Vanguard Spheres  

Welcome to the Vanguard Spheres forums.

You are currently viewing our boards as a guest which gives you limited access to view our discussions, articles/interviews and photo galleries. By joining our community you will gain access to post your own topics, communicate privately with other members (PM), respond to polls, upload your own photos and access many other special features and tools like our upcoming Guild Management Tool (GMT). Registration is fast, simple and absolutely free so please, join our community today!

As a bonus this banner will disappear once you are registered! If you have any problems with the registration process or your account login, please contact support.

Home Forums WikiSphere Gallery Chat Arcade Today's Posts
Go Back   Vanguard Spheres > Server Forums > Test Server > Announcements
Register FAQ Members List Who's Online Search Today's Posts Mark Forums Read

Reply
 
LinkBack (1) Thread Tools
Old 04-27-2007, 01:52 PM   1 links from elsewhere to this Post. Click to view. #1 (permalink)
Pirotess
Administrator
Community Manager
Site Owner
 
Pirotess's Avatar
 
 Additional Info
Last Online: 07-01-2008 09:40 AM
Join Date: Apr 2005
Location: Raleigh, NC
Posts: 2,390

Level: 39

HP: 393 / 963
MP: 796 / 9032
EXP: 55%
Send a message via ICQ to Pirotess Send a message via AIM to Pirotess Send a message via MSN to Pirotess Send a message via Yahoo to Pirotess Send a message via Skype™ to Pirotess
Vanguard Build 1818a Patch Notes 4/24/2007 – TEST SERVER

Vanguard Build 1818a Patch Notes 4/24/2007 – TEST SERVER

GAMEPLAY NOTES
- NPCs on the Lost Spirits of Vol Tuniel faction should no longer display a double faction hit
- Level 50 dropped only spells have been added to a variety of NPCs throughout the game world, these are fairly rare, enjoy
- Greatly increased the chance to gaining spell casting skill ups for Evocation, Conjuration and Alteration

ADVENTURING NOTES
- Cleric – Greatly increased the damage done by Turn Undead.
- Cleric – Turning attempts now regenerate every 100 minutes, down from 160.
- Cleric – An additional turning attempt has been added at each step. The new progression is 2, 3, 4, 5, 6
- Cleric - Turn Undead now has a refresh time of 2 minutes, down from 10.
- Cleric – Turn Undead is now nearly impossible to resist and is more likely to critical hit.
- Cleric – Turn Undead no longer Adds Damage over time or Movement Debuff
- Cleric – Turn Undead now stuns the target for 4 seconds.
- Cleric – Turn Undead now progresses differently to make for smoother damage progression. The new progression is 10, 18, 26, 34, 42, 50. A new version is available on trainers at 50.
- Cleric – Lull is now an alteration spell.
- Cleric – Pacify is now instant cast with an 8 second refresh timer
- Cleric – Increased the energy cost of Pacify
- Cleric – Pacify is now an Alteration spell.
- Cleric – Divine Chains now has a cast time of 1.5 seconds and has no refresh timer
- Cleric – Lowered the cast time of Purification to 2 seconds.
- Monk – The Secret of Ice line now lasts its correct duration, 40 seconds.
- Ranger – The endurance cost of Critical Shot has been lowered to 25, down from 36
- Ranger – Critical Shot now deals extra damage when used from stealth
- Ranger – Calm Creature and Frighten Creature now work on Fey creatures as well
- Ranger – Fleetblade now has an increasing chance to crit as you upgrade it
- Ranger – Splitting Arrow is now an AoE instead of a cone.
- Rogue – Escape is no longer tied to the refresh time of Smokebomb
- Rogue – Quickblade no longer incurs global refresh when activated
- Warrior – Battle Cries can now be used in or out of combat.

