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#21 (permalink) |
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Senior Member
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Re: Dangers of harvesting
Yeah, in WoW everyone was able to reach both the level cap and several professions' caps, which kind of sucks - everyone and their mother could be a high level crafter...
I hope V:SoH will be different in that regard. And I think Brad said that it would? |
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#22 (permalink) |
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Administrator
Community Manager
Site Owner |
Re: Dangers of harvesting
With the crafting system in Vanguard being *alot* more complex and thus probably tedious for some I would say yes Vanguard will be different and we wont see max level adventurer/diplomats/crafters to nearly the degree we see them in WoW.
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#23 (permalink) |
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Senior Member
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Re: Dangers of harvesting
So, being a high level crafter will actually be something to be proud of. Or a high level diplomat. Even a high level adventurer won't be common.
I mean, this person from beta spent 12 hours each week for four months (roughly 1,440 hours) to reach the cap - and I suppose that was in his adventuring sphere. In WoW, hitting the level cap took me less than 500 hours, and I was a very slow leveler. So, I guess this game really is supposed to be more hardcore. Not that I mind. ![]() |
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#24 (permalink) | |
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Senior Member
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Re: Dangers of harvesting
Quote:
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Nabren Darkmist Raid Leader of the Seraphim http://www.theseraphimguild.com http://www.theseraphimguild.com/forums |
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#25 (permalink) |
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Senior Member
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Re: Dangers of harvesting
There would be little point in limiting advancement since I suspect to reach your cap in any sphere will involve activity in the same places. I could even see Raids or Groups requiring players at or near the cap in all spheres to succeed. switching between spheres to clear blocked tunnels, bribe guards and fight bosses
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#26 (permalink) | |
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Senior Member
Class Mgr - Light Fighters
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Re: Dangers of harvesting
Quote:
We have this confirmed so far with harvesting, a gatherer will require some sort of protection while gathering; be this a loyal warrior guarding you or a smooth talking diplomat convincing the attackers that they really shouldn't worry about the resources. Greymain's post is a perfect description of how they could work all three into a raid/dungeon (which would stereotypically fall under the adventuring sphere). I can only hope that diplomacy will involve crafting and adventuring as well. Perhaps it will involve some of the "less than subtle" arts of persuasion? |
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#27 (permalink) |
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Senior Member
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Re: Dangers of harvesting
Talk someone into giving you their family heirloom so you can craft an uber item out of it? Diplomacy + Crafting for the win! (Let's hope!)
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Nabren Darkmist Raid Leader of the Seraphim http://www.theseraphimguild.com http://www.theseraphimguild.com/forums |
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Similar Threads
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Harvesting | Aazenius | The Crafter's Hall | 32 | 12-31-2006 05:31 PM |