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#1 (permalink) |
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Junior Member
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Pathing Taskmasters
These are kind of annoying and slow the process down. I'm not sure why folks thought it would be a good idea. Now instead of just have to run around between work orders you have to figure out where the folks pathed off to.
It could be that I'm used to working inside the barn and having the taskmasters right upstairs (This is in Tursh) and now I have to work outside and run in and out getting utilities filled up, getting new work orders etc etc etc. |
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#2 (permalink) |
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Senior Member
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Re: Pathing Taskmasters
The main reason for this is to throw rocks in the path of the increasing number of crafting bots in Vanguard.
You can target taskmasters but you can't auto-follow them, and although the movement can be irritating to "real" players, I'd rather see that than have to deal with an explosion of bots. It cheapens the game, not to mention all the other deleterious effects botting has in the long term. As ever, the people who don't cheat pay the price for those who do - but in this case I pay it willingly. Just ignore the crafter muttering dire threats under her breath as she chases TMs around the tents at Fisher's Pen. ![]()
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Unmarked taskmasters | catlyn99 | Crafting/Harvesting Feedback | 2 | 03-18-2007 11:08 PM |