CRAFTING NOTES
- Deconstruction - Artificer decon should no longer penalize you when you get to 100%
- Deconstruction - All of the following should decon properly now:
Amalgamated Xanthoxenite Power Girdle
Amalgamated Xanthiosite Reinforcements
Composite Xanthoxenite Reinforcements
Jointed Xanthoxenite Helm
Assimilated Xanthoxenite Boots
Fused Xanthoxenite Choker
Twisted Xanthoxenite Ring
- Misc - Crystals of Conservation have been converted to cash loot and removed from loot tables
- Misc - Focusing Crystals of Power’s description has been updated. Leather strapping was an invalid option for this dust.
- Misc - Various Renewed weapons have had their points adjusted so the energy regen effect could be applied correctly
- Misc - Crafted items now follow the max level cap of 53
- Misc - Crystals of Focus have been removed from loot tables and turned into cash items
- Misc - Qalian continental effect has been updated:
Tier 2 -Chance to heal for 6 to 10 on attack
Tier 2 - Adds +8 to spell damage types Spiritual and Arcane
Tier 3 -Chance to heal for 6 to 10 on attack
Tier 3 - Adds +8 to spell damage types Spiritual and Arcane
Tier 3 - Increases Hit point max by 8
Tier 4 -Chance to heal for 6 to 10 on attack
Tier 4 - Adds +8 to spell damage types Spiritual and Arcane
Tier 4 - Increases Hit point max by 8
Tier 5 - Increases Spiritual and Arcane resists by 3
Tier 5 - Chance to heal for 6 to 10 on attack
Tier 5 - Adds +8 to spell damage types Spiritual and Arcane
Tier 5 - Increases Hit point max by 8
Tier 5 - Increases Spiritual and Arcane resists by 3
Tier 5 - Arcane damage shield +5
- Misc - Kojan continental effect has been updated:
Tier 2 - All Damage +3
Tier 2 - Adds +8 to spell damage types Physical and Mental
Tier 3 - All Damage +3
Tier 3 - Adds +8 to spell damage types Physical and Mental
Tier 3 - Increases Energy max by 8
Tier 4 - All Damage +3
Tier 4 - Adds +8 to spell damage types Physical and Mental
Tier 4 - Increases Energy max by 8
Tier 4 - Increases Physical and Mental resists by 3
Tier 5 - All Damage +3
Tier 5 - Adds +8 to spell damage types Physical and Mental
Tier 5 - Increases Energy max by 8
Tier 5 - Increases Physical and Mental resists by 3
Tier 5 - Physical damage shield +5
- Misc - Thestra continental effect has been updated:
Tier 2 - Accuracy + 1%
Tier 2 - Adds +8 to spell damage types Fire and Cold
Tier 3 - Accuracy + 1%
Tier 3 - Adds +8 to spell damage types Fire and Cold
Tier 3 - Increases AC by 8
Tier 4 - Accuracy + 1%
Tier 4 - Adds +8 to spell damage types Fire and Cold
Tier 4 - Increases AC by 8
Tier 4 - Increases Fire and Cold resists by 3
Tier 5 - Accuracy + 1%
Tier 5 - Adds +8 to spell damage types Fire and Cold
Tier 5 - Increases AC by 8
Tier 5 - Increases Fire and Cold resists by 3
Tier 5 - Fire damage shield +5
- As always each piece added stacks this effect increasing these numbers.

DIPLOMACY NOTES
- Time requirement has been removed from “Follow Those Robes”
- Bartenders around Telon are now happy to chat it up with their patrons. They may prove generous to those who win their favor, passing out free drinks, free food, riftway shards, and every now and then, something quite valuable.
- Ambassador’s Weeds once again give noble presence. However, quests with House Remniol now offer a choice between noble and academic versions of them.
- Ambassador’s Rod will once again properly display a model.
- The Civic Diplomacy lever “Simple Pleasures” in Tursh now correctly reduces the “Cheer the People” lever.
- Virtually all wood elf NPCs now have upgraded diplomacy decks.
- Virtually all varanthari NPCs now have upgraded diplomacy decks.
- Virtually all varanjar NPCs now have upgraded diplomacy decks.
- Virtually all dark elf NPCs now have upgraded diplomacy decks.
- Virtually all dwarf NPCs now have upgraded diplomacy decks.
- Virtually all gnome NPCs now have upgraded diplomacy decks.
- Virtually all goblin NPCs now have upgraded diplomacy decks.
- Virtually all half elf NPCs now have upgraded diplomacy decks.
- Virtually all lesser giant NPCs now have upgraded diplomacy decks.
- Virtually all halfling NPCs now have upgraded diplomacy decks.
- Virtually all vulmane NPCs now have upgraded diplomacy decks.
- Virtually all raki NPCs now have upgraded diplomacy decks.
- Virtually all kurashasan NPCs now have upgraded diplomacy decks.
- Virtually all special race NPCs (such as mummies, ghosts, spirits, wisps, etc) now have upgraded diplomacy decks.
- Other NPCs also assigned upgraded diplomacy decks.

