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Old 06-25-2007, 03:07 PM   #1 (permalink)
Truly
Member
 
 Additional Info
Last Online: 05-10-2008 11:31 PM
Join Date: Mar 2007
Posts: 49

Level: 5

HP: 2 / 120
MP: 16 / 536
EXP: 82%
CTD Running about

Himmel asked that I post a log from a crash from running around. Here it is.

Truly

Code:
[06/25/07 12:18:07] INFO: ====================================================
[06/25/07 12:18:07] INFO: Log opened.
[06/25/07 12:18:07] INFO: Init: Name subsystem initialized
[06/25/07 12:18:07] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[06/25/07 12:18:07] INFO: Init: Compiled: Jun 18 2007 18:19:05
[06/25/07 12:18:07] INFO: Init: Threadsafe Core: No
[06/25/07 12:18:07] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[06/25/07 12:18:07] INFO: Init: Character set: Unicode
[06/25/07 12:18:07] INFO: DevLoad: Bound to IpDrv.dll
[06/25/07 12:18:07] INFO: DevLoad: Bound to Engine.dll
[06/25/07 12:18:07] INFO: DevLoad: Bound to Core.dll
[06/25/07 12:18:07] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[06/25/07 12:18:07] INFO: DevLoad: Bound to Window.dll
[06/25/07 12:18:07] INFO: Init: Object subsystem initialized
[06/25/07 12:18:07] INFO: Init: Computer: 
[06/25/07 12:18:07] INFO: Init: User: Owner
[06/25/07 12:18:07] INFO: Init: CPU Page size=4096, Processors=2
[06/25/07 12:18:07] INFO: Init: CPU Detected: GenuineIntel
[06/25/07 12:18:07] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[06/25/07 12:18:08] INFO: Init: CPU Speed=2402.719650 MHz
[06/25/07 12:18:08] INFO: Init: Memory total: Phys=2095596K Pagef=4033768K Virt=2097024K
[06/25/07 12:18:08] INFO: Init: Working set: 32000 / 159000
[06/25/07 12:18:08] INFO: Init: Process Info: Peak Memory Used: 18836 Working Set: 18836 PageFile: 20920
[06/25/07 12:18:08] INFO: Init: Added all subdirectories and cached all files in 0.016000 seconds
[06/25/07 12:18:08] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18114 files
[06/25/07 12:18:08] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[06/25/07 12:18:08] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[06/25/07 12:18:10] INFO: Init: Unreal engine initialized
[06/25/07 12:18:10] INFO: Init: Client initialized
[06/25/07 12:18:10] INFO: Init: Direct3D adapters detected:
[06/25/07 12:18:10] INFO: Init: NVIDIA GeForce 7950 GX2  (nv4_disp.dll)
[06/25/07 12:18:10] INFO: Init: D3D Device: Video memory on board: 500
[06/25/07 12:18:10] INFO: Init: D3D Driver: AGP support detected
[06/25/07 12:18:10] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[06/25/07 12:18:10] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[06/25/07 12:18:10] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[06/25/07 12:18:10] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[06/25/07 12:18:10] INFO: Init: D3D Driver: MaxActiveLights=8
[06/25/07 12:18:10] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[06/25/07 12:18:10] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[06/25/07 12:18:10] INFO: Init: D3D Driver: MaxStreams=16
[06/25/07 12:18:10] INFO: Init: D3D Driver: MaxStreamStride=255
[06/25/07 12:18:10] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[06/25/07 12:18:10] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[06/25/07 12:18:10] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[06/25/07 12:18:10] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[06/25/07 12:18:10] INFO: Init: D3D Driver: Device supports FP Filtering
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[06/25/07 12:18:10] INFO: Init: D3D Driver: Device supports Shader Model 3
[06/25/07 12:18:10] INFO: Init: D3D Driver: Using w- pixel fog
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports trilinear
[06/25/07 12:18:10] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports LOD biasing
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports Z biasing
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[06/25/07 12:18:10] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[06/25/07 12:18:10] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[06/25/07 12:18:10] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7950 GX2 
[06/25/07 12:18:10] INFO: Init: D3D Device: wProduct=6
[06/25/07 12:18:10] INFO: Init: D3D Device: wVersion=14
[06/25/07 12:18:10] INFO: Init: D3D Device: wSubVersion=10
[06/25/07 12:18:10] INFO: Init: D3D Device: wBuild=9147
[06/25/07 12:18:10] INFO: Init: D3D Device: dwVendorId=4318
[06/25/07 12:18:10] INFO: Init: D3D Device: dwDeviceId=660
[06/25/07 12:18:10] INFO: Init: D3D Device: dwSubSysId=571741826
[06/25/07 12:18:10] INFO: Init: D3D Device: dwRevision=161
[06/25/07 12:18:10] INFO: Init: D3D Detected: NVIDIA video card.
[06/25/07 12:18:10] INFO: Init: NVIDIA SLI configuration detected.
[06/25/07 12:18:10] INFO: Init: GPUs detected: 2.
[06/25/07 12:18:10] INFO: Init: (Karma): Initializing Karma for game.
[06/25/07 12:18:10] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[06/25/07 12:18:10] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[06/25/07 12:18:10] INFO: Init: WinSock: I am rebecca-e3ef7f6 (192.168.0.7)
[06/25/07 12:18:10] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[06/25/07 12:18:13] INFO: Log: Level is Level Entry.myLevel
