just tossing out ideas that some people seem to call me childish for. i don't get it i thought adults could handle debates TheKnight obviously you can't.




lol while my Ram is sub par for this game my video card and CPU are well above standards for this glitchy game. and did you know Vanguard selects defualt settings based on your PC?! oh my god who woulda thought a game could do that. when i DID crash in the past it was due to Chunking. had nothing to do with my settings on the game.

the game is about the Journey to 50, to you.

i'm not alone when i wanna get to end game or get to level 50.

quests arn't boring?! are you kidding me? kill mobs, collect items. kill mobs, collect items. get a quest where you need to kill mobs and collect items but they are all 4 dots and 2 levels above you! GG Sigil seriously..

in comparison with FFXI Quests and Missions this game has nothing.

they are boring and i can only stand playing this game for 2-3 hours most at a time. if that's what Sigil had intended well i guess they did a good job. also, will i still play? yup i will
You evidently hate the game, although you seem to enjoy flaming it, so why stay? There's more than one MMO out there for a reason, everyone's play style is different. Your favoured style and Vanguard's don't seem to mix so, instead of coming here to whine and gain attention, why don't you find a game you like and go there?

To be totally blunt, which is something I do well, on the day that you create, design, code and finally send out an MMO of this size, without bugs . . . well then you can come back and whine about what a poor job Sigil is doing.

"i am just tossing out ideas" As for this . . . I hope you are giving diplomacy a wide berth. *Smiles*
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Old 03-02-2007, 08:59 PM   #24 (permalink)
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Re: my Rant to Sigil or whoever cares.

I'm not even going to touch most of the stuff here, as a lot of it is opinion and arguing opinion (especially when one side is stating theirs as if its fact), but this...

Quote:
quests arn't boring?! are you kidding me? kill mobs, collect items. kill mobs, collect items. get a quest where you need to kill mobs and collect items but they are all 4 dots and 2 levels above you! GG Sigil seriously..
I'll bite. We'll just ignore the fact that you didn't mention any puzzle-solving, dialogue based, or exploring-only quests. So, what other MMO has quests that are more than just "kill x mobs, and bring y stuff to z place"? Certainly not EQ2, WoW, or FFXI. You obviously don't read the quest text, but that really doesn't matter. My point is that you claim VG has shite quests, yet they are, at worst, on par with any other MMO's quests.
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Old 03-02-2007, 09:39 PM   #25 (permalink)
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Thumbs up Re: my Rant to Sigil or whoever cares.

I think that everyone has a different playstyle, and perception of a good game. I think the old adage "it's what you make of it" applies a lot to MMO's. If you go in thinking they are going to suck. They will suck. If you think it's the greatest thing since fried chicken (I love leeroy) it'll pretty much rock no matter what.

My personal feel for the game is that it's unfinished, but very promising. I don't mean promising in a vague "it will always be coming tomorrow" sense. I mean promising as in I've seen improvements everyday to mechanics and gameplay kind of thing.

As a small example that hit me close to home. While traveling in aghram I noticed my beloved *ltbrown* tag was missing from the city description. So passes an age.*ok fine i'm a battlestar fan as well.. sigh*

The points put forward by the OP are valid to him, and I hope he respects the points that were made to counter them. Whether or not they changed his mind.
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Old 03-02-2007, 10:28 PM   #26 (permalink)
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Re: my Rant to Sigil or whoever cares.

of course i respect other's opinions. i also do read the quests. it seems the Ulvari have some big importance on the continant of Kojan, while the Ra'Jin are assisting them in some type of manner. it does have some story line. i love quests it's just.... i dunno mundane in a sence to always have to kill mobs, and get items. this would not be a problem, except, For example the quest 5 Brothers. took a very long time to complete this quest due to like 4 or 5 different parties competing for a very rare spawn of each one of the brothers. in this case an instance type would be appropriate.

as mentioned before, this game has potential and i still play it because it does have a sence of enjoyment for me (while working properly) but i STILL do play FFXI because i am at the end game there and i enjoy it. end game there is simple but challenging.

it's just that they should imcorperate a broader style of game play than what's already there. if that makes any sense.


edit: p.s what did you think of my FFXI movies lol?
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Old 03-03-2007, 12:07 AM   #27 (permalink)
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Re: my Rant to Sigil or whoever cares.

Quote:
Originally Posted by Caestus
now while Instances are not needed, i could care less for them, but they do have their usses. instead of quests, have missions that take a group of people go do that mission in an Instance type enviroment, and upon completion it gives EXP. the constant killing mobs, doing quests that all feel the same just get's boring over time.
You mean a group quest?
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Old 03-03-2007, 12:27 AM   #28 (permalink)
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Re: my Rant to Sigil or whoever cares.