WORLD POPULATION NOTES
- Afrit – Guard Captain Rexmal now offers an additional quest to slay those who oppose the Var Efreet.
- Afrit – Players who have more than 10k Var Efreet faction will be able to start the weapons quest with Handler Aerco.
- Afrit – Players who have gotten their first upgrade to Arazmus may want to speak with Handler Aerco again.
- Ahgram - Be careful carrying fish within the Ahgram city limits. Smelly Cat may believe you’ve stolen it from him and become quite hostile.
- Ahgram - Smelly Cat has been itemized.
- Gorgalog Swamp - Named Ichtakhta will now drop the appropriate shoulder component.
- Gorgalog Swamp - "Shimmering Silverbark" armor now correctly requires "Forest Enchanted" armor as its base component.
- Jalen’s Crossing – The Fire, Earth, and Water Islands of the Arks of Refuge have been retuned for small groups
- Jalen’s Crossing – The main Island of the Arks of Refuge has been retuned for solo players
- Khal - The Bayside Outpost in Khal has a new questgiver, Tabar Wapashta. He gives 5 new quests appropriate for level 5 players.
- Khal - The Bayside Outpost and the surrounding area near Khal has undergone a content pass. There are many new quests to complete, enemies to fight, and rewards to discover.
- Ksaravi Gulch - The challenge rating (dot value) of many of the NPCs in the Gulch dungeon have been retooled to allow smaller groups to venture deeper into the dungeon. A solo section of this dungeon now exists as well. Additional quests for this area are in development.
- Northern Highlands - A once famous performer that lives in the Northern Highlands now offers a quest for level 30 to 35 bards.
- Nusibe Necropolis – The God King has gotten better at opening the rifts for his minions and will now summon them wherever he stands.
- Nusibe Necropolis – The God King’s minions have been scaled down in difficulty.
- Nusibe Necropolis – Players who have not already completed The Missing Shards quest may trade in their hilt with Berakut for another, though he may not be so willing to do so for nothing.
- Quests - Dying during the quest “Camel Round-Up” should no longer gate the quest. Other players camels should also no longer despawn when you turn your camel in.
- Quests - The quest “Water Collection” should no longer display the waypoints for the quest “Ancient Knowledge”.
- Quests - The Dice Man – Increased the drop rate on the Thunderhorn Horns and Legion Wasp Carapace.
- Quests - Hunters League: Spellcasters should now be capable of receiving and completing “The Hunt Continues” like all other archetypes
- Quests – Hunter’s League quest line – Upped the drop rate of the following items needed for the Hunter’s League quest line: Vial of Corruption, Living Flame, Patch of Zombie Flesh, Skrilien Hide, Fairy Wing, Cyclops Eye, Lizardman Bone and Sapper Wing.
- Rahz Inkur - Several items from the high tier summoned NPCs have been increased from rare to heroic. Those items that were not soul bound in the past will be soulbound in a future patch – you have been warned. This affects loot from the following NPCs:
Aluul (The Schism)
Djuul (The Uniter)
Khorr (Ravager of Chaos Undivided)
Shaluu (Lord of Divided Unity)
- Rahz Inkur - Several items from the mid tier summoned NPCs have been increased from uncommon to rare.
This affects loot from the following NPCs:
Ahzali (The Divided Lord)
Rulz (Dreadbringer of Chaos)
Salizi (The Lawbringer)
Torlaxis (Greathound of Rahz)
Zelahi (Torchbearer of Unity)
- Rahz Inkur - Several Mid Tier Rare NPCs have had their uncommon items upgraded to rare.
This affects the following NPCs:
Heroic Gorehorn
Ahzek the Templar (Chosen of the Zull)
Zuthalis (Merchant Prince of the Zull)
Razthil (Flamemaster of the Zull)
Nefarious Titan
Salimar the Champion
- Rahz Inkur - The various worshipers of the Zull found on the western side of the city no longer share the same immunity sets as their masters the Zull Efreet
- Rahz Inkur Overland - The Efreeti Wayfarer is now correctly sized and wearing clothing.
- Strand of the Ancients - High Archon Nez'riss, Beastmaster Nerik'ssez, Bloodletter Ssrek, Hexscale Hra'kez, Primalist Zez'iss, Warlord Thrak'ssez, Jek'rissik the Champion, Thaumaturge Lass'revik, and Vor'issk will now always spawn their respective banners upon death.
- Strand of the Ancients - War Banner of High Archon Nez'riss no longer behaves like Narahari's Phial.
- Strand of the Ancients - Veteran's War Banner no longer behaves like Narahari's Phial.
- Temple of Dailuk – Tautiren Hunters are KOS again.
- Vsurog Moor - Quest armor rewards will now be given out by the Gorgalok Quartermaster instead of the Council of Elders. Please return all quest items to the Quartermaster from now on.
- Xennumet - Several NPCs within the dungeon now see invisible and perceive sneaking players more easily
- Xennumet - the levels of named/boss NPCs in the xennumet dungeon have been increased to 45
- Xennumet - the quest to spawn one of the bosses in the underground xennumet dungeon can now be repeated
- Xennumet - more xennumet mobs now have faction and will be attack on sight.
- Xennumet - Xennumet bosses will now be much more resistant to status affecting spells such as fear, slow, etc.