[06/25/07 12:18:13] INFO: Log: Bringing Level Entry.myLevel up for play...
[06/25/07 12:18:13] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[06/25/07 12:18:13] INFO: Log: Level is Level loading_screen.myLevel
[06/25/07 12:18:13] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[06/25/07 12:18:13] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[06/25/07 12:18:14] INFO: Init: ALAudio: subsystem initialized.
[06/25/07 12:18:25] INFO: Init: Input system initialized for WindowsViewport
[06/25/07 12:18:25] INFO: Log: Opened viewport
[06/25/07 12:18:25] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[06/25/07 12:18:25] INFO: Init: Best-match display mode: 1280x1024x32@75
[06/25/07 12:18:25] INFO: Log: Using 32-bit back-buffer format (22)
[06/25/07 12:18:25] INFO: Log: Using 32-bit depth-buffer format (75)
[06/25/07 12:18:25] INFO: Log: FSAA support: 8x.  Floating-point FSAA: 2x.
[06/25/07 12:18:25] INFO: Log: Creating device
[06/25/07 12:18:25] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[06/25/07 12:18:25] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[06/25/07 12:18:25] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[06/25/07 12:18:26] INFO: Init: Game engine initialized
[06/25/07 12:18:26] INFO: Log: Startup time: 17.498000 seconds
[06/25/07 12:18:26] INFO: Init: Start SGOUI Init Start
[06/25/07 12:18:27] INFO: Log: VGUIXmlWinManager construction time = 0.814999 sec
[06/25/07 12:18:27] INFO: Init: Start SGOUI Init End
[06/25/07 12:18:28] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[06/25/07 12:18:28] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-480686902 STATS=1
[06/25/07 12:18:28] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[06/25/07 12:18:28] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[06/25/07 12:18:30] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[06/25/07 12:18:31] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[06/25/07 12:18:31] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=1141438552 STATS=1
[06/25/07 12:18:31] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[06/25/07 12:18:31] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[06/25/07 12:18:31] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[06/25/07 12:18:31] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[06/25/07 12:18:31] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=1951679302 STATS=1
[06/25/07 12:18:31] INFO: Log: Sent login to ChatServer.
[06/25/07 12:18:32] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[06/25/07 12:18:33] INFO: Log: Sent login to SocialServer.
[06/25/07 12:18:37] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10120 (Chunk_n28_25)
[06/25/07 12:18:37] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10120/Entry.vgr
[06/25/07 12:18:37] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 12:18:37] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[06/25/07 12:18:38] NETWORK: DevNet: Client received from 64.37.176.124:10120: CHALLENGE VER=3186 CHALLENGE=1735140708 STATS=0
[06/25/07 12:18:38] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_25 LONE=0 IP=0.0.0.0 PORT=10120
[06/25/07 12:18:39] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[06/25/07 12:18:39] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:18:39] INFO: Log: Bringing Level Chunk_n28_25.myLevel up for play...
[06/25/07 12:18:40] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:18:40] INFO: Log: Bringing Level Chunk_n29_24.myLevel up for play...
[06/25/07 12:18:40] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:18:40] INFO: Log: Bringing Level Chunk_n28_24.myLevel up for play...
[06/25/07 12:18:40] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:18:40] INFO: Log: Bringing Level Chunk_n27_24.myLevel up for play...
[06/25/07 12:18:40] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:18:40] INFO: Log: Bringing Level Chunk_n29_25.myLevel up for play...
[06/25/07 12:18:41] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:18:41] INFO: Log: Bringing Level Chunk_n27_25.myLevel up for play...
[06/25/07 12:18:41] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:18:41] INFO: Log: Bringing Level Chunk_n29_26.myLevel up for play...
[06/25/07 12:18:41] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:18:41] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[06/25/07 12:18:41] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:18:41] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[06/25/07 12:18:41] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[06/25/07 12:18:44] INFO: Log: Sending join.
[06/25/07 12:18:45] NETWORK: DevNet: Client received: JOINED 
[06/25/07 12:20:49] INFO: Log: Could not create compiled shader for Shader Ra8_P1_masonry_shaders.Normals.Ra8_P1_masonry_bastionbricks002
[06/25/07 12:38:11] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,26)
[06/25/07 12:38:11] INFO: Log: * * * Moving to chunk -28, 26.  PLocXYZ = -56447.460938, -102450.937500, 96415.242188   TRAVLocXYZ = -56447.460938, 102349.062500, 96415.242188
[06/25/07 12:38:11] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:38:11] INFO: Log: Bringing Level Chunk_n29_27.myLevel up for play...