Please keep personal attacks out of this thread or it will be finding itself closed at some point.

And to be fair, since this seems to be turning into a Vanguard content VS FFXI content discussion... When FFXI launched, the level cap was 50. It only had a small assortment of then-challenging HNMs to camp and nothing along the lines of Dynamis or endgame BC battle. The missions all concluded with defeating the Shadow Lord, at level 50. The english-speaking playerbase obviously never experienced this start of the game, since the game wasn't released outside Japan until the 1st expansion hit, which is what most people consider to be the "core game."

So, Vanguard will have its content, its moments to shine, but it'll take a while to get there.
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Old 03-03-2007, 01:52 AM   #29 (permalink)
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Re: my Rant to Sigil or whoever cares.

Quote:
Originally Posted by Cobalt Katze View Post
Please keep personal attacks out of this thread or it will be finding itself closed at some point.

And to be fair, since this seems to be turning into a Vanguard content VS FFXI content discussion... When FFXI launched, the level cap was 50. It only had a small assortment of then-challenging HNMs to camp and nothing along the lines of Dynamis or endgame BC battle. The missions all concluded with defeating the Shadow Lord, at level 50. The english-speaking playerbase obviously never experienced this start of the game, since the game wasn't released outside Japan until the 1st expansion hit, which is what most people consider to be the "core game."

So, Vanguard will have its content, its moments to shine, but it'll take a while to get there.
i also would like to keep this in a debate. no personal attacks plz strictly debate.

Upon Launch in Japan the level cap was 60, and then upped to 65 right before the launch in the USA, then a few weeks later before Launch in the USA it was upped to level 70 so, at the time of release in the USA it was level 70 the in fact October 29th 2003 was the date of level 70 availability and the USA launch. then in December of 2003 it was upped to level 75. at this time in December of 2003 is when Dynamis hit as well as the actual end game that we all know now. since then they have had 2 expansions

of the toughest 2 expansions was Chains of Promatia, it took nearly a year to complete ad was worth every minute of it. challenging BCNM (Burning Circle Notorious Monsters) until you got to Sea, the goal of the whole expansion. end game there takes an EXTREAMLY LONG time to get anything accomplished, of the later 2 expansions Treasure of Aht Urghan they have improved things drasticly.

so i am fully aware of the fact it takes a LONG time after launch to get things correct. the game (Vanguard) is slowly getting better. but they really should have focused more on getting things right at Launch so they could focus on them updates after. then get more content. their approach was that of.... let's make this massive game for players to explore.... great... but they did not take into consideration of the flaws that could occure.

i didnt intend to make this a FFXI Vs Vanguard threadm i was only ranting a little bit to make my frustration known. but FFXI was the only game i could really compare it to that has kept my attention for the past 3+ years. in fact 3 years 5 months now. when longevity of MMO is usually 5 years

my ideas have seem to have been ignored in terms of what i wish Vanguard would do. i showed FFXI movies i had created to show the fact that you do need large groups to get things accomplished. i showed my frustation in a manner you (as a group) see differently as myself. take into contrast of enjoyment of the entire community and not just yourself. i do not want an entire revamp of the game, just that of which would include a greater versatility than what is incorperated into the game now.

edit: to The Knight sorry i got carried away with my post, as for Group Quests they are great, just the fact of certain conditions upon completing the quests should be changed to make them either more challenging while increasing the time in which you can encounter them. or make the quests completable faster not fighting over 12 other groups (exageration to an extent) but it could be possible.
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Old 03-03-2007, 02:05 AM   #30 (permalink)
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Re: my Rant to Sigil or whoever cares.

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Originally Posted by Caestus View Post
... but they did not take into consideration of the flaws that could occure.
While trying not to go into a rant myself, I'd like to say that this statement seems to indicate somewhat of a lack of understanding of what goes into a program this massive. Even if you minimize cyclomatic complexity, the number of program states is high enough that "infinite" almost describes it. It is provably impossible that they would have found every flaw even if they had waited six months more to release.

Quote:
my ideas have seem to have been ignored in terms of what i wish Vanguard would do. i showed FFXI movies i had created to show the fact that you do need large groups to get things accomplished. i showed my frustation in a manner you (as a group) see differently as myself. take into contrast of enjoyment of the entire community and not just yourself. i do not want an entire revamp of the game, just that of which would include a greater versatility than what is incorperated into the game now.
To be honest, I'm not sure what you are wanting. There are already characters about to hit max level, and it is trivial to level up. There are bugs, yes, but they are being fixed as we speak. The macro system is simple, but it is useful. Adding to it just makes botting easier. I don't see any suggested change that benefits the game, other than the suggestion that they fix bugs.
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