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| View Poll Results: Is this inappropriate | |||
| Yes - ban them now |
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12 | 25.53% |
| Yes |
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12 | 25.53% |
| Not sure |
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2 | 4.26% |
| No |
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21 | 44.68% |
| Voters: 47. You may not vote on this poll | |||
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LinkBack | Thread Tools |
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#1 (permalink) |
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Member
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Crafting Mafia
So i've been told by some guildies that the server i'm on has some "Crafting mafia" action going on where people are colluding on prices and anyone that tries to undercut them gets blacklisted and shunned in the crafting channel and nobody will help them with the secondary componants for the recipes (houses, boats, etc).
I consider this inappropriate, what about you? |
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#2 (permalink) |
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Senior Member
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Re: Crafting Mafia
Theres actually a word for that.
Its called "Business" I would like to think that the freedom to chose whom to do business with, that exist in the real world, also applies in the game. However for the "shunned" part in crafting chat, that is truly inappropriate, and who ever does that, should be warned.
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Kato - Sibling Rivalry on Targonor Kato's Stonemason Madness for ALL your Artificer needs! "Assumption is the mother of ALL screw-ups" |
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#5 (permalink) |
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Senior Member
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Re: Crafting Mafia
Its only illegal in if you get caught, its a very common way of doing business
![]() However you dont have an actual government making laws in this game, other than Sigil itself, which shouldnt rule against this. Its hard to apply the "Free Trade" law to a game ![]()
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Kato - Sibling Rivalry on Targonor Kato's Stonemason Madness for ALL your Artificer needs! "Assumption is the mother of ALL screw-ups" |
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#7 (permalink) |
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Staff
Wiki Administrator
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Re: Crafting Mafia
I have seen this sort of thing talked about in other games and yes, there may be a small cliche that is trying to freeze out others that won't play by their rules, but it just doesn't work. There is little or no chance that any group could "control" the market for a server.
Even if a bunch of crafters agree on a fixed price, or just avoid trivial undercutting, most goods compete with dropped items (at least on the equipment side) and you can't sell crafted items for more than adventurers are charging for equivalent or better drops. In addition, there are always going to be a second class of crafter who just enjoys crafting as a side line and isn't looking to make a living (or finance their house and boat) through marketing their wares at artificially high prices. The only area where control could be asserted in the short term are in markets like house and boat building (no drops to compete with and high questing hurdles to get into the game). Over time, even this will break down as the more casual players catch up and additional hard core crafters open up the market. ----- On the off chance that a cartel does manage to successfully freeze out a crafter, there is recourse in the EULA. Harassing or preventing others from enjoying the game is surely not to be tolerated. If an individual has a grievance based on the kind of behaviour you describe, it is really up to Sigil to investigate it and take appropriate action. It is neither necessary or even appropriate for us to fight back ourselves.
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The associates of Master Lin on Xeth (Hilbury) and Test Proud members of Stormriders and The Old Timers GuildContribute your knowledge to the WikiSphere today! |
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#9 (permalink) |
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Senior Member
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Re: Crafting Mafia
Its called being competitive players, cutthroat merchants, shrewd dealers, etc, but whatever you call this its still completely legal and legit. I am, however, amazed that they are able to pull something like this off on an auctioneer/broker based trading system. Does no one sell the secondary components they craft on the broker? That's the only way I can think of where people could successfully cut select people off.
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My Sig Image: Hath rid itself of these mortal coils. |
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