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Old 02-19-2007, 11:30 AM   #1 (permalink)
Sheazy
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table setup macro

One of my guildies told me about this little gem last night and I thought I would share it. If it's already common knowledge, then sorry :P

Basically, just make a macro that does:

/refineadditem Solvent
/refineadditem Cleaner
/refineadditem ...
etc.

If you have something that is two words, such as Heavy Bandages, then it's /refineadditem "Heavy Bandages"

Do this for each item you use in your crafting table setup. /refineadditem works for both refining and finishing tables. I just made one button for each. It automatically adds a stack with the highest number of items. I recommend turning off auto-table setup. Then, it's just 1 button click to set up your table!

Does anyone have any other good crafting macros to share?
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Old 02-19-2007, 12:51 PM   #2 (permalink)
sorkvir
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Re: table setup macro

I have 2 macro's like your's above. One for Refining and one for Finishing. I also have for the starting step:

/craftingselectaction 1
/craftingselectstep 1

This'll always use the first step. I never bring my own mats to the WO table.

And for the last step of the crafting process.

/craftingselectstep 5
/craftingselectaction 1
/craftingselectaction 2

This'll use the first action of the last step which is the 100pt wash. If you don't have enough Action Points, it'll perform the second one.
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Old 02-20-2007, 12:15 AM   #3 (permalink)
Mirabel
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Re: table setup macro

Quote:
Originally Posted by sorkvir View Post
/craftingselectaction 1
/craftingselectstep 1
There's a longer thread about crafting macros over at Vanguard Crafters, which I recommend to the uninitiated reader.

In the situation the poster describes, it may work correctly (step/action reversed, have to check the UI), but there's more to it. Just to avoid a possible misunderstanding, I'll explain HOW it works.

/...step selects a button within the crafting windows, while
/...action selects a button that appears /below/ the crafting window, /after/ you selected a 'step'

Step number is always counted in icons within the crafting window, so for basic recipes, 1 gets the material, 4 is the bolting/polishing/whatever final step. Later recipes continue to have 4 stages, but more steps, so that the final stage becomes step 5 or 6.

A more general set of macros like the above is actually very useful:
Have up to 8 buttons with macros named <N>, but commands in /reversed/ order:
/...action <N>
/...step <N>

Now, what do these do? At first it looks like they trigger an action within a certain step, but, wrong, this is not how the UI works.

- The first line, an action command, does nothing, because no step is selected.
- The second line selects a step, opening a variety of actions
- On a /second/ key stroke, the action command executes, while this time, the /...step command fails (there's a technical reason, but it doesn't matter here)

So basically you can select a step and then an action, using the /same/ hotkeys.

Still BE CAREFUL with these macros: 'I need to do step 2 now (type 2), no, I wanted step 3 first (type 3)' - harm done.
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Old 02-22-2007, 10:22 AM   #4 (permalink)
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Re: table setup macro

Thanks! I am so glad to have learned these, will save me a little bit of time.. been getting carpal tunnel lately lol.
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Old 03-01-2007, 12:16 PM   #5 (permalink)
Kenelm
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Re: table setup macro

Here is a simple set of macros so you can do all the phases/actions with just 5 hotkeys.

Macro 1

/craftingselectstep 6
/craftingselectstep 5
/craftingselectstep 4
/craftingselectstep 3
/craftingselectstep 2
/craftingselectstep 1
/craftingselectaction 1
/lootall

Macro 2

/craftingselectstep 6
/craftingselectstep 5
/craftingselectstep 4
/craftingselectstep 3
/craftingselectstep 2
/craftingselectstep 1
/craftingselectaction 2
/lootall

Macro 3

/craftingselectstep 6
/craftingselectstep 5
/craftingselectstep 4
/craftingselectstep 3
/craftingselectstep 2
/craftingselectstep 1
/craftingselectaction 3
/lootall

Macro 4

/craftingselectstep 6
/craftingselectstep 5
/craftingselectstep 4
/craftingselectstep 3
/craftingselectstep 2
/craftingselectstep 1
/craftingselectaction 4
/lootall

Macro 5

/craftingselectstep 6
/craftingselectstep 5
/craftingselectstep 4
/craftingselectstep 3
/craftingselectstep 2
/craftingselectstep 1
/craftingselectaction 5
/lootall

Now to use these 5 keys you simply press the key of the action number you want to use. For example when you start off by loading your matierial you probably always click the first action icon. Click your macro 1 key. It selects the step (lowest step not grayed out will execute) and picks action 1.

You move on to the next step and you want to do 2 of the 2nd icon and 1 of the 3rd icon. Simply press hotkey 2, hotkey 2, hotkey 3. Viola you finished phase 2 with 3 clicks.

Really made my life much easier.
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Old 03-01-2007, 01:06 PM   #6 (permalink)
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Re: table setup macro

Do you just manually click if you don't want to work on the actions in the order they are in the step? For example, if in step two you have Utility Actions and then Station Actions and you want to get through the Station part before doing Utilities...do you just have to do the Station actions manually and then continue with the macros?
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