[06/25/07 12:38:12] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:38:12] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[06/25/07 12:38:12] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 12:38:12] INFO: Log: Bringing Level Chunk_n27_27.myLevel up for play...
[06/25/07 12:38:12] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,26) completed in 1.192000 seconds. (V = )
[06/25/07 12:38:13] INFO: Log: Connecting to SDKVGO-TEST-15.vanguardsoh.net:10114 (chunk_n28_26)
[06/25/07 12:38:13] INFO: Log: Browse: SDKVGO-TEST-15.vanguardsoh.net:10114/Entry.vgr
[06/25/07 12:38:13] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 12:38:13] NETWORK: DevNet: Resolved SDKVGO-TEST-15.vanguardsoh.net (64.37.176.126)
[06/25/07 12:38:13] NETWORK: DevNet: Client received from 64.37.176.126:10114: CHALLENGE VER=3186 CHALLENGE=-581070784 STATS=0
[06/25/07 12:38:14] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n28_26 LONE=0 IP=0.0.0.0 PORT=10114
[06/25/07 12:38:14] INFO: Log: Sending join.
[06/25/07 12:38:14] NETWORK: DevNet: Client received: JOINED 
[06/25/07 12:38:15] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -49570.003906, -91611.000000, 101274.023438   TRAVLocXYZ = -56447.460938, 102349.062500, 96415.242188  (V = )
[06/25/07 12:38:55] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-28,25)
[06/25/07 12:38:55] INFO: Log: * * * Moving to chunk -28, 25.  PLocXYZ = -56992.730469, 102451.054688, 96268.882813   TRAVLocXYZ = -56992.730469, -102348.945313, 96268.882813
[06/25/07 12:38:55] INFO: Log: VgPlanet::MoveViewActorToChunk(-28,25) completed in 0.000000 seconds. (V = )
[06/25/07 12:38:55] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10120 (Chunk_n28_25)
[06/25/07 12:38:55] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10120/Entry.vgr
[06/25/07 12:38:55] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 12:38:55] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[06/25/07 12:38:56] NETWORK: DevNet: Client received from 64.37.176.124:10120: CHALLENGE VER=3186 CHALLENGE=898289980 STATS=0
[06/25/07 12:38:56] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n28_25 LONE=0 IP=0.0.0.0 PORT=10120
[06/25/07 12:38:56] INFO: Log: Sending join.
[06/25/07 12:38:56] NETWORK: DevNet: Client received: JOINED 
[06/25/07 12:38:57] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -49597.000000, -91638.000000, 93613.476563   TRAVLocXYZ = -56992.730469, -102348.945313, 96268.882813  (V = )
[06/25/07 12:53:07] INFO: Log: Collecting garbage
[06/25/07 12:53:08] INFO: Log: Purging garbage
[06/25/07 12:53:09] INFO: Log: Garbage: objects: 71632->51279; refs: 744508
[06/25/07 13:05:09] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status: 
[06/25/07 13:05:09] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[06/25/07 13:05:09] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[06/25/07 13:05:09] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[06/25/07 13:05:10] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[06/25/07 13:05:10] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[06/25/07 13:05:10] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: 
[06/25/07 13:05:10] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[06/25/07 13:05:10] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: ˆ
[06/25/07 13:05:10] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[06/25/07 13:05:16] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status: 
[06/25/07 13:05:16] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Mon, 25 Jun 2007 18:05:41 GMT
Set-Cookie: JSESSIONID=8E94933729E938EC923C104603283A90.sdk-vgspt10-4209; Path=/
messageID: ID:sdk-vgspt10.station.sony.com-51232-1173287309034-4:1007056:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[06/25/07 13:05:16] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[06/25/07 13:05:16] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[06/25/07 13:16:39] INFO: Log: Callback received msg: Upload ID (1): HANDLE_CREATED (4), Status: 
[06/25/07 13:16:39] INFO: Log: Callback received msg: Upload ID (1): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[06/25/07 13:16:39] INFO: Log: Callback received msg: Upload ID (1): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[06/25/07 13:16:39] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[06/25/07 13:16:39] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: 
[06/25/07 13:16:39] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[06/25/07 13:16:39] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status:  
[06/25/07 13:16:39] INFO: Log: Callback received msg: Upload ID (1): RECEIVING_RESPONSE (0), Status: (null)
[06/25/07 13:16:46] INFO: Log: Callback received msg: Upload ID (1): RESPONSE_RECEIVED (4), Status: 
[06/25/07 13:16:46] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Mon, 25 Jun 2007 18:17:10 GMT
Set-Cookie: JSESSIONID=F458B61EC47DB35A931F94AD274AE87C.sdk-vgspt10-4209; Path=/