Items:
- World Loot Tables have been reworked significantly; the jewelry has been replaced with more useful items and more items have been added.
- “Specialized” loot has been added to the World Loot Tables; “specialized” refers to Plate for Healers, Cloth for Healers and Chain/Scale for Nukers. This loot does not share the same loot table as the rest of the Word Loot Tables so as to avoid saturating that already large loot table; as such, if you happen to get lucky enough to get one of these items, keep in mind that it isn’t “replacing” a “normal” drop.
- The Dwarven Dagger of Destruction has been tweaked slightly and has had a proc added to it.
- T2 Brute’s armor should now match
- Relatively few higher level shields have had their appearances updated.
- Some parrying daggers have had their appearances updated appropriately.
- The upgraded, quested Afrit weapons have been slightly improved.

~The Vanguard Team
__________________
O
O..O

Community Manager/Site Owner
......V A N G U A R D .. S P H E R E S.........
A n .. O f f i c i a l .. A f f i l i a t e .. F a n s i t e....
_
Pirotess is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

  Vanguard Spheres > Server Forums > Test Server > Announcements


LinkBacks (?) LinkBack to this Thread: http://www.vanguardspheres.com/forums/announcements/9598-vanguard-build-1818a-patch-notes-4-a.html
Posted By For Type Date
Announcements - Vanguard Spheres: an official affiliate fansite This thread Refback 04-27-2007 02:12 PM

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Vanguard Build 1803a Patch Notes 4/10/2007 – TEST SERVER Namdarie Announcements 0 04-10-2007 12:36 PM
Vanguard Build 1803 Patch Notes 4/6/2007 – TEST SERVER Elrar Announcements 0 04-06-2007 03:03 PM
Vanguard Build 1792b Patch Notes 3/28/2007 – TEST SERVER Namdarie Announcements 0 03-28-2007 01:47 PM
Vanguard Build 1780E & 1780D Patch Notes 3/21/2007 – TEST SERVER Namdarie Announcements 0 03-21-2007 05:12 PM
Vanguard Build 1780c Patch Notes 3/16/2007 – TEST SERVER Namdarie Announcements 0 03-16-2007 01:45 PM


All times are GMT -4. The time now is 07:06 PM.



SEO by vBSEO 3.0.0
Regency Sword © T. King @ Tkingart.com
Trademarks are the property of Sigil Games Online, Inc.
Game content and materials copyright Sigil Games Online, Inc. All rights reserved.