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Published by Amoonsinas
12-02-2005 |
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Arctic_Slicer
on
12-02-2005, 06:02 PM
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Re: Misconceptions on Instancing: Jason Booth
You know I think the writter of this article missed the boat with saying "Guild Wars" was an MMPORPG as "Guild Wars" never advertised themselves and an MMPORPG. They used the term "Competetive Online Role Playing Game(CORPG)". When Brad said that the other games need to stop calling themselves MMPORPGs he wasn't refering to "Guild Wars" as they are one of the few games that had a team that was smart enough to know that their game is no longer an MMPOG but something else. The CORPG is really a very good term to describe their game and others like it.
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Sturmrabe
on
12-02-2005, 08:45 PM
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Re: Misconceptions on Instancing: Jason Booth
Turbine games is horrid... AC2... nuff said... I weep whenever good licenses are bought by terrible companies.
And I agree with artic, I always rip into ppl that post stuffa bout Diablo2 or Guildwars being MMORPG's... these people obviously don't know of what they speak |
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Greymain
on
12-31-2005, 04:52 PM
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Re: Misconceptions on Instancing: Jason Booth
I had a great year playing AC2 for all its faults it was better than EQ2.
Good article and I agree with most of it. As to instancing I agree it is a tool to be used when appropriate. The golden rule should be that you are unaware that you are in an instance. The boat trip is not quite the same as an instanced forced group trip if I can jump off the ship and swim away any time I want to. Whereas Gryphon Flight in EQ2 is a form of instance or teleport in that you cannot interact with the world while flying. Virtual worlds that you can customize? With the power of machines doubling every year and mass storage cost halving in price, the production of a world that every player can actively customize will arrive soon, after all housing is a tiny step in this direction. |
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Morwynn
on
03-08-2006, 01:47 PM
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Re: Misconceptions on Instancing: Jason Booth
I have to also agree that Instancing is only a tool, and it should be use sparingly. I see it as a way to add more depth to the game, along with some crowd control. I can see it used in 'some' upper quests to provide a felling of isolation or fear. There is nothing worse than going on ths 'secret' quest in some far off cavern only to run across 4 other groups doing the same. If you were just hunting in general, this would be fine, but not for a given quest of upmost importance. So the use of instancing should be used sparingly, and only when it adds something to the game.
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Last edited by Morwynn : 03-08-2006 at 01:49 PM.
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Greymain
on
03-13-2006, 04:48 PM
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Re: Misconceptions on Instancing: Jason Booth
Hi Morwynn welcome.
I do ponder over the AES. I imagine four groups all attempting the same quest all with the correct flags reaching the boss spawn point and ..........??? do 4 bosses appear and how do you know which one is yours? could you kill the wrong one? |
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Pirotess
on
03-15-2006, 09:18 AM
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Re: Misconceptions on Instancing: Jason Booth
Quote:
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