messageID: ID:sdk-vgspt10.station.sony.com-51232-1173287309034-4:1007129:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[06/25/07 13:16:46] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[06/25/07 13:16:46] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[06/25/07 13:22:39] INFO: Log: Callback received msg: Upload ID (2): HANDLE_CREATED (4), Status: 
[06/25/07 13:22:39] INFO: Log: Callback received msg: Upload ID (2): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[06/25/07 13:22:39] INFO: Log: Callback received msg: Upload ID (2): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[06/25/07 13:22:39] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[06/25/07 13:22:39] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: 
[06/25/07 13:22:39] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[06/25/07 13:22:39] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: ’
[06/25/07 13:22:39] INFO: Log: Callback received msg: Upload ID (2): RECEIVING_RESPONSE (0), Status: (null)
[06/25/07 13:22:49] INFO: Log: Callback received msg: Upload ID (2): RESPONSE_RECEIVED (4), Status: 
[06/25/07 13:22:49] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Mon, 25 Jun 2007 18:23:10 GMT
Set-Cookie: JSESSIONID=82CB682DCD059FD7634098D2069BA96C.sdk-vgspt10-4209; Path=/
messageID: ID:sdk-vgspt10.station.sony.com-51232-1173287309034-4:1007165:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[06/25/07 13:22:49] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[06/25/07 13:22:49] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[06/25/07 13:29:48] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,25)
[06/25/07 13:29:48] INFO: Log: * * * Moving to chunk -27, 25.  PLocXYZ = 102448.601563, 41986.335938, 36612.710938   TRAVLocXYZ = -102351.398438, 41986.335938, 36612.710938
[06/25/07 13:29:49] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 13:29:49] INFO: Log: Bringing Level Chunk_n26_24.myLevel up for play...
[06/25/07 13:29:49] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 13:29:49] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[06/25/07 13:29:49] INFO: Log: Level is Level Chunk_n28_25.myLevel
[06/25/07 13:29:49] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[06/25/07 13:29:49] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,25) completed in 0.991000 seconds. (V = )
[06/25/07 13:29:50] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10145 (Chunk_n27_25)
[06/25/07 13:29:50] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10145/Entry.vgr
[06/25/07 13:29:50] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 13:29:50] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[06/25/07 13:29:50] NETWORK: DevNet: Client received from 64.37.176.122:10145: CHALLENGE VER=3186 CHALLENGE=-216033642 STATS=0
[06/25/07 13:29:50] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_25 LONE=0 IP=0.0.0.0 PORT=10145
[06/25/07 13:29:50] INFO: Log: Sending join.
[06/25/07 13:29:51] NETWORK: DevNet: Client received: JOINED 
[06/25/07 13:29:52] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 81300.000000, 35182.000000, 36517.703125   TRAVLocXYZ = -102351.398438, 41986.335938, 36612.710938  (V = )
[06/25/07 13:30:08] INFO: Log: Collecting garbage
[06/25/07 13:30:09] INFO: Log: Purging garbage
[06/25/07 13:30:09] INFO: Log: Garbage: objects: 68394->51376; refs: 742459
[06/25/07 13:33:23] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-27,26)
[06/25/07 13:33:23] INFO: Log: * * * Moving to chunk -27, 26.  PLocXYZ = -16906.701172, -102454.062500, 42610.597656   TRAVLocXYZ = -16906.701172, 102345.937500, 42610.597656
[06/25/07 13:33:23] INFO: Log: Level is Level Chunk_n27_25.myLevel
[06/25/07 13:33:23] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[06/25/07 13:33:23] INFO: Log: Level is Level Chunk_n27_25.myLevel
[06/25/07 13:33:23] INFO: Log: Bringing Level Chunk_n27_27.myLevel up for play...
[06/25/07 13:33:24] INFO: Log: Level is Level Chunk_n27_25.myLevel
[06/25/07 13:33:24] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[06/25/07 13:33:24] INFO: Log: VgPlanet::MoveViewActorToChunk(-27,26) completed in 0.891000 seconds. (V = )
[06/25/07 13:33:24] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10125 (Chunk_n27_26)
[06/25/07 13:33:24] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10125/Entry.vgr
[06/25/07 13:33:24] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 13:33:24] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.176.115)
[06/25/07 13:33:25] NETWORK: DevNet: Client received from 64.37.176.115:10125: CHALLENGE VER=3186 CHALLENGE=-213776524 STATS=0
[06/25/07 13:33:25] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n27_26 LONE=0 IP=0.0.0.0 PORT=10125
[06/25/07 13:33:25] INFO: Log: Sending join.
[06/25/07 13:33:25] NETWORK: DevNet: Client received: JOINED 
[06/25/07 13:33:27] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -6610.000000, -69772.000000, 41642.500000   TRAVLocXYZ = -16906.701172, 102345.937500, 42610.597656  (V = )
[06/25/07 13:34:08] INFO: Log: Collecting garbage
[06/25/07 13:34:09] INFO: Log: Purging garbage
[06/25/07 13:34:09] INFO: Log: Garbage: objects: 73189->68213; refs: 1015744
[06/25/07 13:36:40] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-26,26)
[06/25/07 13:36:40] INFO: Log: * * * Moving to chunk -26, 26.  PLocXYZ = 102446.039063, 25356.859375, 46018.281250   TRAVLocXYZ = -102353.960938, 25356.859375, 46018.281250
[06/25/07 13:36:40] INFO: Log: Level is Level Chunk_n27_26.myLevel
[06/25/07 13:36:40] INFO: Log: Bringing Level Chunk_n25_25.myLevel up for play...
[06/25/07 13:36:41] INFO: Log: Collecting garbage
[06/25/07 13:36:41] INFO: Log: Purging garbage
[06/25/07 13:36:42] INFO: Log: Garbage: objects: 80720->76115; refs: 1154625
[06/25/07 13:36:42] INFO: Log: Level is Level Chunk_n27_26.myLevel
[06/25/07 13:36:42] INFO: Log: Bringing Level Chunk_n25_26.myLevel up for play...
[06/25/07 13:36:43] INFO: Log: Level is Level Chunk_n27_26.myLevel
[06/25/07 13:36:43] INFO: Log: Bringing Level Chunk_n25_27.myLevel up for play...
[06/25/07 13:36:43] INFO: Log: VgPlanet::MoveViewActorToChunk(-26,26) completed in 2.602000 seconds. (V = )
[06/25/07 13:36:43] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10134 (Chunk_n26_26)
[06/25/07 13:36:43] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10134/Entry.vgr
[06/25/07 13:36:43] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 13:36:43] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[06/25/07 13:36:44] NETWORK: DevNet: Client received from 64.37.176.128:10134: CHALLENGE VER=3186 CHALLENGE=-1151564188 STATS=0
[06/25/07 13:36:44] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n26_26 LONE=0 IP=0.0.0.0 PORT=10134
[06/25/07 13:36:44] INFO: Log: Sending join.
[06/25/07 13:36:44] NETWORK: DevNet: Client received: JOINED 
[06/25/07 13:36:45] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 89514.000000, 33725.000000, 53724.101563   TRAVLocXYZ = -102353.960938, 25356.859375, 46018.281250  (V = )
[06/25/07 13:37:08] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[06/25/07 13:37:19] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[06/25/07 13:37:23] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[06/25/07 13:37:24] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_400': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_400'
[06/25/07 13:39:45] WARN: Warning: Failed to load 'AmbienceCanyon': Can't find file for package 'AmbienceCanyon'
[06/25/07 13:39:45] WARN: Warning: Failed to load 'Sound AmbienceCanyon.CanyonAmbience': Can't find file for package 'AmbienceCanyon'
[06/25/07 13:43:48] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-25,26)
[06/25/07 13:43:48] INFO: Log: * * * Moving to chunk -25, 26.  PLocXYZ = 102440.578125, 27003.330078, 52480.406250   TRAVLocXYZ = -102359.421875, 27003.330078, 52480.406250
[06/25/07 13:43:49] INFO: Log: Level is Level Chunk_n26_26.myLevel
[06/25/07 13:43:49] INFO: Log: Bringing Level Chunk_n24_25.myLevel up for play...
[06/25/07 13:43:49] INFO: Log: Collecting garbage
[06/25/07 13:43:50] INFO: Log: Purging garbage
[06/25/07 13:43:51] INFO: Log: Garbage: objects: 102260->94061; refs: 1462991
[06/25/07 13:43:51] INFO: Log: Level is Level Chunk_n26_26.myLevel
[06/25/07 13:43:51] INFO: Log: Bringing Level Chunk_n24_26.myLevel up for play...
[06/25/07 13:43:52] INFO: Log: Level is Level Chunk_n26_26.myLevel
[06/25/07 13:43:52] INFO: Log: Bringing Level Chunk_n24_27.myLevel up for play...
[06/25/07 13:43:52] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[06/25/07 13:43:52] INFO: Log: VgPlanet::MoveViewActorToChunk(-25,26) completed in 3.385000 seconds. (V = )
[06/25/07 13:43:52] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10114 (chunk_n25_26)
[06/25/07 13:43:52] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10114/Entry.vgr
[06/25/07 13:43:52] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 13:43:52] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.176.116)
[06/25/07 13:43:53] NETWORK: DevNet: Client received from 64.37.176.116:10114: CHALLENGE VER=3186 CHALLENGE=1608543734 STATS=0
[06/25/07 13:43:53] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n25_26 LONE=0 IP=0.0.0.0 PORT=10114
[06/25/07 13:43:53] INFO: Log: Sending join.
[06/25/07 13:43:54] NETWORK: DevNet: Client received: JOINED 
[06/25/07 13:43:55] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 97698.000000, 26843.000000, 52920.695313   TRAVLocXYZ = -102359.421875, 27003.330078, 52480.406250  (V = )
[06/25/07 13:48:33] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_300': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_300'
[06/25/07 13:50:19] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-24,26)
[06/25/07 13:50:19] INFO: Log: * * * Moving to chunk -24, 26.  PLocXYZ = 102440.500000, 38923.539063, 52436.710938   TRAVLocXYZ = -102359.500000, 38923.539063, 52436.710938
[06/25/07 13:50:20] INFO: Log: Level is Level Chunk_n25_26.myLevel
[06/25/07 13:50:20] INFO: Log: Bringing Level Chunk_n23_25.myLevel up for play...
[06/25/07 13:50:20] INFO: Log: Collecting garbage
[06/25/07 13:50:21] INFO: Log: Purging garbage
[06/25/07 13:50:22] INFO: Log: Garbage: objects: 114804->107217; refs: 1699420
[06/25/07 13:50:22] INFO: Log: Level is Level Chunk_n25_26.myLevel
[06/25/07 13:50:22] INFO: Log: Bringing Level Chunk_n23_26.myLevel up for play...
[06/25/07 13:50:23] INFO: Log: Level is Level Chunk_n25_26.myLevel
[06/25/07 13:50:23] INFO: Log: Bringing Level Chunk_n23_27.myLevel up for play...
[06/25/07 13:50:23] INFO: Log: VgPlanet::MoveViewActorToChunk(-24,26) completed in 3.183000 seconds. (V = )
[06/25/07 13:50:23] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10114 (chunk_n24_26)
[06/25/07 13:50:23] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10114/Entry.vgr
[06/25/07 13:50:23] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 13:50:23] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.176.115)
[06/25/07 13:50:23] NETWORK: DevNet: Client received from 64.37.176.115:10114: CHALLENGE VER=3186 CHALLENGE=432345258 STATS=0
[06/25/07 13:50:24] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n24_26 LONE=0 IP=0.0.0.0 PORT=10114
[06/25/07 13:50:24] INFO: Log: Sending join.
[06/25/07 13:50:24] NETWORK: DevNet: Client received: JOINED 
[06/25/07 13:50:25] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 96139.000000, 43879.000000, 52055.500000   TRAVLocXYZ = -102359.500000, 38923.539063, 52436.710938  (V = )
[06/25/07 13:53:06] WARN: Warning: Failed to load 'EMFXMesh Bass.BassMesh': Failed to find object 'EMFXMesh Bass.BassMesh'
[06/25/07 13:53:06] WARN: Warning: Failed to load 'EMFXMesh Bass.BassMesh': Failed to find object 'EMFXMesh Bass.BassMesh'
[06/25/07 13:53:06] WARN: Warning: Failed to load 'EMFXMesh Bass.BassMesh': Failed to find object 'EMFXMesh Bass.BassMesh'
[06/25/07 13:53:06] WARN: Warning: Failed to load 'EMFXMesh Bass.BassMesh': Failed to find object 'EMFXMesh Bass.BassMesh'
[06/25/07 13:55:14] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-24,25)
[06/25/07 13:55:14] INFO: Log: * * * Moving to chunk -24, 25.  PLocXYZ = 60666.066406, 102440.203125, 36561.171875   TRAVLocXYZ = 60666.066406, -102359.796875, 36561.171875
[06/25/07 13:55:15] INFO: Log: Level is Level Chunk_n24_26.myLevel
[06/25/07 13:55:15] INFO: Log: Bringing Level Chunk_n25_24.myLevel up for play...
[06/25/07 13:55:15] INFO: Log: Collecting garbage
[06/25/07 13:55:16] INFO: Log: Purging garbage
[06/25/07 13:55:17] INFO: Log: Garbage: objects: 119516->111934; refs: 1759443
[06/25/07 13:55:17] INFO: Log: Level is Level Chunk_n24_26.myLevel
[06/25/07 13:55:17] INFO: Log: Bringing Level Chunk_n24_24.myLevel up for play...
[06/25/07 13:55:17] INFO: Log: Level is Level Chunk_n24_26.myLevel
[06/25/07 13:55:17] INFO: Log: Bringing Level Chunk_n23_24.myLevel up for play...
[06/25/07 13:55:18] INFO: Log: VgPlanet::MoveViewActorToChunk(-24,25) completed in 3.169000 seconds. (V = )
[06/25/07 13:55:18] INFO: Log: Connecting to SDKVGO-TEST-19.vanguardsoh.net:10126 (Chunk_n24_25)
[06/25/07 13:55:18] INFO: Log: Browse: SDKVGO-TEST-19.vanguardsoh.net:10126/Entry.vgr
[06/25/07 13:55:18] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 13:55:18] NETWORK: DevNet: Resolved SDKVGO-TEST-19.vanguardsoh.net (64.37.176.130)
[06/25/07 13:55:19] NETWORK: DevNet: Client received from 64.37.176.130:10126: CHALLENGE VER=3186 CHALLENGE=-611229530 STATS=0
[06/25/07 13:55:19] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n24_25 LONE=0 IP=0.0.0.0 PORT=10126
[06/25/07 13:55:19] INFO: Log: Sending join.
[06/25/07 13:55:19] NETWORK: DevNet: Client received: JOINED 
[06/25/07 13:55:20] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 9542.000000, 86761.000000, 43701.480469   TRAVLocXYZ = 60666.066406, -102359.796875, 36561.171875  (V = )
[06/25/07 13:56:16] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-23,25)
[06/25/07 13:56:16] INFO: Log: * * * Moving to chunk -23, 25.  PLocXYZ = 102450.984375, -66812.140625, 30337.367188   TRAVLocXYZ = -102349.015625, -66812.140625, 30337.367188
[06/25/07 13:56:17] INFO: Log: Level is Level Chunk_n24_25.myLevel
[06/25/07 13:56:17] INFO: Log: Bringing Level Chunk_n22_24.myLevel up for play...
[06/25/07 13:56:17] INFO: Log: Collecting garbage
[06/25/07 13:56:18] INFO: Log: Purging garbage
[06/25/07 13:56:18] INFO: Log: Garbage: objects: 123530->117921; refs: 1870482
[06/25/07 13:56:19] INFO: Log: Level is Level Chunk_n24_25.myLevel
[06/25/07 13:56:19] INFO: Log: Bringing Level Chunk_n22_25.myLevel up for play...
[06/25/07 13:56:19] INFO: Log: Level is Level Chunk_n24_25.myLevel
[06/25/07 13:56:19] INFO: Log: Bringing Level Chunk_n22_26.myLevel up for play...
[06/25/07 13:56:19] INFO: Log: VgPlanet::MoveViewActorToChunk(-23,25) completed in 3.091000 seconds. (V = )
[06/25/07 13:56:19] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10130 (Chunk_n23_25)
[06/25/07 13:56:19] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10130/Entry.vgr
[06/25/07 13:56:19] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 13:56:20] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[06/25/07 13:56:20] NETWORK: DevNet: Client received from 64.37.176.121:10130: CHALLENGE VER=3186 CHALLENGE=1065610944 STATS=0
[06/25/07 13:56:20] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n23_25 LONE=0 IP=0.0.0.0 PORT=10130
[06/25/07 13:56:20] INFO: Log: Sending join.
[06/25/07 13:56:21] NETWORK: DevNet: Client received: JOINED 
[06/25/07 13:56:22] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 102405.000000, -66857.000000, 30463.500000   TRAVLocXYZ = -102349.015625, -66812.140625, 30337.367188  (V = )
[06/25/07 13:57:36] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!

[06/25/07 13:57:36] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCube
#define CalculateLighting LightingFormulaLightingCube
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimesTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial Spec
[06/25/07 13:57:36] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[06/25/07 13:57:36] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[06/25/07 13:59:13] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
UberShaderFragments.h(595): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(596): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(597): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(598): error X1500: syntax error : unexpected token 'd'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[06/25/07 13:59:13] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCube
#define CalculateLighting LightingFormulaLightingCube
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimesTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial Spec
[06/25/07 13:59:13] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[06/25/07 13:59:13] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[06/25/07 13:59:17] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[06/25/07 13:59:17] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCube
#define CalculateLighting LightingFormulaLightingCube
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMaterial Spec
[06/25/07 13:59:17] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[06/25/07 13:59:17] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[06/25/07 13:59:33] ERROR: Error: PS_UberShader (pixelShader#2 ): UberShaderFragments.h(510): error X3018: invalid subscript 'LightVectorNorm'
UberShaderFragments.h(595): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(596): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(597): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(598): error X1500: syntax error : unexpected token 'd'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[06/25/07 13:59:33] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCube
#define CalculateLighting LightingFormulaLightingCube
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimesTimes
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial Spec
[06/25/07 13:59:33] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[06/25/07 13:59:33] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[06/25/07 13:59:44] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[06/25/07 13:59:44] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaColor
#define CalculateSpecular SpecularFormulaNone
#define CalculateLighting LightingFormulaLightingCube
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTexture
#define CalculatePixelNormal PixelNormalFormulaTexture
#define CalculateOpacity OpacityFormulaScalarTexture
#define CalculateTintedColor TintedColorFormulaTexture
#define CalculateSpecularMaterial Sp
[06/25/07 13:59:44] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesAlbedoTintmap = 1
[06/25/07 13:59:44] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[06/25/07 13:59:44] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesTwoSided = 1
[06/25/07 13:59:44] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[06/25/07 13:59:55] ERROR: Error: PS_UberShader (pixelShader#2 ): internal error: production failed!
UberShaderFragments.h(394): error X1500: syntax error : unexpected token 'i'
UberShaderFragments.h(396): error X1500: syntax error : unexpected token 'e'
UberShaderFragments.h(398): error X1500: syntax error : unexpected token 'e'
UberShaderFragments.h(422): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(423): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(424): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(595): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(596): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(597): error X1500: syntax error : unexpected token 'd'
UberShaderFragments.h(598): error X1500: syntax error : unexpected token 'd'
PS_UberShader.fx(6): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(19): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(20): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(23): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(43): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(45): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(47): error X1500: syntax error : unexpected token 'e'
PS_UberShader.fx(72): error X1500: syntax error : unexpected token 'i'
PS_UberShader.fx(74): error X1500: syntax error : unexpected token 'e'

[06/25/07 13:59:55] ERROR: Error: //	Passes Last Frame: 0	Constants Set Last Frame: 0
//	MaxVersion 0x201 this version 0x200
#define CalculateAmbient AmbientFormulaNone
#define CalculateSpecular SpecularFormulaLightingCube
#define CalculateLighting LightingFormulaLightingCube
#define USES_LIGHTS 0
#define CalculateAlbedo AlbedoFormulaTimesTimes
#define CalculatePixelNormal PixelNormalFormulaTimes
#define CalculateOpacity OpacityFormulaNone
#define CalculateTintedColor TintedColorFormulaNone
#define CalculateSpecularMaterial Specul
[06/25/07 13:59:55] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesUVs = 1
[06/25/07 13:59:55] ERROR: Error: -- PS_UberShader -- Setting: Def_UsesDetailLevel = 2
[06/25/07 14:00:12] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-23,24)
[06/25/07 14:00:12] INFO: Log: * * * Moving to chunk -23, 24.  PLocXYZ = -30024.800781, 102456.375000, 1717.100586   TRAVLocXYZ = -30024.800781, -102343.625000, 1717.100586
[06/25/07 14:00:13] INFO: Log: Level is Level Chunk_n23_25.myLevel
[06/25/07 14:00:13] INFO: Log: Bringing Level Chunk_n24_23.myLevel up for play...
[06/25/07 14:00:13] INFO: Log: Collecting garbage
[06/25/07 14:00:14] INFO: Log: Purging garbage
[06/25/07 14:00:15] INFO: Log: Garbage: objects: 138269->116059; refs: 1797207
[06/25/07 14:00:15] INFO: Log: Level is Level Chunk_n23_25.myLevel
[06/25/07 14:00:16] INFO: Log: Bringing Level Chunk_n23_23.myLevel up for play...
[06/25/07 14:00:16] INFO: Log: Level is Level Chunk_n23_25.myLevel
[06/25/07 14:00:16] INFO: Log: Bringing Level Chunk_n22_23.myLevel up for play...
[06/25/07 14:00:16] INFO: Log: VgPlanet::MoveViewActorToChunk(-23,24) completed in 3.321000 seconds. (V = )
[06/25/07 14:00:16] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10135 (Chunk_n23_24)
[06/25/07 14:00:16] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10135/Entry.vgr
[06/25/07 14:00:16] NETWORK: DevNet: Game client on port 0, rate 10000
[06/25/07 14:00:16] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[06/25/07 14:00:17] NETWORK: DevNet: Client received from 64.37.176.122:10135: CHALLENGE VER=3186 CHALLENGE=1988528218 STATS=0
[06/25/07 14:00:17] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n23_24 LONE=0 IP=0.0.0.0 PORT=10135
[06/25/07 14:00:17] INFO: Log: Sending join.
[06/25/07 14:00:18] NETWORK: DevNet: Client received: JOINED 
[06/25/07 14:00:19] ERROR: Error: VirtualAlloc FAILED for 2879488 bytes
[06/25/07 14:00:19] FATAL: Critical: Ran out of virtual memory. This condition may be caused by a lack of available space on your hard-drive.
[06/25/07 14:00:19] FATAL: Critical: Windows GetLastError: The system cannot find the path specified. (3)
[06/25/07 14:00:19] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[06/25/07 14:00:19] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[06/25/07 14:00:19] FATAL: Exit: OpenAL Audio subsystem shut down.
[06/25/07 14:00:20] FATAL: Critical: FMallocWindows::Malloc
[06/25/07 14:00:20] FATAL: Critical: UStaticMesh::TryLoad
[06/25/07 14:00:20] FATAL: Critical: ACompoundObject::CheckForceLoading
[06/25/07 14:00:20] FATAL: Critical: ACompoundObject::SpawnComponentActors
[06/25/07 14:00:20] FATAL: Critical: ACompoundObject::CheckSpawnVisibilityBubble
[06/25/07 14:00:20] FATAL: Critical: VgPlanet::CheckLoadCompoundObjects
[06/25/07 14:00:20] FATAL: Critical: VgPlanet::Tick
[06/25/07 14:00:20] FATAL: Critical: USGOUnrealGameEngine::LicenseeTick_PreTickLevel
[06/25/07 14:00:20] FATAL: Critical: TickLevel
[06/25/07 14:00:20] FATAL: Critical: UGameEngine::Tick
[06/25/07 14:00:20] FATAL: Critical: UpdateWorld

Last edited by Truly : 06-25-2007 at 08:52 PM. Reason: making cool box!
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Old 06-25-2007, 03:08 PM   #2 (permalink)
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Last Online: 05-10-2008 11:31 PM
Join Date: Mar 2007
Posts: 49

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EXP: 82%
Re: CTD Running about

Clearly, someone needs tell me how to make it in one of those pretty boxes

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Old 06-25-2007, 05:58 PM   #3 (permalink)
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Last Online: Yesterday 12:10 AM
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Location: Texas
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MP: 336 / 5918
EXP: 10%
Re: CTD Running about

use [ code ] and [ /code ] -- without the spaces, and with your client log inside. That log looks a lot like most of mine, at least at the end. I'll admit, I didn't read it all the way though word for word.
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Old 06-25-2007, 08:53 PM   #4 (permalink)
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EXP: 82%
Re: CTD Running about

Thanks Ysh,

That looks much nicer.

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